mirror of
https://github.com/X0nk/Bliss-Shader.git
synced 2024-12-22 17:47:34 +08:00
floodfill propagation
This commit is contained in:
parent
c4b51fcf9a
commit
2f6b51bbff
790
shaders/lib/blocks.glsl
Normal file
790
shaders/lib/blocks.glsl
Normal file
@ -0,0 +1,790 @@
|
||||
#define BLOCK_WATER 10
|
||||
#define BLOCK_ALLIUM 100
|
||||
#define BLOCK_AZALEA 101
|
||||
#define BLOCK_AZURE_BLUET 102
|
||||
#define BLOCK_BAMBOO 103
|
||||
#define BLOCK_BEETROOTS 104
|
||||
#define BLOCK_BIG_DRIPLEAF 105
|
||||
#define BLOCK_BIG_DRIPLEAF_STEM 106
|
||||
#define BLOCK_BLUE_ORCHID 107
|
||||
#define BLOCK_BROWN_MUSHROOM_PLANT 108
|
||||
#define BLOCK_CARROTS 109
|
||||
#define BLOCK_CAVE_VINE 110
|
||||
#define BLOCK_CHORUS_FLOWER 111
|
||||
#define BLOCK_CORNFLOWER 112
|
||||
#define BLOCK_CRIMSON_FUNGUS 113
|
||||
#define BLOCK_CRIMSON_ROOTS 114
|
||||
#define BLOCK_DANDELION 115
|
||||
#define BLOCK_DEAD_BUSH 116
|
||||
#define BLOCK_FERN 117
|
||||
#define BLOCK_GRASS 118
|
||||
#define BLOCK_HANGING_ROOTS 119
|
||||
#define BLOCK_KELP 120
|
||||
#define BLOCK_LARGE_FERN_LOWER 121
|
||||
#define BLOCK_LARGE_FERN_UPPER 122
|
||||
#define BLOCK_LILAC_LOWER 123
|
||||
#define BLOCK_LILAC_UPPER 124
|
||||
#define BLOCK_LILY_OF_THE_VALLEY 125
|
||||
#define BLOCK_LILY_PAD 126
|
||||
#define BLOCK_MANGROVE_PROPAGULE 127
|
||||
#define BLOCK_NETHER_SPROUTS 128
|
||||
#define BLOCK_NETHER_WART 129
|
||||
#define BLOCK_OXEYE_DAISY 130
|
||||
#define BLOCK_PEONY_LOWER 131
|
||||
#define BLOCK_PEONY_UPPER 132
|
||||
#define BLOCK_PINK_PETALS 133
|
||||
#define BLOCK_PITCHER_CROP 134
|
||||
#define BLOCK_PITCHER_PLANT 135
|
||||
#define BLOCK_POPPY 136
|
||||
#define BLOCK_POTATOES 137
|
||||
#define BLOCK_RED_MUSHROOM_PLANT 138
|
||||
#define BLOCK_ROSE_BUSH_LOWER 139
|
||||
#define BLOCK_ROSE_BUSH_UPPER 140
|
||||
#define BLOCK_SAPLING 141
|
||||
#define BLOCK_SCULK_VEIN 142
|
||||
#define BLOCK_SEA_PICKLE_DRY_1 143
|
||||
#define BLOCK_SEA_PICKLE_DRY_2 144
|
||||
#define BLOCK_SEA_PICKLE_DRY_3 145
|
||||
#define BLOCK_SEA_PICKLE_DRY_4 146
|
||||
#define BLOCK_SEAGRASS 147
|
||||
#define BLOCK_SMALL_DRIPLEAF 148
|
||||
#define BLOCK_SPORE_BLOSSOM 149
|
||||
#define BLOCK_SUGAR_CANE 150
|
||||
#define BLOCK_SUNFLOWER_LOWER 151
|
||||
#define BLOCK_SUNFLOWER_UPPER 152
|
||||
#define BLOCK_SWEET_BERRY_BUSH 153
|
||||
#define BLOCK_TALL_GRASS_LOWER 154
|
||||
#define BLOCK_TALL_GRASS_UPPER 155
|
||||
#define BLOCK_TORCHFLOWER 156
|
||||
#define BLOCK_TULIP 157
|
||||
#define BLOCK_TWISTING_VINES 158
|
||||
#define BLOCK_VINE 159
|
||||
#define BLOCK_WARPED_FUNGUS 160
|
||||
#define BLOCK_WARPED_ROOTS 161
|
||||
#define BLOCK_WEEPING_VINES 162
|
||||
#define BLOCK_WHEAT 163
|
||||
#define BLOCK_WITHER_ROSE 164
|
||||
#define BLOCK_MUSHROOM_SPORES 165
|
||||
#define BLOCK_AMETHYST 200
|
||||
#define BLOCK_AMETHYST_BUD_LARGE 201
|
||||
#define BLOCK_AMETHYST_BUD_MEDIUM 202
|
||||
#define BLOCK_AMETHYST_BUD_SMALL 203
|
||||
#define BLOCK_AMETHYST_CLUSTER 204
|
||||
#define BLOCK_BEACON 205
|
||||
#define BLOCK_BLAST_FURNACE_LIT_N 206
|
||||
#define BLOCK_BLAST_FURNACE_LIT_E 207
|
||||
#define BLOCK_BLAST_FURNACE_LIT_S 208
|
||||
#define BLOCK_BLAST_FURNACE_LIT_W 209
|
||||
#define BLOCK_BREWING_STAND 210
|
||||
#define BLOCK_CAMPFIRE_LIT_N_S 211
|
||||
#define BLOCK_CAMPFIRE_LIT_W_E 212
|
||||
#define BLOCK_CAVEVINE_BERRIES 213
|
||||
#define BLOCK_COMPARATOR_LIT 214
|
||||
#define BLOCK_COPPER_BULB_LIT 215
|
||||
#define BLOCK_COPPER_BULB_EXPOSED_LIT 216
|
||||
#define BLOCK_COPPER_BULB_OXIDIZED_LIT 217
|
||||
#define BLOCK_COPPER_BULB_WEATHERED_LIT 218
|
||||
#define BLOCK_CRYING_OBSIDIAN 219
|
||||
#define BLOCK_DIAMOND 220
|
||||
#define BLOCK_EMERALD 221
|
||||
#define BLOCK_END_ROD 222
|
||||
#define BLOCK_FIRE 223
|
||||
#define BLOCK_FROGLIGHT_OCHRE 224
|
||||
#define BLOCK_FROGLIGHT_PEARLESCENT 225
|
||||
#define BLOCK_FROGLIGHT_VERDANT 226
|
||||
#define BLOCK_FURNACE_LIT_N 227
|
||||
#define BLOCK_FURNACE_LIT_E 228
|
||||
#define BLOCK_FURNACE_LIT_S 229
|
||||
#define BLOCK_FURNACE_LIT_W 230
|
||||
#define BLOCK_GLOWSTONE 231
|
||||
#define BLOCK_GLOW_LICHEN 232
|
||||
#define BLOCK_LAPIS 233
|
||||
#define BLOCK_JACK_O_LANTERN_N 234
|
||||
#define BLOCK_JACK_O_LANTERN_E 235
|
||||
#define BLOCK_JACK_O_LANTERN_S 236
|
||||
#define BLOCK_JACK_O_LANTERN_W 237
|
||||
#define BLOCK_LANTERN_CEIL 238
|
||||
#define BLOCK_LANTERN_FLOOR 239
|
||||
#define BLOCK_LAVA 240
|
||||
#define BLOCK_LIGHT_1 241
|
||||
#define BLOCK_LIGHT_2 242
|
||||
#define BLOCK_LIGHT_3 243
|
||||
#define BLOCK_LIGHT_4 244
|
||||
#define BLOCK_LIGHT_5 245
|
||||
#define BLOCK_LIGHT_6 246
|
||||
#define BLOCK_LIGHT_7 247
|
||||
#define BLOCK_LIGHT_8 248
|
||||
#define BLOCK_LIGHT_9 249
|
||||
#define BLOCK_LIGHT_10 250
|
||||
#define BLOCK_LIGHT_11 251
|
||||
#define BLOCK_LIGHT_12 252
|
||||
#define BLOCK_LIGHT_13 253
|
||||
#define BLOCK_LIGHT_14 254
|
||||
#define BLOCK_LIGHT_15 255
|
||||
#define BLOCK_LIGHTING_ROD_POWERED 256
|
||||
#define BLOCK_MAGMA 257
|
||||
#define BLOCK_NETHER_PORTAL 258
|
||||
#define BLOCK_RAIL_POWERED 259
|
||||
#define BLOCK_REDSTONE 260
|
||||
#define BLOCK_REDSTONE_ILLUMINATOR_14 261
|
||||
#define BLOCK_REDSTONE_ILLUMINATOR_13 262
|
||||
#define BLOCK_REDSTONE_ILLUMINATOR_12 263
|
||||
#define BLOCK_REDSTONE_ILLUMINATOR_11 264
|
||||
#define BLOCK_REDSTONE_ILLUMINATOR_10 265
|
||||
#define BLOCK_REDSTONE_ILLUMINATOR_9 266
|
||||
#define BLOCK_REDSTONE_ILLUMINATOR_8 267
|
||||
#define BLOCK_REDSTONE_ILLUMINATOR_7 268
|
||||
#define BLOCK_REDSTONE_ILLUMINATOR_6 269
|
||||
#define BLOCK_REDSTONE_ILLUMINATOR_5 270
|
