Updated all offsets

This commit is contained in:
Joaquin 2022-08-21 22:35:01 -06:00
parent 1b97914707
commit a170a314c4
14 changed files with 670 additions and 663 deletions

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@ -1,12 +1,12 @@
{
"game_version": "2.8",
"game_version": "3.0",
"modules": {
"UnityPlayer.dll": {
"checksum": 4999961552328781053,
"checksum": 18225598526199471527,
"timestamp": 0
},
"UserAssembly.dll": {
"checksum": 807890720029543258,
"checksum": 10799527772725786707,
"timestamp": 0
}
}

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@ -5,250 +5,250 @@
// * IL2CPP API function pointers
// ******************************************************************************
#define il2cpp_add_internal_call_ptr 0x0065EF30
#define il2cpp_alloc_ptr 0x0065EF40
#define il2cpp_allocation_granularity_ptr 0x00710530
#define il2cpp_array_class_get_ptr 0x0065EF50
#define il2cpp_array_element_size_ptr 0x0065EF60
#define il2cpp_array_get_byte_length_ptr 0x00681860
#define il2cpp_array_length_ptr 0x0065EF70
#define il2cpp_array_new_ptr 0x0065EF80
#define il2cpp_array_new_full_ptr 0x0065EF90
#define il2cpp_array_new_specific_ptr 0x0065EFA0
#define il2cpp_array_object_header_size_ptr 0x0065EFB0
#define il2cpp_assembly_get_image_ptr 0x0065F830
#define il2cpp_bounded_array_class_get_ptr 0x0065EFC0
#define il2cpp_capture_memory_snapshot_ptr 0x0065EFD0
#define il2cpp_class_array_element_size_ptr 0x0065EFE0
#define il2cpp_class_enum_basetype_ptr 0x0065EFF0
#define il2cpp_class_for_each_ptr 0x0065F000
#define il2cpp_class_from_il2cpp_type_ptr 0x0065F010
#define il2cpp_class_from_name_ptr 0x0065F020
#define il2cpp_class_from_system_type_ptr 0x0065F030
#define il2cpp_class_from_type_ptr 0x0065F010
#define il2cpp_class_get_assemblyname_ptr 0x0065F040
#define il2cpp_class_get_bitmap_ptr 0x0065F050
#define il2cpp_class_get_bitmap_size_ptr 0x0065F070
#define il2cpp_class_get_data_size_ptr 0x0065F080
#define il2cpp_class_get_declaring_type_ptr 0x0065F090
#define il2cpp_class_get_element_class_ptr 0x0065F0A0
#define il2cpp_class_get_events_ptr 0x0065F0B0
#define il2cpp_class_get_field_from_name_ptr 0x0065F0C0
#define il2cpp_class_get_fields_ptr 0x0065F0D0
#define il2cpp_class_get_flags_ptr 0x0065F0E0
#define il2cpp_class_get_image_ptr 0x0065F830
#define il2cpp_class_get_interfaces_ptr 0x0065F0F0
#define il2cpp_class_get_method_from_name_ptr 0x0065F100
#define il2cpp_class_get_methods_ptr 0x0065F110
#define il2cpp_class_get_name_ptr 0x0065F7F0
#define il2cpp_class_get_namespace_ptr 0x0065FB70
#define il2cpp_class_get_nested_types_ptr 0x0065F120
#define il2cpp_class_get_parent_ptr 0x0065F130
#define il2cpp_class_get_properties_ptr 0x0065F140
#define il2cpp_class_get_property_from_name_ptr 0x0065F150
#define il2cpp_class_get_rank_ptr 0x0065F160
#define il2cpp_class_get_static_field_data_ptr 0x0065F170
#define il2cpp_class_get_type_ptr 0x0065F180
#define il2cpp_class_get_type_token_ptr 0x0065F190
#define il2cpp_class_get_userdata_offset_ptr 0x0065F1A0
#define il2cpp_class_has_attribute_ptr 0x0065F1B0
#define il2cpp_class_has_parent_ptr 0x0065F1C0
#define il2cpp_class_has_references_ptr 0x0065F1D0
#define il2cpp_class_instance_size_ptr 0x0065F1E0
#define il2cpp_class_is_abstract_ptr 0x0065F1F0
#define il2cpp_class_is_assignable_from_ptr 0x0065F200
#define il2cpp_class_is_blittable_ptr 0x0065F210
#define il2cpp_class_is_enum_ptr 0x0065F220
#define il2cpp_class_is_generic_ptr 0x0065F230
#define il2cpp_class_is_inflated_ptr 0x0065F240
#define il2cpp_class_is_interface_ptr 0x0065F250
#define il2cpp_class_is_subclass_of_ptr 0x0065F260
#define il2cpp_class_is_valuetype_ptr 0x006EA550
#define il2cpp_class_num_fields_ptr 0x0065F270
#define il2cpp_class_set_userdata_ptr 0x0015A460
#define il2cpp_class_value_size_ptr 0x0065F280
#define il2cpp_current_thread_get_frame_at_ptr 0x0065F290
#define il2cpp_current_thread_get_stack_depth_ptr 0x0065F2A0
#define il2cpp_current_thread_get_top_frame_ptr 0x0065F2C0
#define il2cpp_current_thread_walk_frame_stack_ptr 0x0065F2D0
#define il2cpp_custom_attrs_construct_ptr 0x0065F2E0
#define il2cpp_custom_attrs_free_ptr 0x00161B80
#define il2cpp_custom_attrs_from_class_ptr 0x0065F2F0
#define il2cpp_custom_attrs_from_method_ptr 0x0065F310
#define il2cpp_custom_attrs_get_attr_ptr 0x0065F330
#define il2cpp_custom_attrs_has_attr_ptr 0x0065F340
#define il2cpp_debug_get_method_info_ptr 0x0065F350
#define il2cpp_debugger_set_agent_options_ptr 0x00161B80
#define il2cpp_domain_assembly_open_ptr 0x0065F360
#define il2cpp_domain_get_ptr 0x0065F370
#define il2cpp_domain_get_assemblies_ptr 0x0065F380
#define il2cpp_enable_object_type_mutex_ptr 0x0065F3B0
#define il2cpp_exception_from_name_msg_ptr 0x0065F3C0
#define il2cpp_field_get_flags_ptr 0x0065F3D0
#define il2cpp_field_get_name_ptr 0x0065F830
#define il2cpp_field_get_offset_ptr 0x0065F3E0
#define il2cpp_field_get_parent_ptr 0x0065F7F0
#define il2cpp_field_get_type_ptr 0x0065FB60
#define il2cpp_field_get_value_ptr 0x0065F3F0
#define il2cpp_field_get_value_object_ptr 0x0065F400
#define il2cpp_field_has_attribute_ptr 0x0065F410
#define il2cpp_field_is_literal_ptr 0x0065F420
#define il2cpp_field_set_value_ptr 0x0065F430
#define il2cpp_field_set_value_object_ptr 0x0065F440
#define il2cpp_field_static_get_value_ptr 0x0065F450
#define il2cpp_field_static_set_value_ptr 0x0065F460
#define il2cpp_format_exception_ptr 0x0065F470
#define il2cpp_format_stack_trace_ptr 0x0065F520
#define il2cpp_free_ptr 0x0065F5D0
#define il2cpp_free_captured_memory_snapshot_ptr 0x0065F5E0
#define il2cpp_gc_collect_ptr 0x0067AC20
#define il2cpp_gc_collect_a_little_ptr 0x0065F5F0
#define il2cpp_gc_disable_ptr 0x0065F600
#define il2cpp_gc_dump_append_text_to_log_ptr 0x0065F610
#define il2cpp_gc_dump_info_ptr 0x0065F620
#define il2cpp_gc_dump_set_large_allocated_block_found_callback_ptr 0x0065F630
#define il2cpp_gc_dump_set_small_allocated_block_found_callback_ptr 0x0065F640
#define il2cpp_gc_enable_ptr 0x0065F650
#define il2cpp_gc_foreach_heap_ptr 0x0065F660
#define il2cpp_gc_get_heap_size_ptr 0x0065F690
#define il2cpp_gc_get_max_time_slice_ns_ptr 0x0065F6A0
#define il2cpp_gc_get_used_size_ptr 0x0065F6B0
#define il2cpp_gc_has_strict_wbarriers_ptr 0x006665C0
#define il2cpp_gc_is_disabled_ptr 0x0065F6C0
#define il2cpp_gc_is_incremental_ptr 0x0065F6D0
#define il2cpp_gc_set_enable_get_mem_address_hint_ptr 0x0065F6E0
#define il2cpp_gc_set_external_allocation_tracker_ptr 0x00161B80
#define il2cpp_gc_set_external_wbarrier_tracker_ptr 0x00161B80
#define il2cpp_gc_set_max_time_slice_ns_ptr 0x0065F6F0
#define il2cpp_gc_set_object_malloc_callback_ptr 0x0065F700
#define il2cpp_gc_set_object_return_freelist_callback_ptr 0x0065F710
#define il2cpp_gc_wbarrier_set_field_ptr 0x0065F720
#define il2cpp_gchandle_foreach_get_target_ptr 0x0065F730
#define il2cpp_gchandle_free_ptr 0x006758B0
#define il2cpp_gchandle_get_target_ptr 0x0065F760
#define il2cpp_gchandle_new_ptr 0x0065F770
#define il2cpp_gchandle_new_weakref_ptr 0x0065F780
#define il2cpp_get_committed_memory_size_ptr 0x0065F790
#define il2cpp_get_corlib_ptr 0x0065F7A0
#define il2cpp_get_exception_argument_null_ptr 0x0065F7B0
#define il2cpp_get_hash_table_memory_ptr 0x0065F7C0
#define il2cpp_get_meta_data_pool_memory_ptr 0x0065F7D0
#define il2cpp_image_get_assembly_ptr 0x0065F7F0
#define il2cpp_image_get_class_ptr 0x0065F800
#define il2cpp_image_get_class_count_ptr 0x0065F810
#define il2cpp_image_get_entry_point_ptr 0x0065F820
#define il2cpp_image_get_filename_ptr 0x0065F830
#define il2cpp_image_get_name_ptr 0x0065F830
#define il2cpp_init_ptr 0x0065F840
#define il2cpp_init_security_ptr 0x0065F870
#define il2cpp_init_utf16_ptr 0x0065F890
#define il2cpp_is_debugger_attached_ptr 0x0067BF10
#define il2cpp_is_vm_thread_ptr 0x0065F940
#define il2cpp_method_get_class_ptr 0x0065FB70
#define il2cpp_method_get_declaring_type_ptr 0x0065FB70
#define il2cpp_method_get_flags_ptr 0x0065F950
#define il2cpp_method_get_from_reflection_ptr 0x0065F7F0
#define il2cpp_method_get_name_ptr 0x0065F7F0
#define il2cpp_method_get_object_ptr 0x0065F980
#define il2cpp_method_get_param_ptr 0x0065F990
#define il2cpp_method_get_param_count_ptr 0x0065F9A0
#define il2cpp_method_get_param_name_ptr 0x0065F9B0
#define il2cpp_method_get_return_type_ptr 0x0065F9C0
#define il2cpp_method_get_token_ptr 0x0065F9D0
#define il2cpp_method_has_attribute_ptr 0x0065F9E0
#define il2cpp_method_is_generic_ptr 0x0065F9F0
#define il2cpp_method_is_inflated_ptr 0x0065FA00
#define il2cpp_method_is_instance_ptr 0x0065FA10
#define il2cpp_monitor_enter_ptr 0x0065FA20
#define il2cpp_monitor_exit_ptr 0x0065FA30
#define il2cpp_monitor_pulse_ptr 0x0065FA40
#define il2cpp_monitor_pulse_all_ptr 0x0065FA50
#define il2cpp_monitor_try_enter_ptr 0x0065FA60
#define il2cpp_monitor_try_wait_ptr 0x0065FA70
#define il2cpp_monitor_wait_ptr 0x0065FA80
#define il2cpp_object_get_class_ptr 0x0065F830
#define il2cpp_object_get_size_ptr 0x0065FA90
#define il2cpp_object_get_virtual_method_ptr 0x0065FAA0
#define il2cpp_object_header_size_ptr 0x00710530
#define il2cpp_object_new_ptr 0x0065FAB0
#define il2cpp_object_unbox_ptr 0x006EA540
#define il2cpp_offset_of_array_bounds_in_array_object_header_ptr 0x00710530
#define il2cpp_offset_of_array_length_in_array_object_header_ptr 0x00137CE0
#define il2cpp_override_stack_backtrace_ptr 0x0065FAD0
#define il2cpp_profiler_install_ptr 0x0065FAE0
#define il2cpp_profiler_install_allocation_ptr 0x0065FAF0
#define il2cpp_profiler_install_enter_leave_ptr 0x0065FB00
#define il2cpp_profiler_install_fileio_ptr 0x0065FB10
#define il2cpp_profiler_install_gc_ptr 0x0065FB20
#define il2cpp_profiler_install_thread_ptr 0x0065FB30
#define il2cpp_profiler_set_events_ptr 0x0065FB40
#define il2cpp_property_get_flags_ptr 0x0065FB50
#define il2cpp_property_get_get_method_ptr 0x0065F7F0
#define il2cpp_property_get_name_ptr 0x0065FB60
#define il2cpp_property_get_parent_ptr 0x0065F830
#define il2cpp_property_get_set_method_ptr 0x0065FB70
#define il2cpp_raise_exception_ptr 0x0065FB80
#define il2cpp_register_debugger_agent_transport_ptr 0x00161B80
#define il2cpp_register_filedelete_callback_ptr 0x0065FB90
#define il2cpp_register_filemodify_callback_ptr 0x0065FBA0
#define il2cpp_register_log_callback_ptr 0x0065FBB0
#define il2cpp_resolve_icall_ptr 0x0065FBC0
#define il2cpp_runtime_class_init_ptr 0x006EA900
#define il2cpp_runtime_invoke_ptr 0x0065FBD0
#define il2cpp_runtime_invoke_convert_args_ptr 0x0065FBF0
#define il2cpp_runtime_object_init_ptr 0x0065FC10
#define il2cpp_runtime_object_init_exception_ptr 0x0065FC20
#define il2cpp_runtime_unhandled_exception_policy_set_ptr 0x0065FC30
#define il2cpp_set_commandline_arguments_ptr 0x0065FC40
#define il2cpp_set_commandline_arguments_utf16_ptr 0x0065FC50
#define il2cpp_set_config_ptr 0x0065FC60
#define il2cpp_set_config_dir_ptr 0x0065FC70
#define il2cpp_set_config_utf16_ptr 0x0065FC80
#define il2cpp_set_data_dir_ptr 0x0065FC90
#define il2cpp_set_default_thread_affinity_ptr 0x0065FCA0
#define il2cpp_set_disable_gc_parallel_mark_ptr 0x0065FCB0
#define il2cpp_set_find_plugin_callback_ptr 0x0065FCC0
#define il2cpp_set_memory_callbacks_ptr 0x0065FCD0
#define il2cpp_set_output_redirected_file_path_ptr 0x0065FCE0
#define il2cpp_set_parallel_android_affinity_ptr 0x0065FCF0
#define il2cpp_set_parallel_android_cupcount_ptr 0x0065FD00
#define il2cpp_set_temp_dir_ptr 0x0065FD10
#define il2cpp_shutdown_ptr 0x0065FD20
#define il2cpp_start_gc_world_ptr 0x0065FD30
#define il2cpp_stats_dump_to_file_ptr 0x006665C0
#define il2cpp_stats_get_value_ptr 0x006E7420
#define il2cpp_stop_gc_world_ptr 0x0065FD40
#define il2cpp_string_chars_ptr 0x0065FD50
#define il2cpp_string_intern_ptr 0x0065FD60
#define il2cpp_string_is_interned_ptr 0x0065FD70
#define il2cpp_string_length_ptr 0x0065FD80
#define il2cpp_string_new_ptr 0x006EA910
#define il2cpp_string_new_len_ptr 0x0065FD90
#define il2cpp_string_new_utf16_ptr 0x0065FDA0
#define il2cpp_string_new_wrapper_ptr 0x006EA910
#define il2cpp_thread_attach_ptr 0x0065FDB0
#define il2cpp_thread_current_ptr 0x00676210
#define il2cpp_thread_detach_ptr 0x0065FDC0
#define il2cpp_thread_get_all_attached_threads_ptr 0x0065FDD0
#define il2cpp_thread_get_frame_at_ptr 0x0065FDE0
#define il2cpp_thread_get_stack_depth_ptr 0x0065FDF0
#define il2cpp_thread_get_top_frame_ptr 0x0065FE00
#define il2cpp_thread_walk_frame_stack_ptr 0x0065FE10
#define il2cpp_type_equals_ptr 0x0065FE20
#define il2cpp_type_get_assembly_qualified_name_ptr 0x0065FE30
#define il2cpp_type_get_attrs_ptr 0x0065FEF0
#define il2cpp_type_get_class_or_element_class_ptr 0x0065FF00
#define il2cpp_type_get_name_ptr 0x0065FF10
#define il2cpp_type_get_name_chunked_ptr 0x0065FFD0
#define il2cpp_type_get_object_ptr 0x0065FFE0
#define il2cpp_type_get_type_ptr 0x0065FFF0
#define il2cpp_type_is_byref_ptr 0x00660000
#define il2cpp_type_is_pointer_type_ptr 0x00660010
#define il2cpp_type_is_static_ptr 0x00660020
#define il2cpp_unhandled_exception_ptr 0x00660030
#define il2cpp_unity_install_unitytls_interface_ptr 0x00660040
#define il2cpp_unity_liveness_calculation_begin_ptr 0x00660050
#define il2cpp_unity_liveness_calculation_end_ptr 0x00660060
#define il2cpp_unity_liveness_calculation_from_root_ptr 0x00660070
#define il2cpp_unity_liveness_calculation_from_statics_ptr 0x00660080
#define il2cpp_value_box_ptr 0x00660090
#define il2cpp_add_internal_call_ptr 0x006A9A20
#define il2cpp_alloc_ptr 0x006A9A30
#define il2cpp_allocation_granularity_ptr 0x00623720
#define il2cpp_array_class_get_ptr 0x006A9A40
#define il2cpp_array_element_size_ptr 0x006A9A50
#define il2cpp_array_get_byte_length_ptr 0x006A9A60
#define il2cpp_array_length_ptr 0x006A9A70
#define il2cpp_array_new_ptr 0x006A9A80
#define il2cpp_array_new_full_ptr 0x006A9A90
#define il2cpp_array_new_specific_ptr 0x006A9AA0
#define il2cpp_array_object_header_size_ptr 0x006A9AB0
#define il2cpp_assembly_get_image_ptr 0x006AA580
#define il2cpp_bounded_array_class_get_ptr 0x006A9AC0
#define il2cpp_capture_memory_snapshot_ptr 0x006A9AD0
#define il2cpp_class_array_element_size_ptr 0x006A9AE0
#define il2cpp_class_enum_basetype_ptr 0x006A9AF0
#define il2cpp_class_for_each_ptr 0x006A9B00
#define il2cpp_class_from_il2cpp_type_ptr 0x006A9B10
#define il2cpp_class_from_name_ptr 0x006A9B20
#define il2cpp_class_from_system_type_ptr 0x006A9B30
#define il2cpp_class_from_type_ptr 0x006A9B10
#define il2cpp_class_get_assemblyname_ptr 0x006A9B40
#define il2cpp_class_get_bitmap_ptr 0x006A9B50
#define il2cpp_class_get_bitmap_size_ptr 0x006A9B70
#define il2cpp_class_get_data_size_ptr 0x006A9B80
#define il2cpp_class_get_declaring_type_ptr 0x006A9B90
#define il2cpp_class_get_element_class_ptr 0x006A9BA0
#define il2cpp_class_get_events_ptr 0x006A9BB0
#define il2cpp_class_get_field_from_name_ptr 0x006A9BC0
#define il2cpp_class_get_fields_ptr 0x006A9BD0
#define il2cpp_class_get_flags_ptr 0x006A9BE0
#define il2cpp_class_get_image_ptr 0x006AA580
#define il2cpp_class_get_interfaces_ptr 0x006A9BF0
#define il2cpp_class_get_method_from_name_ptr 0x006A9C00
#define il2cpp_class_get_methods_ptr 0x006A9C10
#define il2cpp_class_get_name_ptr 0x006AA2E0
#define il2cpp_class_get_namespace_ptr 0x006A9C20
#define il2cpp_class_get_nested_types_ptr 0x006A9C30
#define il2cpp_class_get_parent_ptr 0x006A9C40
#define il2cpp_class_get_properties_ptr 0x006A9C50
#define il2cpp_class_get_property_from_name_ptr 0x006A9C60
#define il2cpp_class_get_rank_ptr 0x006A9C70
#define il2cpp_class_get_static_field_data_ptr 0x00143B00
#define il2cpp_class_get_type_ptr 0x006A9C80
#define il2cpp_class_get_type_token_ptr 0x006A9C90
#define il2cpp_class_get_userdata_offset_ptr 0x006A9CA0
#define il2cpp_class_has_attribute_ptr 0x006A9CB0
#define il2cpp_class_has_parent_ptr 0x006A9CC0
#define il2cpp_class_has_references_ptr 0x006A9CD0
#define il2cpp_class_instance_size_ptr 0x006A9CE0
#define il2cpp_class_is_abstract_ptr 0x006A9CF0
#define il2cpp_class_is_assignable_from_ptr 0x007359C0
#define il2cpp_class_is_blittable_ptr 0x006A9D00
#define il2cpp_class_is_enum_ptr 0x006A9D10
#define il2cpp_class_is_generic_ptr 0x006A9D20
#define il2cpp_class_is_inflated_ptr 0x006A9D30
#define il2cpp_class_is_interface_ptr 0x006A9D40
#define il2cpp_class_is_subclass_of_ptr 0x006A9D50
#define il2cpp_class_is_valuetype_ptr 0x007359D0
#define il2cpp_class_num_fields_ptr 0x006A9D60
#define il2cpp_class_set_userdata_ptr 0x001474F0
#define il2cpp_class_value_size_ptr 0x006A9D70
#define il2cpp_current_thread_get_frame_at_ptr 0x006A9D80
#define il2cpp_current_thread_get_stack_depth_ptr 0x006A9D90
#define il2cpp_current_thread_get_top_frame_ptr 0x006A9DB0
#define il2cpp_current_thread_walk_frame_stack_ptr 0x006A9DC0
#define il2cpp_custom_attrs_construct_ptr 0x006A9DD0
#define il2cpp_custom_attrs_free_ptr 0x0015BB10
#define il2cpp_custom_attrs_from_class_ptr 0x006A9DE0
#define il2cpp_custom_attrs_from_method_ptr 0x006A9E00
#define il2cpp_custom_attrs_get_attr_ptr 0x006A9E20
#define il2cpp_custom_attrs_has_attr_ptr 0x006A9E30
#define il2cpp_debug_get_method_info_ptr 0x006A9E40
#define il2cpp_debugger_set_agent_options_ptr 0x0015BB10
#define il2cpp_domain_assembly_open_ptr 0x006A9E50
#define il2cpp_domain_get_ptr 0x006A9E60
#define il2cpp_domain_get_assemblies_ptr 0x006A9E70
#define il2cpp_enable_object_type_mutex_ptr 0x006A9EA0
#define il2cpp_exception_from_name_msg_ptr 0x006A9EB0
#define il2cpp_field_get_flags_ptr 0x006A9EC0
#define il2cpp_field_get_name_ptr 0x006AA580
#define il2cpp_field_get_offset_ptr 0x006A9ED0
#define il2cpp_field_get_parent_ptr 0x006AA2E0
#define il2cpp_field_get_type_ptr 0x00735C80
#define il2cpp_field_get_value_ptr 0x006A9EE0
#define il2cpp_field_get_value_object_ptr 0x006A9EF0
#define il2cpp_field_has_attribute_ptr 0x006A9F00
#define il2cpp_field_is_literal_ptr 0x006A9F10
#define il2cpp_field_set_value_ptr 0x006A9F20
#define il2cpp_field_set_value_object_ptr 0x006A9F30
#define il2cpp_field_static_get_value_ptr 0x006A9F40
#define il2cpp_field_static_set_value_ptr 0x006A9F50
#define il2cpp_format_exception_ptr 0x006A9F60
#define il2cpp_format_stack_trace_ptr 0x006AA010
#define il2cpp_free_ptr 0x006C0350
#define il2cpp_free_captured_memory_snapshot_ptr 0x006AA0C0
#define il2cpp_gc_collect_ptr 0x006C5690
#define il2cpp_gc_collect_a_little_ptr 0x006AA0D0
#define il2cpp_gc_disable_ptr 0x006AA0E0
#define il2cpp_gc_dump_append_text_to_log_ptr 0x006AA0F0
#define il2cpp_gc_dump_info_ptr 0x006AA100
#define il2cpp_gc_dump_set_large_allocated_block_found_callback_ptr 0x006AA110
#define il2cpp_gc_dump_set_small_allocated_block_found_callback_ptr 0x006AA120
#define il2cpp_gc_enable_ptr 0x006AA130
#define il2cpp_gc_foreach_heap_ptr 0x006AA140
#define il2cpp_gc_get_heap_size_ptr 0x006AA170
#define il2cpp_gc_get_max_time_slice_ns_ptr 0x006AA180
#define il2cpp_gc_get_used_size_ptr 0x006AA190
#define il2cpp_gc_has_strict_wbarriers_ptr 0x006FB940
#define il2cpp_gc_is_disabled_ptr 0x006AA1A0
#define il2cpp_gc_is_incremental_ptr 0x006AA1B0
#define il2cpp_gc_set_enable_get_mem_address_hint_ptr 0x006AA1C0
#define il2cpp_gc_set_external_allocation_tracker_ptr 0x0015BB10
#define il2cpp_gc_set_external_wbarrier_tracker_ptr 0x0015BB10
#define il2cpp_gc_set_max_time_slice_ns_ptr 0x006AA1D0
#define il2cpp_gc_set_object_malloc_callback_ptr 0x006AA1E0
#define il2cpp_gc_set_object_return_freelist_callback_ptr 0x006AA1F0
#define il2cpp_gc_wbarrier_set_field_ptr 0x006AA200
#define il2cpp_gchandle_foreach_get_target_ptr 0x006AA210
#define il2cpp_gchandle_free_ptr 0x006AA240
#define il2cpp_gchandle_get_target_ptr 0x006AA250
#define il2cpp_gchandle_new_ptr 0x006AA260
#define il2cpp_gchandle_new_weakref_ptr 0x006AA270
#define il2cpp_get_committed_memory_size_ptr 0x006AA280
#define il2cpp_get_corlib_ptr 0x006AA290
#define il2cpp_get_exception_argument_null_ptr 0x006AA2A0
#define il2cpp_get_hash_table_memory_ptr 0x006AA2B0
#define il2cpp_get_meta_data_pool_memory_ptr 0x006AA2C0
#define il2cpp_image_get_assembly_ptr 0x006AA2E0
#define il2cpp_image_get_class_ptr 0x006AA2F0
#define il2cpp_image_get_class_count_ptr 0x006AA300
#define il2cpp_image_get_entry_point_ptr 0x006AA310
#define il2cpp_image_get_filename_ptr 0x006AA580
#define il2cpp_image_get_name_ptr 0x006AA580
#define il2cpp_init_ptr 0x006AA320
#define il2cpp_init_security_ptr 0x006AA350
#define il2cpp_init_utf16_ptr 0x006AA370
#define il2cpp_is_debugger_attached_ptr 0x006C6930
#define il2cpp_is_vm_thread_ptr 0x006AA420
#define il2cpp_method_get_class_ptr 0x00735C80
#define il2cpp_method_get_declaring_type_ptr 0x00735C80
#define il2cpp_method_get_flags_ptr 0x006AA430
#define il2cpp_method_get_from_reflection_ptr 0x006AA2E0
#define il2cpp_method_get_name_ptr 0x006AA460
#define il2cpp_method_get_object_ptr 0x006AA470
#define il2cpp_method_get_param_ptr 0x006AA480
#define il2cpp_method_get_param_count_ptr 0x006AA490
#define il2cpp_method_get_param_name_ptr 0x006AA4A0
#define il2cpp_method_get_return_type_ptr 0x006AA4B0
#define il2cpp_method_get_token_ptr 0x006AA4C0
#define il2cpp_method_has_attribute_ptr 0x006AA4D0
#define il2cpp_method_is_generic_ptr 0x006AA4E0
#define il2cpp_method_is_inflated_ptr 0x006AA4F0
#define il2cpp_method_is_instance_ptr 0x006AA500
#define il2cpp_monitor_enter_ptr 0x006AA510
#define il2cpp_monitor_exit_ptr 0x006AA520
#define il2cpp_monitor_pulse_ptr 0x006AA530
#define il2cpp_monitor_pulse_all_ptr 0x006AA540
#define il2cpp_monitor_try_enter_ptr 0x006AA550
#define il2cpp_monitor_try_wait_ptr 0x006AA560
#define il2cpp_monitor_wait_ptr 0x006AA570
#define il2cpp_object_get_class_ptr 0x006AA580
#define il2cpp_object_get_size_ptr 0x006AA590
#define il2cpp_object_get_virtual_method_ptr 0x006AA5A0
#define il2cpp_object_header_size_ptr 0x00623720
#define il2cpp_object_new_ptr 0x006AA5B0
#define il2cpp_object_unbox_ptr 0x006AA5D0
#define il2cpp_offset_of_array_bounds_in_array_object_header_ptr 0x00623720
#define il2cpp_offset_of_array_length_in_array_object_header_ptr 0x006AA5E0
#define il2cpp_override_stack_backtrace_ptr 0x006AA5F0
#define il2cpp_profiler_install_ptr 0x006AA600
#define il2cpp_profiler_install_allocation_ptr 0x006AA610
#define il2cpp_profiler_install_enter_leave_ptr 0x006AA620
#define il2cpp_profiler_install_fileio_ptr 0x006AA630
#define il2cpp_profiler_install_gc_ptr 0x006AA640
#define il2cpp_profiler_install_thread_ptr 0x006AA650
#define il2cpp_profiler_set_events_ptr 0x006AA660
#define il2cpp_property_get_flags_ptr 0x006AA670
#define il2cpp_property_get_get_method_ptr 0x006AA2E0
#define il2cpp_property_get_name_ptr 0x00735C80
#define il2cpp_property_get_parent_ptr 0x006AA580
#define il2cpp_property_get_set_method_ptr 0x006A9C20
#define il2cpp_raise_exception_ptr 0x006AA680
#define il2cpp_register_debugger_agent_transport_ptr 0x0015BB10
#define il2cpp_register_filedelete_callback_ptr 0x006AA690
#define il2cpp_register_filemodify_callback_ptr 0x006AA6A0
#define il2cpp_register_log_callback_ptr 0x006AA6B0
#define il2cpp_resolve_icall_ptr 0x006AA6C0
#define il2cpp_runtime_class_init_ptr 0x006AA6D0
#define il2cpp_runtime_invoke_ptr 0x006AA6E0
#define il2cpp_runtime_invoke_convert_args_ptr 0x006AA700
#define il2cpp_runtime_object_init_ptr 0x006AA720
#define il2cpp_runtime_object_init_exception_ptr 0x006AA730
#define il2cpp_runtime_unhandled_exception_policy_set_ptr 0x006AA740
#define il2cpp_set_commandline_arguments_ptr 0x006AA750
#define il2cpp_set_commandline_arguments_utf16_ptr 0x006AA760
#define il2cpp_set_config_ptr 0x006AA770
#define il2cpp_set_config_dir_ptr 0x006AA780
#define il2cpp_set_config_utf16_ptr 0x006AA790
#define il2cpp_set_data_dir_ptr 0x006AA7A0
#define il2cpp_set_default_thread_affinity_ptr 0x006AA7B0
#define il2cpp_set_disable_gc_parallel_mark_ptr 0x006AA7C0
#define il2cpp_set_find_plugin_callback_ptr 0x006AA7D0
#define il2cpp_set_memory_callbacks_ptr 0x006AA7E0
#define il2cpp_set_output_redirected_file_path_ptr 0x006AA7F0
#define il2cpp_set_parallel_android_affinity_ptr 0x006AA800
#define il2cpp_set_parallel_android_cupcount_ptr 0x006AA810
#define il2cpp_set_temp_dir_ptr 0x006AA820
#define il2cpp_shutdown_ptr 0x006AA830
#define il2cpp_start_gc_world_ptr 0x006AA840
#define il2cpp_stats_dump_to_file_ptr 0x006FB940
#define il2cpp_stats_get_value_ptr 0x00154BD0
#define il2cpp_stop_gc_world_ptr 0x006AA850
#define il2cpp_string_chars_ptr 0x006AA860
#define il2cpp_string_intern_ptr 0x006AA870
#define il2cpp_string_is_interned_ptr 0x006AA880
#define il2cpp_string_length_ptr 0x006AA890
#define il2cpp_string_new_ptr 0x00735D90
#define il2cpp_string_new_len_ptr 0x006AA8A0
#define il2cpp_string_new_utf16_ptr 0x006AA8B0
#define il2cpp_string_new_wrapper_ptr 0x00735D90
#define il2cpp_thread_attach_ptr 0x006AA8C0
#define il2cpp_thread_current_ptr 0x006AA8D0
#define il2cpp_thread_detach_ptr 0x006AA8E0
#define il2cpp_thread_get_all_attached_threads_ptr 0x006AA8F0
#define il2cpp_thread_get_frame_at_ptr 0x006AA900
#define il2cpp_thread_get_stack_depth_ptr 0x006AA910
#define il2cpp_thread_get_top_frame_ptr 0x006AA920
#define il2cpp_thread_walk_frame_stack_ptr 0x006AA930
#define il2cpp_type_equals_ptr 0x006AA940
#define il2cpp_type_get_assembly_qualified_name_ptr 0x006AA950
#define il2cpp_type_get_attrs_ptr 0x006AAA10
#define il2cpp_type_get_class_or_element_class_ptr 0x006AAA20
#define il2cpp_type_get_name_ptr 0x006AAA30
#define il2cpp_type_get_name_chunked_ptr 0x006AAAF0
#define il2cpp_type_get_object_ptr 0x006AAB00
#define il2cpp_type_get_type_ptr 0x006AAB10
#define il2cpp_type_is_byref_ptr 0x006AAB20
#define il2cpp_type_is_pointer_type_ptr 0x006AAB30
#define il2cpp_type_is_static_ptr 0x006AAB40
#define il2cpp_unhandled_exception_ptr 0x006AAB50
#define il2cpp_unity_install_unitytls_interface_ptr 0x006AAB60
#define il2cpp_unity_liveness_calculation_begin_ptr 0x006AAB70
#define il2cpp_unity_liveness_calculation_end_ptr 0x006AAB80
#define il2cpp_unity_liveness_calculation_from_root_ptr 0x006AAB90
#define il2cpp_unity_liveness_calculation_from_statics_ptr 0x006AABA0
#define il2cpp_value_box_ptr 0x006AABB0

View File

@ -8,371 +8,370 @@ using namespace app;
// Map hooks
DO_APP_FUNC(0x034CC320, void, MoleMole_InLevelMapPageContext_OnMarkClicked, (InLevelMapPageContext* __this, MonoMapMark* mark, MethodInfo* method));
DO_APP_FUNC(0x034DE970, void, MoleMole_InLevelMapPageContext_OnMapClicked, (InLevelMapPageContext* __this, Vector2 screenPos, MethodInfo* method));
DO_APP_FUNC(0x00B6AEA0, bool, MoleMole_MapModule_IsAreaUnlock, (MoleMole_MapModule* __this, uint32_t sceneID, uint32_t areaID, MethodInfo* method));
DO_APP_FUNC(0x0343C910, void, MoleMole_InLevelMapPageContext_OnMarkClicked, (InLevelMapPageContext* __this, MonoMapMark* mark, MethodInfo* method));
DO_APP_FUNC(0x034539D0, void, MoleMole_InLevelMapPageContext_OnMapClicked, (InLevelMapPageContext* __this, Vector2 screenPos, MethodInfo* method));
DO_APP_FUNC(0x017865C0, bool, MoleMole_MapModule_IsAreaUnlock, (MoleMole_MapModule* __this, uint32_t sceneID, uint32_t areaID, MethodInfo* method));
// should be 'op_Implicit' not 'get_value'
DO_APP_FUNC(0x02356530, uint16_t, MoleMole_SimpleSafeUInt16_get_Value, (SimpleSafeUInt16 v, MethodInfo* method));
DO_APP_FUNC(0x02B0B560, uint32_t, MoleMole_SimpleSafeUInt32_get_Value, (SimpleSafeUInt32 v, MethodInfo* method));
DO_APP_FUNC(0x0501E650, String*, Marshal_PtrToStringAnsi, (void* ptr, MethodInfo* method));
DO_APP_FUNC(0x02C715C0, uint16_t, MoleMole_SimpleSafeUInt16_get_Value, (SimpleSafeUInt16 v, MethodInfo* method));
DO_APP_FUNC(0x02E22650, uint32_t, MoleMole_SimpleSafeUInt32_get_Value, (SimpleSafeUInt32 v, MethodInfo* method));
DO_APP_FUNC(0x053D2100, String*, Marshal_PtrToStringAnsi, (void* ptr, MethodInfo* method));
// Map utility
DO_APP_FUNC(0x01690060, Rect, MonoInLevelMapPage_get_mapRect, (MonoInLevelMapPage* __this, MethodInfo* method));
DO_APP_FUNC(0x01690030, Transform*, MonoInLevelMapPage_get_mapBackground, (MonoInLevelMapPage* __this, MethodInfo* method));
DO_APP_FUNC(0x010E56B0, Rect, MonoInLevelMapPage_get_mapRect, (MonoInLevelMapPage* __this, MethodInfo* method));
DO_APP_FUNC(0x010E5680, Transform*, MonoInLevelMapPage_get_mapBackground, (MonoInLevelMapPage* __this, MethodInfo* method));
// Teleport hooks
DO_APP_FUNC(0x0164D930, void, GameManager_Update, (GameManager* __this, MethodInfo* method));
DO_APP_FUNC(0x00ABA150, void, MoleMole_LoadingManager_SceneGoto, (MoleMole_LoadingManager* __this, PlayerEnterSceneNotify* notify, MethodInfo* method));
DO_APP_FUNC(0x00AB9730, void, MoleMole_LoadingManager_PerformPlayerTransmit, (MoleMole_LoadingManager* __this, Vector3 targetPos, EnterType__Enum enterType, uint32_t token, EvtTransmitAvatar_EvtTransmitAvatar_TransmitType__Enum transType, uint32_t enterReason, MethodInfo* method));
DO_APP_FUNC(0x00AB5910, void, MoleMole_LoadingManager_RequestSceneTransToPoint, (MoleMole_LoadingManager* __this, uint32_t sceneId, uint32_t pointId, void* finishCallBackInForceDrag, MethodInfo* method));
DO_APP_FUNC(0x00ABC980, bool, MoleMole_LoadingManager_NeedTransByServer, (MoleMole_LoadingManager* __this, uint32_t sceneId, Vector3 position, MethodInfo* method));
DO_APP_FUNC(0x02BBC4E0, Vector3, MoleMole_LocalEntityInfoData_get_initPos, (LocalEntityInfoData* __this, MethodInfo* method)); // shared offset
DO_APP_FUNC(0x010A08C0, void, GameManager_Update, (GameManager* __this, MethodInfo* method));
DO_APP_FUNC(0x00E04570, void, MoleMole_LoadingManager_SceneGoto, (MoleMole_LoadingManager* __this, PlayerEnterSceneNotify* notify, MethodInfo* method));
DO_APP_FUNC(0x00E08C70, void, MoleMole_LoadingManager_PerformPlayerTransmit, (MoleMole_LoadingManager* __this, Vector3 targetPos, EnterType__Enum enterType, uint32_t token, EvtTransmitAvatar_EvtTransmitAvatar_TransmitType__Enum transType, uint32_t enterReason, MethodInfo* method));
DO_APP_FUNC(0x00E087E0, void, MoleMole_LoadingManager_RequestSceneTransToPoint, (MoleMole_LoadingManager* __this, uint32_t sceneId, uint32_t pointId, void* finishCallBackInForceDrag, MethodInfo* method));
DO_APP_FUNC(0x00E04290, bool, MoleMole_LoadingManager_NeedTransByServer, (MoleMole_LoadingManager* __this, uint32_t sceneId, Vector3 position, MethodInfo* method));
DO_APP_FUNC(0x0341E6C0, Vector3, MoleMole_LocalEntityInfoData_get_initPos, (LocalEntityInfoData* __this, MethodInfo* method)); // shared offset
// Unlimited stamina
DO_APP_FUNC(0x01A89B80, void, MoleMole_LevelSyncCombatPlugin_RequestSceneEntityMoveReq, (LevelSyncCombatPlugin* __this, uint32_t entityId, MotionInfo* syncInfo, bool isReliable, uint32_t HAOCOEMOMBG, MethodInfo* method));
DO_APP_FUNC(0x03907A10, void, MoleMole_DataItem_HandleNormalProp, (DataItem* __this, uint32_t type, int64_t value, DataPropOp__Enum state, MethodInfo* method));
DO_APP_FUNC(0x01B8D640, void, MoleMole_LevelSyncCombatPlugin_RequestSceneEntityMoveReq, (LevelSyncCombatPlugin* __this, uint32_t entityId, MotionInfo* syncInfo, bool isReliable, uint32_t HAOCOEMOMBG, MethodInfo* method));
DO_APP_FUNC(0x03D083D0, void, MoleMole_DataItem_HandleNormalProp, (DataItem* __this, uint32_t type, int64_t value, DataPropOp__Enum state, MethodInfo* method));
// God mode
DO_APP_FUNC(0x02A6BF10, void, VCHumanoidMove_NotifyLandVelocity, (VCHumanoidMove* __this, Vector3 velocity, float reachMaxDownVelocityTime, MethodInfo* method));
DO_APP_FUNC(0x0279BE90, bool, Miscs_CheckTargetAttackable, (BaseEntity* attackerEntity, BaseEntity* targetEntity, MethodInfo* method));
DO_APP_FUNC(0x02C3D800, void, MoleMole_LCBaseCombat_FireBeingHitEvent, (LCBaseCombat* __this, uint32_t attackeeRuntimeID, AttackResult* attackResult, MethodInfo* method));
DO_APP_FUNC(0x02DCBA70, bool, MoleMole_ActorAbilityPlugin_HanlderModifierThinkTimerUp, (ActorAbilityPlugin* __this, float delay, Object* arg, MethodInfo* method));
DO_APP_FUNC(0x01743240, void, VCHumanoidMove_NotifyLandVelocity, (VCHumanoidMove* __this, Vector3 velocity, float reachMaxDownVelocityTime, MethodInfo* method));
DO_APP_FUNC(0x01A06C70, bool, Miscs_CheckTargetAttackable, (BaseEntity* attackerEntity, BaseEntity* targetEntity, MethodInfo* method));
DO_APP_FUNC(0x01B38F60, void, MoleMole_LCBaseCombat_FireBeingHitEvent, (LCBaseCombat* __this, uint32_t attackeeRuntimeID, AttackResult* attackResult, MethodInfo* method));
DO_APP_FUNC(0x00F25AA0, bool, MoleMole_ActorAbilityPlugin_HanlderModifierThinkTimerUp, (ActorAbilityPlugin* __this, float delay, Object* arg, MethodInfo* method));
// Cooldown cheats
DO_APP_FUNC(0x011640B0, bool, MoleMole_HumanoidMoveFSM_CheckSprintCooldown, (/* HumanoidMoveFSM */void* __this, MethodInfo* method));
DO_APP_FUNC(0x026F0820, bool, MoleMole_LCAvatarCombat_IsEnergyMax, (void* __this, MethodInfo* method));
DO_APP_FUNC(0x026F0500, void, MoleMole_LCAvatarCombat_ChangeEnergy_1, (LCAvatarCombat* __this, ElementType__Enum type, float value, DataPropOp__Enum state, MethodInfo* method));
DO_APP_FUNC(0x026F13C0, bool, MoleMole_LCAvatarCombat_OnSkillStart, (LCAvatarCombat* __this, uint32_t skillID, float cdMultipler, MethodInfo* method));
DO_APP_FUNC(0x026F54A0, bool, MoleMole_LCAvatarCombat_IsSkillInCD_1, (LCAvatarCombat* __this, LCAvatarCombat_LCAvatarCombat_SkillInfo* skillInfo, MethodInfo* method));
DO_APP_FUNC(0x02DB4680, void, MoleMole_ActorAbilityPlugin_AddDynamicFloatWithRange, (MoleMole_ActorAbilityPlugin* __this, String* key, float value, float min, float max, bool forceDoAtRemote, MethodInfo* method));
DO_APP_FUNC(0x00ACAB10, bool, MoleMole_HumanoidMoveFSM_CheckSprintCooldown, (/* HumanoidMoveFSM */void* __this, MethodInfo* method));
DO_APP_FUNC(0x021A88A0, bool, MoleMole_LCAvatarCombat_IsEnergyMax, (void* __this, MethodInfo* method));
DO_APP_FUNC(0x021A8580, void, MoleMole_LCAvatarCombat_ChangeEnergy_1, (LCAvatarCombat* __this, ElementType__Enum type, float value, DataPropOp__Enum state, MethodInfo* method));
DO_APP_FUNC(0x021AB7A0, bool, MoleMole_LCAvatarCombat_OnSkillStart, (LCAvatarCombat* __this, uint32_t skillID, float cdMultipler, MethodInfo* method));
DO_APP_FUNC(0x021AB500, bool, MoleMole_LCAvatarCombat_IsSkillInCD_1, (LCAvatarCombat* __this, LCAvatarCombat_LCAvatarCombat_SkillInfo* skillInfo, MethodInfo* method));
DO_APP_FUNC(0x00F62A90, void, MoleMole_ActorAbilityPlugin_AddDynamicFloatWithRange, (MoleMole_ActorAbilityPlugin* __this, String* key, float value, float min, float max, bool forceDoAtRemote, MethodInfo* method));
// Rapid fire
DO_APP_FUNC(0x017B1D50, void, MoleMole_LCBaseCombat_DoHitEntity, (LCBaseCombat* __this, uint32_t targetID, AttackResult* attackResult, bool ignoreCheckCanBeHitInMP, MethodInfo* method));
DO_APP_FUNC(0x019DDF40, void, MoleMole_Formula_CalcAttackResult, (CombatProperty* attackCombatProperty, CombatProperty* defenseCombatProperty, AttackResult* attackResult, BaseEntity* attackerEntity, BaseEntity* attackeeEntity, MethodInfo* method));
DO_APP_FUNC(0x0106D020, void, MoleMole_VCAnimatorEvent_HandleProcessItem, (MoleMole_VCAnimatorEvent* __this, MoleMole_VCAnimatorEvent_MoleMole_VCAnimatorEvent_AnimatorEventPatternProcessItem* processItem, AnimatorStateInfo processStateInfo, MoleMole_VCAnimatorEvent_MoleMole_VCAnimatorEvent_TriggerMode__Enum mode, MethodInfo* method));
DO_APP_FUNC(0x01B44A40, void, MoleMole_LCBaseCombat_DoHitEntity, (LCBaseCombat* __this, uint32_t targetID, AttackResult* attackResult, bool ignoreCheckCanBeHitInMP, MethodInfo* method));
DO_APP_FUNC(0x03637630, void, MoleMole_Formula_CalcAttackResult, (CombatProperty* attackCombatProperty, CombatProperty* defenseCombatProperty, AttackResult* attackResult, BaseEntity* attackerEntity, BaseEntity* attackeeEntity, MethodInfo* method));
DO_APP_FUNC(0x0217D7A0, void, MoleMole_VCAnimatorEvent_HandleProcessItem, (MoleMole_VCAnimatorEvent* __this, MoleMole_VCAnimatorEvent_MoleMole_VCAnimatorEvent_AnimatorEventPatternProcessItem* processItem, AnimatorStateInfo processStateInfo, MoleMole_VCAnimatorEvent_MoleMole_VCAnimatorEvent_TriggerMode__Enum mode, MethodInfo* method));
// World cheats
DO_APP_FUNC(0x01A784B0, void, MoleMole_VCMonsterAIController_TryDoSkill, (/* VCMonsterAIController */ void* __this, uint32_t skillID, MethodInfo* method)); // Manual
DO_APP_FUNC(0x02A851C0, void, MoleMole_LCSelectPickup_AddInteeBtnByID, (void* __this, BaseEntity* entity, MethodInfo* method));
DO_APP_FUNC(0x02A86D80, bool, MoleMole_LCSelectPickup_IsInPosition, (void* __this, BaseEntity* entity, MethodInfo* method));
DO_APP_FUNC(0x02A86410, bool, MoleMole_LCSelectPickup_IsOutPosition, (void* __this, BaseEntity* entity, MethodInfo* method));
DO_APP_FUNC(0x034AD740, void, MoleMole_ItemModule_PickItem, (MoleMole_ItemModule* __this, uint32_t entityID, MethodInfo* method));
DO_APP_FUNC(0x00916CD0, void, MoleMole_LevelSceneElementViewPlugin_Tick, (LevelSceneElementViewPlugin* __this, float inDeltaTime, MethodInfo* method));
DO_APP_FUNC(0x0089FAF0, void, MoleMole_VCMonsterAIController_TryDoSkill, (/* VCMonsterAIController */ void* __this, uint32_t skillID, MethodInfo* method)); // Manual
DO_APP_FUNC(0x00896770, void, MoleMole_LCSelectPickup_AddInteeBtnByID, (void* __this, BaseEntity* entity, MethodInfo* method));
DO_APP_FUNC(0x00895130, bool, MoleMole_LCSelectPickup_IsInPosition, (void* __this, BaseEntity* entity, MethodInfo* method));
DO_APP_FUNC(0x00895E00, bool, MoleMole_LCSelectPickup_IsOutPosition, (void* __this, BaseEntity* entity, MethodInfo* method));
DO_APP_FUNC(0x03632490, void, MoleMole_ItemModule_PickItem, (MoleMole_ItemModule* __this, uint32_t entityID, MethodInfo* method));
DO_APP_FUNC(0x00DED3C0, void, MoleMole_LevelSceneElementViewPlugin_Tick, (LevelSceneElementViewPlugin* __this, float inDeltaTime, MethodInfo* method));
// Dialog skipping
DO_APP_FUNC(0x032B0360, bool, MoleMole_TalkDialogContext_get_canClick, (TalkDialogContext* __this, MethodInfo* method)); // delete
DO_APP_FUNC(0x032B1F60, bool, MoleMole_TalkDialogContext_get_canAutoClick, (TalkDialogContext* __this, MethodInfo* method));
DO_APP_FUNC(0x032AE7D0, void, MoleMole_TalkDialogContext_OnDialogSelectItem, (TalkDialogContext* __this, Notify* notify, MethodInfo* method));
DO_APP_FUNC(0x03C0DEF0, void, MoleMole_InLevelCutScenePageContext_OnFreeClick, (InLevelCutScenePageContext* __this, MethodInfo* method));
DO_APP_FUNC(0x03C0F7D0, void, MoleMole_InLevelCutScenePageContext_UpdateView, (InLevelCutScenePageContext* __this, MethodInfo* method));
DO_APP_FUNC(0x03C0D4F0, void, MoleMole_InLevelCutScenePageContext_ClearView, (InLevelCutScenePageContext* __this, MethodInfo* method));
DO_APP_FUNC(0x01296CF0, bool, MoleMole_TalkDialogContext_get_canClick, (TalkDialogContext* __this, MethodInfo* method)); // delete
DO_APP_FUNC(0x01296B00, bool, MoleMole_TalkDialogContext_get_canAutoClick, (TalkDialogContext* __this, MethodInfo* method));
DO_APP_FUNC(0x0129ABE0, void, MoleMole_TalkDialogContext_OnDialogSelectItem, (TalkDialogContext* __this, Notify* notify, MethodInfo* method));
DO_APP_FUNC(0x033A2E60, void, MoleMole_InLevelCutScenePageContext_OnFreeClick, (InLevelCutScenePageContext* __this, MethodInfo* method));
DO_APP_FUNC(0x033A3670, void, MoleMole_InLevelCutScenePageContext_UpdateView, (InLevelCutScenePageContext* __this, MethodInfo* method));
DO_APP_FUNC(0x0339FD20, void, MoleMole_InLevelCutScenePageContext_ClearView, (InLevelCutScenePageContext* __this, MethodInfo* method));
//
// Skip Cutscene | RyujinZX#6666
DO_APP_FUNC(0x014C4720, void, CriwareMediaPlayer_Update, (CriwareMediaPlayer* __this, MethodInfo* method));
DO_APP_FUNC(0x014C44F0, void, CriwareMediaPlayer_Skip, (CriwareMediaPlayer* __this, MethodInfo* method));
DO_APP_FUNC(0x03242EF0, void, CriwareMediaPlayer_Update, (CriwareMediaPlayer* __this, MethodInfo* method));
DO_APP_FUNC(0x03242CC0, void, CriwareMediaPlayer_Skip, (CriwareMediaPlayer* __this, MethodInfo* method));
// Protection bypass
DO_APP_FUNC(0x058838C0, Byte__Array*, Application_RecordUserData, (int32_t nType, MethodInfo* method));
DO_APP_FUNC(0x05C25E60, Byte__Array*, Application_RecordUserData, (int32_t nType, MethodInfo* method));
// Networking
DO_APP_FUNC(0x0193C630, void, Kcp_KcpNative_kcp_packet_destroy, (KcpPacket_1* packet, MethodInfo* method));
DO_APP_FUNC(0x0193C740, KcpPacket_1*, Kcp_KcpNative_kcp_packet_create, (uint8_t* data, int32_t len, MethodInfo* method));
DO_APP_FUNC(0x0193C7D0, int32_t, Kcp_KcpNative_kcp_client_send_packet, (void* kcp_client, KcpPacket_1* packet, MethodInfo* method));
DO_APP_FUNC(0x029F05C0, bool, MoleMole_KcpClient_TryDequeueEvent, (void* __this, ClientKcpEvent* evt, MethodInfo* method));
DO_APP_FUNC(0x018293F0, void, MoleMole_Packet_XorEncrypt, (Byte__Array** bytes, int32_t length, MethodInfo* method));
DO_APP_FUNC(0x015C1CF0, void, Kcp_KcpNative_kcp_packet_destroy, (KcpPacket_1* packet, MethodInfo* method));
DO_APP_FUNC(0x015C1AE0, KcpPacket_1*, Kcp_KcpNative_kcp_packet_create, (uint8_t* data, int32_t len, MethodInfo* method));
DO_APP_FUNC(0x015C2150, int32_t, Kcp_KcpNative_kcp_client_send_packet, (void* kcp_client, KcpPacket_1* packet, MethodInfo* method));
DO_APP_FUNC(0x02CF33A0, bool, MoleMole_KcpClient_TryDequeueEvent, (void* __this, ClientKcpEvent* evt, MethodInfo* method));
DO_APP_FUNC(0x02012D40, void, MoleMole_Packet_XorEncrypt, (Byte__Array** bytes, int32_t length, MethodInfo* method));
// Lua functions
DO_APP_FUNC(0x010B0CA0, Byte__Array*, LuaManager_LoadCustomLuaFile, (LuaManager* __this, String** filePath, bool* recycleBytes, MethodInfo* method));
DO_APP_FUNC(0x03A481B0, void, Lua_xlua_pushasciistring, (void* L, String* str, MethodInfo* method));
DO_APP_FUNC(0x00E5EE40, void, MoleMole_LuaShellManager_DoString, (void* __this, Byte__Array* byteArray, MethodInfo* method));
DO_APP_FUNC(0x053D9D40, void*, LuaEnv_DoString, (void* __this, Byte__Array* chunk, String* chunkName, void* env, MethodInfo* method));
DO_APP_FUNC(0x00E5E300, void, MoleMole_LuaShellManager_ReportLuaShellResult, (void* __this, String* type, String* value, MethodInfo* method)); // Anticheat info
DO_APP_FUNC(0x0355B5B0, Byte__Array*, LuaManager_LoadCustomLuaFile, (LuaManager* __this, String** filePath, bool* recycleBytes, MethodInfo* method));
DO_APP_FUNC(0x042C61B0, void, Lua_xlua_pushasciistring, (void* L, String* str, MethodInfo* method));
DO_APP_FUNC(0x02EE7610, void, MoleMole_LuaShellManager_DoString, (void* __this, Byte__Array* byteArray, MethodInfo* method));
DO_APP_FUNC(0x051B0AE0, void*, LuaEnv_DoString, (void* __this, Byte__Array* chunk, String* chunkName, void* env, MethodInfo* method));
DO_APP_FUNC(0x02EE6E60, void, MoleMole_LuaShellManager_ReportLuaShellResult, (void* __this, String* type, String* value, MethodInfo* method)); // Anticheat info
// Debug hooks
DO_APP_FUNC(0x02C2F060, AttackResult_1*, MoleMole_AttackResult_FillProtoAttackResult, (AttackResult* __this, uint32_t attackerID, uint32_t defenseId, AttackResult_1* protoAttackResult, MethodInfo* method));
DO_APP_FUNC(0x01A884F0, void, MoleMole_LevelSyncCombatPlugin_SendFaceToDir, (void* __this, uint32_t runtimeID, Vector3 forward, MethodInfo* method));
DO_APP_FUNC(0x031A89D0, void, MoleMole_BaseEntity_FireEvent, (BaseEntity* __this, BaseEvent* e, bool immediately, MethodInfo* method));
DO_APP_FUNC(0x02DE38B0, bool, MoleMole_ActorAbilityPlugin_OnEvent, (void* __this, BaseEvent* e, MethodInfo* method));
DO_APP_FUNC(0x01D2E820, AttackResult_1*, MoleMole_AttackResult_FillProtoAttackResult, (AttackResult* __this, uint32_t attackerID, uint32_t defenseId, AttackResult_1* protoAttackResult, MethodInfo* method));
DO_APP_FUNC(0x01B8FF80, void, MoleMole_LevelSyncCombatPlugin_SendFaceToDir, (void* __this, uint32_t runtimeID, Vector3 forward, MethodInfo* method));
DO_APP_FUNC(0x01EA9500, void, MoleMole_BaseEntity_FireEvent, (BaseEntity* __this, BaseEvent* e, bool immediately, MethodInfo* method));
DO_APP_FUNC(0x00F5FB70, bool, MoleMole_ActorAbilityPlugin_OnEvent, (void* __this, BaseEvent* e, MethodInfo* method));
// Kill aura
DO_APP_FUNC(0x01013540, void, MoleMole_EvtCrash_Init, (EvtCrash* __this, uint32_t targetID, MethodInfo* method)); // Manual offset
DO_APP_FUNC(0x016C3F50, void, MoleMole_EventManager_FireEvent, (MoleMole_EventManager* __this, BaseEvent* e, bool immediately, MethodInfo* method));
DO_APP_FUNC(0x00BC25D0, bool, MoleMole_FixedBoolStack_get_value, (FixedBoolStack* __this, MethodInfo* method));
DO_APP_FUNC(0x029455B0, void, MoleMole_EvtCrash_Init, (EvtCrash* __this, uint32_t targetID, MethodInfo* method)); // Manual offset
DO_APP_FUNC(0x00A9DAB0, void, MoleMole_EventManager_FireEvent, (MoleMole_EventManager* __this, BaseEvent* e, bool immediately, MethodInfo* method));
DO_APP_FUNC(0x05466DA0, bool, MoleMole_FixedBoolStack_get_value, (FixedBoolStack* __this, MethodInfo* method));
// 2.8 changed to 'MoleMole_EventHelper_Allocate_144'
DO_APP_FUNC(0x0595D6F0, EvtCrash*, MoleMole_EventHelper_Allocate_103, (MethodInfo* method));
DO_APP_FUNC_METHODINFO(0x09A4E310, MoleMole_EventHelper_Allocate_103__MethodInfo);
// 3.0 changed to 'MoleMole_EventHelper_Allocate_5'
DO_APP_FUNC(0x05D002C0, EvtCrash*, MoleMole_EventHelper_Allocate_103, (MethodInfo* method));
DO_APP_FUNC_METHODINFO(0x09E8CAF8, MoleMole_EventHelper_Allocate_103__MethodInfo);
DO_APP_FUNC(0x017F3E90, void, MoleMole_BaseMoveSyncPlugin_ConvertSyncTaskToMotionInfo, (BaseMoveSyncPlugin* __this, MethodInfo* method));
DO_APP_FUNC(0x01FA7300, void, MoleMole_BaseMoveSyncPlugin_ConvertSyncTaskToMotionInfo, (BaseMoveSyncPlugin* __this, MethodInfo* method));
// Fishing
DO_APP_FUNC(0x02695850, void, MoleMole_FishingModule_RequestFishCastRod, (void* __this, uint32_t baitId, uint32_t rodId, Vector3 pos, uint32_t rodEntityId, MethodInfo* method));
DO_APP_FUNC(0x01CA1CA0, void, MoleMole_FishingModule_RequestFishCastRod, (void* __this, uint32_t baitId, uint32_t rodId, Vector3 pos, uint32_t rodEntityId, MethodInfo* method));
DO_APP_FUNC(0x02698820, void, MoleMole_FishingModule_RequestFishBite, (void* __this, MethodInfo* method));
DO_APP_FUNC(0x02696680, void, MoleMole_FishingModule_OnFishBiteRsp, (void* __this, FishBiteRsp* rsp, MethodInfo* method));
DO_APP_FUNC(0x01CA2E80, void, MoleMole_FishingModule_RequestFishBite, (void* __this, MethodInfo* method));
DO_APP_FUNC(0x01CA4700, void, MoleMole_FishingModule_OnFishBiteRsp, (void* __this, FishBiteRsp* rsp, MethodInfo* method));
DO_APP_FUNC(0x02695A60, void, MoleMole_FishingModule_RequestFishBattleBegin, (void* __this, MethodInfo* method));
DO_APP_FUNC(0x02698920, void, MoleMole_FishingModule_OnFishBattleBeginRsp, (void* __this, FishBattleBeginRsp* rsp, MethodInfo* method));
DO_APP_FUNC(0x01CA2530, void, MoleMole_FishingModule_RequestFishBattleBegin, (void* __this, MethodInfo* method));
DO_APP_FUNC(0x01CA44D0, void, MoleMole_FishingModule_OnFishBattleBeginRsp, (void* __this, FishBattleBeginRsp* rsp, MethodInfo* method));
DO_APP_FUNC(0x02694C20, void, MoleMole_FishingModule_RequestFishBattleEnd, (void* __this, FishBattleResult__Enum result, bool isAlwaysBonus, float mxBonusTime, MethodInfo* method));
DO_APP_FUNC(0x02694F90, void, MoleMole_FishingModule_OnFishBattleEndRsp, (void* __this, FishBattleEndRsp* rsp, MethodInfo* method));
DO_APP_FUNC(0x01CA3AC0, void, MoleMole_FishingModule_RequestFishBattleEnd, (void* __this, FishBattleResult__Enum result, bool isAlwaysBonus, float mxBonusTime, MethodInfo* method));
DO_APP_FUNC(0x01CA3050, void, MoleMole_FishingModule_OnFishBattleEndRsp, (void* __this, FishBattleEndRsp* rsp, MethodInfo* method));
DO_APP_FUNC(0x02694DB0, void, MoleMole_FishingModule_OnExitFishingRsp, (void* __this, void* rsp, MethodInfo* method));
DO_APP_FUNC(0x02696DE0, void, MoleMole_FishingModule_onFishChosenNotify, (void* __this, void* notify, MethodInfo* method));
DO_APP_FUNC(0x01CA1FE0, void, MoleMole_FishingModule_OnExitFishingRsp, (void* __this, void* rsp, MethodInfo* method));
DO_APP_FUNC(0x01CA4DB0, void, MoleMole_FishingModule_onFishChosenNotify, (void* __this, void* notify, MethodInfo* method));
// Visuals
DO_APP_FUNC(0x03A1D1A0, void, MoleMole_SCameraModuleInitialize_SetWarningLocateRatio, (SCameraModuleInitialize* __this, double deltaTime, CameraShareData* data, MethodInfo* method));
DO_APP_FUNC(0x008E01A0, void, MoleMole_VCBaseSetDitherValue_set_ManagerDitherAlphaValue, (MoleMole_VCBaseSetDitherValue* __this, float value, MethodInfo* method));
DO_APP_FUNC(0x02F624E0, void, MoleMole_SCameraModuleInitialize_SetWarningLocateRatio, (SCameraModuleInitialize* __this, double deltaTime, CameraShareData* data, MethodInfo* method));
DO_APP_FUNC(0x0260AB80, void, MoleMole_VCBaseSetDitherValue_set_ManagerDitherAlphaValue, (MoleMole_VCBaseSetDitherValue* __this, float value, MethodInfo* method));
// Chest Indicator | RyujinZX#6666
DO_APP_FUNC(0x00F1DE90, bool, MoleMole_LCIndicatorPlugin_DoCheck, (LCIndicatorPlugin* __this, MethodInfo* method));
DO_APP_FUNC(0x00F1E2B0, void, MoleMole_LCIndicatorPlugin_ShowIcon, (LCIndicatorPlugin* __this, MethodInfo* method));
DO_APP_FUNC(0x00F1F610, void, MoleMole_LCIndicatorPlugin_HideIcon, (LCIndicatorPlugin* __this, MethodInfo* method));
DO_APP_FUNC(0x03620070, bool, MoleMole_LCIndicatorPlugin_DoCheck, (LCIndicatorPlugin* __this, MethodInfo* method));
DO_APP_FUNC(0x03621080, void, MoleMole_LCIndicatorPlugin_ShowIcon, (LCIndicatorPlugin* __this, MethodInfo* method));
DO_APP_FUNC(0x03621CD0, void, MoleMole_LCIndicatorPlugin_HideIcon, (LCIndicatorPlugin* __this, MethodInfo* method));
// Auto Cooking | RyujinZX#6666
DO_APP_FUNC(0x02982660, void, MoleMole_PlayerModule_RequestPlayerCook, (MoleMole_PlayerModule* __this, uint32_t recipeId, uint32_t avatarId, uint32_t qteQuality, uint32_t count, MethodInfo* method));
DO_APP_FUNC(0x029905A0, void, MoleMole_PlayerModule_OnPlayerCookRsp, (MoleMole_PlayerModule* __this, PlayerCookRsp* rsp, MethodInfo* method));
DO_APP_FUNC(0x012C3890, void, MoleMole_CookingQtePageContext_UpdateProficiency, (CookingQtePageContext* __this, MethodInfo* method));
DO_APP_FUNC(0x01765DB0, uint32_t, MoleMole_Config_CookRecipeExcelConfig_CheckCookFoodMaxNum, (uint32_t UpdateCookRecipeDic, MethodInfo* method));
DO_APP_FUNC(0x012BC260, void, CookingQtePageContext_CloseItemGotPanel, (CookingQtePageContext* __this, MethodInfo* method));
DO_APP_FUNC(0x014BF6D0, void, MoleMole_PlayerModule_RequestPlayerCook, (MoleMole_PlayerModule* __this, uint32_t recipeId, uint32_t avatarId, uint32_t qteQuality, uint32_t count, MethodInfo* method));
DO_APP_FUNC(0x014E23F0, void, MoleMole_PlayerModule_OnPlayerCookRsp, (MoleMole_PlayerModule* __this, PlayerCookRsp* rsp, MethodInfo* method));
DO_APP_FUNC(0x01A6ECA0, void, MoleMole_CookingQtePageContext_UpdateProficiency, (CookingQtePageContext* __this, MethodInfo* method));
DO_APP_FUNC(0x009FA430, uint32_t, MoleMole_Config_CookRecipeExcelConfig_CheckCookFoodMaxNum, (uint32_t UpdateCookRecipeDic, MethodInfo* method));
DO_APP_FUNC(0x01A6F5E0, void, CookingQtePageContext_CloseItemGotPanel, (CookingQtePageContext* __this, MethodInfo* method));
// Profile Changer | RyujinZX#6666
DO_APP_FUNC(0x02A37D50, Button_1*, ProfilePage, (MonoInLevelPlayerProfilePage* __this, MethodInfo* method)); // MonoInLevelPlayerProfilePage_get_logoutButton
DO_APP_FUNC(0x01B101B0, void, ProfileEditPage, (MonoFriendInformationDialog* __this, Sprite* value, MethodInfo* method)); // MonoFriendInformationDialog_set_icon
DO_APP_FUNC(0x029A6160, Button_1*, ProfilePage, (MonoInLevelPlayerProfilePage* __this, MethodInfo* method)); // MonoInLevelPlayerProfilePage_get_logoutButton
DO_APP_FUNC(0x025A4670, void, ProfileEditPage, (MonoFriendInformationDialog* __this, Sprite* value, MethodInfo* method)); // MonoFriendInformationDialog_set_icon
// Custom Weather | RyujinZX#6666
DO_APP_FUNC(0x027774F0, bool, EnviroSky_ChangeWeather, (void* /*app::EnviroSky*/ __this, String* weatherPath, float transTime, float ratio, MethodInfo* method));
DO_APP_FUNC(0x014EDB10, void* /*app::EnviroSky*/, EnviroSky_get_Instance, (MethodInfo* method));
DO_APP_FUNC(0x0325BC80, bool, EnviroSky_ChangeWeather, (void* /*app::EnviroSky*/ __this, String* weatherPath, float transTime, float ratio, MethodInfo* method));
DO_APP_FUNC(0x007F1090, void* /*app::EnviroSky*/, EnviroSky_get_Instance, (MethodInfo* method));
// Free Camera
DO_APP_FUNC(0x057E9C00, float, Camera_get_fieldOfView, (Camera* __this, MethodInfo* method));
DO_APP_FUNC(0x057EA060, void, Camera_set_fieldOfView, (Camera* __this, float value, MethodInfo* method));
DO_APP_FUNC(0x057E9460, void, Camera_CopyFrom, (Camera* __this, Camera* other, MethodInfo* method));
DO_APP_FUNC(0x05B9B870, float, Camera_get_fieldOfView, (Camera* __this, MethodInfo* method));
DO_APP_FUNC(0x05B9BCE0, void, Camera_set_fieldOfView, (Camera* __this, float value, MethodInfo* method));
DO_APP_FUNC(0x05B9B000, void, Camera_CopyFrom, (Camera* __this, Camera* other, MethodInfo* method));
// Game Object, Component, Transform Utility
DO_APP_FUNC(0x05890060, GameObject*, GameObject_Find, (String* name, MethodInfo* method));
DO_APP_FUNC(0x05890070, Component_1*, GameObject_GetComponentByName, (GameObject* __this, String* type, MethodInfo* method));
DO_APP_FUNC(0x058905A0, bool, GameObject_get_active, (GameObject* __this, MethodInfo* method));
DO_APP_FUNC(0x05890660, void, GameObject_set_active, (GameObject* __this, bool value, MethodInfo* method));
DO_APP_FUNC(0x05890460, void, GameObject_SetActive, (GameObject* __this, bool value, MethodInfo* method));
DO_APP_FUNC(0x057BA950, Transform*, Transform_GetChild, (Transform* __this, int32_t index, MethodInfo* method));
DO_APP_FUNC(0x05799870, Component_1*, Component_1_GetComponent_1, (Component_1* __this, String* type, MethodInfo* method));
DO_APP_FUNC(0x05890030, GameObject*, GameObject_CreatePrimitive, (PrimitiveType__Enum type, MethodInfo* method));
DO_APP_FUNC(0x05890640, Transform*, GameObject_get_transform, (GameObject* __this, MethodInfo* method));
DO_APP_FUNC(0x057BBCE0, Quaternion, Transform_get_localRotation, (Transform* __this, MethodInfo* method));
DO_APP_FUNC(0x057BAB20, void, Transform_set_localRotation, (Transform* __this, Quaternion value, MethodInfo* method));
DO_APP_FUNC(0x057BBD20, Vector3, Transform_get_localScale, (Transform* __this, MethodInfo* method));
DO_APP_FUNC(0x057BAB30, void, Transform_set_localScale, (Transform* __this, Vector3 value, MethodInfo* method));
DO_APP_FUNC(0x057BBCA0, Vector3, Transform_get_localPosition, (Transform* __this, MethodInfo* method));
DO_APP_FUNC(0x057BC160, void, Transform_set_localPosition, (Transform* __this, Vector3 value, MethodInfo* method));
DO_APP_FUNC(0x0588FFD0, Component_1*, GameObject_AddComponentInternal, (GameObject* __this, String* className, MethodInfo* method));
DO_APP_FUNC(0x05890380, Component_1*, GameObject_AddComponent, (GameObject* __this, Type* componentType, MethodInfo* method));
DO_APP_FUNC(0x057B6B30, void, Object_1_DestroyImmediate_1, (Object_1* obj, MethodInfo* method));
DO_APP_FUNC(0x057B6E80, Object_1*, Object_1_Instantiate_2, (Object_1* original, MethodInfo* method));
DO_APP_FUNC(0x05A5FA20, Object*, Object_1_Instantiate_5, (Object* original, MethodInfo* method));
DO_APP_FUNC(0x05A5FA20, GameObject*, Object_1_Instantiate_10, (GameObject* original, MethodInfo* method));
DO_APP_FUNC(0x057BBAF0, int32_t, Transform_get_childCount, (Transform* __this, MethodInfo* method));
DO_APP_FUNC(0x05799A20, GameObject*, Component_1_get_gameObject, (Component_1* __this, MethodInfo* method));
DO_APP_FUNC(0x057B72A0, String*, Object_1_get_name, (Object_1* __this, MethodInfo* method));
DO_APP_FUNC(0x058BBC70, Material__Array*, Renderer_GetMaterialArray, (Renderer* __this, MethodInfo* method));
DO_APP_FUNC(0x0579AA20, void, Material_set_mainTexture, (Material* __this, Texture* value, MethodInfo* method));
DO_APP_FUNC(0x058AFCD0, Vector3, Vector3_Lerp, (Vector3 a, Vector3 b, float t, MethodInfo* method));
DO_APP_FUNC(0x057BBB10, Vector3, Transform_get_eulerAngles, (Transform* __this, MethodInfo* method));
DO_APP_FUNC(0x057BC050, void, Transform_set_eulerAngles, (Transform* __this, Vector3 value, MethodInfo* method));
DO_APP_FUNC(0x057BBE60, Vector3, Transform_get_right, (Transform* __this, MethodInfo* method));
DO_APP_FUNC(0x057BC1E0, void, Transform_set_right, (Transform* __this, Vector3 value, MethodInfo* method));
DO_APP_FUNC(0x057BBF40, Vector3, Transform_get_up, (Transform* __this, MethodInfo* method));
DO_APP_FUNC(0x057BC260, void, Transform_set_up, (Transform* __this, Vector3 value, MethodInfo* method));
DO_APP_FUNC(0x057BBB80, Vector3, Transform_get_forward, (Transform* __this, MethodInfo* method));
DO_APP_FUNC(0x057BC0A0, void, Transform_set_forward, (Transform* __this, Vector3 value, MethodInfo* method));
DO_APP_FUNC(0x057BC250, void, Transform_set_rotation, (Transform* __this, Quaternion value, MethodInfo* method));
DO_APP_FUNC(0x0583CA40, float, Mathf_Lerp, (float a, float b, float t, MethodInfo* method));
DO_APP_FUNC(0x058502D0, float, Input_GetAxis, (String* axisName, MethodInfo* method));
DO_APP_FUNC(0x057B6B80, void, Object_1_Destroy_1, (Object_1* obj, MethodInfo* method));
DO_APP_FUNC(0x05C3E9F0, GameObject*, GameObject_Find, (String* name, MethodInfo* method));
DO_APP_FUNC(0x05C3EA50, Component_1*, GameObject_GetComponentByName, (GameObject* __this, String* type, MethodInfo* method));
DO_APP_FUNC(0x05C3EF30, bool, GameObject_get_active, (GameObject* __this, MethodInfo* method));
DO_APP_FUNC(0x05C3EFF0, void, GameObject_set_active, (GameObject* __this, bool value, MethodInfo* method));
DO_APP_FUNC(0x05C3EDF0, void, GameObject_SetActive, (GameObject* __this, bool value, MethodInfo* method));
DO_APP_FUNC(0x05B6C6A0, Transform*, Transform_GetChild, (Transform* __this, int32_t index, MethodInfo* method));
DO_APP_FUNC(0x05B4DED0, Component_1*, Component_1_GetComponent_1, (Component_1* __this, String* type, MethodInfo* method));
DO_APP_FUNC(0x05C3E9C0, GameObject*, GameObject_CreatePrimitive, (PrimitiveType__Enum type, MethodInfo* method));
DO_APP_FUNC(0x05C3EFD0, Transform*, GameObject_get_transform, (GameObject* __this, MethodInfo* method));
DO_APP_FUNC(0x05B6DA40, Quaternion, Transform_get_localRotation, (Transform* __this, MethodInfo* method));
DO_APP_FUNC(0x05B6DEE0, void, Transform_set_localRotation, (Transform* __this, Quaternion value, MethodInfo* method));
DO_APP_FUNC(0x05B6DA80, Vector3, Transform_get_localScale, (Transform* __this, MethodInfo* method));
DO_APP_FUNC(0x05B6C880, void, Transform_set_localScale, (Transform* __this, Vector3 value, MethodInfo* method));
DO_APP_FUNC(0x05B6DA00, Vector3, Transform_get_localPosition, (Transform* __this, MethodInfo* method));
DO_APP_FUNC(0x05B6DED0, void, Transform_set_localPosition, (Transform* __this, Vector3 value, MethodInfo* method));
DO_APP_FUNC(0x05C3E960, Component_1*, GameObject_AddComponentInternal, (GameObject* __this, String* className, MethodInfo* method));
DO_APP_FUNC(0x05C3ED10, Component_1*, GameObject_AddComponent, (GameObject* __this, Type* componentType, MethodInfo* method));
DO_APP_FUNC(0x05B68860, void, Object_1_DestroyImmediate_1, (Object_1* obj, MethodInfo* method));
DO_APP_FUNC(0x05B68BB0, Object_1*, Object_1_Instantiate_2, (Object_1* original, MethodInfo* method));
DO_APP_FUNC(0x05E47BE0, Object*, Object_1_Instantiate_5, (Object* original, MethodInfo* method));
DO_APP_FUNC(0x05E47BE0, GameObject*, Object_1_Instantiate_10, (GameObject* original, MethodInfo* method));
DO_APP_FUNC(0x05B6D840, int32_t, Transform_get_childCount, (Transform* __this, MethodInfo* method));
DO_APP_FUNC(0x05B4E080, GameObject*, Component_1_get_gameObject, (Component_1* __this, MethodInfo* method));
DO_APP_FUNC(0x05B68FE0, String*, Object_1_get_name, (Object_1* __this, MethodInfo* method));
DO_APP_FUNC(0x05C694D0, Material__Array*, Renderer_GetMaterialArray, (Renderer* __this, MethodInfo* method));
DO_APP_FUNC(0x05B4F050, void, Material_set_mainTexture, (Material* __this, Texture* value, MethodInfo* method));
DO_APP_FUNC(0x05C5CBA0, Vector3, Vector3_Lerp, (Vector3 a, Vector3 b, float t, MethodInfo* method));
DO_APP_FUNC(0x05B6D870, Vector3, Transform_get_eulerAngles, (Transform* __this, MethodInfo* method));
DO_APP_FUNC(0x05B6DDC0, void, Transform_set_eulerAngles, (Transform* __this, Vector3 value, MethodInfo* method));
DO_APP_FUNC(0x05B6DBC0, Vector3, Transform_get_right, (Transform* __this, MethodInfo* method));
DO_APP_FUNC(0x05B6DF70, void, Transform_set_right, (Transform* __this, Vector3 value, MethodInfo* method));
DO_APP_FUNC(0x05B6DCA0, Vector3, Transform_get_up, (Transform* __this, MethodInfo* method));
DO_APP_FUNC(0x05B6DFE0, void, Transform_set_up, (Transform* __this, Vector3 value, MethodInfo* method));
DO_APP_FUNC(0x05B6D8E0, Vector3, Transform_get_forward, (Transform* __this, MethodInfo* method));
DO_APP_FUNC(0x05B6DE10, void, Transform_set_forward, (Transform* __this, Vector3 value, MethodInfo* method));
DO_APP_FUNC(0x05B6C890, void, Transform_set_rotation, (Transform* __this, Quaternion value, MethodInfo* method));
DO_APP_FUNC(0x05BF07F0, float, Mathf_Lerp, (float a, float b, float t, MethodInfo* method));
DO_APP_FUNC(0x05C07270, float, Input_GetAxis, (String* axisName, MethodInfo* method));
DO_APP_FUNC(0x05B688B0, void, Object_1_Destroy_1, (Object_1* obj, MethodInfo* method));
// Utility
DO_APP_FUNC(0x03480F40, String*, Text_get_text, (Text* __this, MethodInfo* method));
DO_APP_FUNC(0x057C4340, void, Text_set_text, (Text* __this, String* value, MethodInfo* method));
DO_APP_FUNC(0x057E20F0, void, Slider_1_set_minValue, (Slider_1* __this, float value, MethodInfo* method));
DO_APP_FUNC(0x057E2070, void, Slider_1_set_maxValue, (Slider_1* __this, float value, MethodInfo* method));
DO_APP_FUNC(0x057E14F0, void, Slider_1_set_value, (Slider_1* __this, float value, MethodInfo* method));
DO_APP_FUNC(0x05851060, Rect, Sprite_get_rect, (Sprite* __this, MethodInfo* method));
DO_APP_FUNC(0x058DC9E0, Texture2D*, NativeGallery_LoadImageAtPath, (String* imagePath, int32_t maxSize, bool markTextureNonReadable, bool generateMipmaps, bool linearColorSpace, MethodInfo* method));
DO_APP_FUNC(0x05850E60, Sprite*, Sprite_Create, (Texture2D* texture, Rect rect, Vector2 pivot, float pixelsPerUnit, MethodInfo* method));
DO_APP_FUNC(0x057C3E50, void, Text_set_alignment, (Text* __this, TextAnchor__Enum value, MethodInfo* method));
DO_APP_FUNC(0x057C40F0, void, Text_set_horizontalOverflow, (Text* __this, HorizontalWrapMode__Enum value, MethodInfo* method));
DO_APP_FUNC(0x057C43F0, void, Text_set_verticalOverflow, (Text* __this, VerticalWrapMode__Enum value, MethodInfo* method));
DO_APP_FUNC(0x057C3D60, bool, Text_get_resizeTextForBestFit, (Text* __this, MethodInfo* method));
DO_APP_FUNC(0x057C41C0, void, Text_set_resizeTextForBestFit, (Text* __this, bool value, MethodInfo* method));
DO_APP_FUNC(0x057C36A0, int32_t, Text_get_fontSize, (Text* __this, MethodInfo* method));
DO_APP_FUNC(0x057C3FA0, void, Text_set_fontSize, (Text* __this, int32_t value, MethodInfo* method));
DO_APP_FUNC(0x02DA4760, String*, Text_get_text, (Text* __this, MethodInfo* method));
DO_APP_FUNC(0x05B760E0, void, Text_set_text, (Text* __this, String* value, MethodInfo* method));
DO_APP_FUNC(0x05B93960, void, Slider_1_set_minValue, (Slider_1* __this, float value, MethodInfo* method));
DO_APP_FUNC(0x05B938E0, void, Slider_1_set_maxValue, (Slider_1* __this, float value, MethodInfo* method));
DO_APP_FUNC(0x05B93A20, void, Slider_1_set_value, (Slider_1* __this, float value, MethodInfo* method));
DO_APP_FUNC(0x05C07DD0, Rect, Sprite_get_rect, (Sprite* __this, MethodInfo* method));
DO_APP_FUNC(0x05C915E0, Texture2D*, NativeGallery_LoadImageAtPath, (String* imagePath, int32_t maxSize, bool markTextureNonReadable, bool generateMipmaps, bool linearColorSpace, MethodInfo* method));
DO_APP_FUNC(0x05C07BD0, Sprite*, Sprite_Create, (Texture2D* texture, Rect rect, Vector2 pivot, float pixelsPerUnit, MethodInfo* method));
DO_APP_FUNC(0x05B75BF0, void, Text_set_alignment, (Text* __this, TextAnchor__Enum value, MethodInfo* method));
DO_APP_FUNC(0x05B75E90, void, Text_set_horizontalOverflow, (Text* __this, HorizontalWrapMode__Enum value, MethodInfo* method));
DO_APP_FUNC(0x05B76190, void, Text_set_verticalOverflow, (Text* __this, VerticalWrapMode__Enum value, MethodInfo* method));
DO_APP_FUNC(0x05B75B00, bool, Text_get_resizeTextForBestFit, (Text* __this, MethodInfo* method));
DO_APP_FUNC(0x05B75F60, void, Text_set_resizeTextForBestFit, (Text* __this, bool value, MethodInfo* method));
DO_APP_FUNC(0x05B754D0, int32_t, Text_get_fontSize, (Text* __this, MethodInfo* method));
DO_APP_FUNC(0x05B75D40, void, Text_set_fontSize, (Text* __this, int32_t value, MethodInfo* method));
DO_APP_FUNC(0x02798730, float, Miscs_CalcCurrentGroundWaterHeight, (float x, float z, MethodInfo* method));
DO_APP_FUNC(0x02797F60, float, Miscs_CalcCurrentGroundHeight, (float x, float z, MethodInfo* method));
DO_APP_FUNC(0x02798070, float, Miscs_CalcCurrentGroundHeight_1, (float x, float z, float rayStartHeight, float rayDetectLength, int32_t layer, MethodInfo* method));
DO_APP_FUNC(0x027982D0, Vector3, Miscs_CalcCurrentGroundNorm, (Vector3 pos, MethodInfo* method));
DO_APP_FUNC(0x027A24B0, Vector3, Miscs_GenWorldPos, (Vector2 levelMapPos, MethodInfo* method));
DO_APP_FUNC(0x027A1F90, Vector2, Miscs_GenLevelPos_1, (Vector3 worldPos, MethodInfo* method));
DO_APP_FUNC(0x027B6BF0, int32_t, Miscs_GetSceneGroundLayerMask, (MethodInfo* method));
DO_APP_FUNC(0x01A034F0, float, Miscs_CalcCurrentGroundWaterHeight, (float x, float z, MethodInfo* method));
DO_APP_FUNC(0x01A02D20, float, Miscs_CalcCurrentGroundHeight, (float x, float z, MethodInfo* method));
DO_APP_FUNC(0x01A02E30, float, Miscs_CalcCurrentGroundHeight_1, (float x, float z, float rayStartHeight, float rayDetectLength, int32_t layer, MethodInfo* method));
DO_APP_FUNC(0x01A03090, Vector3, Miscs_CalcCurrentGroundNorm, (Vector3 pos, MethodInfo* method));
DO_APP_FUNC(0x01A0D290, Vector3, Miscs_GenWorldPos, (Vector2 levelMapPos, MethodInfo* method));
DO_APP_FUNC(0x01A0CC40, Vector2, Miscs_GenLevelPos_1, (Vector3 worldPos, MethodInfo* method));
DO_APP_FUNC(0x01A21C10, int32_t, Miscs_GetSceneGroundLayerMask, (MethodInfo* method));
DO_APP_FUNC(0x04D7B430, Vector3, WorldShiftManager_GetAbsolutePosition, (Vector3 pos, MethodInfo* method));
DO_APP_FUNC(0x04D7B5E0, Vector3, WorldShiftManager_GetRelativePosition, (Vector3 pos, MethodInfo* method));
DO_APP_FUNC(0x05116510, Vector3, WorldShiftManager_GetAbsolutePosition, (Vector3 pos, MethodInfo* method));
DO_APP_FUNC(0x051166C0, Vector3, WorldShiftManager_GetRelativePosition, (Vector3 pos, MethodInfo* method));
DO_APP_FUNC(0x01F6B8F0, Vector3, ActorUtils_GetAvatarPos, (MethodInfo* method));
DO_APP_FUNC(0x01F72080, void, ActorUtils_SetAvatarPos, (Vector3 pos, MethodInfo* method));
DO_APP_FUNC(0x01F74C50, void, ActorUtils_SyncAvatarMotion, (int32_t state, MethodInfo* method));
DO_APP_FUNC(0x01DBE180, Vector3, ActorUtils_GetAvatarPos, (MethodInfo* method));
DO_APP_FUNC(0x01DC6670, void, ActorUtils_SetAvatarPos, (Vector3 pos, MethodInfo* method));
DO_APP_FUNC(0x01DCC760, void, ActorUtils_SyncAvatarMotion, (int32_t state, MethodInfo* method));
DO_APP_FUNC(0x02B87390, Notify, Notify_CreateNotify_1, (MoleMole_NotifyTypes__Enum type, Object* body, MethodInfo* method));
DO_APP_FUNC(0x02569440, Notify, Notify_CreateNotify_1, (MoleMole_NotifyTypes__Enum type, Object* body, MethodInfo* method));
// should be 'op_Implicit' not 'get_value'
DO_APP_FUNC(0x0228EB70, float, MoleMole_SafeFloat_get_Value, (SafeFloat safeFloat, MethodInfo* method));
DO_APP_FUNC(0x02AF4E90, float, MoleMole_SafeFloat_get_Value, (SafeFloat safeFloat, MethodInfo* method));
// should be 'op_Implicit' not 'set_value'
DO_APP_FUNC(0x0228EC70, SafeFloat, MoleMole_SafeFloat_set_Value, (float value, MethodInfo* method));
DO_APP_FUNC(0x02AF4D10, SafeFloat, MoleMole_SafeFloat_set_Value, (float value, MethodInfo* method));
DO_APP_FUNC(0x0596AFF0, LCBaseCombat*, MoleMole_BaseEntity_GetLogicCombatComponent_1, (BaseEntity* __this, MethodInfo* method));
DO_APP_FUNC_METHODINFO(0x099D4410, MoleMole_BaseEntity_GetLogicCombatComponent_1__MethodInfo);
DO_APP_FUNC(0x05D025D0, LCBaseCombat*, MoleMole_BaseEntity_GetLogicCombatComponent_1, (BaseEntity* __this, MethodInfo* method));
DO_APP_FUNC_METHODINFO(0x09E89BC0, MoleMole_BaseEntity_GetLogicCombatComponent_1__MethodInfo);
DO_APP_FUNC(0x031ACE30, String*, MoleMole_BaseEntity_ToStringRelease, (BaseEntity* __this, MethodInfo* method));
DO_APP_FUNC(0x01EA9290, String*, MoleMole_BaseEntity_ToStringRelease, (BaseEntity* __this, MethodInfo* method));
DO_APP_FUNC(0x03180C10, void, MoleMole_BaseEntity_SetRelativePosition, (BaseEntity* __this, Vector3 position, bool forceSyncToRigidbody, MethodInfo* method));
DO_APP_FUNC(0x0319D8B0, void, MoleMole_BaseEntity_SetAbsolutePosition, (BaseEntity* __this, Vector3 abpos, bool forceSyncToRigidbody, MethodInfo* method));
DO_APP_FUNC(0x031AA160, Vector3, MoleMole_BaseEntity_GetAbsolutePosition, (BaseEntity* __this, MethodInfo* method));
DO_APP_FUNC(0x0318A430, Vector3, MoleMole_BaseEntity_GetRelativePosition, (BaseEntity* __this, MethodInfo* method));
DO_APP_FUNC(0x03197170, Vector3, MoleMole_BaseEntity_GetForward, (BaseEntity* __this, MethodInfo* method));
DO_APP_FUNC(0x0319BCC0, Vector3, MoleMole_BaseEntity_GetForwardFast, (BaseEntity* __this, MethodInfo* method));
DO_APP_FUNC(0x03187C30, Vector3, MoleMole_BaseEntity_GetRight, (BaseEntity* __this, MethodInfo* method));
DO_APP_FUNC(0x03185DC0, Vector3, MoleMole_BaseEntity_GetUp, (BaseEntity* __this, MethodInfo* method));
DO_APP_FUNC(0x031A5120, bool, MoleMole_BaseEntity_IsActive, (BaseEntity* __this, MethodInfo* method));
DO_APP_FUNC(0x031AFEE0, Rigidbody*, MoleMole_BaseEntity_GetRigidbody, (BaseEntity* __this, MethodInfo* method));
DO_APP_FUNC(0x0318DB20, Animator*, MoleMole_BaseEntity_get_animator, (BaseEntity* __this, MethodInfo* method));
DO_APP_FUNC(0x01EB6690, void, MoleMole_BaseEntity_SetRelativePosition, (BaseEntity* __this, Vector3 position, bool forceSyncToRigidbody, MethodInfo* method));
DO_APP_FUNC(0x01EAABD0, void, MoleMole_BaseEntity_SetAbsolutePosition, (BaseEntity* __this, Vector3 abpos, bool forceSyncToRigidbody, MethodInfo* method));
DO_APP_FUNC(0x01ECBDB0, Vector3, MoleMole_BaseEntity_GetAbsolutePosition, (BaseEntity* __this, MethodInfo* method));
DO_APP_FUNC(0x01EACE10, Vector3, MoleMole_BaseEntity_GetRelativePosition, (BaseEntity* __this, MethodInfo* method));
DO_APP_FUNC(0x01ED1070, Vector3, MoleMole_BaseEntity_GetForward, (BaseEntity* __this, MethodInfo* method));
DO_APP_FUNC(0x01ECFED0, Vector3, MoleMole_BaseEntity_GetForwardFast, (BaseEntity* __this, MethodInfo* method));
DO_APP_FUNC(0x01EC9BA0, Vector3, MoleMole_BaseEntity_GetRight, (BaseEntity* __this, MethodInfo* method));
DO_APP_FUNC(0x01EC83D0, Vector3, MoleMole_BaseEntity_GetUp, (BaseEntity* __this, MethodInfo* method));
DO_APP_FUNC(0x01EB7A00, bool, MoleMole_BaseEntity_IsActive, (BaseEntity* __this, MethodInfo* method));
DO_APP_FUNC(0x01EA39E0, Rigidbody*, MoleMole_BaseEntity_GetRigidbody, (BaseEntity* __this, MethodInfo* method));
DO_APP_FUNC(0x01EC0780, Animator*, MoleMole_BaseEntity_get_animator, (BaseEntity* __this, MethodInfo* method));
// type should be 'MoleMole_VCCharacterCombat' not 'MoleMole_VCBaseMove'
// function name should be 'GetVisualCombatComponent' not 'GetMoveComponent'
DO_APP_FUNC(0x0596AEC0, VCBaseMove*, MoleMole_BaseEntity_GetMoveComponent_1, (BaseEntity* __this, MethodInfo* method));
DO_APP_FUNC_METHODINFO(0x099DBAE8, MoleMole_BaseEntity_GetMoveComponent_1__MethodInfo);
// function name should be 'GetVisualCombatComponent_1' not 'GetMoveComponent_1'
DO_APP_FUNC(0x05D02600, VCBaseMove*, MoleMole_BaseEntity_GetMoveComponent_1, (BaseEntity* __this, MethodInfo* method));
DO_APP_FUNC_METHODINFO(0x09E8C980, MoleMole_BaseEntity_GetMoveComponent_1__MethodInfo);
DO_APP_FUNC(0x03188270, List_1_MoleMole_BaseComponent_*, MoleMole_BaseEntity_GetAllLogicComponents, (BaseEntity* __this, MethodInfo* method));
DO_APP_FUNC(0x01E3E4F0, GameObject*, MoleMole_BaseEntity_get_gameObject, (BaseEntity* __this, MethodInfo* method));
DO_APP_FUNC(0x031A3550, GameObject*, MoleMole_BaseEntity_get_rootGameObject, (BaseEntity* __this, MethodInfo* method));
DO_APP_FUNC(0x01EAD910, List_1_MoleMole_BaseComponent_*, MoleMole_BaseEntity_GetAllLogicComponents, (BaseEntity* __this, MethodInfo* method));
DO_APP_FUNC(0x01EAB790, GameObject*, MoleMole_BaseEntity_get_gameObject, (BaseEntity* __this, MethodInfo* method));
DO_APP_FUNC(0x02A56E10, GameObject*, MoleMole_BaseEntity_get_rootGameObject, (BaseEntity* __this, MethodInfo* method));
// type should be 'MoleMole_AvatarEntity' not 'MoleMole_BaseEntity'
DO_APP_FUNC(0x02F5E1C0, BaseEntity*, MoleMole_EntityManager_GetLocalAvatarEntity, (MoleMole_EntityManager* __this, MethodInfo* method));
DO_APP_FUNC(0x02A58120, BaseEntity*, MoleMole_EntityManager_GetLocalAvatarEntity, (MoleMole_EntityManager* __this, MethodInfo* method));
DO_APP_FUNC(0x02F56C80, CameraEntity*, MoleMole_EntityManager_GetMainCameraEntity, (MoleMole_EntityManager* __this, MethodInfo* method));
DO_APP_FUNC(0x02F682B0, BaseEntity*, MoleMole_EntityManager_GetValidEntity, (MoleMole_EntityManager* __this, uint32_t runtimeID, MethodInfo* method));
// should be: DO_APP_FUNC(0x02F5F490, void, MoleMole_EntityManager_RemoveEntity, (MoleMole_EntityManager * __this, bool entity, MethodInfo * method));
DO_APP_FUNC(0x02F5F490, bool, MoleMole_EntityManager_RemoveEntity, (MoleMole_EntityManager* __this, BaseEntity* entity, uint32_t specifiedRuntimeID, MethodInfo* method));
DO_APP_FUNC(0x02F60A10, bool, MoleMole_EntityManager_IsCachedEntity, (MoleMole_EntityManager* __this, BaseEntity* entity, MethodInfo* method));
DO_APP_FUNC(0x02F65570, List_1_MoleMole_BaseEntity_*, MoleMole_EntityManager_GetEntities, (MoleMole_EntityManager* __this, MethodInfo* method));
DO_APP_FUNC(0x045E15B0, Bounds, Utils_4_GetBounds, (GameObject* go, MethodInfo* method));
DO_APP_FUNC(0x02A51C20, CameraEntity*, MoleMole_EntityManager_GetMainCameraEntity, (MoleMole_EntityManager* __this, MethodInfo* method));
DO_APP_FUNC(0x02A52B10, BaseEntity*, MoleMole_EntityManager_GetValidEntity, (MoleMole_EntityManager* __this, uint32_t runtimeID, MethodInfo* method));
DO_APP_FUNC(0x02A6CAE0, bool, MoleMole_EntityManager_RemoveEntity, (MoleMole_EntityManager* __this, BaseEntity* entity, uint32_t specifiedRuntimeID, MethodInfo* method));
DO_APP_FUNC(0x02A5D6D0, bool, MoleMole_EntityManager_IsCachedEntity, (MoleMole_EntityManager* __this, BaseEntity* entity, MethodInfo* method));
DO_APP_FUNC(0x02A56B90, List_1_MoleMole_BaseEntity_*, MoleMole_EntityManager_GetEntities, (MoleMole_EntityManager* __this, MethodInfo* method));
DO_APP_FUNC(0x049DF960, Bounds, Utils_4_GetBounds, (GameObject* go, MethodInfo* method));
// Modify | RyujinZX#6666
DO_APP_FUNC(0x0116C440, void, MoleMole_HumanoidMoveFSM_LateTick, (HumanoidMoveFSM* __this, float deltaTime, MethodInfo* method));
DO_APP_FUNC(0x00AD39B0, void, MoleMole_HumanoidMoveFSM_LateTick, (HumanoidMoveFSM* __this, float deltaTime, MethodInfo* method));
DO_APP_FUNC(0x013B7790, bool, MoleMole_ScenePropManager_GetTreeTypeByPattern, (MoleMole_ScenePropManager* __this, String* pattern, MoleMole_Config_TreeType__Enum* treeType, MethodInfo* method));
DO_APP_FUNC(0x018C5CE0, void, MoleMole_NetworkManager_RequestHitTreeDropNotify, (MoleMole_NetworkManager* __this, Vector3 position, Vector3 hitPostion, MoleMole_Config_TreeType__Enum treeType, MethodInfo* method));
// function should be 'MoleMole_TimeUtil_get_LocalNowMsTimeStamp'
DO_APP_FUNC(0x0266BFF0, uint64_t, MoleMole_TimeUtil_get_NowTimeStamp, (MethodInfo* method));
DO_APP_FUNC(0x03B99600, bool, MoleMole_ScenePropManager_GetTreeTypeByPattern, (MoleMole_ScenePropManager* __this, String* pattern, MoleMole_Config_TreeType__Enum* treeType, MethodInfo* method));
DO_APP_FUNC(0x01EF2190, void, MoleMole_NetworkManager_RequestHitTreeDropNotify, (MoleMole_NetworkManager* __this, Vector3 position, Vector3 hitPostion, MoleMole_Config_TreeType__Enum treeType, MethodInfo* method));
DO_APP_FUNC(0x05CAEC30, uint64_t, MoleMole_TimeUtil_get_LocalNowMsTimeStamp, (MethodInfo* method));
DO_APP_FUNC(0x00AB5620, bool, MoleMole_LoadingManager_IsLoaded, (MoleMole_LoadingManager* __this, MethodInfo* method));
DO_APP_FUNC(0x00E06690, bool, MoleMole_LoadingManager_IsLoaded, (MoleMole_LoadingManager* __this, MethodInfo* method));
// Thanks to | RyujinZX
DO_APP_FUNC(0x00D87B20, void, MoleMole_LCAbilityElement_ReduceModifierDurability, (LCAbilityElement* __this, int32_t modifierDurabilityIndex, float reduceDurability, Nullable_1_Single_ deltaTime, MethodInfo* method));
DO_APP_FUNC(0x0143BF90, void, MoleMole_LCAbilityElement_ReduceModifierDurability, (LCAbilityElement* __this, int32_t modifierDurabilityIndex, float reduceDurability, Nullable_1_Single_ deltaTime, MethodInfo* method));
DO_APP_FUNC(0x023B07C0, BaseEntity*, MoleMole_GadgetEntity_GetOwnerEntity, (GadgetEntity* __this, MethodInfo* method));
DO_APP_FUNC(0x0218C660, BaseEntity*, MoleMole_GadgetEntity_GetOwnerEntity, (GadgetEntity* __this, MethodInfo* method));
DO_APP_FUNC(0x034D77C0, void, MoleMole_InLevelMapPageContext_ZoomMap, (InLevelMapPageContext* __this, float value, MethodInfo* method));
DO_APP_FUNC(0x0350F300, void, MoleMole_InLevelMapPageContext_UpdateView, (InLevelMapPageContext* __this, MethodInfo* method));
DO_APP_FUNC(0x0346A5C0, void, MoleMole_InLevelMapPageContext_ZoomMap, (InLevelMapPageContext* __this, float value, MethodInfo* method));
DO_APP_FUNC(0x03474560, void, MoleMole_InLevelMapPageContext_UpdateView, (InLevelMapPageContext* __this, MethodInfo* method));
DO_APP_FUNC(0x014A97A0, bool, MoleMole_UIManager_HasEnableMapCamera, (MoleMole_UIManager* __this, MethodInfo* method));
DO_APP_FUNC(0x027385E0, bool, MoleMole_UIManager_HasEnableMapCamera, (MoleMole_UIManager* __this, MethodInfo* method));
DO_APP_FUNC(0x016981E0, void, MonoMiniMap_Update, (MonoMiniMap* __this, MethodInfo* method));
DO_APP_FUNC(0x02CB6CA0, MonoMiniMap*, MonoInLevelMainPage_get_miniMap, (void* __this, MethodInfo* method));
DO_APP_FUNC(0x0265C390, void, MoleMole_GadgetModule_OnGadgetInteractRsp, (void* __this, GadgetInteractRsp* notify, MethodInfo* method));
DO_APP_FUNC(0x009E9F50, float, MoleMole_InLevelMainPageContext_get_miniMapScale, (InLevelMainPageContext* __this, MethodInfo* method));
DO_APP_FUNC(0x010ED540, void, MonoMiniMap_Update, (MonoMiniMap* __this, MethodInfo* method));
DO_APP_FUNC(0x02DA4B00, MonoMiniMap*, MonoInLevelMainPage_get_miniMap, (void* __this, MethodInfo* method));
DO_APP_FUNC(0x02F999C0, void, MoleMole_GadgetModule_OnGadgetInteractRsp, (void* __this, GadgetInteractRsp* notify, MethodInfo* method));
DO_APP_FUNC(0x00CEB450, float, MoleMole_InLevelMainPageContext_get_miniMapScale, (InLevelMainPageContext* __this, MethodInfo* method));
// UnityEngine
DO_APP_FUNC(0x058476D0, void, RenderSettings_set_fog, (bool value, MethodInfo* method));
DO_APP_FUNC(0x05883D80, int32_t, Application_get_targetFrameRate, (MethodInfo* method));
DO_APP_FUNC(0x05883FE0, void, Application_set_targetFrameRate, (int32_t value, MethodInfo* method));
DO_APP_FUNC(0x05BF6770, void, RenderSettings_set_fog, (bool value, MethodInfo* method));
DO_APP_FUNC(0x05C264E0, int32_t, Application_get_targetFrameRate, (MethodInfo* method));
DO_APP_FUNC(0x05C26900, void, Application_set_targetFrameRate, (int32_t value, MethodInfo* method));
DO_APP_FUNC(0x058D7A10, bool, RectTransformUtility_ScreenPointToLocalPointInRectangle, (void* rect, Vector2 screenPoint, void* cam, Vector2* localPoint, MethodInfo* method));
DO_APP_FUNC(0x05C8C420, bool, RectTransformUtility_ScreenPointToLocalPointInRectangle, (void* rect, Vector2 screenPoint, void* cam, Vector2* localPoint, MethodInfo* method));
DO_APP_FUNC(0x057BBE20, Vector3, Transform_get_position, (Transform* __this, MethodInfo* method));
DO_APP_FUNC(0x057BAB40, void, Transform_set_position, (Transform* __this, Vector3 value, MethodInfo* method));
DO_APP_FUNC(0x058AF880, float, Vector3_Distance, (Vector3 a, Vector3 b, MethodInfo* method));
DO_APP_FUNC(0x0579FEB0, float, Vector2_Distance, (Vector2 a, Vector2 b, MethodInfo* method));
DO_APP_FUNC(0x05B6DB80, Vector3, Transform_get_position, (Transform* __this, MethodInfo* method));
DO_APP_FUNC(0x05B6DF60, void, Transform_set_position, (Transform* __this, Vector3 value, MethodInfo* method));
DO_APP_FUNC(0x05C5C740, float, Vector3_Distance, (Vector3 a, Vector3 b, MethodInfo* method));
DO_APP_FUNC(0x05B54490, float, Vector2_Distance, (Vector2 a, Vector2 b, MethodInfo* method));
DO_APP_FUNC(0x057E4470, void, Cursor_set_visible, (bool value, MethodInfo* method));
DO_APP_FUNC(0x057E4460, void, Cursor_set_lockState, (CursorLockMode__Enum value, MethodInfo* method));
DO_APP_FUNC(0x057E4450, bool, Cursor_get_visible, (MethodInfo* method));
DO_APP_FUNC(0x05B95CD0, bool, Cursor_get_visible, (MethodInfo* method));
DO_APP_FUNC(0x05B95CF0, void, Cursor_set_visible, (bool value, MethodInfo* method));
DO_APP_FUNC(0x05B95CE0, void, Cursor_set_lockState, (CursorLockMode__Enum value, MethodInfo* method));
DO_APP_FUNC(0x0571E7C0, RigidbodyConstraints__Enum, Rigidbody_get_constraints, (Rigidbody* __this, MethodInfo* method));
DO_APP_FUNC(0x0571E990, void, Rigidbody_set_constraints, (Rigidbody* __this, RigidbodyConstraints__Enum value, MethodInfo* method));
DO_APP_FUNC(0x0571E980, void, Rigidbody_set_collisionDetectionMode, (Rigidbody* __this, CollisionDetectionMode__Enum value, MethodInfo* method));
DO_APP_FUNC(0x0571E9A0, void, Rigidbody_set_detectCollisions, (Rigidbody* __this, bool value, MethodInfo* method));
DO_APP_FUNC(0x0571E9E0, void, Rigidbody_set_isKinematic, (Rigidbody* __this, bool value, MethodInfo* method));
DO_APP_FUNC(0x0571E8F0, Vector3, Rigidbody_get_velocity, (Rigidbody* __this, MethodInfo* method));
DO_APP_FUNC(0x0571EA60, void, Rigidbody_set_velocity, (Rigidbody* __this, Vector3 value, MethodInfo* method));
DO_APP_FUNC(0x05AC9870, RigidbodyConstraints__Enum, Rigidbody_get_constraints, (Rigidbody* __this, MethodInfo* method));
DO_APP_FUNC(0x05AC9A40, void, Rigidbody_set_constraints, (Rigidbody* __this, RigidbodyConstraints__Enum value, MethodInfo* method));
DO_APP_FUNC(0x05AC9A30, void, Rigidbody_set_collisionDetectionMode, (Rigidbody* __this, CollisionDetectionMode__Enum value, MethodInfo* method));
DO_APP_FUNC(0x05AC9A50, void, Rigidbody_set_detectCollisions, (Rigidbody* __this, bool value, MethodInfo* method));
DO_APP_FUNC(0x05AC9AA0, void, Rigidbody_set_isKinematic, (Rigidbody* __this, bool value, MethodInfo* method));
DO_APP_FUNC(0x05AC99A0, Vector3, Rigidbody_get_velocity, (Rigidbody* __this, MethodInfo* method));
DO_APP_FUNC(0x05AC9B00, void, Rigidbody_set_velocity, (Rigidbody* __this, Vector3 value, MethodInfo* method));
DO_APP_FUNC(0x058922C0, float, Time_get_timeScale, (MethodInfo* method));
DO_APP_FUNC(0x05892370, void, Time_set_timeScale, (float value, MethodInfo* method));
DO_APP_FUNC(0x058921E0, float, Time_get_deltaTime, (MethodInfo* method));
DO_APP_FUNC(0x05C40A80, float, Time_get_timeScale, (MethodInfo* method));
DO_APP_FUNC(0x05C40B30, void, Time_set_timeScale, (float value, MethodInfo* method));
DO_APP_FUNC(0x05C409A0, float, Time_get_deltaTime, (MethodInfo* method));
DO_APP_FUNC(0x057E98F0, Vector3, Camera_WorldToScreenPoint, (Camera* __this, Vector3 position, MethodInfo* method));
DO_APP_FUNC(0x057E9C20, Camera*, Camera_get_main, (MethodInfo* method));
DO_APP_FUNC(0x057E9D60, int32_t, Camera_get_pixelWidth, (Camera* __this, MethodInfo* method));
DO_APP_FUNC(0x057E9D10, int32_t, Camera_get_pixelHeight, (Camera* __this, MethodInfo* method));
DO_APP_FUNC(0x05B9B560, Vector3, Camera_WorldToScreenPoint, (Camera* __this, Vector3 position, MethodInfo* method));
DO_APP_FUNC(0x05B9B890, Camera*, Camera_get_main, (MethodInfo* method));
DO_APP_FUNC(0x05B9B9D0, int32_t, Camera_get_pixelWidth, (Camera* __this, MethodInfo* method));
DO_APP_FUNC(0x05B9B980, int32_t, Camera_get_pixelHeight, (Camera* __this, MethodInfo* method));
DO_APP_FUNC(0x0579EB70, int32_t, Screen_get_width, (MethodInfo* method));
DO_APP_FUNC(0x0579EB00, int32_t, Screen_get_height, (MethodInfo* method));
DO_APP_FUNC(0x05B53150, int32_t, Screen_get_width, (MethodInfo* method));
DO_APP_FUNC(0x05B530E0, int32_t, Screen_get_height, (MethodInfo* method));
DO_APP_FUNC(0x05822EE0, void, Animator_Play, (Animator* __this, String* stateName, int32_t layer, float normalizedTime, MethodInfo* method));
DO_APP_FUNC(0x05823060, void, Animator_Rebind, (Animator* __this, MethodInfo* method));
DO_APP_FUNC(0x058235C0, float, Animator_get_speed, (Animator* __this, MethodInfo* method));
DO_APP_FUNC(0x058236F0, void, Animator_set_speed, (Animator* __this, float value, MethodInfo* method));
DO_APP_FUNC(0x05BD9F90, void, Animator_Play, (Animator* __this, String* stateName, int32_t layer, float normalizedTime, MethodInfo* method));
DO_APP_FUNC(0x05BDA110, void, Animator_Rebind, (Animator* __this, MethodInfo* method));
DO_APP_FUNC(0x05BDA640, float, Animator_get_speed, (Animator* __this, MethodInfo* method));
DO_APP_FUNC(0x05BDA770, void, Animator_set_speed, (Animator* __this, float value, MethodInfo* method));
DO_APP_FUNC(0x058AE2D0, bool, Behaviour_get_isActiveAndEnabled, (Behaviour* __this, MethodInfo* method));
DO_APP_FUNC(0x05C5B3D0, bool, Behaviour_get_isActiveAndEnabled, (Behaviour* __this, MethodInfo* method));
DO_APP_FUNC(0x05891610, Vector3, Quaternion_ToEulerAngles, (Quaternion rotation, MethodInfo* method));
DO_APP_FUNC(0x05891AD0, Vector3, Quaternion_get_eulerAngles, (Quaternion__Boxed* __this, MethodInfo* method));
DO_APP_FUNC(0x057BBEF0, Quaternion, Transform_get_rotation, (Transform* __this, MethodInfo* method));
DO_APP_FUNC(0x057B91C0, Rect, RectTransform_get_rect, (RectTransform* __this, MethodInfo* method));
DO_APP_FUNC(0x058D6E60, float, Canvas_get_scaleFactor, (/*Canvas**/void* __this, MethodInfo* method));
DO_APP_FUNC(0x05C401A0, Vector3, Quaternion_ToEulerAngles, (Quaternion rotation, MethodInfo* method));
DO_APP_FUNC(0x05C40290, Vector3, Quaternion_get_eulerAngles, (Quaternion__Boxed* __this, MethodInfo* method));
DO_APP_FUNC(0x05B6DC50, Quaternion, Transform_get_rotation, (Transform* __this, MethodInfo* method));
DO_APP_FUNC(0x05B6AF20, Rect, RectTransform_get_rect, (RectTransform* __this, MethodInfo* method));
DO_APP_FUNC(0x05C8B870, float, Canvas_get_scaleFactor, (/*Canvas**/void* __this, MethodInfo* method));
DO_APP_FUNC(0x00E3D750, void, LevelTimeManager_SetInternalTimeOfDay, (/*LevelTimeManager**/void* __this, float inHours, bool force, bool refreshEnviroTime, MethodInfo* method));
DO_APP_FUNC(0x03066EB0, void, LevelTimeManager_SetInternalTimeOfDay, (/*LevelTimeManager**/void* __this, float inHours, bool force, bool refreshEnviroTime, MethodInfo* method));
// Singletons
DO_APP_FUNC(0x06074140, void*, Singleton_GetInstance, (MethodInfo* method));
DO_APP_FUNC_METHODINFO(0x099D0B08, Singleton_1_MoleMole_MapModule__get_Instance__MethodInfo);
DO_APP_FUNC_METHODINFO(0x099D2620, Singleton_1_MoleMole_LoadingManager__get_Instance__MethodInfo);
DO_APP_FUNC_METHODINFO(0x099CFF50, Singleton_1_MoleMole_EntityManager__get_Instance__MethodInfo);
DO_APP_FUNC_METHODINFO(0x099D3190, Singleton_1_InteractionManager__get_Instance__MethodInfo);
DO_APP_FUNC_METHODINFO(0x099CFF78, Singleton_1_MoleMole_UIManager__get_Instance__MethodInfo);
DO_APP_FUNC_METHODINFO(0x099DDF00, Singleton_1_MoleMole_ItemModule__get_Instance__MethodInfo);
DO_APP_FUNC_METHODINFO(0x099CFF60, Singleton_1_MoleMole_EventManager__get_Instance__MethodInfo);
DO_APP_FUNC_METHODINFO(0x099D0570, Singleton_1_MoleMole_PlayerModule__get_Instance__MethodInfo);
DO_APP_FUNC_METHODINFO(0x099D4130, Singleton_1_MoleMole_MapManager__get_Instance__MethodInfo);
DO_APP_FUNC_METHODINFO(0x099D1CA8, Singleton_1_MoleMole_ScenePropManager__get_Instance__MethodInfo);
DO_APP_FUNC_METHODINFO(0x099D49D0, Singleton_1_MoleMole_NetworkManager__get_Instance__MethodInfo);
DO_APP_FUNC(0x061A8830, void*, Singleton_GetInstance, (MethodInfo* method));
DO_APP_FUNC_METHODINFO(0x09E89110, Singleton_1_MoleMole_UIManager__get_Instance__MethodInfo);
DO_APP_FUNC_METHODINFO(0x09E89310, Singleton_1_InteractionManager__get_Instance__MethodInfo);
DO_APP_FUNC_METHODINFO(0x09E89398, Singleton_1_MoleMole_EntityManager__get_Instance__MethodInfo);
DO_APP_FUNC_METHODINFO(0x09E895B8, Singleton_1_MoleMole_ItemModule__get_Instance__MethodInfo);
DO_APP_FUNC_METHODINFO(0x09E89C48, Singleton_1_MoleMole_MapModule__get_Instance__MethodInfo);
DO_APP_FUNC_METHODINFO(0x09E89F60, Singleton_1_MoleMole_PlayerModule__get_Instance__MethodInfo);
DO_APP_FUNC_METHODINFO(0x09E8A1F0, Singleton_1_MoleMole_NetworkManager__get_Instance__MethodInfo);
DO_APP_FUNC_METHODINFO(0x09E8A218, Singleton_1_MoleMole_LoadingManager__get_Instance__MethodInfo);
DO_APP_FUNC_METHODINFO(0x09E8A810, Singleton_1_MoleMole_MapManager__get_Instance__MethodInfo);
DO_APP_FUNC_METHODINFO(0x09E8C3A0, Singleton_1_MoleMole_EventManager__get_Instance__MethodInfo);
DO_APP_FUNC_METHODINFO(0x09E8CA18, Singleton_1_MoleMole_ScenePropManager__get_Instance__MethodInfo);

View File

@ -5,14 +5,14 @@
// * IL2CPP application-specific type definition addresses
// ******************************************************************************
DO_TYPEDEF(0x09961DA8, Byte);
DO_TYPEDEF(0x0996F680, GameManager);
DO_TYPEDEF(0x09961C98, Int32);
DO_TYPEDEF(0x09E19C78, Int32);
DO_TYPEDEF(0x09E19D88, Byte);
DO_TYPEDEF(0x09E2CCC0, GameManager);
// v 2.8
DO_TYPEDEF(0x099843E8, LCChestPlugin);
DO_TYPEDEF(0x0997B320, SceneTreeObject);
DO_TYPEDEF(0x09977D70, MoleMole_ActorModifier);
// v 3.0
DO_TYPEDEF(0x09E389C8, LCChestPlugin);
DO_TYPEDEF(0x09E29B98, SceneTreeObject);
DO_TYPEDEF(0x09E40968, MoleMole_ActorModifier);
//// v 2.6
//DO_SINGLETONEDEF(0x0B3442D8, Singleton_1_MoleMole_MapModule_);

View File

@ -1215,6 +1215,7 @@ typedef struct MethodInfo
uint8_t is_inflated : 1;
uint8_t wrapper_type : 1;
uint8_t is_marshaled_from_native : 1;
uint8_t is_constructor : 1;
} MethodInfo;
typedef struct Il2CppRuntimeInterfaceOffsetPair
{
@ -4154,7 +4155,7 @@ namespace app {
VisionFishRefresh = 0x00000010,
VisionFishBigShock = 0x00000011,
VisionFishQteSucc = 0x00000012,
EPFKMOIPADB = 0x00000013,
DGAHPCMJBNI = 0x00000013,
};
// Entity fields
@ -4169,14 +4170,14 @@ namespace app {
uint32_t _switchToQuestID_k__BackingField;
struct SimpleSafeUInt32 campID;
bool isDestroied;
bool isToBeRemoved;
bool _isToBeRemoved;
bool isInCutscene;
bool isDontDestroyGameObject;
struct String* alias;
int32_t order;
bool isForceClientSynced;
int32_t LBLOKJMMJJP;
bool MAHNGBKEEAD;
int32_t HHCOJOALGNJ;
bool IJMFPLJHCPJ;
struct ComponentManager* _logicComponentManager;
struct ComponentManager* _visualComponentManager;
bool _isInited;
@ -4187,11 +4188,11 @@ namespace app {
struct AbilityComponentProxy* _abilityProxy;
struct TokenManager* _tokenMgr;
VisionType__Enum _NLFDIGCIFIA_k__BackingField;
bool _createDuringReconnectingSceneInitFinish_k__BackingField;
bool _KLBEFMDPLBE_k__BackingField;
bool _isCleared;
bool _checkRemoveifCached_k__BackingField;
bool _hasAddedInitialComponents;
float HLJJGAOMCGC;
float OCMDCLDBJLP;
bool _isEntityReady;
struct Action_1_BaseEntity_* onComponentInitPostCallback;
struct Action_1_BaseEntity_* onEntityReadyPreCallback;
@ -4223,6 +4224,7 @@ namespace app {
bool _duringSetComponentsEnabledOnSetActive_k__BackingField;
float _lastTimeScale;
float _timeScale;
float GALBNKDJLPA;
bool ignoreLevelTimeScale;
struct FixedStack_1_System_Single_* _timeScaleStack;
struct LCAbilityState* _lcAblityState;
@ -4230,8 +4232,8 @@ namespace app {
EntityType__Enum_1 entityType;
bool _isAuthority;
uint32_t authorityPeerId;
bool LODAGLOBAMF;
bool DEMKIIJDAAC;
bool OMMGADFPHPB;
bool OBBDCKGMCMI;
struct HashList_1_BaseComponent_* _componentsForEntityTickManager;
float _lastTickTime_k__BackingField;
struct List_1_BaseEntity_BaseEntity_ComponentInitNotifyData_* _notifyListOnComponentInit;
@ -4245,8 +4247,8 @@ namespace app {
struct Action_3_UnityEngine_TickState_Boolean_Boolean_* onAnimatorTickStateChange;
struct HashList_1_IRenderable_* _extraRenderers;
struct HashSet_1_IRequestOwnerEntityNoPauseTask_* _noPauseTaskRequests;
bool AHKEFAMPGBJ;
bool KPEBDCGGBGE;
bool MJOFOGPHHLG;
bool LOMGNEIMJKI;
TickState__Enum _currentAnimatorTickState;
struct EntityTickBalanceProxy* _tickBalanceProxy;
bool isKinematicRigidbody;
@ -4313,18 +4315,19 @@ namespace app {
struct FixedFloatStack* _massRatio;
bool _enableSetPostiion;
struct Vector3 _lastPosInParent;
struct Collider__Array* JFCGANLNHPN;
int32_t JJJMCJIFFBM;
int32_t LNECJMABKIH;
int32_t EICAFOKBIPN;
bool KJFPMNMJPJA;
bool CLFLKBNIMOK;
bool OECPMFJFHDB;
struct Vector3 IHBCGPKALHL;
struct Quaternion JOCEPMPLAAG;
float JDCJJGPMLEN;
bool ONMFCCDOJHO;
struct Vector3 PPAFPACBENC;
struct Collider__Array* GPFHILCADCI;
int32_t AHFEOKHDNFC;
bool CECPNABKMAN;
int32_t KBLPJPHLOFE;
int32_t EBOFNGCDPJH;
bool OECAPHBFDPJ;
bool PMMFNDDLABL;
bool LPEKNGOGMNA;
struct Vector3 EJJIGHIEFOB;
struct Quaternion CKMKDNFIDPG;
float HEGFGJNLIEM;
bool NPKAPGOCPBC;
struct Vector3 JMGNAGHACAH;
struct RuntimeAnimatorController* _authorityRuntimeAnimatorController;
struct RuntimeAnimatorController* _remoteRuntimeAnimatorController;
uint32_t _authorityRuntimeAnimatorHandler;
@ -5225,6 +5228,8 @@ namespace app {
struct LoadingTask* _lastLoadingTask;
struct BornTask* _bornTask;
struct Coroutine* _bornCoroutine;
struct Thread* LJEPLHHBABE;
bool CGMOHEDFEGG;
struct Action_1_ILuaActor_* _transPreCallback;
struct Action_1_ILuaActor_* _transFinishCallback;
struct ILuaActor* _curActor;
@ -6246,34 +6251,36 @@ namespace app {
struct Dictionary_2_System_String_BaseEntity___Fields fields;
};
struct __declspec(align(8)) MapModule__Fields {
struct __declspec(align(8)) MoleMole_MapModule__Fields {
struct Dictionary_2_System_UInt32_Dictionary_2_System_UInt32_MoleMole_MapModule_MoleMole_MapModule_ScenePointData_* _scenePointDics;
struct Vector3 _bigworldPos;
struct String* _activityLimitRegion;
struct String* _homeworldLimitRegion;
uint32_t _checkScenePointTimer;
uint32_t _OOBPJNGLEFD_k__BackingField;
uint32_t _MKEGCMJMGPN_k__BackingField;
uint32_t _POPAMGIKPFK_k__BackingField;
uint32_t _NADDOMFDIMH_k__BackingField;
uint32_t _JEKJBGCPAPP_k__BackingField;
uint32_t _BILGKHAIEPL_k__BackingField;
uint32_t _curDungeonID_k__BackingField;
uint32_t _dungeonReviseLevelID_k__BackingField;
uint32_t _dungeonReviseLevel_k__BackingField;
uint32_t _dungeonEndTime_k__BackingField;
uint32_t _dungeonMonsterDieCount_k__BackingField;
uint32_t _NPFJPCKKJLF_k__BackingField;
bool _isTowerUnlocked_k__BackingField;
struct List_1_System_UInt32_* dungeonDataLevelConfigIdList;
struct Nullable_1_UnityEngine_Vector3_ curClientAvatarRebornPoint;
struct Dictionary_2_System_UInt32_Dictionary_2_System_UInt32_System_UInt32_* toBeExploredDungeonEntryDic;
struct Dictionary_2_System_UInt32_Dictionary_2_System_UInt32_System_UInt32_* canNotBeExploredDungeonEntryDic;
struct HashSet_1_System_UInt32_* HPNBAKBANGB;
struct HashSet_1_System_UInt32_* MNBMBNBEMNP;
float ILAOLLCMCMI;
struct Dictionary_2_System_UInt32_MoleMole_Config_ConfigScene_* _cfgSceneDic;
struct Dictionary_2_System_UInt32_Dictionary_2_System_UInt32_MoleMole_Config_ConfigScenePoint_* _cfgPointDic;
struct List_1_System_UInt32_* _currTransPointList;
struct List_1_System_UInt32_* _currFunctionalPointList;
struct Dictionary_2_System_UInt32_Dictionary_2_System_UInt32_MoleMole_MapModule_LPANCMBHIPC_* DKHELEOJLPD;
struct Dictionary_2_System_UInt32_Dictionary_2_System_UInt32_MoleMole_MapModule_CJAOFADLLDO_* IMMNJBKCILF;
uint32_t _activityPlayId_k__BackingField;
float MAX_IN_LIMIT_REGION_TIME;
float _startInLimitRegionTime;
uint32_t _homeworldRegionSceneId_k__BackingField;
uint32_t _FNGKDENFBGH_k__BackingField;
uint32_t _ODLFKOAMDDB_k__BackingField;
struct List_1_System_String_* HAEOLGFHPEN;
struct Dictionary_2_System_UInt32_Dictionary_2_System_UInt32_MoleMole_MapModule_MoleMole_MapModule_CityData_* _cityDataDic;
struct Dictionary_2_System_UInt32_Dictionary_2_System_UInt32_MoleMole_MapModule_MoleMole_MapModule_WorldAreaData_* _worldAreaDataDic;
struct Dictionary_2_System_UInt32_System_UInt32_* _areaId2ExplorePointDic;
@ -6285,10 +6292,11 @@ namespace app {
uint32_t _dungeonCloseTime;
struct Dictionary_2_System_String_MoleMole_BaseEntity_* _forceFieldDic;
bool _playerAudioOnEnterDungeonSuccess;
void* _KNNFAGHICKN_k__BackingField;
struct HashSet_1_System_UInt32_* _activatedDungeonWayPoint;
bool _dungeonEntryOpen;
struct Dictionary_2_System_UInt32_System_Boolean_* _sceneUnlockDic;
struct Dictionary_2_System_UInt32_List_1_System_UInt32_* FOAIHHEHFHF;
struct Dictionary_2_System_UInt32_List_1_System_UInt32_* KGKDFINOOHM;
struct List_1_MoleMole_MapModule_MoleMole_MapModule_ScannerInfo_* _scannerInfoList;
struct List_1_MoleMole_MapAreaMistData_* _mistDataList;
struct List_1_MoleMole_MapAreaMistData_* _openMistDataList;
@ -6299,9 +6307,9 @@ namespace app {
};
struct MoleMole_MapModule {
struct MapModule__Class* klass;
struct MoleMole_MapModule__Class* klass;
MonitorData* monitor;
struct MapModule__Fields fields;
struct MoleMole_MapModule__Fields fields;
};
struct MapModule_ScenePointData {
@ -7120,7 +7128,6 @@ namespace app {
struct SafeFloat maxElemEnergy;
struct SafeFloat attackBase;
struct SafeFloat attackPermanent;
struct SafeFloat defenseBase;
struct SafeFloat defensePermanent;
struct SafeFloat addHurtBase;
struct SafeFloat subHurtBase;
@ -7128,57 +7135,62 @@ namespace app {
struct SafeFloat criticalBase;
struct SafeFloat antiCriticalBase;
struct SafeFloat physicalSubHurtBase;
struct SafeFloat fireSubHurtBase;
struct SafeFloat grassSubHurtBase;
struct SafeFloat waterSubHurtBase;
struct SafeFloat elecSubHurtBase;
struct SafeFloat windSubHurtBase;
struct SafeFloat iceSubHurtBase;
struct SafeFloat rockSubHurtBase;
struct SafeFloat physicalMuteHurtBase;
struct SafeFloat fireMuteHurtBase;
struct SafeFloat grassMuteHurtBase;
struct SafeFloat waterMuteHurtBase;
struct SafeFloat elecMuteHurtBase;
struct SafeFloat windMuteHurtBase;
struct SafeFloat iceMuteHurtBase;
struct SafeFloat rockMuetHurtBase;
struct SafeFloat physicalAddHurtBase;
struct SafeFloat fireAddHurtBase;
struct SafeFloat grassAddHurtBase;
struct SafeFloat waterAddHurtBase;
struct SafeFloat elecAddHurtBase;
struct SafeFloat windAddHurtBase;
struct SafeFloat iceAddHurtBase;
struct SafeFloat rockAddHurtBase;
struct SafeFloat hitHeadDmgRatioBase;
struct SafeFloat defenseIgnoreRatioBase;
struct SafeFloat defenseIgnoreDeltaBase;
struct SafeFloat elementMasteryBase;
struct SafeFloat elemReactSwirlFireDeltaBase;
struct SafeFloat elemReactSwirlIceDeltaBase;
struct SafeFloat elemReactSwirlWaterDeltaBase;
struct SafeFloat elemReactSwirlElectricDeltaBase;
struct SafeFloat elemReactSConductDeltaBase;
struct SafeFloat elemReactSteamDeltaBase;
struct SafeFloat elemReactMeltDeltaBase;
struct SafeFloat elemReactElectricDeltaBase;
struct SafeFloat elemReactBurnDeltaBase;
struct SafeFloat elemReactFreezeDeltaBase;
struct SafeFloat elemReactExplodeDeltaBase;
struct SafeFloat effectHit;
struct SafeFloat effectResist;
struct SafeFloat freezeResist;
struct SafeFloat torporResist;
struct SafeFloat dizzyResist;
struct SafeFloat freezeShorten;
struct SafeFloat torporShorten;
struct SafeFloat dizzyShorten;
struct SafeFloat healAddBase;
struct SafeFloat healedAddBase;
struct SafeFloat chargeEfficiencyBase;
struct SafeFloat skillCDMinusRatioBase;
struct SafeFloat shieldCostMinusRatioBase;
struct SafeFloat ICCABJELAHK;
struct SafeFloat EBKLJENHIND;
struct SafeFloat LAIBHDDNLKJ;
struct SafeFloat OGBPAAPLBGM;
struct SafeFloat EFMKNOJKHFM;
struct SafeFloat MHAEPFNAOGH;
struct SafeFloat JNGDCHPKNDG;
struct SafeFloat DALHBHJIGEN;
struct SafeFloat EGHJJMELBBD;
struct SafeFloat FLJMJCOKPCE;
struct SafeFloat JKEICNKJMLD;
struct SafeFloat PIMAPBKPFFB;
struct SafeFloat EFLMDKHCMIA;
struct SafeFloat GPDCOPBMELF;
struct SafeFloat PGFAJHGPDHP;
struct SafeFloat MCHMOEHOMLO;
struct SafeFloat DLJPKFJGMNE;
struct SafeFloat FMOPHCKLMED;
struct SafeFloat JJPLOFBHNKD;
struct SafeFloat EKLACOBLKFB;
struct SafeFloat JMOJJJDAMDA;
struct SafeFloat INJDKKFOLMM;
struct SafeFloat CJEOAELHHFA;
struct SafeFloat EGOIIPKILLH;
struct SafeFloat NLCHGGMOJNN;
struct SafeFloat CELGHCFBHCO;
struct SafeFloat MCKPNMPBGEE;
struct SafeFloat BIKMAMHIMDJ;
struct SafeFloat CBOPAFAPHNC;
struct SafeFloat NGKAMNKGAIF;
struct SafeFloat BCMGCLPMKBO;
struct SafeFloat MJIGCLKLFDK;
struct SafeFloat PDGAKCIJIPH;
struct SafeFloat GJIIHLNPJBH;
struct SafeFloat KMALDCHGGAK;
struct SafeFloat FDHEOHCBACA;
struct SafeFloat ILCKFPKNLKO;
struct SafeFloat OHIDFIOAFLK;
struct SafeFloat DEOFHHEPJKM;
struct SafeFloat PKKBDNHLGCJ;
struct SafeFloat JAGAPEOLAEE;
struct SafeFloat EOMHNKLLIGM;
struct SafeFloat DJJIPCJNNNP;
struct SafeFloat NJDAKBLPAJD;
struct SafeFloat KEHPLONGELI;
struct SafeFloat EGIHHGJHGLM;
struct SafeFloat ALIOAEOOBGA;
struct SafeFloat PLFBIDCAAPI;
struct SafeFloat GIADEIKAJLC;
struct SafeFloat PKCFELEMBEB;
struct SafeFloat HFNIFGAIKKA;
struct SafeFloat BNHNNJDJBIG;
struct SafeFloat BGNJIPAIODP;
struct SafeFloat FFEAAPPMDOD;
struct SafeFloat DAIAFOLPJPB;
struct SafeFloat HNBPNIHBDJC;
struct SafeFloat level;
struct SafeFloat exp;
ElementType__Enum elemType;
@ -7207,6 +7219,12 @@ namespace app {
struct CombatProperty__Fields fields;
};
enum class GIMPBDFJKCF__Enum : int32_t {
OriginOwner = 0x00000000,
Owner = 0x00000001,
None = 0x00000002,
};
struct __declspec(align(8)) AttackResult__Fields {
struct CombatProperty* attackerCombatProperty;
struct CombatProperty* defenseCombatProperty;
@ -7227,6 +7245,7 @@ namespace app {
struct String* attackTag;
struct String* attenuationTag;
struct String* attenuationGroup;
GIMPBDFJKCF__Enum PHNHGFCDKKN;
uint32_t attenuationCount;
float elementdurabilityAttenuation;
struct Nullable_1_MoleMole_AbilityIdentifier_ abilityIdentifier;
@ -7253,11 +7272,11 @@ namespace app {
float bulletFlyTime;
struct ConfigBulletWane* bulletWane;
int32_t rejectState;
struct SafeUInt32 MFFILNNNLDL;
struct SafeUInt32 EAGOJOOBMJO;
struct SafeUInt32 AMJNKBHPBDE;
struct SafeUInt32 OCFODICMFFH;
struct SafeUInt32 EDOGNDNPJDB;
struct SafeUInt32 PGAPAJFFMLC;
struct SafeUInt32 OPMHINNGLEG;
struct SafeUInt32 MCFJHOJMGJA;
struct SafeUInt32 NEJMGLFIDKG;
struct SafeUInt32 LBJPEHCKEPP;
struct Vector3 hitRetreatDir;
};
@ -8267,6 +8286,7 @@ namespace app {
float swimEnableSprintHeightRatio;
float climbCloseToGroundDist;
float hipOffsetFromIK;
float allowMoveNoDropHeightRatio;
float _avatarHeight_k__BackingField;
float avatarModelHeight;
float avatarModelClimbHeight;
@ -8319,8 +8339,11 @@ namespace app {
struct AvatarDataItem* avatarData;
bool isJamedOverMonster;
float overrideMoveSpeedRatio;
struct Vector3 lastLandVel;
bool enableLandExternal;
int32_t _lastAnimatorStateShortNameHash;
bool _needFaceToAnimParamEver;
float stayInAirCountToTrampoline;
struct LCAbilityState* lcAblityState;
struct VCAvatarEquipController* _equipController;
struct Vector3 repeatlySetPos;
@ -8946,6 +8969,7 @@ namespace app {
struct Action* fadeOutCallback;
bool _setViewAsLast;
bool _setViewAsFirst;
bool _forceSaveLocalDataOnDestroy;
struct List_1_MoleMole_BaseContextComponent_* _baseComponentList;
struct List_1_MoleMole_BaseContextComponent_* _tickComponentList;
struct List_1_MoleMole_BaseContextComponent_* _lateTickComponentList;
@ -8993,13 +9017,14 @@ namespace app {
struct BasePageContext__Fields {
struct BaseContext__Fields _;
struct List_1_BaseDialogContext_* dialogContextList;
struct List_1_KFFFGJNHFBL_* subPageContextList;
struct List_1_MoleMole_BaseDialogContext_* dialogContextList;
struct List_1_MoleMole_BaseSubPageContext_* subPageContextList;
bool _forceLodOff;
bool _autoClosePageOnBackEvent;
bool _disableMainCamera;
bool _pauseLevelTime;
bool _asyncLoadRes;
bool MPPCDJDCONN;
struct Coroutine* _cameraCoroutine;
bool _joyFocusOnParentPage;
};
@ -9028,9 +9053,9 @@ namespace app {
struct Vector3 _customMarkWorldPos;
struct String* _customMarkTitle;
MoleMole_Config_MarkIconType__Enum _customMarktype;
bool IFJIPEEPJJI;
bool OKNKCOJCKLN;
bool OGKHNHIHOFP;
bool EILBFDJFEFC;
bool LJFOLIOPPAM;
bool OBMFEPDBFPB;
uint32_t _customMarkTrackMonsterID;
uint32_t _customMarkTrackQuestID;
MoleMole_CustomMarkTrackReasonType__Enum _customMarkTrackReasonType;
@ -9039,20 +9064,20 @@ namespace app {
struct MoleMole_ResinViewComponent* _resinComp;
struct MoleMole_ZoomAudioComponent* _zoomAudioComp;
struct Dictionary_2_MoleMole_MonoMapMark_UnityEngine_GameObject_* trackingIndictor;
struct Coroutine* JFIOMECANNL;
bool _LFIJLCKEKMP_k__BackingField;
bool DJMGCGDBLHD;
float PKBLMNBGCLL;
struct Vector2 ENLNCLPCFHE;
float CPFIIODOHKA;
float MOJEDIFFFIJ;
struct Vector2 ADLDFCKPLGI;
float EMOHKNNFADF;
bool FHBMGCDNMBE;
struct Coroutine* GEAEMOFMCKM;
bool _FDMGGBLMOGI_k__BackingField;
bool EFMEIJLJOLD;
float BJKOGCAPLDL;
struct Vector2 LHCFDEOBPFL;
float MBGIINFHEAM;
float DDPKOACCPMD;
struct Vector2 IDEDFCKFPGF;
float FCDPBOPMGIG;
bool BBJBOAJDBDI;
struct Vector2 _currRectPos;
struct Vector2 _currRectSize;
struct Dictionary_2_System_UInt32_UnityEngine_GameObject_* _companionIndicators;
struct List_1_System_UInt32_* GPLMGCNDKOP;
struct List_1_System_UInt32_* HDLMDKKFBBE;
struct GameObject* _playerIndicator;
struct Vector2 _newPos;
struct Dictionary_2_System_UInt32_UnityEngine_GameObject_* _questAreaMarkDic;
@ -9078,16 +9103,16 @@ namespace app {
MoleMole_InLevelMapPageContext_MoleMole_InLevelMapPageContext_MarkTipsContentType__Enum _markTipsContentType;
struct List_1_MoleMole_BagItem_* _reward;
struct List_1_MoleMole_Config_IdCountStrConfig_* _rewardPreviewList;
float IOHJENGJBFM;
uint32_t HHIHNGGOIFP;
float KIOCGLBCMIN;
uint32_t LNIBAJDIAMM;
struct MoleMole_Config_DungeonEntry* _selectedDungeonEntry;
MoleMole_InLevelMapPageContext_MoleMole_InLevelMapPageContext_DungeonEntryState__Enum _selectDungeonEntryState;
struct Coroutine* _updateDungeonCooldownTipsCoroutine;
struct MoleMole_ItemTipsDialogHelper _itemTipsHelper;
struct Coroutine* _updateFarmFieldCoroutine;
struct GameObject* _newMaxLevelGO;
bool IICOGPJKJKL;
bool LIGALMCPKNI;
bool DPNAFBKGENN;
bool BOBCGLGMNIP;
struct MoleMole_RewardPreviewComponent* _moonfinTrialRewardPreviewComponent;
struct Coroutine* _updateReviveCooldownCoroutine;
int32_t _selectedMapTagIndex;
@ -9096,8 +9121,8 @@ namespace app {
int32_t _customMarkCount;
struct MoleMole_Config_MarkIconType__Enum__Array* _customMarkIcons;
struct Vector2 _currMapPos;
struct Dictionary_2_System_UInt32_List_1_MoleMole_InLevelMapPageContext_EACHJPIDJND_* IOLJGOCGPHB;
int32_t GBKLEGIFLAI;
struct Dictionary_2_System_UInt32_List_1_MoleMole_InLevelMapPageContext_ICEOCBLOLOA_* DOLIEMJIHII;
int32_t HOABPOCFADI;
};
struct InLevelMapPageContext {
@ -9183,7 +9208,7 @@ namespace app {
struct BasePageContext__Fields _;
struct MonoInLevelCutScenePage* _pageMono;
struct TalkDialogContext* _talkDialog;
struct Image* _backImg;
struct Image_1* _backImg;
struct GameObject* _loadingAnim;
struct Animator* _textAnimator;
bool _needFreeClick;
@ -9191,12 +9216,16 @@ namespace app {
struct Coroutine* _wait2ShowLoadingDialog;
bool _talking;
uint32_t _inteeID;
struct MCNNFIPCOBO* MDJKLCLFDMJ;
struct EACLKLIILDA* NDFDCBKOFAO;
float _durationToHide;
struct Vector2 _lastMousePos;
float _lastMouseMoveTime;
bool _firstUpdate;
bool _needHideMouse;
float LENFNMCNKCO;
float CLCKJBEKGDE;
bool DHJFOHOHLAM;
struct Action* ODGEDLKIJJC;
};
struct InLevelCutScenePageContext {
@ -9246,26 +9275,6 @@ namespace app {
OriginOwner = 0x00000002,
};
struct __declspec(align(8)) BDBOMOMOBNM__Fields {
struct String* _attackTag;
struct String* _attenuationTag;
struct String* _attenuationGroup;
struct ConfigAttackProperty* _attackProperty;
struct ConfigHitPattern* _hitPattern;
bool _canHitHead;
struct JMEHFAFIGOB* _hitHeadPattern;
bool _forceCameraShake;
struct HIFJNLHKFEE* NADMPJNLGEC;
struct EMKDPBDJPFA* HHIMIJDIPPE;
CanBeModifiedBy__Enum FLCCOAEHOJH;
};
struct ConfigAttackInfo {
struct BDBOMOMOBNM__Class* klass;
MonitorData* monitor;
struct BDBOMOMOBNM__Fields fields;
};
struct Rigidbody__Fields {
struct Component_1__Fields _;
};
@ -9564,6 +9573,7 @@ namespace app {
struct Dictionary_2_System_UInt32_BaseAttachContainer_* _modifierAttachContainers;
struct ClosureList* _onEntityReadyClosureList;
struct Action_1_EvtEntityReadyPost_* _callOnEntityReadyClosure;
bool _LPHJDJAFFEO_k__BackingField;
};
struct ActorAbilityPlugin {

View File

@ -1,6 +1,6 @@
using namespace app;
DO_APP_FUNC(0x00B7B980, app::Byte__Array*, Unity_RecordUserData, (int32_t nType));
DO_APP_FUNC(0x00B1B220, Il2CppClass**, GetIl2Classes, ());
DO_APP_FUNC(0x01093820, int, CrashReporter, (__int64 a1, __int64 a2, const char* a3));
DO_APP_FUNC(0x00DCE2B0, void, Animator_set_avatar, (Animator* __this, