make translucent entites have correct alpha blending

This commit is contained in:
Xonk 2024-06-12 20:59:32 -04:00
parent 04bbc79b89
commit 539de82c18

View File

@ -82,7 +82,7 @@ blend.gbuffers_basic = SRC_ALPHA ONE_MINUS_SRC_ALPHA ONE_MINUS_DST_ALPHA ONE
blend.gbuffers_weather = SRC_ALPHA ONE_MINUS_SRC_ALPHA ONE_MINUS_DST_ALPHA ONE blend.gbuffers_weather = SRC_ALPHA ONE_MINUS_SRC_ALPHA ONE_MINUS_DST_ALPHA ONE
blend.gbuffers_block_translucent = SRC_ALPHA ONE_MINUS_SRC_ALPHA ONE_MINUS_DST_ALPHA ONE blend.gbuffers_block_translucent = SRC_ALPHA ONE_MINUS_SRC_ALPHA ONE_MINUS_DST_ALPHA ONE
blend.gbuffers_beaconbeam = SRC_ALPHA ONE_MINUS_SRC_ALPHA ONE_MINUS_DST_ALPHA ONE blend.gbuffers_beaconbeam = SRC_ALPHA ONE_MINUS_SRC_ALPHA ONE_MINUS_DST_ALPHA ONE
blend.gbuffers_entities_translucent = SRC_ALPHA ZERO ONE ZERO blend.gbuffers_entities_translucent = SRC_ALPHA ONE_MINUS_SRC_ALPHA ONE_MINUS_DST_ALPHA ONE
blend.gbuffers_spidereyes = ONE ONE ONE ONE blend.gbuffers_spidereyes = ONE ONE ONE ONE
blend.gbuffers_skytextured = ONE ONE ONE ZERO blend.gbuffers_skytextured = ONE ONE ONE ZERO
blend.shadow = SRC_COLOR ZERO ONE ZERO blend.shadow = SRC_COLOR ZERO ONE ZERO