||||
#define BLOCK_REDSTONE_ILLUMINATOR_4 271
|
||||
#define BLOCK_REDSTONE_ILLUMINATOR_3 272
|
||||
#define BLOCK_REDSTONE_ILLUMINATOR_2 273
|
||||
#define BLOCK_REDSTONE_ILLUMINATOR_1 274
|
||||
#define BLOCK_REDSTONE_ILLUMINATOR_0 275
|
||||
#define BLOCK_REDSTONE_LAMP_LIT 276
|
||||
#define BLOCK_REDSTONE_ORE_LIT 277
|
||||
#define BLOCK_REDSTONE_TORCH_FLOOR_LIT 278
|
||||
#define BLOCK_REDSTONE_TORCH_WALL_N_LIT 279
|
||||
#define BLOCK_REDSTONE_TORCH_WALL_E_LIT 280
|
||||
#define BLOCK_REDSTONE_TORCH_WALL_S_LIT 281
|
||||
#define BLOCK_REDSTONE_TORCH_WALL_W_LIT 282
|
||||
#define BLOCK_REDSTONE_WIRE_1 283
|
||||
#define BLOCK_REDSTONE_WIRE_2 284
|
||||
#define BLOCK_REDSTONE_WIRE_3 285
|
||||
#define BLOCK_REDSTONE_WIRE_4 286
|
||||
#define BLOCK_REDSTONE_WIRE_5 287
|
||||
#define BLOCK_REDSTONE_WIRE_6 288
|
||||
#define BLOCK_REDSTONE_WIRE_7 289
|
||||
#define BLOCK_REDSTONE_WIRE_8 290
|
||||
#define BLOCK_REDSTONE_WIRE_9 291
|
||||
#define BLOCK_REDSTONE_WIRE_10 292
|
||||
#define BLOCK_REDSTONE_WIRE_11 293
|
||||
#define BLOCK_REDSTONE_WIRE_12 294
|
||||
#define BLOCK_REDSTONE_WIRE_13 295
|
||||
#define BLOCK_REDSTONE_WIRE_14 296
|
||||
#define BLOCK_REDSTONE_WIRE_15 297
|
||||
#define BLOCK_REPEATER_LIT 298
|
||||
#define BLOCK_RESPAWN_ANCHOR_4 299
|
||||
#define BLOCK_RESPAWN_ANCHOR_3 300
|
||||
#define BLOCK_RESPAWN_ANCHOR_2 301
|
||||
#define BLOCK_RESPAWN_ANCHOR_1 302
|
||||
#define BLOCK_SCULK_CATALYST 303
|
||||
#define BLOCK_SEA_LANTERN 304
|
||||
#define BLOCK_SEA_PICKLE_WET_1 305
|
||||
#define BLOCK_SEA_PICKLE_WET_2 306
|
||||
#define BLOCK_SEA_PICKLE_WET_3 307
|
||||
#define BLOCK_SEA_PICKLE_WET_4 308
|
||||
#define BLOCK_SHROOMLIGHT 309
|
||||
#define BLOCK_SMOKER_LIT_N 310
|
||||
#define BLOCK_SMOKER_LIT_E 311
|
||||
#define BLOCK_SMOKER_LIT_S 312
|
||||
#define BLOCK_SMOKER_LIT_W 313
|
||||
#define BLOCK_SOUL_CAMPFIRE_LIT_N_S 314
|
||||
#define BLOCK_SOUL_CAMPFIRE_LIT_W_E 315
|
||||
#define BLOCK_SOUL_FIRE 316
|
||||
#define BLOCK_SOUL_LANTERN_CEIL 317
|
||||
#define BLOCK_SOUL_LANTERN_FLOOR 318
|
||||
#define BLOCK_SOUL_TORCH_FLOOR 319
|
||||
#define BLOCK_SOUL_TORCH_WALL_N 320
|
||||
#define BLOCK_SOUL_TORCH_WALL_E 321
|
||||
#define BLOCK_SOUL_TORCH_WALL_S 322
|
||||
#define BLOCK_SOUL_TORCH_WALL_W 323
|
||||
#define BLOCK_TORCH_FLOOR 324
|
||||
#define BLOCK_TORCH_WALL_N 325
|
||||
#define BLOCK_TORCH_WALL_E 326
|
||||
#define BLOCK_TORCH_WALL_S 327
|
||||
#define BLOCK_TORCH_WALL_W 328
|
||||
#define BLOCK_CREATE_XP 329
|
||||
#define BLOCK_ROSE_QUARTZ_LAMP_LIT 330
|
||||
#define BLOCK_DECO_LAMP_BLUE_LIT 331
|
||||
#define BLOCK_DECO_LAMP_GREEN_LIT 332
|
||||
#define BLOCK_DECO_LAMP_RED_LIT 333
|
||||
#define BLOCK_DECO_LAMP_YELLOW_LIT 334
|
||||
#define BLOCK_STREET_LAMP_LIT 335
|
||||
#define BLOCK_SOUL_STREET_LAMP_LIT 336
|
||||
#define BLOCK_PAPER_LAMP_LIT_BLACK 337
|
||||
#define BLOCK_PAPER_LAMP_LIT_BLUE 338
|
||||
#define BLOCK_PAPER_LAMP_LIT_BROWN 339
|
||||
#define BLOCK_PAPER_LAMP_LIT_CYAN 340
|
||||
#define BLOCK_PAPER_LAMP_LIT_GRAY 341
|
||||
#define BLOCK_PAPER_LAMP_LIT_GREEN 342
|
||||
#define BLOCK_PAPER_LAMP_LIT_LIGHT_BLUE 343
|
||||
#define BLOCK_PAPER_LAMP_LIT_LIGHT_GRAY 344
|
||||
#define BLOCK_PAPER_LAMP_LIT_LIME 345
|
||||
#define BLOCK_PAPER_LAMP_LIT_MAGENTA 346
|
||||
#define BLOCK_PAPER_LAMP_LIT_ORANGE 347
|
||||
#define BLOCK_PAPER_LAMP_LIT_PINK 348
|
||||
#define BLOCK_PAPER_LAMP_LIT_PURPLE 349
|
||||
#define BLOCK_PAPER_LAMP_LIT_RED 350
|
||||
#define BLOCK_PAPER_LAMP_LIT_WHITE 351
|
||||
#define BLOCK_PAPER_LAMP_LIT_YELLOW 352
|
||||
#define BLOCK_LAMP_LIT_BLACK 353
|
||||
#define BLOCK_LAMP_LIT_BLUE 354
|
||||
#define BLOCK_LAMP_LIT_BROWN 355
|
||||
#define BLOCK_LAMP_LIT_CYAN 356
|
||||
#define BLOCK_LAMP_LIT_GRAY 357
|
||||
#define BLOCK_LAMP_LIT_GREEN 358
|
||||
#define BLOCK_LAMP_LIT_LIGHT_BLUE 359
|
||||
#define BLOCK_LAMP_LIT_LIGHT_GRAY 360
|
||||
#define BLOCK_LAMP_LIT_LIME 361
|
||||
#define BLOCK_LAMP_LIT_MAGENTA 362
|
||||
#define BLOCK_LAMP_LIT_ORANGE 363
|
||||
#define BLOCK_LAMP_LIT_PINK 364
|
||||
#define BLOCK_LAMP_LIT_PURPLE 365
|
||||
#define BLOCK_LAMP_LIT_RED 366
|
||||
#define BLOCK_LAMP_LIT_WHITE 367
|
||||
#define BLOCK_LAMP_LIT_YELLOW 368
|
||||
#define BLOCK_CEILING_LIGHT_LIT_BLACK 369
|
||||
#define BLOCK_CEILING_LIGHT_LIT_BLUE 370
|
||||
#define BLOCK_CEILING_LIGHT_LIT_BROWN 371
|
||||
#define BLOCK_CEILING_LIGHT_LIT_CYAN 372
|
||||
#define BLOCK_CEILING_LIGHT_LIT_GRAY 373
|
||||
#define BLOCK_CEILING_LIGHT_LIT_GREEN 374
|
||||
#define BLOCK_CEILING_LIGHT_LIT_LIGHT_BLUE 375
|
||||
#define BLOCK_CEILING_LIGHT_LIT_LIGHT_GRAY 376
|
||||
#define BLOCK_CEILING_LIGHT_LIT_LIME 377
|
||||
#define BLOCK_CEILING_LIGHT_LIT_MAGENTA 378
|
||||
#define BLOCK_CEILING_LIGHT_LIT_ORANGE 379
|
||||
#define BLOCK_CEILING_LIGHT_LIT_PINK 380
|
||||
#define BLOCK_CEILING_LIGHT_LIT_PURPLE 381
|
||||
#define BLOCK_CEILING_LIGHT_LIT_RED 382
|
||||
#define BLOCK_CEILING_LIGHT_LIT_WHITE 383
|
||||
#define BLOCK_CEILING_LIGHT_LIT_YELLOW 384
|
||||
#define BLOCK_END_STONE_LAMP 385
|
||||
#define BLOCK_ANVIL_N_S 400
|
||||
#define BLOCK_ANVIL_W_E 401
|
||||
#define BLOCK_BED_HEAD_N 402
|
||||
#define BLOCK_BED_HEAD_E 403
|
||||
#define BLOCK_BED_HEAD_S 404
|
||||
#define BLOCK_BED_HEAD_W 405
|
||||
#define BLOCK_BED_FOOT_N 406
|
||||
#define BLOCK_BED_FOOT_E 407
|
||||
#define BLOCK_BED_FOOT_S 408
|
||||
#define BLOCK_BED_FOOT_W 409
|
||||
#define BLOCK_BELL_FLOOR_N_S 410
|
||||
#define BLOCK_BELL_FLOOR_W_E 411
|
||||
#define BLOCK_BELL_WALL_N 412
|
||||
#define BLOCK_BELL_WALL_E 413
|
||||
#define BLOCK_BELL_WALL_S 414
|
||||
#define BLOCK_BELL_WALL_W 415
