diff --git a/README.md b/README.md index 624e717..34db90c 100644 --- a/README.md +++ b/README.md @@ -10,7 +10,7 @@ i wanted to emphasize a varying scene, where the lighting isn't always the same + Null, for doing a huge amount of work creating the voxel floodfill colored lighting + Emin, and Gri573, for teaching me how to stop alot of light leaking + RRe36 and Sixthsurge, for the great ideas to steal -### [Want to support me? donate on my patreon](https://www.patreon.com/Xonkmoney) +### [Want to support me? Consider donating](https://buymeacoffee.com/xonkdev) # IN-DEVELOPMENT VERSIONS AND RELEASE VERSIONS `In-development versions` are the very latest versions, and are released regularly to be tested by anyone. **Please report any issues you find.** @@ -23,4 +23,4 @@ i wanted to emphasize a varying scene, where the lighting isn't always the same ### Download the latest `release` version: - locate the `"Releases"` tab on the right side of this page. - find the release version you want to download. locate the files attactched to it, and download the file named similar to `"Bliss_(version)_chocapic13_shaders_edit.zip"` - - once the zip file finishes downloading, install it like a normal shader. you do NOT need to unzip/extract/decompress. \ No newline at end of file + - once the zip file finishes downloading, install it like a normal shader. you do NOT need to unzip/extract/decompress.