Added Buried Chest(Dig spots) to ESP

This commit is contained in:
Joaquin 2022-07-29 22:47:12 -06:00
parent 34992b2cf4
commit d0ade8cfc4
6 changed files with 85 additions and 70 deletions

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@ -140,6 +140,8 @@ HDBOAR PNG "iconsHD\\Boar.png"
HDBOOK PNG "iconsHD\\Book.png"
HDBOOKPAGE PNG "iconsHD\\BookPage.png"
HDBOOTWEASEL PNG "iconsHD\\BootWeasel.png"
HDBRIGHTCROWNPIGEON PNG "iconsHD\\BrightcrownPigeon.png"
@ -316,6 +318,8 @@ HDGEOGRANUM PNG "iconsHD\\Geogranum.png"
HDGEOHYPOSTASIS PNG "iconsHD\\GeoHypostasis.png"
HDGEOPUZZLE PNG "iconsHD\\MiniPuzzle.png"
HDGEOSIGIL PNG "iconsHD\\GeoSigil.png"
HDGEOVISHAP PNG "iconsHD\\Geovishap.png"
@ -626,7 +630,7 @@ HDSHOGUN PNG "iconsHD\\Shogun.png"
HDSHOGUNATEINFANTRY PNG "iconsHD\\ShogunateInfantry.png"
HDSHRINEOFDEPTH PNG "iconsHD\\ShrineOfDepth.png"
HDSHRINEOFDEPTH PNG "iconsHD\\Mondstadt.png"
HDSIGNORA PNG "iconsHD\\Signora.png"
@ -850,6 +854,8 @@ BOAR PNG "icons\\Boar.png"
BOOK PNG "icons\\Book.png"
BOOKPAGE PNG "icons\\BookPage.png"
BOOTWEASEL PNG "icons\\BootWeasel.png"
BRIGHTCROWNPIGEON PNG "icons\\BrightcrownPigeon.png"
@ -1026,6 +1032,8 @@ GEOGRANUM PNG "icons\\Geogranum.png"
GEOHYPOSTASIS PNG "icons\\GeoHypostasis.png"
GEOPUZZLE PNG "icons\\MiniPuzzle.png"
GEOSIGIL PNG "icons\\GeoSigil.png"
GEOVISHAP PNG "icons\\Geovishap.png"

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@ -574,13 +574,17 @@ namespace cheat::feature
ADD_FILTER_FIELD(collection, WoodenCrate);
ADD_FILTER_FIELD(collection, GeoSigil);
// Regular Chests
ADD_FILTER_FIELD(chest, CommonChest);
ADD_FILTER_FIELD(chest, ExquisiteChest);
ADD_FILTER_FIELD(chest, PreciousChest);
ADD_FILTER_FIELD(chest, LuxuriousChest);
ADD_FILTER_FIELD(chest, RemarkableChest);
// Other Chests
ADD_FILTER_FIELD(chest, BuriedChest);
ADD_FILTER_FIELD(chest, SearchPoint);
ADD_FILTER_FIELD(featured, Anemoculus);
ADD_FILTER_FIELD(featured, CrimsonAgate);
ADD_FILTER_FIELD(featured, Electroculus);

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@ -32,6 +32,7 @@ namespace cheat::game::filters
ChestFilter SFrozen = ChestFilter(Chest::ChestState::Frozen);
ChestFilter SBramble = ChestFilter(Chest::ChestState::Bramble);
ChestFilter STrap = ChestFilter(Chest::ChestState::Trap);
SimpleFilter BuriedChest = { EntityType__Enum_1::Field, "_WorldArea_Operator" };
}
namespace equipment

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@ -32,6 +32,8 @@ namespace cheat::game::filters
extern ChestFilter SFrozen;
extern ChestFilter SBramble;
extern ChestFilter STrap;
extern SimpleFilter BuriedChest;
}
namespace equipment