|
||||
#define BLOCK_BELL_WALL_N_S 416
|
||||
#define BLOCK_BELL_WALL_W_E 417
|
||||
#define BLOCK_BELL_CEILING 418
|
||||
#define BLOCK_CACTUS 419
|
||||
#define BLOCK_CAKE 420
|
||||
#define BLOCK_CAMPFIRE_N_S 421
|
||||
#define BLOCK_CAMPFIRE_W_E 422
|
||||
#define BLOCK_CANDLE_CAKE 423
|
||||
#define BLOCK_CANDLE_CAKE_LIT 424
|
||||
#define BLOCK_CANDLES_1 425
|
||||
#define BLOCK_CANDLES_2 426
|
||||
#define BLOCK_CANDLES_3 427
|
||||
#define BLOCK_CANDLES_4 428
|
||||
#define BLOCK_PLAIN_CANDLES_LIT_1 429
|
||||
#define BLOCK_PLAIN_CANDLES_LIT_2 430
|
||||
#define BLOCK_PLAIN_CANDLES_LIT_3 431
|
||||
#define BLOCK_PLAIN_CANDLES_LIT_4 432
|
||||
#define BLOCK_BLACK_CANDLES_LIT_1 433
|
||||
#define BLOCK_BLACK_CANDLES_LIT_2 434
|
||||
#define BLOCK_BLACK_CANDLES_LIT_3 435
|
||||
#define BLOCK_BLACK_CANDLES_LIT_4 436
|
||||
#define BLOCK_BLUE_CANDLES_LIT_1 437
|
||||
#define BLOCK_BLUE_CANDLES_LIT_2 438
|
||||
#define BLOCK_BLUE_CANDLES_LIT_3 439
|
||||
#define BLOCK_BLUE_CANDLES_LIT_4 440
|
||||
#define BLOCK_BROWN_CANDLES_LIT_1 441
|
||||
#define BLOCK_BROWN_CANDLES_LIT_2 442
|
||||
#define BLOCK_BROWN_CANDLES_LIT_3 443
|
||||
#define BLOCK_BROWN_CANDLES_LIT_4 444
|
||||
#define BLOCK_CYAN_CANDLES_LIT_1 445
|
||||
#define BLOCK_CYAN_CANDLES_LIT_2 446
|
||||
#define BLOCK_CYAN_CANDLES_LIT_3 447
|
||||
#define BLOCK_CYAN_CANDLES_LIT_4 448
|
||||
#define BLOCK_GRAY_CANDLES_LIT_1 449
|
||||
#define BLOCK_GRAY_CANDLES_LIT_2 450
|
||||
#define BLOCK_GRAY_CANDLES_LIT_3 451
|
||||
#define BLOCK_GRAY_CANDLES_LIT_4 452
|
||||
#define BLOCK_GREEN_CANDLES_LIT_1 453
|
||||
#define BLOCK_GREEN_CANDLES_LIT_2 454
|
||||
#define BLOCK_GREEN_CANDLES_LIT_3 455
|
||||
#define BLOCK_GREEN_CANDLES_LIT_4 456
|
||||
#define BLOCK_LIGHT_BLUE_CANDLES_LIT_1 457
|
||||
#define BLOCK_LIGHT_BLUE_CANDLES_LIT_2 458
|
||||
#define BLOCK_LIGHT_BLUE_CANDLES_LIT_3 459
|
||||
#define BLOCK_LIGHT_BLUE_CANDLES_LIT_4 460
|
||||
#define BLOCK_LIGHT_GRAY_CANDLES_LIT_1 461
|
||||
#define BLOCK_LIGHT_GRAY_CANDLES_LIT_2 462
|
||||
#define BLOCK_LIGHT_GRAY_CANDLES_LIT_3 463
|
||||
#define BLOCK_LIGHT_GRAY_CANDLES_LIT_4 464
|
||||
#define BLOCK_LIME_CANDLES_LIT_1 465
|
||||
#define BLOCK_LIME_CANDLES_LIT_2 466
|
||||
#define BLOCK_LIME_CANDLES_LIT_3 467
|
||||
#define BLOCK_LIME_CANDLES_LIT_4 468
|
||||
#define BLOCK_MAGENTA_CANDLES_LIT_1 469
|
||||
#define BLOCK_MAGENTA_CANDLES_LIT_2 470
|
||||
#define BLOCK_MAGENTA_CANDLES_LIT_3 471
|
||||
#define BLOCK_MAGENTA_CANDLES_LIT_4 472
|
||||
#define BLOCK_ORANGE_CANDLES_LIT_1 473
|
||||
#define BLOCK_ORANGE_CANDLES_LIT_2 474
|
||||
#define BLOCK_ORANGE_CANDLES_LIT_3 475
|
||||
#define BLOCK_ORANGE_CANDLES_LIT_4 476
|
||||
#define BLOCK_PINK_CANDLES_LIT_1 477
|
||||
#define BLOCK_PINK_CANDLES_LIT_2 478
|
||||
#define BLOCK_PINK_CANDLES_LIT_3 479
|
||||
#define BLOCK_PINK_CANDLES_LIT_4 480
|
||||
#define BLOCK_PURPLE_CANDLES_LIT_1 481
|
||||
#define BLOCK_PURPLE_CANDLES_LIT_2 482
|
||||
#define BLOCK_PURPLE_CANDLES_LIT_3 483
|
||||
#define BLOCK_PURPLE_CANDLES_LIT_4 484
|
||||
#define BLOCK_RED_CANDLES_LIT_1 485
|
||||
#define BLOCK_RED_CANDLES_LIT_2 486
|
||||
#define BLOCK_RED_CANDLES_LIT_3 487
|
||||
#define BLOCK_RED_CANDLES_LIT_4 488
|
||||
#define BLOCK_WHITE_CANDLES_LIT_1 489
|
||||
#define BLOCK_WHITE_CANDLES_LIT_2 490
|
||||
#define BLOCK_WHITE_CANDLES_LIT_3 491
|
||||
#define BLOCK_WHITE_CANDLES_LIT_4 492
|
||||
#define BLOCK_YELLOW_CANDLES_LIT_1 493
|
||||
#define BLOCK_YELLOW_CANDLES_LIT_2 494
|
||||
#define BLOCK_YELLOW_CANDLES_LIT_3 495
|
||||
#define BLOCK_YELLOW_CANDLES_LIT_4 496
|
||||
#define BLOCK_CANDLES_LIT_1 497
|
||||
#define BLOCK_CANDLES_LIT_2 498
|
||||
#define BLOCK_CANDLES_LIT_3 499
|
||||
#define BLOCK_CANDLES_LIT_4 500
|
||||
#define BLOCK_CANDLE_HOLDER_LIT_1 501
|
||||
#define BLOCK_CANDLE_HOLDER_LIT_2 502
|
||||
#define BLOCK_CANDLE_HOLDER_LIT_3 503
|
||||
#define BLOCK_CANDLE_HOLDER_LIT_4 504
|
||||
#define BLOCK_CARPET 505
|
||||
#define BLOCK_CAULDRON 506
|
||||
#define BLOCK_CAULDRON_LAVA 507
|
||||
#define BLOCK_CHEST_N 508
|
||||
#define BLOCK_CHEST_E 509
|
||||
#define BLOCK_CHEST_S 510
|
||||
#define BLOCK_CHEST_W 511
|
||||
#define BLOCK_CHEST_LEFT_N 512
|
||||
#define BLOCK_CHEST_LEFT_E 513
|
||||
#define BLOCK_CHEST_LEFT_S 514
|
||||
#define BLOCK_CHEST_LEFT_W 515
|
||||
#define BLOCK_CHEST_RIGHT_N 516
|
||||
#define BLOCK_CHEST_RIGHT_E 517
|
||||
#define BLOCK_CHEST_RIGHT_S 518
|
||||
#define BLOCK_CHEST_RIGHT_W 519
|
||||
#define BLOCK_COCOA_0_N 520
|
||||
#define BLOCK_COCOA_0_E 521
|
||||
#define BLOCK_COCOA_0_W 522
|
||||
#define BLOCK_COCOA_0_S 523
|
||||
#define BLOCK_COCOA_1_N 524
|
||||
#define BLOCK_COCOA_1_E 525
|
||||
#define BLOCK_COCOA_1_W 526
|
||||
#define BLOCK_COCOA_1_S 527
|
||||
#define BLOCK_COCOA_2_N 528
|
||||
#define BLOCK_COCOA_2_E 529
|
||||
#define BLOCK_COCOA_2_W 530
|
||||
#define BLOCK_COCOA_2_S 531
|
||||
#define BLOCK_COMPARATOR 532
|
||||
#define BLOCK_COMPOSTER 533
|
||||
#define BLOCK_DAYLIGHT_DETECTOR 534
|
||||
#define BLOCK_DECORATED_POT 535
|
||||
#define BLOCK_ENCHANTING_TABLE 536
|
||||
#define BLOCK_END_PORTAL_FRAME 537
|
||||
#define BLOCK_FLOWER_POT 538
|
||||
#define BLOCK_GRINDSTONE_FLOOR_N_S 539
|
||||
#define BLOCK_GRINDSTONE_FLOOR_W_E 540
|
||||
#define BLOCK_GRINDSTONE_WALL_N 541
|
||||
#define BLOCK_GRINDSTONE_WALL_E 542
|
||||
#define BLOCK_GRINDSTONE_WALL_S 543
|
||||
#define BLOCK_GRINDSTONE_WALL_W 544
|
||||
#define BLOCK_HOPPER_DOWN 545
|
||||
#define BLOCK_HOPPER_N 546
|
||||
#define BLOCK_HOPPER_E 547
|
||||
#define BLOCK_HOPPER_S 548
|
||||
#define BLOCK_HOPPER_W 549
|
||||
#define BLOCK_LECTERN 550
|
