mirror of
https://github.com/X0nk/Bliss-Shader.git
synced 2024-12-22 09:38:52 +08:00
forgot to turn a debugging view off lol
This commit is contained in:
parent
f3f75bcf38
commit
731cf854d3
@ -1340,7 +1340,7 @@ void main() {
|
||||
#endif
|
||||
// gl_FragData[0].rgb = albedo*30;
|
||||
// gl_FragData[0].rgb = vec3(1) * Shadows;
|
||||
if(swappedDepth >= 1.0) gl_FragData[0].rgb = vec3(0.1);
|
||||
// if(swappedDepth >= 1.0) gl_FragData[0].rgb = vec3(0.1);
|
||||
// gl_FragData[0].rgb = vec3(1) * ld(texture2D(depthtex1, texcoord).r);
|
||||
// if(texcoord.x > 0.5 )gl_FragData[0].rgb = vec3(1) * ld(texture2D(depthtex0, texcoord).r);
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
#define SHADER_VERSION_LABEL 471 // [471]
|
||||
#define SHADER_VERSION_LABEL 472 // [472]
|
||||
|
||||
#define saturate(x) clamp(x,0.0,1.0)
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user