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https://github.com/SunsetMkt/Akebi-GC.git
synced 2025-01-09 02:53:43 +08:00
fix Alt God Mode crash
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parent
ad166eea2d
commit
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@ -1,13 +1,13 @@
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{
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"game_version": "2.7",
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"game_version": "2.8",
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"modules": {
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"UnityPlayer.dll": {
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"checksum": 17900298344514688789,
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"timestamp": 132967628640000000
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"checksum": 0,
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"timestamp": 0
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},
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"UserAssembly.dll": {
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"checksum": 7306786341503590701,
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"timestamp": 132967628640000000
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"checksum": 0,
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"timestamp": 0
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}
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}
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}
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@ -11874,23 +11874,24 @@ namespace app {
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struct MoleMole_Config_ConfigAbilityModifier__Fields fields;
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};
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struct __declspec(align(8)) HKMHAGBLLMK__Fields {
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struct MoleMole_BaseAbilityMixin__Array* JGLDNAPGGGC;
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struct List_1_System_ValueTuple_2__1* JFLGBBBFBLF;
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struct List_1_System_ValueTuple_2__2* EFOPNOEMFBI;
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struct List_1_MoleMole_Config_ConfigAbilityAction__1* PGICFJEDMAE;
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struct List_1_System_ValueTuple_3__1* CGBNAMBLDOE;
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struct IList_1_MoleMole_BaseAbilityMixin_* LOGOJNMHLIF;
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};
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struct __declspec(align(8)) MoleMole_BaseActorActionContext__Fields {
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struct MoleMole_BaseAbilityMixin__Array* instancedMixins;
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struct List_1_UniRx_Tuple_2__1* _attachedPatternIndices;
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struct List_1_UniRx_Tuple_2__2* _attachedResistanceBuffDebuffs;
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struct List_1_MoleMole_Config_ConfigAbilityAction__1* _attachedAbilityActions;
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struct List_1_UniRx_Tuple_3__1* _attachedElementTypeResistance;
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struct IList_1_MoleMole_BaseAbilityMixin_* _tickMixins;
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};
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struct MoleMole_ActorModifier__Fields {
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HKMHAGBLLMK__Fields _;
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struct MoleMole_BaseActorActionContext__Fields _;
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struct MoleMole_ActorAbility* parentAbility;
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uint32_t parentAbilityInstanceID;
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struct MoleMole_Config_ConfigAbility* _parentAbilityConfig;
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uint32_t parentAbilityEntityID;
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uint32_t _applyEntityId_k__BackingField;
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struct MoleMole_LCAbility* owner;
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struct Action* ADBOKMOBNAN;
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struct MoleMole_Config_ConfigAbilityModifier* _config;
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struct Dictionary_2_MoleMole_EncryptedString_System_Int32_* stackIndices;
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int32_t _parentOwnedIx;
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@ -11901,17 +11902,17 @@ namespace app {
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bool attachedModifierIsServerBuff;
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int32_t attachedModifierNameHash;
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bool isAttachedParentAbility;
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bool PBDIKHPKHLF;
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bool GDKHIMOECNI;
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struct Action_1_MoleMole_ActorModifier_* onDetached;
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uint32_t serverBuffUid;
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struct Action_1_Nullable_1_Single_* onDurabilityEmpty;
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struct Action_2_Nullable_1_Single_Single_* onDurabilityEmpty;
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bool _isValid_k__BackingField;
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uint64_t _modifierStartTime_k__BackingField;
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bool isModifierInvalidByServer;
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bool hasAddedAbilityState;
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float thinkInterval;
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float reduceElementRatio;
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float PHKNIPMALFB;
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float JCCKKCLDNLF;
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};
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struct MoleMole_ActorModifier {
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@ -93,7 +93,6 @@ namespace cheat
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FEAT_INST(KillAura),
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FEAT_INST(MobVacuum),
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FEAT_INST(FakeTime),
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FEAT_INST(ChestTeleport),
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FEAT_INST(OculiTeleport),
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