||||
#define BLOCK_LIGHTNING_ROD_N 551
|
||||
#define BLOCK_LIGHTNING_ROD_E 552
|
||||
#define BLOCK_LIGHTNING_ROD_S 553
|
||||
#define BLOCK_LIGHTNING_ROD_W 554
|
||||
#define BLOCK_LIGHTNING_ROD_UP 555
|
||||
#define BLOCK_LIGHTNING_ROD_DOWN 556
|
||||
#define BLOCK_PATHWAY 557
|
||||
#define BLOCK_PISTON_EXTENDED_N 558
|
||||
#define BLOCK_PISTON_EXTENDED_E 559
|
||||
#define BLOCK_PISTON_EXTENDED_S 560
|
||||
#define BLOCK_PISTON_EXTENDED_W 561
|
||||
#define BLOCK_PISTON_EXTENDED_UP 562
|
||||
#define BLOCK_PISTON_EXTENDED_DOWN 563
|
||||
#define BLOCK_PISTON_HEAD_N 564
|
||||
#define BLOCK_PISTON_HEAD_E 565
|
||||
#define BLOCK_PISTON_HEAD_S 566
|
||||
#define BLOCK_PISTON_HEAD_W 567
|
||||
#define BLOCK_PISTON_HEAD_UP 568
|
||||
#define BLOCK_PISTON_HEAD_DOWN 569
|
||||
#define BLOCK_POTTED_PLANT 570
|
||||
#define BLOCK_PRESSURE_PLATE 571
|
||||
#define BLOCK_PRESSURE_PLATE_DOWN 572
|
||||
#define BLOCK_REPEATER 573
|
||||
#define BLOCK_SCULK_SENSOR 574
|
||||
#define BLOCK_SCULK_SHRIEKER 575
|
||||
#define BLOCK_SHULKER_BOX 576
|
||||
#define BLOCK_SIGN_WALL_N 577
|
||||
#define BLOCK_SIGN_WALL_E 578
|
||||
#define BLOCK_SIGN_WALL_S 579
|
||||
#define BLOCK_SIGN_WALL_W 580
|
||||
#define BLOCK_SNIFFER_EGG 581
|
||||
#define BLOCK_SNOW_LAYERS_1 582
|
||||
#define BLOCK_SNOW_LAYERS_2 583
|
||||
#define BLOCK_SNOW_LAYERS_3 584
|
||||
#define BLOCK_SNOW_LAYERS_4 585
|
||||
#define BLOCK_SNOW_LAYERS_5 586
|
||||
#define BLOCK_SNOW_LAYERS_6 587
|
||||
#define BLOCK_SNOW_LAYERS_7 588
|
||||
#define BLOCK_STONECUTTER 589
|
||||
#define BLOCK_CREATE_BASIN 590
|
||||
#define BLOCK_CREATE_BLAZE_BURNER 591
|
||||
#define BLOCK_CREATE_CHUTE 592
|
||||
#define BLOCK_CREATE_CLUTCH_X 593
|
||||
#define BLOCK_CREATE_CLUTCH_Y 594
|
||||
#define BLOCK_CREATE_CLUTCH_Z 595
|
||||
#define BLOCK_CREATE_CONTENT_OBSERVER_N 596
|
||||
#define BLOCK_CREATE_CONTENT_OBSERVER_E 597
|
||||
#define BLOCK_CREATE_CONTENT_OBSERVER_S 598
|
||||
#define BLOCK_CREATE_CONTENT_OBSERVER_W 599
|
||||
#define BLOCK_CREATE_COPYCAT_PANEL_N 600
|
||||
#define BLOCK_CREATE_COPYCAT_PANEL_E 601
|
||||
#define BLOCK_CREATE_COPYCAT_PANEL_S 602
|
||||
#define BLOCK_CREATE_COPYCAT_PANEL_W 603
|
||||
#define BLOCK_CREATE_COPYCAT_PANEL_UP 604
|
||||
#define BLOCK_CREATE_COPYCAT_PANEL_DOWN 605
|
||||
#define BLOCK_CREATE_COPYCAT_STEP_BOTTOM_N 606
|
||||
#define BLOCK_CREATE_COPYCAT_STEP_BOTTOM_E 607
|
||||
#define BLOCK_CREATE_COPYCAT_STEP_BOTTOM_S 608
|
||||
#define BLOCK_CREATE_COPYCAT_STEP_BOTTOM_W 609
|
||||
#define BLOCK_CREATE_COPYCAT_STEP_TOP_N 610
|
||||
#define BLOCK_CREATE_COPYCAT_STEP_TOP_E 611
|
||||
#define BLOCK_CREATE_COPYCAT_STEP_TOP_S 612
|
||||
#define BLOCK_CREATE_COPYCAT_STEP_TOP_W 613
|
||||
#define BLOCK_CREATE_DEPOT 614
|
||||
#define BLOCK_CREATE_DISPLAY_BOARD_N_S 615
|
||||
#define BLOCK_CREATE_DISPLAY_BOARD_W_E 616
|
||||
#define BLOCK_CREATE_ENCASED_FAN_N 617
|
||||
#define BLOCK_CREATE_ENCASED_FAN_E 618
|
||||
#define BLOCK_CREATE_ENCASED_FAN_S 619
|
||||
#define BLOCK_CREATE_ENCASED_FAN_W 620
|
||||
#define BLOCK_CREATE_ENCASED_FAN_UP 621
|
||||
#define BLOCK_CREATE_ENCASED_FAN_DOWN 622
|
||||
#define BLOCK_CREATE_GEARBOX_X 623
|
||||
#define BLOCK_CREATE_GEARBOX_Y 624
|
||||
#define BLOCK_CREATE_GEARBOX_Z 625
|
||||
#define BLOCK_CREATE_GEARSHIFT_X 626
|
||||
#define BLOCK_CREATE_GEARSHIFT_Y 627
|
||||
#define BLOCK_CREATE_GEARSHIFT_Z 628
|
||||
#define BLOCK_CREATE_GIRDER_X 629
|
||||
#define BLOCK_CREATE_GIRDER_X_TOP 630
|
||||
#define BLOCK_CREATE_GIRDER_X_BOTTOM 631
|
||||
#define BLOCK_CREATE_GIRDER_X_TOP_BOTTOM 632
|
||||
#define BLOCK_CREATE_GIRDER_Y 633
|
||||
#define BLOCK_CREATE_GIRDER_Z 634
|
||||
#define BLOCK_CREATE_GIRDER_Z_TOP 635
|
||||
#define BLOCK_CREATE_GIRDER_Z_BOTTOM 636
|
||||
#define BLOCK_CREATE_GIRDER_Z_TOP_BOTTOM 637
|
||||
#define BLOCK_CREATE_GIRDER_XZ 638
|
||||
#define BLOCK_CREATE_ITEM_DRAIN 639
|
||||
#define BLOCK_CREATE_MILLSTONE 640
|
||||
#define BLOCK_CREATE_NIXIE_TUBE_FLOOR_N_S 641
|
||||
#define BLOCK_CREATE_NIXIE_TUBE_FLOOR_W_E 642
|
||||
#define BLOCK_CREATE_NIXIE_TUBE_CEIL_N_S 643
|
||||
#define BLOCK_CREATE_NIXIE_TUBE_CEIL_W_E 644
|
||||
#define BLOCK_CREATE_NIXIE_TUBE_WALL_N 645
|
||||
#define BLOCK_CREATE_NIXIE_TUBE_WALL_E 646
|
||||
#define BLOCK_CREATE_NIXIE_TUBE_WALL_S 647
|
||||
#define BLOCK_CREATE_NIXIE_TUBE_WALL_W 648
|
||||
#define BLOCK_CREATE_PIPE_U_D 649
|
||||
#define BLOCK_CREATE_PIPE_N_S 650
|
||||
#define BLOCK_CREATE_PIPE_W_E 651
|
||||
#define BLOCK_CREATE_PIPE_N_W 652
|
||||
#define BLOCK_CREATE_PIPE_N_E 653
|
||||
#define BLOCK_CREATE_PIPE_S_W 654
|
||||
#define BLOCK_CREATE_PIPE_S_E 655
|
||||
#define BLOCK_CREATE_PIPE_U_N 656
|
||||
#define BLOCK_CREATE_PIPE_U_E 657
|
||||
#define BLOCK_CREATE_PIPE_U_S 658
|
||||
#define BLOCK_CREATE_PIPE_U_W 659
|
||||
#define BLOCK_CREATE_PIPE_D_N 660
|
||||
#define BLOCK_CREATE_PIPE_D_E 661
|
||||
#define BLOCK_CREATE_PIPE_D_S 662
|
||||
#define BLOCK_CREATE_PIPE_D_W 663
|
||||
#define BLOCK_CREATE_SCAFFOLDING_BOTTOM 664
|
||||
#define BLOCK_CREATE_SEAT 665
|
||||
#define BLOCK_CREATE_SHAFT_X 666
|
||||
#define BLOCK_CREATE_SHAFT_Y 667
|
||||
#define BLOCK_CREATE_SHAFT_Z 668
|
||||
#define BLOCK_CREATE_SPEED_CONTROLLER_X 669
|
||||
#define BLOCK_CREATE_SPEED_CONTROLLER_Z 670
|
||||
#define BLOCK_CREATE_SPOUT 671
|
||||
#define BLOCK_CREATE_SUPPORT_VERTICAL 672
|
||||
#define BLOCK_CREATE_SUPPORT_N_S 673
|
||||
#define BLOCK_CREATE_SUPPORT_W_E 674
|
||||
#define BLOCK_CREATE_TRACK_SIGNAL 675
|
||||
#define BLOCK_CREATE_TRACK_STATION 676
|
||||
#define BLOCK_CREATE_WEIGHTED_EJECTOR_N_S 677
|
||||
#define BLOCK_CREATE_WEIGHTED_EJECTOR_W_E 678
