diff --git a/shaders/dimensions/DH_translucent.fsh b/shaders/dimensions/DH_translucent.fsh index 3b89972..0f9533f 100644 --- a/shaders/dimensions/DH_translucent.fsh +++ b/shaders/dimensions/DH_translucent.fsh @@ -4,9 +4,6 @@ #include "/lib/color_transforms.glsl" #include "/lib/projections.glsl" -#ifdef OVERWORLD_SHADER -#define WATER_SUN_SPECULAR -#endif uniform vec2 texelSize; // uniform int moonPhase; uniform float frameTimeCounter;