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add issue templates
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.github/ISSUE_TEMPLATE/bug_report.md
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.github/ISSUE_TEMPLATE/bug_report.md
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---
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name: Bug report
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about: Create a bug report so i can see if i can fix it.
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title: ''
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labels: bug
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assignees: ''
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---
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### Describe the bug
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Describe the bug in as much detail as possible. capturing footage of it with images or videos is preferred.
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### Describe how your minecraft is set up
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1. Include a screenshot of the in-game f3 debug overlay. Please make sure it is fully visible.
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2. If you cannot do option 1. Please list the following information instead:
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- What GPU vendor you are using (e.g Apple/AMD/Nvidia/Intel)
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- What operating system you are using (e.g Windows/Linux/macOS)
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- What minecraft version you are playing (e.g 1.20.4, 1.16.5, 1.12)
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- If you are using a special client for minecraft (e.g lunar, badlion, feather)
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- What shader loading mod you are using (e.g Iris/oculus/optifine)
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- What version of the shader you are using (e.g Bliss v2.0.4, Bliss Shader Main)
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- If you are using any, what additional mods you are using besides the ones required to use the shader (e.g distant horizons, physics mod)
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### Describe how to reproduce the bug
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Show exactly how to make the bug appear, if you can. Video footage is preferred.
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Isolate the bug. some multiplayer servers cause issues on their own. in a newly made singleplayer world, with default/reset shader settings, show the steps to cause the bug
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if it is happening on content from a mod, list what mod, and what content of that mod it happens on.
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if a specific shader setting can make it start/stop bugging, please list what shader setting does that.
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.github/ISSUE_TEMPLATE/feature-suggestion.md
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.github/ISSUE_TEMPLATE/feature-suggestion.md
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---
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name: Feature Suggestion
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about: Suggest to add/change a feature
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title: ''
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labels: suggestion
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assignees: ''
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---
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### OPTION A: Describe the feature you would like to be added to the shader
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Describe the feature in detail, so i can know exactly what you are talking about.
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example: "could you add RTX to bliss? it makes it look like real life. here is a screenshot of what it could look like from another shader/another game: `image1.jpeg` `image2.jpeg`"
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### OPTION B: Describe the feature you would like to be changed in the shader
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Describe exactly what feature you are talking about in the shader, using names of settings that turn it on/off, or a screenshot of the feature itself.
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example: "the "temporal upscaling" feature has a minimum value of "0.1". could you please allow it to reach zero? i really hate seeing detail!
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you can find the setting in `shader settings > post processing > anti aliasing`"
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