|
||||
#define BLOCK_CRANK_UP 679
|
||||
#define BLOCK_CRANK_DOWN 680
|
||||
#define BLOCK_CRANK_N 681
|
||||
#define BLOCK_CRANK_E 682
|
||||
#define BLOCK_CRANK_S 683
|
||||
#define BLOCK_CRANK_W 684
|
||||
#define BLOCK_FAUCET_N 685
|
||||
#define BLOCK_FAUCET_E 686
|
||||
#define BLOCK_FAUCET_S 687
|
||||
#define BLOCK_FAUCET_W 688
|
||||
#define BLOCK_BUTTON_FLOOR_N_S 689
|
||||
#define BLOCK_BUTTON_FLOOR_W_E 690
|
||||
#define BLOCK_BUTTON_CEILING_N_S 691
|
||||
#define BLOCK_BUTTON_CEILING_W_E 692
|
||||
#define BLOCK_BUTTON_WALL_N 693
|
||||
#define BLOCK_BUTTON_WALL_E 694
|
||||
#define BLOCK_BUTTON_WALL_S 695
|
||||
#define BLOCK_BUTTON_WALL_W 696
|
||||
#define BLOCK_CHORUS_DOWN 697
|
||||
#define BLOCK_CHORUS_UP_DOWN 698
|
||||
#define BLOCK_CHORUS_OTHER 699
|
||||
#define BLOCK_DOOR_N 700
|
||||
#define BLOCK_DOOR_E 701
|
||||
#define BLOCK_DOOR_S 702
|
||||
#define BLOCK_DOOR_W 703
|
||||
#define BLOCK_TRAPDOOR_BOTTOM 704
|
||||
#define BLOCK_TRAPDOOR_MIN 704
|
||||
#define BLOCK_TRAPDOOR_TOP 705
|
||||
#define BLOCK_TRAPDOOR_N 706
|
||||
#define BLOCK_TRAPDOOR_E 707
|
||||
#define BLOCK_TRAPDOOR_S 708
|
||||
#define BLOCK_TRAPDOOR_W 709
|
||||
#define BLOCK_TRAPDOOR_MAX 709
|
||||
#define BLOCK_LEVER_FLOOR_N_S 710
|
||||
#define BLOCK_LEVER_FLOOR_W_E 711
|
||||
#define BLOCK_LEVER_CEILING_N_S 712
|
||||
#define BLOCK_LEVER_CEILING_W_E 713
|
||||
#define BLOCK_LEVER_WALL_N 714
|
||||
#define BLOCK_LEVER_WALL_E 715
|
||||
#define BLOCK_LEVER_WALL_S 716
|
||||
#define BLOCK_LEVER_WALL_W 717
|
||||
#define BLOCK_TRIPWIRE_HOOK_N 718
|
||||
#define BLOCK_TRIPWIRE_HOOK_E 719
|
||||
#define BLOCK_TRIPWIRE_HOOK_S 720
|
||||
#define BLOCK_TRIPWIRE_HOOK_W 721
|
||||
#define BLOCK_SLAB_TOP 722
|
||||
#define BLOCK_SLAB_BOTTOM 723
|
||||
#define BLOCK_SLAB_VERTICAL_N 724
|
||||
#define BLOCK_SLAB_VERTICAL_E 725
|
||||
#define BLOCK_SLAB_VERTICAL_S 726
|
||||
#define BLOCK_SLAB_VERTICAL_W 727
|
||||
#define BLOCK_STAIRS_BOTTOM_N 728
|
||||
#define BLOCK_STAIRS_MIN 728
|
||||
#define BLOCK_STAIRS_BOTTOM_E 729
|
||||
#define BLOCK_STAIRS_BOTTOM_S 730
|
||||
#define BLOCK_STAIRS_BOTTOM_W 731
|
||||
#define BLOCK_STAIRS_BOTTOM_INNER_S_E 732
|
||||
#define BLOCK_STAIRS_BOTTOM_INNER_S_W 733
|
||||
#define BLOCK_STAIRS_BOTTOM_INNER_N_W 734
|
||||
#define BLOCK_STAIRS_BOTTOM_INNER_N_E 735
|
||||
#define BLOCK_STAIRS_BOTTOM_OUTER_N_W 736
|
||||
#define BLOCK_STAIRS_BOTTOM_OUTER_N_E 737
|
||||
#define BLOCK_STAIRS_BOTTOM_OUTER_S_E 738
|
||||
#define BLOCK_STAIRS_BOTTOM_OUTER_S_W 739
|
||||
#define BLOCK_STAIRS_TOP_N 740
|
||||
#define BLOCK_STAIRS_TOP_E 741
|
||||
#define BLOCK_STAIRS_TOP_S 742
|
||||
#define BLOCK_STAIRS_TOP_W 743
|
||||
#define BLOCK_STAIRS_TOP_INNER_S_E 744
|
||||
#define BLOCK_STAIRS_TOP_INNER_S_W 745
|
||||
#define BLOCK_STAIRS_TOP_INNER_N_W 746
|
||||
#define BLOCK_STAIRS_TOP_INNER_N_E 747
|
||||
#define BLOCK_STAIRS_TOP_OUTER_N_W 748
|
||||
#define BLOCK_STAIRS_TOP_OUTER_N_E 749
|
||||
#define BLOCK_STAIRS_TOP_OUTER_S_E 750
|
||||
#define BLOCK_STAIRS_TOP_OUTER_S_W 751
|
||||
#define BLOCK_STAIRS_MAX 751
|
||||
#define BLOCK_FENCE_POST 752
|
||||
#define BLOCK_FENCE_N 753
|
||||
#define BLOCK_FENCE_E 754
|
||||
#define BLOCK_FENCE_S 755
|
||||
#define BLOCK_FENCE_W 756
|
||||
#define BLOCK_FENCE_N_S 757
|
||||
#define BLOCK_FENCE_W_E 758
|
||||
#define BLOCK_FENCE_N_W 759
|
||||
#define BLOCK_FENCE_N_E 760
|
||||
#define BLOCK_FENCE_S_W 761
|
||||
#define BLOCK_FENCE_S_E 762
|
||||
#define BLOCK_FENCE_W_N_E 763
|
||||
#define BLOCK_FENCE_W_S_E 764
|
||||
#define BLOCK_FENCE_N_W_S 765
|
||||
#define BLOCK_FENCE_N_E_S 766
|
||||
#define BLOCK_FENCE_ALL 767
|
||||
#define BLOCK_FENCE_GATE_CLOSED_N_S 768
|
||||
#define BLOCK_FENCE_GATE_CLOSED_W_E 769
|
||||
#define BLOCK_WALL_POST 770
|
||||
#define BLOCK_WALL_MIN 770
|
||||
#define BLOCK_WALL_POST_LOW_N 771
|
||||
#define BLOCK_WALL_POST_LOW_E 772
|
||||
#define BLOCK_WALL_POST_LOW_S 773
|
||||
#define BLOCK_WALL_POST_LOW_W 774
|
||||
#define BLOCK_WALL_POST_LOW_N_S 775
|
||||
#define BLOCK_WALL_POST_LOW_W_E 776
|
||||
#define BLOCK_WALL_POST_LOW_N_W 777
|
||||
#define BLOCK_WALL_POST_LOW_N_E 778
|
||||
#define BLOCK_WALL_POST_LOW_S_W 779
|
||||
#define BLOCK_WALL_POST_LOW_S_E 780
|
||||
#define BLOCK_WALL_POST_LOW_N_W_S 781
|
||||
#define BLOCK_WALL_POST_LOW_N_E_S 782
|
||||
#define BLOCK_WALL_POST_LOW_W_N_E 783
|
||||
#define BLOCK_WALL_POST_LOW_W_S_E 784
|
||||
#define BLOCK_WALL_POST_LOW_ALL 785
|
||||
#define BLOCK_WALL_POST_TALL_N 786
|
||||
#define BLOCK_WALL_POST_TALL_E 787
|
||||
#define BLOCK_WALL_POST_TALL_S 788
|
||||
#define BLOCK_WALL_POST_TALL_W 789
|
||||
#define BLOCK_WALL_POST_TALL_N_S 790
|
||||
#define BLOCK_WALL_POST_TALL_W_E 791
|
||||
#define BLOCK_WALL_POST_TALL_N_W 792
|
||||
#define BLOCK_WALL_POST_TALL_N_E 793
|
||||
#define BLOCK_WALL_POST_TALL_S_W 794
|
||||
#define BLOCK_WALL_POST_TALL_S_E 795
|
||||
#define BLOCK_WALL_POST_TALL_N_W_S 796
|
||||
#define BLOCK_WALL_POST_TALL_N_E_S 797
|
||||
#define BLOCK_WALL_POST_TALL_W_N_E 798
|
||||
#define BLOCK_WALL_POST_TALL_W_S_E 799
|
||||
#define BLOCK_WALL_POST_TALL_ALL 800
|
||||
#define BLOCK_WALL_POST_TALL_N_LOW_S 801
|
||||
#define BLOCK_WALL_POST_TALL_E_LOW_W 802
|
||||
#define BLOCK_WALL_POST_TALL_S_LOW_N 803
|
||||
#define BLOCK_WALL_POST_TALL_W_LOW_E 804
|
||||
#define BLOCK_WALL_POST_TALL_N_S_LOW_W_E 805
|
||||
#define BLOCK_WALL_POST_TALL_W_E_LOW_N_S 806
|
||||
#define BLOCK_WALL_POST_TALL_N_W_LOW_S_E 807
|
||||
#define BLOCK_WALL_POST_TALL_N_E_LOW_S_W 808
|
||||
#define BLOCK_WALL_POST_TALL_S_W_LOW_N_E 809
|
||||
#define BLOCK_WALL_POST_TALL_S_E_LOW_N_W 810
