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add contents of Miki_P98's PR in main branch
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@ -32,3 +32,10 @@ Credit to the people who inspired many changes and ideas, that you NEED to know
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EminGt / https://github.com/EminGT
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Null / https://github.com/Null-MC
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L4mbads / l4mbads (discord) | https://www.youtube.com/channel/UC-5tMMYBNrGJfp1SMjuAf2w
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Temporal credits entry to people who added more mod support to Bliss:
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MikiP98 / https://github.com/MikiP98 | Miki-Liki (Modrinth)
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Benjamin Rühl / https://github.com/benruehl
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ludo_silver (discord)
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File diff suppressed because one or more lines are too long
@ -316,7 +316,7 @@ void main() {
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// medium
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// low
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if(entityId == ENTITY_SSS_WEAK || entityId == ENTITY_PLAYER) SSSAMOUNT = 0.3;
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if(entityId == ENTITY_SSS_WEAK || entityId == ENTITY_PLAYER) SSSAMOUNT = 0.4;
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#endif
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#endif
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@ -62,6 +62,10 @@ void main() {
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uint mixMask = 0xFFFF;
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vec3 tintColor = vec3(1.0);
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if (blockId == BLOCK_SSS_WEAK || blockId == BLOCK_SSS_WEAK_3 || blockId == BLOCK_SSS_STRONG) {
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mixWeight = 1.0;
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}
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switch (blockId) {
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case BLOCK_WATER:
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mixWeight = 0.8;
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@ -766,7 +770,9 @@ void main() {
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mixWeight = 0.8;
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}
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if (blockId == BLOCK_TORCH || blockId == ITEM_TORCH) {
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if (blockId == BLOCK_TORCH || blockId == ITEM_TORCH ||
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blockId == BLOCK_LANTERN || blockId == ITEM_LANTERN
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) {
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lightColor = vec3(TORCH_R, TORCH_G, TORCH_B);
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lightRange = 14.0;
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mixWeight = 0.8;
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@ -917,7 +923,16 @@ void main() {
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// LPV shapes
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case BLOCK_LPV_IGNORE:
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mixWeight = 1.0;
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mixWeight = 1.00;
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break;
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case BLOCK_LPV_MIN:
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mixWeight = 0.75;
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break;
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case BLOCK_LPV_MED:
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mixWeight = 0.50;
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break;
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case BLOCK_LPV_MAX:
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mixWeight = 0.25;
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break;
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case BLOCK_CARPET:
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@ -942,16 +957,6 @@ void main() {
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mixWeight = 0.8;
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break;
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case BLOCK_FENCE:
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case BLOCK_FENCE_GATE:
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mixWeight = 0.7;
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break;
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case BLOCK_FLOWER_POT:
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mixWeight = 0.7;
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break;
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case BLOCK_IRON_BARS:
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mixWeight = 0.6;
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break;
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case BLOCK_PRESSURE_PLATE:
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mixMask = BuildLpvMask(1u, 1u, 1u, 1u, 1u, 0u);
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mixWeight = 0.9;
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@ -993,6 +998,73 @@ void main() {
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break;
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}
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// STAIRS
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if (blockId >= BLOCK_STAIRS_BOTTOM_N && blockId <= BLOCK_STAIRS_TOP_OUTER_S_W) {
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mixWeight = 0.25;
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switch (blockId) {
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case BLOCK_STAIRS_BOTTOM_N:
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mixMask = BuildLpvMask(1u, 1u, 0u, 1u, 1u, 0u);
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break;
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case BLOCK_STAIRS_BOTTOM_E:
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mixMask = BuildLpvMask(1u, 1u, 1u, 0u, 1u, 0u);
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break;
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case BLOCK_STAIRS_BOTTOM_S:
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mixMask = BuildLpvMask(0u, 1u, 1u, 1u, 1u, 0u);
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break;
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case BLOCK_STAIRS_BOTTOM_W:
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mixMask = BuildLpvMask(1u, 0u, 1u, 1u, 1u, 0u);
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break;
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case BLOCK_STAIRS_BOTTOM_INNER_S_E:
