_tiny_ adjustment.....

This commit is contained in:
Xonk 2023-07-29 21:59:53 -04:00
parent b3864fa85c
commit 40eca33f91

View File

@ -90,7 +90,7 @@ if (gl_FragCoord.x > (fogPos.x - fogPos.x*0.22) && gl_FragCoord.y > 0.4 && gl_Fr
vec3 BackgroundColor = vec3(0.0);
vec4 VL_Fog = GetVolumetricFog(mat3(gbufferModelView)*viewVector*256., fract(frameCounter/1.6180339887));
BackgroundColor += VL_Fog.rgb/3.0;
BackgroundColor += VL_Fog.rgb/5.0;
gl_FragData[0] = vec4(BackgroundColor,1.0);
}