|
||||
#define BLOCK_WALL_LOW_N_S 811
|
||||
#define BLOCK_WALL_LOW_W_E 812
|
||||
#define BLOCK_WALL_LOW_N_W 813
|
||||
#define BLOCK_WALL_LOW_N_E 814
|
||||
#define BLOCK_WALL_LOW_S_W 815
|
||||
#define BLOCK_WALL_LOW_S_E 816
|
||||
#define BLOCK_WALL_LOW_ALL 817
|
||||
#define BLOCK_WALL_TALL_N_S 818
|
||||
#define BLOCK_WALL_TALL_W_E 819
|
||||
#define BLOCK_WALL_TALL_N_W 820
|
||||
#define BLOCK_WALL_TALL_N_E 821
|
||||
#define BLOCK_WALL_TALL_S_W 822
|
||||
#define BLOCK_WALL_TALL_S_E 823
|
||||
#define BLOCK_WALL_TALL_ALL 824
|
||||
#define BLOCK_WALL_TALL_N_S_LOW_W_E 825
|
||||
#define BLOCK_WALL_TALL_W_E_LOW_N_S 826
|
||||
#define BLOCK_WALL_MAX 826
|
||||
#define BLOCK_HONEY 827
|
||||
#define BLOCK_LEAVES 828
|
||||
#define BLOCK_LEAVES_CHERRY 829
|
||||
#define BLOCK_POWDER_SNOW 830
|
||||
#define BLOCK_ROOTS 831
|
||||
#define BLOCK_SLIME 832
|
||||
#define BLOCK_SNOW 833
|
||||
#define BLOCK_STAINED_GLASS_BLACK 834
|
||||
#define BLOCK_STAINED_GLASS_BLUE 835
|
||||
#define BLOCK_STAINED_GLASS_BROWN 836
|
||||
#define BLOCK_STAINED_GLASS_CYAN 837
|
||||
#define BLOCK_STAINED_GLASS_GRAY 838
|
||||
#define BLOCK_STAINED_GLASS_GREEN 839
|
||||
#define BLOCK_STAINED_GLASS_LIGHT_BLUE 840
|
||||
#define BLOCK_STAINED_GLASS_LIGHT_GRAY 841
|
||||
#define BLOCK_STAINED_GLASS_LIME 842
|
||||
#define BLOCK_STAINED_GLASS_MAGENTA 843
|
||||
#define BLOCK_STAINED_GLASS_ORANGE 844
|
||||
#define BLOCK_STAINED_GLASS_PINK 845
|
||||
#define BLOCK_STAINED_GLASS_PURPLE 846
|
||||
#define BLOCK_STAINED_GLASS_RED 847
|
||||
#define BLOCK_STAINED_GLASS_WHITE 848
|
||||
#define BLOCK_STAINED_GLASS_YELLOW 849
|
||||
#define BLOCK_TINTED_GLASS 850
|
||||
#define BLOCK_CANDLE_HOLDER_UNLIT 851
|
||||
#define BLOCK_CHAIN 900
|
||||
#define BLOCK_COBWEB 901
|
||||
#define BLOCK_CORAL 902
|
||||
#define BLOCK_CORAL_FAN 903
|
||||
#define BLOCK_CORAL_WALL_FAN 904
|
||||
#define BLOCK_FENCE_GATE_OPEN 905
|
||||
#define BLOCK_GLASS 906
|
||||
#define BLOCK_GLASS_PANE 907
|
||||
#define BLOCK_ICE 908
|
||||
#define BLOCK_IRON_BARS 909
|
||||
#define BLOCK_LADDER 910
|
||||
#define BLOCK_LIGHT_0 911
|
||||
#define BLOCK_POINTED_DRIPSTONE 912
|
||||
#define BLOCK_RAIL 913
|
||||
#define BLOCK_REDSTONE_TORCH 914
|
||||
#define BLOCK_REDSTONE_WIRE 915
|
||||
#define BLOCK_SCAFFOLDING 916
|
||||
#define BLOCK_SPAWNER 917
|
||||
#define BLOCK_STEM 918
|
||||
#define BLOCK_TRIPWIRE 919
|
||||
#define BLOCK_TURTLE_EGG 920
|
||||
#define BLOCK_WALL_NONE 921
|
||||
#define BLOCK_BIGGLOBE_CHARRED_GRASS 922
|
||||
#define BLOCK_BIGGLOBE_FLINT 923
|
||||
#define BLOCK_BIGGLOBE_ROCK 924
|
||||
#define BLOCK_BIGGLOBE_STICK 925
|
||||
#define BLOCK_BIGGLOBE_WART_WEED 926
|
||||
#define BLOCK_CREATE_CUCKOO_CLOCK 927
|
||||
#define BLOCK_CREATE_FUNNEL 928
|
||||
#define BLOCK_CREATE_GLASS_DOOR 929
|
||||
#define BLOCK_CREATE_GLASS_TRAPDOOR 930
|
||||
#define BLOCK_CREATE_GANTRY_SHAFT_POWERED 931
|
||||
#define BLOCK_CREATE_LADDER 932
|
||||
#define BLOCK_CREATE_MOTOR 933
|
||||
#define BLOCK_CREATE_PISTON_POLE 934
|
||||
#define BLOCK_CREATE_REDSTONE_LINK 935
|
||||
#define BLOCK_CREATE_SPEEDOMETER 936
|
||||
#define BLOCK_CREATE_STRESSOMETER 937
|
||||
#define BLOCK_CREATE_TRACK 938
|
||||
#define BLOCK_CREATE_WINDOW_PANE 939
|
||||
#define BLOCK_DECO_CATWALK 940
|
||||
#define BLOCK_DECO_CATWALK_STAIRS 941
|
||||
#define BLOCK_MESH_FENCE 942
|
||||
#define BLOCK_DECO_LAMP_UNLIT 943
|
||||
#define BLOCK_DECO_DECAL 944
|
||||
#define BLOCK_DECO_PLACARD 945
|
||||
#define BLOCK_STREET_LAMP_UNLIT 946
|
||||
#define BLOCK_SOUL_STREET_LAMP_UNLIT 947
|
||||
#define BLOCK_STREET_LAMP_SUPPORT 948
|
||||
#define BLOCK_PAPER_LAMP_UNLIT 949
|
||||
#define BLOCK_WIND_VANE 950
|
||||
#define BLOCK_MI_PIPE 951
|
||||
#define BLOCK_BLUE_ICE 1000
|
||||
#define BLOCK_BROWN_MUSHROOM 1001
|
||||
#define BLOCK_BUDDING_AMETHYST 1002
|
||||
#define BLOCK_CALCITE 1003
|
||||
#define BLOCK_COAL 1004
|
||||
#define BLOCK_CONCRETE 1005
|
||||
#define BLOCK_COPPER 1006
|
||||
#define BLOCK_COPPER_EXPOSED 1007
|
||||
#define BLOCK_COPPER_WEATHERED 1008
|
||||
#define BLOCK_GLAZED_TERRACOTTA 1009
|
||||
#define BLOCK_GOLD 1010
|
||||
#define BLOCK_HONEYCOMB 1011
|
||||
#define BLOCK_IRON 1012
|
||||
#define BLOCK_MUD 1013
|
||||
#define BLOCK_MUSHROOM_STEM 1014
|
||||
#define BLOCK_NETHERRACK 1015
|
||||
#define BLOCK_OBSIDIAN 1016
|
||||
#define BLOCK_PACKED_ICE 1017
|
||||
#define BLOCK_POLISHED 1018
|
||||
#define BLOCK_PURPUR 1019
|
||||
#define BLOCK_QUARTZ 1020
|
||||
#define BLOCK_RAW_COPPER 1021
|
||||
#define BLOCK_RAW_GOLD 1022
|
||||
#define BLOCK_RAW_IRON 1023
|
||||
#define BLOCK_REDSTONE_ILLUMINATOR_OFF 1024
|
||||
#define BLOCK_RED_MUSHROOM 1025
|
||||
#define BLOCK_WOOL 1026
|
17
shaders/lib/hsv.glsl
Normal file
17
shaders/lib/hsv.glsl
Normal file
@ -0,0 +1,17 @@
|
||||
vec3 RgbToHsv(const in vec3 c) {
|
||||
const vec4 K = vec4(0.0, -1.0, 2.0, -3.0) / 3.0;
|
||||
const float e = 1.0e-10;
|
||||
|
||||
vec4 p = mix(vec4(c.bg, K.wz), vec4(c.gb, K.xy), step(c.b, c.g));
|
||||
vec4 q = mix(vec4(p.xyw, c.r), vec4(c.r, p.yzx), step(p.x, c.r));
|
||||
|
||||
float d = q.x - min(q.w, q.y);
|
||||
return vec3(abs(q.z + (q.w - q.y) / (6.0 * d + e)), d / (q.x + e), q.x);
|
||||
}
|
||||
|
||||
vec3 HsvToRgb(const in vec3 c) {
|
||||
const vec4 K = vec4(3.0, 2.0, 1.0, 9.0) / 3.0;
|
||||
|
||||
vec3 p = abs(fract(c.xxx + K.xyz) * 6.0 - K.www);
|
||||
return c.z * mix(K.xxx, saturate(p - K.xxx), c.y);
|
||||
}
|
29
shaders/lib/lpv_blocks.glsl
Normal file
29
shaders/lib/lpv_blocks.glsl
Normal file
@ -0,0 +1,29 @@
|
||||
struct LpvBlockData { // 12 x1280 =?
