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Fixed #552, Added Dendro Seelie to ESP
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@ -311,7 +311,7 @@ namespace cheat::game::filters
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WhitelistFilter PressurePlate = { {EntityType__Enum_1::Field, EntityType__Enum_1::Gadget }, {"Gear_Gravity", "_LitPathPlate" } };
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SimpleFilter SealLocations = { EntityType__Enum_1::Gadget, "_RunesKey" };
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SimpleFilter SeelieLamp = { EntityType__Enum_1::Field, {"Gear_SeeliaLamp", "LifeSeelieBase"} };
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SimpleFilter Seelie = { EntityType__Enum_1::Platform, "Gear_Seelie" };
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SimpleFilter Seelie = { EntityType__Enum_1::Platform, {"Gear_Seelie", "_LifeSeelie"}};
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SimpleFilter SmallRockPile = { EntityType__Enum_1::Gadget, "_StonePile_01" };
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SimpleFilter StormBarrier = { EntityType__Enum_1::Field, "_WindField_PushField" };
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SimpleFilter SwordHilt = { EntityType__Enum_1::Field, "_WastedSword_" };
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@ -59,7 +59,7 @@ namespace cheat::feature
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auto distance = manager.avatar()->distance(entity);
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float radius = 100.0f;
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if (entity->name().find("_Seelie") != std::string::npos)
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if (entity->name().find("Seelie_") != std::string::npos)
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{
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if (entity->name().find("ElectricSeelie") != std::string::npos)
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{
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