mirror of
https://github.com/X0nk/Bliss-Shader.git
synced 2024-12-22 17:47:34 +08:00
forgot a tiny thing
teensie
This commit is contained in:
parent
2ac0cda149
commit
4e8d9df909
@ -968,7 +968,7 @@ void main() {
|
|||||||
vec3 Indirect_lighting = vec3(1.0);
|
vec3 Indirect_lighting = vec3(1.0);
|
||||||
|
|
||||||
// float skylight = clamp(abs(normal.y+1),0.0,1.0);
|
// float skylight = clamp(abs(normal.y+1),0.0,1.0);
|
||||||
float skylight = clamp(pow(abs(ambientCoefs.y+1.0),1),0.35,2.0);
|
float skylight = clamp(pow(abs(ambientCoefs.y+1.0),2),0.35,2.0);
|
||||||
// float skylight = clamp(abs(ambientCoefs.y+0.5),0.35,2.0);
|
// float skylight = clamp(abs(ambientCoefs.y+0.5),0.35,2.0);
|
||||||
|
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user