|
||||
uint data; // 4
|
||||
uint LightColor; // 4
|
||||
uint LightRangeSize; // 4
|
||||
// uint LightMetadata;
|
||||
};
|
||||
|
||||
#ifdef RENDER_SETUP
|
||||
layout(binding = 0) writeonly buffer lpvBlockData
|
||||
#else
|
||||
layout(binding = 0) readonly buffer lpvBlockData
|
||||
#endif
|
||||
{
|
||||
LpvBlockData LpvBlockMap[];
|
||||
};
|
||||
|
||||
uint BuildBlockLpvData(uint mixMask, float mixWeight) {
|
||||
uint data = uint(saturate(mixWeight) * 255.0);
|
||||
|
||||
data = data | (mixMask << 8);
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
void ParseBlockLpvData(const in uint data, out uint mixMask, out float mixWeight) {
|
||||
mixWeight = (data & 0xFF) / 255.0;
|
||||
|
||||
mixMask = (data >> 8) & 0xFF;
|
||||
}
|
@ -1,6 +1,8 @@
|
||||
const uint LpvSize = uint(exp2(LPV_SIZE));
|
||||
layout(rgba8) uniform image3D imgLpv1;
|
||||
layout(rgba8) uniform image3D imgLpv2;
|
||||
|
||||
layout(r16ui) uniform uimage3D imgVoxelMask;
|
||||
const uint LpvSize = uint(exp2(LPV_SIZE));
|
||||
const uvec3 LpvSize3 = uvec3(LpvSize);
|
||||
|
||||
// #if defined RENDER_SHADOWCOMP || defined RENDER_GBUFFER
|
||||
// layout(r16ui) uniform uimage2D imgVoxelMask;
|
||||
@ -9,3 +11,5 @@ layout(r16ui) uniform uimage3D imgVoxelMask;
|
||||
// #else
|
||||
// layout(r16ui) uniform readonly uimage2D imgVoxelMask;
|
||||
// #endif
|
||||
|
||||
#define LIGHT_NONE 0
|
||||
|
6
shaders/lib/voxel_common.glsl
Normal file
6
shaders/lib/voxel_common.glsl
Normal file
@ -0,0 +1,6 @@
|
||||
layout(r16ui) uniform uimage3D imgVoxelMask;
|
||||
|
||||
const uint VoxelSize = uint(exp2(LPV_SIZE));
|
||||
const uvec3 VoxelSize3 = uvec3(VoxelSize);
|
||||
|
||||
#define BLOCK_EMPTY 0
|
12
shaders/lib/voxel_read.glsl
Normal file
12
shaders/lib/voxel_read.glsl
Normal file
@ -0,0 +1,12 @@
|
||||
uint GetVoxelBlock(const in ivec3 voxelPos) {
|
||||
// TODO: exit early if outside bounds
|
||||
return imageLoad(imgVoxelMask, voxelPos).r;
|
||||
}
|
||||
|
||||
uint GetVoxelBlock(const in vec3 playerPos) {
|
||||
vec3 cameraOffset = fract(cameraPosition);
|
||||
ivec3 voxelPos = ivec3(floor(playerPos + cameraOffset + VoxelSize/2u));
|
||||
|
||||
// TODO: exit early if outside bounds
|
||||
return imageLoad(imgVoxelMask, voxelPos).r;
|
||||
}
|
@ -1,5 +1,7 @@
|
||||
void SetVoxelBlock(const in vec3 playerPos, const in uint blockId) {
|
||||
vec3 cameraOffset = fract(cameraPosition);
|
||||
ivec3 voxelPos = ivec3(floor(playerPos + cameraOffset + LpvSize/2u));
|
||||
ivec3 voxelPos = ivec3(floor(playerPos + cameraOffset + VoxelSize/2u));
|
||||
|
||||
// TODO: exit early if outside bounds
|
||||
imageStore(imgVoxelMask, voxelPos, uvec4(blockId));
|
||||
}
|
@ -612,17 +612,21 @@ uniform.float.shadowMaxProj = 150.0/abs(sunPosY)
|
||||
###############################
|
||||
|
||||
#if defined LPV_ENABLED && defined IRIS_FEATURE_CUSTOM_IMAGES
|
||||
bufferObject.0=20480
|
||||
|
||||
#if LPV_SIZE == 8
|
||||
image.imgVoxelMask=none RED_INTEGER R16UI UNSIGNED_SHORT true false 256 256 256
|
||||
image.imgLpv1=none RGBA RGBA8 BYTE false false 256 256 256
|
||||
image.imgLpv2=none RGBA RGBA8 BYTE false false 256 256 256
|
||||
image.imgVoxelMask = none RED_INTEGER R16UI UNSIGNED_SHORT true false 256 256 256
|
||||
image.imgLpv1 = none RGBA RGBA8 BYTE false false 256 256 256
|
||||
image.imgLpv2 = none RGBA RGBA8 BYTE false false 256 256 256
|
||||
#elif LPV_SIZE == 7
|
||||
image.imgVoxelMask=none RED_INTEGER R16UI UNSIGNED_SHORT true false 128 128 128
|
||||
image.imgLpv1=none RGBA RGBA8 BYTE false false 128 128 128
|
||||
image.imgLpv2=none RGBA RGBA8 BYTE false false 128 128 128
|
||||
image.imgVoxelMask = none RED_INTEGER R16UI UNSIGNED_SHORT true false 128 128 128
|
||||
image.imgLpv1 = none RGBA RGBA8 BYTE false false 128 128 128
|
||||
image.imgLpv2 = none RGBA RGBA8 BYTE false false 128 128 128
|
||||
#elif LPV_SIZE == 6
|
||||
image.imgVoxelMask=none RED_INTEGER R16UI UNSIGNED_SHORT true false 64 64 64
|
||||
image.imgLpv1=none RGBA RGBA8 BYTE false false 64 64 64
|
||||
image.imgLpv2=none RGBA RGBA8 BYTE false false 64 64 64
|
||||
image.imgVoxelMask = none RED_INTEGER R16UI UNSIGNED_SHORT true false 64 64 64
|
||||
image.imgLpv1 = none RGBA RGBA8 BYTE false false 64 64 64
|
||||
image.imgLpv2 = none RGBA RGBA8 BYTE false false 64 64 64
|
||||
#endif
|
||||
#else
|
||||
program.shadowcomp.enabled = false
|
||||
#endif
|
||||
|
@ -50,8 +50,8 @@ uniform int entityId;
|
||||
#include "/lib/bokeh.glsl"
|
||||
|
||||
#ifdef IS_LPV_ENABLED
|
||||
#include "/lib/lpv_common.glsl"
|
||||
#include "/lib/lpv_write.glsl"
|
||||
#include "/lib/voxel_common.glsl"
|
||||
#include "/lib/voxel_write.glsl"
|
||||
#endif
|
||||
|
||||
const float PI48 = 150.796447372*WAVY_SPEED;
|
||||
@ -185,6 +185,7 @@ void main() {
|
||||
#endif
|
||||
|
||||
#if defined IS_LPV_ENABLED && defined MC_GL_EXT_shader_image_load_store
|
||||
// TODO: limit to blocks; entities later
|
||||
SetVoxelBlock(playerpos, blockId);
|
||||
#endif
|
||||
|
||||
|
204
shaders/world0/shadowcomp.csh
Normal file
204
shaders/world0/shadowcomp.csh
Normal file
@ -0,0 +1,204 @@
|
||||
#version 430 compatibility
|
||||
|
||||
#include "/lib/settings.glsl"
|
||||
|
||||
layout (local_size_x = 8, local_size_y = 8, local_size_z = 8) in;
|
||||
|
||||
#if LPV_SIZE == 8
|
||||
const ivec3 workGroups = ivec3(32, 32, 32);
|
||||
#elif LPV_SIZE == 7
|
||||
const ivec3 workGroups = ivec3(16, 16, 16);
|
||||
#elif LPV_SIZE == 6
|
||||
const ivec3 workGroups = ivec3(8, 8, 8);
|
||||
#endif
|
||||
|
||||
#ifdef IS_LPV_ENABLED
|
||||
shared vec4 lpvSharedData[10*10*10];
|
||||
shared uint voxelSharedData[10*10*10];
|
||||
|
||||
const vec2 LpvBlockSkyFalloff = vec2(0.96, 0.96);
|
||||
const vec2 LpvBlockSkyRange = vec2(1.0, 24.0);
|
||||
const ivec3 lpvFlatten = ivec3(1, 10, 100);
|
||||
|
||||
#define GAMMA 2.2
|
||||
#define EPSILON 1e-6
|
||||
|
||||
|
||||
// varying vec2 texcoord;
|
||||
// uniform sampler2D tex;
|
||||
// uniform sampler2D noisetex;
|
||||
uniform int frameCounter;
|
||||
// uniform float frameTimeCounter;
|
||||
uniform vec3 cameraPosition;
|
||||
// varying vec4 color;
|
||||
|
||||
// #include "/lib/waterBump.glsl"
|
||||
#include "/lib/hsv.glsl"
|
||||
#include "/lib/blocks.glsl"
|
||||
#include "/lib/lpv_common.glsl"