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mixMask = BuildLpvMask(0u, 1u, 1u, 0u, 0u, 1u);
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break;
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case BLOCK_STAIRS_BOTTOM_INNER_S_W:
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mixMask = BuildLpvMask(0u, 0u, 1u, 1u, 0u, 1u);
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break;
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case BLOCK_STAIRS_BOTTOM_INNER_N_W:
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mixMask = BuildLpvMask(1u, 0u, 0u, 1u, 0u, 1u);
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break;
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case BLOCK_STAIRS_BOTTOM_INNER_N_E:
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mixMask = BuildLpvMask(1u, 1u, 0u, 0u, 0u, 1u);
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break;
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}
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if (blockId >= BLOCK_STAIRS_BOTTOM_OUTER_N_W && blockId <= BLOCK_STAIRS_BOTTOM_OUTER_S_W) {
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mixMask = BuildLpvMask(1u, 1u, 1u, 1u, 0u, 1u);
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}
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switch (blockId) {
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case BLOCK_STAIRS_TOP_N:
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mixMask = BuildLpvMask(1u, 1u, 0u, 1u, 0u, 1u);
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break;
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case BLOCK_STAIRS_TOP_E:
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mixMask = BuildLpvMask(1u, 1u, 1u, 0u, 0u, 1u);
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break;
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case BLOCK_STAIRS_TOP_S:
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mixMask = BuildLpvMask(0u, 1u, 1u, 1u, 0u, 1u);
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break;
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case BLOCK_STAIRS_TOP_W:
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mixMask = BuildLpvMask(1u, 0u, 1u, 1u, 0u, 1u);
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break;
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case BLOCK_STAIRS_TOP_INNER_S_E:
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mixMask = BuildLpvMask(0u, 1u, 1u, 0u, 0u, 1u);
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break;
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case BLOCK_STAIRS_TOP_INNER_S_W:
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mixMask = BuildLpvMask(0u, 0u, 1u, 1u, 0u, 1u);
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break;
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case BLOCK_STAIRS_TOP_INNER_N_W:
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mixMask = BuildLpvMask(1u, 0u, 0u, 1u, 0u, 1u);
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break;
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case BLOCK_STAIRS_TOP_INNER_N_E:
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mixMask = BuildLpvMask(1u, 1u, 0u, 0u, 0u, 1u);
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break;
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}
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if (blockId >= BLOCK_STAIRS_TOP_OUTER_N_W && blockId <= BLOCK_STAIRS_TOP_OUTER_S_W) {
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mixMask = BuildLpvMask(1u, 1u, 1u, 1u, 0u, 1u);
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}
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}
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// WALL
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if (blockId >= BLOCK_WALL_MIN && blockId <= BLOCK_WALL_MAX) {
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mixWeight = 0.25;
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@ -27,10 +27,12 @@ entity.1611=spectral_arrow bigglobe:torch_arrow entity_flame
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################################################
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## medium sss (same as strong sss for blocks)
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entity.1801=giant ghast elder_guardian
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entity.1801=giant ghast elder_guardian \
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naturalist:butterfly naturalist:firefly naturalist:caterpillar naturalist:dragonfly
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## weak sss (same as weak sss for blocks)
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entity.1802=furnace_minecart sheep frog chicken iron_golem snow_golem polar_bear zombie_horse armor_stand arrow squid bat cat cod cow donkey fox horse mooshroom mule ocelot parrot pig piglin polar_bear pufferfish rabbit salmon strider tropical_fish turtle villager wandering_trader bee cave_spider dolphin enderman llama panda spider wolf zombified_piglin creeper drowned endermite evoker guardian hoglin husk phantom piglin_brute pillager ravager silverfish stray vex vindicator witch zoglin zombie zombie_villager trader_llama
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entity.1802=furnace_minecart sheep frog chicken iron_golem snow_golem polar_bear zombie_horse armor_stand arrow squid bat cat cod cow donkey fox horse mooshroom mule ocelot parrot pig piglin polar_bear pufferfish rabbit salmon strider tropical_fish turtle villager wandering_trader bee cave_spider dolphin enderman llama panda spider wolf zombified_piglin creeper drowned endermite evoker guardian hoglin husk phantom piglin_brute pillager ravager silverfish stray vex vindicator witch zoglin zombie zombie_villager trader_llama \
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naturalist:bear naturalist:snail naturalist:snake naturalist:coral_snake naturalist:rattlesnake naturalist:bluejay naturalist:cardinal naturalist:canary naturalist:robin naturalist:finch naturalist:sparrow naturalist:rhino naturalist:elephant naturalist:lion naturalist:zebra naturalist:giraffe naturalist:hippo naturalist:vulture naturalist:boar naturalist:catfish naturalist:alligator naturalist:bass naturalist:tortoise naturalist:duck
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#removed: player blaze magma_cube
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################################################
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@ -41,7 +41,7 @@ item.1018=redstone_torch
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item.1019=sculk_catalyst
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item.1020=sea_lantern
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item.1020=sea_lantern betternether:willow_torch
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item.1021=shroomlight
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