diff --git a/cheat-library/res/res.rc b/cheat-library/res/res.rc index b544133..6636f68 100644 --- a/cheat-library/res/res.rc +++ b/cheat-library/res/res.rc @@ -364,6 +364,8 @@ HDHORSETAIL PNG "iconsHD\\Horsetail.png" HDHYDROABYSSHERALD PNG "iconsHD\\HydroAbyssHerald.png" +HDHYDROBATHYSMALVISHAP PNG "iconsHD\\HydroBathysmalVishap.png" + HDHYDROHYPOSTASIS PNG "iconsHD\\HydroHypostasis.png" HDILLUSION PNG "iconsHD\\Illusion.png" @@ -1079,6 +1081,8 @@ HORSETAIL PNG "icons\\Horsetail.png" HYDROABYSSHERALD PNG "icons\\HydroAbyssHerald.png" +HYDROBATHYSMALVISHAP PNG "icons\\HydroBathysmalVishap.png" + HYDROHYPOSTASIS PNG "icons\\HydroHypostasis.png" ILLUSION PNG "icons\\Illusion.png" diff --git a/cheat-library/src/appdata/il2cpp-types.h b/cheat-library/src/appdata/il2cpp-types.h index 50631c5..a65d537 100644 --- a/cheat-library/src/appdata/il2cpp-types.h +++ b/cheat-library/src/appdata/il2cpp-types.h @@ -4188,7 +4188,7 @@ namespace app { struct AbilityComponentProxy* _abilityProxy; struct TokenManager* _tokenMgr; VisionType__Enum _NLFDIGCIFIA_k__BackingField; - bool _KLBEFMDPLBE_k__BackingField; + bool _createDuringReconnectingSceneInitFinish_k__BackingField; bool _isCleared; bool _checkRemoveifCached_k__BackingField; bool _hasAddedInitialComponents; @@ -7128,6 +7128,7 @@ namespace app { struct SafeFloat maxElemEnergy; struct SafeFloat attackBase; struct SafeFloat attackPermanent; + struct SafeFloat defenseBase; struct SafeFloat defensePermanent; struct SafeFloat addHurtBase; struct SafeFloat subHurtBase; @@ -7135,7 +7136,6 @@ namespace app { struct SafeFloat criticalBase; struct SafeFloat antiCriticalBase; struct SafeFloat physicalSubHurtBase; - struct SafeFloat ICCABJELAHK; struct SafeFloat EBKLJENHIND; struct SafeFloat LAIBHDDNLKJ; struct SafeFloat OGBPAAPLBGM; diff --git a/cheat-library/src/user/cheat/esp/ESP.cpp b/cheat-library/src/user/cheat/esp/ESP.cpp index d6f1bd0..08f32bc 100644 --- a/cheat-library/src/user/cheat/esp/ESP.cpp +++ b/cheat-library/src/user/cheat/esp/ESP.cpp @@ -587,8 +587,8 @@ namespace cheat::feature ADD_FILTER_FIELD(featured, Anemoculus); ADD_FILTER_FIELD(featured, CrimsonAgate); - ADD_FILTER_FIELD(featured, Electroculus); ADD_FILTER_FIELD(featured, Dendroculus); + ADD_FILTER_FIELD(featured, Electroculus); ADD_FILTER_FIELD(featured, Electrogranum); ADD_FILTER_FIELD(featured, FishingPoint); ADD_FILTER_FIELD(featured, Geoculus); @@ -708,7 +708,6 @@ namespace cheat::feature ADD_FILTER_FIELD(monster, Hilichurl); ADD_FILTER_FIELD(monster, HydroAbyssHerald); ADD_FILTER_FIELD(monster, HydroBathysmalVishap); - ADD_FILTER_FIELD(monster, HydroHypostasisSummon); ADD_FILTER_FIELD(monster, Kairagi); ADD_FILTER_FIELD(monster, Millelith); ADD_FILTER_FIELD(monster, Mitachurl); diff --git a/cheat-library/src/user/cheat/player/RapidFire.cpp b/cheat-library/src/user/cheat/player/RapidFire.cpp index 772bbfa..455a42f 100644 --- a/cheat-library/src/user/cheat/player/RapidFire.cpp +++ b/cheat-library/src/user/cheat/player/RapidFire.cpp @@ -204,7 +204,7 @@ namespace cheat::feature // Taiga#5555: IDs can be found in ConfigAbility_Avatar_*.json or GadgetExcelConfigData.json bool bulletID = attackerID >= 40000160 && attackerID <= 41069999; - return avatarID == attackerID || bulletID; + return avatarID == attackerID || bulletID || attacker.type() == app::EntityType__Enum_1::Bullet; } bool IsValidByFilter(game::Entity* entity)