|
||||
#include "/lib/lpv_blocks.glsl"
|
||||
#include "/lib/voxel_common.glsl"
|
||||
#include "/lib/voxel_read.glsl"
|
||||
|
||||
// uniform mat4 gbufferProjectionInverse;
|
||||
// uniform mat4 gbufferModelViewInverse;
|
||||
// uniform mat4 gbufferModelView;
|
||||
// uniform mat4 shadowModelView;
|
||||
// uniform mat4 shadowModelViewInverse;
|
||||
// uniform mat4 shadowProjection;
|
||||
|
||||
int sumOf(ivec3 vec) {return vec.x + vec.y + vec.z;}
|
||||
|
||||
vec3 RGBToLinear(const in vec3 color) {
|
||||
return pow(color, vec3(GAMMA));
|
||||
}
|
||||
|
||||
vec3 Lpv_RgbToHsv(const in vec3 lightColor, const in float lightRange) {
|
||||
vec3 lightValue = RgbToHsv(lightColor);
|
||||
lightValue.b = lightRange / LpvBlockSkyRange.x;
|
||||
return lightValue;
|
||||
}
|
||||
|
||||
vec4 GetLpvValue(in ivec3 texCoord) {
|
||||
if (clamp(texCoord, ivec3(0), ivec3(LpvSize) - 1) != texCoord) return vec4(0.0);
|
||||
|
||||
vec4 lpvSample = (frameCounter % 2) == 0
|
||||
? imageLoad(imgLpv2, texCoord)
|
||||
: imageLoad(imgLpv1, texCoord);
|
||||
|
||||
lpvSample.ba = exp2(lpvSample.ba * LpvBlockSkyRange) - 1.0;
|
||||
lpvSample.rgb = HsvToRgb(lpvSample.rgb);
|
||||
|
||||
return lpvSample;
|
||||
}
|
||||
|
||||
int getSharedCoord(ivec3 pos) {
|
||||
return sumOf(pos * lpvFlatten);
|
||||
}
|
||||
|
||||
vec4 sampleShared(ivec3 pos) {
|
||||
return lpvSharedData[getSharedCoord(pos + 1)];
|
||||
}
|
||||
|
||||
vec4 sampleShared(ivec3 pos, int mask_index) {
|
||||
int shared_index = getSharedCoord(pos + 1);
|
||||
|
||||
float mixWeight = 1.0;
|
||||
uint mixMask = 0xFFFF;
|
||||
uint blockId = voxelSharedData[shared_index];
|
||||
|
||||
if (blockId > 0 && blockId != BLOCK_EMPTY)
|
||||
ParseBlockLpvData(LpvBlockMap[blockId].data, mixMask, mixWeight);
|
||||
|
||||
return lpvSharedData[shared_index] * ((mixMask >> mask_index) & 1u);// * mixWeight;
|
||||
}
|
||||
|
||||
vec4 mixNeighbours(const in ivec3 fragCoord, const in uint mask) {
|
||||
vec4 nX1 = sampleShared(fragCoord + ivec3(-1, 0, 0), 1) * ((mask ) & 1u);
|
||||
vec4 nX2 = sampleShared(fragCoord + ivec3( 1, 0, 0), 0) * ((mask >> 1) & 1u);
|
||||
vec4 nY1 = sampleShared(fragCoord + ivec3( 0, -1, 0), 3) * ((mask >> 2) & 1u);
|
||||
vec4 nY2 = sampleShared(fragCoord + ivec3( 0, 1, 0), 2) * ((mask >> 3) & 1u);
|
||||
vec4 nZ1 = sampleShared(fragCoord + ivec3( 0, 0, -1), 5) * ((mask >> 4) & 1u);
|
||||
vec4 nZ2 = sampleShared(fragCoord + ivec3( 0, 0, 1), 4) * ((mask >> 5) & 1u);
|
||||
|
||||
const vec4 avgFalloff = (1.0/6.0) * LpvBlockSkyFalloff.xxxy;
|
||||
return (nX1 + nX2 + nY1 + nY2 + nZ1 + nZ2) * avgFalloff;
|
||||
}
|
||||
|
||||
void PopulateSharedIndex(const in ivec3 imgCoordOffset, const in ivec3 workGroupOffset, const in uint i) {
|
||||
ivec3 pos = workGroupOffset + ivec3(i / lpvFlatten) % 10;
|
||||
|
||||
ivec3 lpvPos = imgCoordOffset + pos;
|
||||
lpvSharedData[i] = GetLpvValue(lpvPos);
|
||||
voxelSharedData[i] = GetVoxelBlock(lpvPos);
|
||||
}
|
||||
|
||||
void PopulateShared() {
|
||||
uint i = uint(gl_LocalInvocationIndex) * 2u;
|
||||
if (i >= 1000u) return;
|
||||
|
||||
// ivec3 voxelOffset = GetLPVVoxelOffset();
|
||||
ivec3 imgCoordOffset = ivec3(0);//GetLPVFrameOffset();
|
||||
ivec3 workGroupOffset = ivec3(gl_WorkGroupID * gl_WorkGroupSize) - 1;
|
||||
|
||||
PopulateSharedIndex(imgCoordOffset, workGroupOffset, i);
|
||||
PopulateSharedIndex(imgCoordOffset, workGroupOffset, i + 1u);
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
////////////////////////////// VOID MAIN //////////////////////////////
|
||||
|
||||
void main() {
|
||||
#ifdef IS_LPV_ENABLED
|
||||
uvec3 chunkPos = gl_WorkGroupID * gl_WorkGroupSize;
|
||||
if (any(greaterThanEqual(chunkPos, LpvSize3))) return;
|
||||
|
||||
PopulateShared();
|
||||
|
||||
barrier();
|
||||
|
||||
ivec3 imgCoord = ivec3(gl_GlobalInvocationID);
|
||||
if (any(greaterThanEqual(imgCoord, LpvSize3))) return;
|
||||
|
||||
// vec3 blockLocalPos = gridCell * LIGHT_BIN_SIZE + blockCell - VoxelBlockCenter + cameraOffset + 0.5;
|
||||
|
||||
// vec3 viewDir = gbufferModelViewInverse[2].xyz;
|
||||
vec3 lpvCenter = vec3(0.0);//GetLpvCenter(cameraPosition, viewDir);
|
||||
vec3 blockLocalPos = imgCoord - lpvCenter + 0.5;
|
||||
|
||||
vec4 lightValue = vec4(0.0);
|
||||
uint mixMask = 0xFFFF;
|
||||
vec3 tint = vec3(1.0);
|
||||
|
||||
uint blockId = voxelSharedData[getSharedCoord(ivec3(gl_LocalInvocationID) + 1)];
|
||||
float mixWeight = blockId == BLOCK_EMPTY ? 1.0 : 0.0;
|
||||
|
||||
LpvBlockData blockData = LpvBlockMap[blockId];
|
||||
if (blockId > 0 && blockId != BLOCK_EMPTY)
|
||||
ParseBlockLpvData(blockData.data, mixMask, mixWeight);
|
||||
|
||||
#ifdef LPV_GLASS_TINT
|
||||
if (blockId >= BLOCK_HONEY && blockId <= BLOCK_TINTED_GLASS) {
|
||||
tint = GetLightGlassTint(blockId);
|
||||
mixWeight = 1.0;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (mixWeight > EPSILON) {
|
||||
vec4 lightMixed = mixNeighbours(ivec3(gl_LocalInvocationID), mixMask);
|
||||
lightMixed.rgb *= mixWeight * tint;
|
||||
lightValue += lightMixed;
|
||||
}
|
||||
|
||||
lightValue.rgb = RgbToHsv(lightValue.rgb);
|
||||
lightValue.ba = log2(lightValue.ba + 1.0) / LpvBlockSkyRange;
|
||||
|
||||
#if LIGHTING_MODE >= LIGHTING_MODE_FLOODFILL
|
||||
if (blockId > 0 && blockId != BLOCK_EMPTY) {
|
||||
//uint lightType = LpvBlockMap[blockId].lightType;
|
||||
|
||||
//if (lightType != LIGHT_NONE && lightType != LIGHT_IGNORED) {
|
||||
//StaticLightData lightInfo = StaticLightMap[lightType];
|
||||
vec3 lightColor = unpackUnorm4x8(blockData.LightColor).rgb;
|
||||
vec2 lightRangeSize = unpackUnorm4x8(blockData.LightRangeSize).xy;
|
||||
float lightRange = lightRangeSize.x * 255.0;
|
||||
|
||||
lightColor = RGBToLinear(lightColor);
|
||||
|
||||
// #ifdef LIGHTING_FLICKER
|
||||
// vec2 lightNoise = GetDynLightNoise(cameraPosition + blockLocalPos);
|
||||
// ApplyLightFlicker(lightColor, lightType, lightNoise);
|
||||
// #endif
|
||||
|
||||
lightValue.rgb = Lpv_RgbToHsv(lightColor, lightRange);
|
||||
//}
|
||||
}
|
||||
#endif
|
||||
|
||||
if (frameCounter % 2 == 0)
|
||||
imageStore(imgLpv1, imgCoord, lightValue);
|
||||
else
|
||||
imageStore(imgLpv2, imgCoord, lightValue);
|
||||
#endif
|
||||
}
|
Loading…
Reference in New Issue
Block a user