fix Alt God Mode crash

This commit is contained in:
Joaquin 2022-07-12 02:45:00 -06:00
parent ad166eea2d
commit ce1e1338d2
3 changed files with 18 additions and 18 deletions

View File

@ -1,13 +1,13 @@
{
"game_version": "2.7",
"game_version": "2.8",
"modules": {
"UnityPlayer.dll": {
"checksum": 17900298344514688789,
"timestamp": 132967628640000000
"checksum": 0,
"timestamp": 0
},
"UserAssembly.dll": {
"checksum": 7306786341503590701,
"timestamp": 132967628640000000
"checksum": 0,
"timestamp": 0
}
}
}

View File

@ -11874,23 +11874,24 @@ namespace app {
struct MoleMole_Config_ConfigAbilityModifier__Fields fields;
};
struct __declspec(align(8)) HKMHAGBLLMK__Fields {
struct MoleMole_BaseAbilityMixin__Array* JGLDNAPGGGC;
struct List_1_System_ValueTuple_2__1* JFLGBBBFBLF;
struct List_1_System_ValueTuple_2__2* EFOPNOEMFBI;
struct List_1_MoleMole_Config_ConfigAbilityAction__1* PGICFJEDMAE;
struct List_1_System_ValueTuple_3__1* CGBNAMBLDOE;
struct IList_1_MoleMole_BaseAbilityMixin_* LOGOJNMHLIF;
};
struct __declspec(align(8)) MoleMole_BaseActorActionContext__Fields {
struct MoleMole_BaseAbilityMixin__Array* instancedMixins;
struct List_1_UniRx_Tuple_2__1* _attachedPatternIndices;
struct List_1_UniRx_Tuple_2__2* _attachedResistanceBuffDebuffs;
struct List_1_MoleMole_Config_ConfigAbilityAction__1* _attachedAbilityActions;
struct List_1_UniRx_Tuple_3__1* _attachedElementTypeResistance;
struct IList_1_MoleMole_BaseAbilityMixin_* _tickMixins;
};
struct MoleMole_ActorModifier__Fields {
HKMHAGBLLMK__Fields _;
struct MoleMole_BaseActorActionContext__Fields _;
struct MoleMole_ActorAbility* parentAbility;
uint32_t parentAbilityInstanceID;
struct MoleMole_Config_ConfigAbility* _parentAbilityConfig;
uint32_t parentAbilityEntityID;
uint32_t _applyEntityId_k__BackingField;
struct MoleMole_LCAbility* owner;
struct Action* ADBOKMOBNAN;
struct MoleMole_Config_ConfigAbilityModifier* _config;
struct Dictionary_2_MoleMole_EncryptedString_System_Int32_* stackIndices;
int32_t _parentOwnedIx;
@ -11901,17 +11902,17 @@ namespace app {
bool attachedModifierIsServerBuff;
int32_t attachedModifierNameHash;
bool isAttachedParentAbility;
bool PBDIKHPKHLF;
bool GDKHIMOECNI;
struct Action_1_MoleMole_ActorModifier_* onDetached;
uint32_t serverBuffUid;
struct Action_1_Nullable_1_Single_* onDurabilityEmpty;
struct Action_2_Nullable_1_Single_Single_* onDurabilityEmpty;
bool _isValid_k__BackingField;
uint64_t _modifierStartTime_k__BackingField;
bool isModifierInvalidByServer;
bool hasAddedAbilityState;
float thinkInterval;
float reduceElementRatio;
float PHKNIPMALFB;
float JCCKKCLDNLF;
};
struct MoleMole_ActorModifier {

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@ -93,7 +93,6 @@ namespace cheat
FEAT_INST(KillAura),
FEAT_INST(MobVacuum),
FEAT_INST(FakeTime),
FEAT_INST(ChestTeleport),
FEAT_INST(OculiTeleport),