mirror of
https://github.com/X0nk/Bliss-Shader.git
synced 2024-12-23 01:59:39 +08:00
tweak to lang file organization
This commit is contained in:
parent
675aded734
commit
6ed56f9f9a
@ -1,3 +1,4 @@
|
||||
screen.Misc_Settings = Misc. Settings
|
||||
screen.Sun_and_Moon_Colors = Sun/Moon Colors
|
||||
option.sunPathRotation = Sun Angle
|
||||
option.sun_illuminance = Sun Illuminance
|
||||
@ -29,6 +30,9 @@ screen.Ambient_light = Ambient Light
|
||||
option.GI_Strength = GI Multiplier
|
||||
option.HQ_SSGI = Long Range SSGI
|
||||
option.Hand_Held_lights = Hand Held Light
|
||||
option.ambientOcclusionLevel = Vanilla AO Amount
|
||||
option.ambient_brightness = Ambient Light Brightness
|
||||
option.MIN_LIGHT_AMOUNT = Minimum Light Brightness
|
||||
option.indirect_effect = Indirect Lighting
|
||||
value.indirect_effect.0 = Vanilla AO
|
||||
value.indirect_effect.1 = SSAO
|
||||
@ -52,15 +56,6 @@ screen.Ambient_light = Ambient Light
|
||||
option.TORCH_B = Blue Amount
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
option.ambientOcclusionLevel = Vanilla AO Amount
|
||||
option.ambient_brightness = Ambient Light Brightness
|
||||
option.MIN_LIGHT_AMOUNT = Minimum Light Brightness
|
||||
|
||||
|
||||
|
||||
screen.Fog = Fog Settings
|
||||
option.VL_RENDER_RESOLUTION = Fog Resolution Scaling
|
||||
option.VL_SAMPLES = Fog Samples
|
||||
@ -76,7 +71,6 @@ screen.Fog = Fog Settings
|
||||
option.Noon_Uniform_Fog = Noon Fog Density
|
||||
option.Evening_Uniform_Fog = Evening Fog Density
|
||||
option.Night_Uniform_Fog = Night Fog Density
|
||||
|
||||
option.Morning_Cloudy_Fog = Cloudy Morning Fog Density
|
||||
option.Noon_Cloudy_Fog = Cloudy Noon Fog Density
|
||||
option.Evening_Cloudy_Fog = Cloudy Evening Fog Density
|
||||
@ -148,7 +142,6 @@ screen.Climate = Climate Settings
|
||||
option.Spring_Leaf_B = Blue Amount (for leaves)
|
||||
|
||||
|
||||
|
||||
screen.World = World
|
||||
screen.Water = Water Settings
|
||||
option.WATER_REFLECTIONS = Specular Reflections for Water
|
||||
@ -173,6 +166,12 @@ screen.World = World
|
||||
|
||||
|
||||
screen.Post_Processing = Post Processing
|
||||
screen.Tonemapping = Tone-Map/Color Settings
|
||||
screen.Exposure = Exposure Settings
|
||||
screen.DepthOfField = Depth Of Field Settings
|
||||
screen.Purkinje_effect = Purkinje Effect Settings
|
||||
option.SHARPENING = CAS Sharpening amount
|
||||
option.BLOOM_STRENGTH = Bloom Multiplier
|
||||
screen.TAA_OPTIONS = Anti-Aliasing Settings
|
||||
option.SCREENSHOT_MODE = Screenshot Mode
|
||||
option.TAA = TAA
|
||||
@ -180,19 +179,6 @@ screen.Post_Processing = Post Processing
|
||||
option.TAA_UPSCALING = Temporal Upscaling
|
||||
option.SCALE_FACTOR = Scale Factor
|
||||
|
||||
screen.Tonemapping = Tone-Map/Color Settings
|
||||
|
||||
screen.Exposure = Exposure Settings
|
||||
screen.DepthOfField = Depth Of Field Settings
|
||||
screen.Purkinje_effect = Purkinje Effect Settings
|
||||
|
||||
option.SHARPENING = CAS Sharpening amount
|
||||
option.BLOOM_STRENGTH = Bloom Multiplier
|
||||
|
||||
|
||||
|
||||
screen.Misc_Settings = Misc. Settings
|
||||
|
||||
|
||||
screen.LabPBR = Lab PBR
|
||||
screen.Reflections = Specular Reflections
|
||||
|
Loading…
Reference in New Issue
Block a user