Revert "make new specular settings functional"

This reverts commit 9b80b3ba97.
This commit is contained in:
MikiP98 2024-11-16 21:39:26 +01:00
parent 3b7b0489c1
commit 13feffe317
3 changed files with 2 additions and 26 deletions

View File

@ -371,15 +371,6 @@ uniform vec3 eyePosition;
#define FORWARD_BACKGROUND_REFLECTION
#define FORWARD_ROUGH_REFLECTION
#ifdef FORWARD_SPECULAR
#endif
#ifdef FORWARD_ENVIORNMENT_REFLECTION
#endif
#ifdef FORWARD_BACKGROUND_REFLECTION
#endif
#ifdef FORWARD_ROUGH_REFLECTION
#endif
#include "/lib/specular.glsl"
//////////////////////////////VOID MAIN//////////////////////////////

View File

@ -220,15 +220,6 @@ vec2 decodeVec2(float a){
#define DEFERRED_BACKGROUND_REFLECTION
#define DEFERRED_ROUGH_REFLECTION
#ifdef DEFERRED_SPECULAR
#endif
#ifdef DEFERRED_ENVIORNMENT_REFLECTION
#endif
#ifdef DEFERRED_BACKGROUND_REFLECTION
#endif
#ifdef DEFERRED_ROUGH_REFLECTION
#endif
#include "/lib/specular.glsl"

View File

@ -192,13 +192,7 @@ SHADER_VERSION_LABEL <empty> \
screen.Resource_Pack_Support = [Reflections] [Emissives] [Subsurface_Scattering] [POM] [Porosity] MATERIAL_AO RESOURCEPACK_SKY
screen.Reflections.columns=2
# screen.Reflections = Specular_Reflections Sun_specular_Strength Screen_Space_Reflections reflection_quality Rough_reflections Roughness_Threshold Sky_reflection Dynamic_SSR_quality
screen.Reflections = \
DEFERRED_SPECULAR FORWARD_SPECULAR \
DEFERRED_ENVIORNMENT_REFLECTION FORWARD_ENVIORNMENT_REFLECTION \
DEFERRED_BACKGROUND_REFLECTION FORWARD_BACKGROUND_REFLECTION \
DEFERRED_ROUGH_REFLECTION FORWARD_ROUGH_REFLECTION \
Sun_specular_Strength Roughness_Threshold
screen.Reflections = Specular_Reflections Sun_specular_Strength Screen_Space_Reflections reflection_quality Rough_reflections Roughness_Threshold Sky_reflection Dynamic_SSR_quality
screen.Subsurface_Scattering.columns=1
screen.Subsurface_Scattering = SSS_TYPE sss_density_multiplier sss_absorbance_multiplier LabSSS_Curve <empty> MISC_BLOCK_SSS MOB_SSS <empty> Ambient_SSS ambientsss_brightness