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8 lines
234 B
Plaintext
8 lines
234 B
Plaintext
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#ifdef RENDER_SHADOWCOMP
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layout(rgba8) uniform restrict image3D imgLpv1;
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layout(rgba8) uniform restrict image3D imgLpv2;
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#else
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layout(rgba8) uniform readonly image3D imgLpv1;
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layout(rgba8) uniform readonly image3D imgLpv2;
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#endif
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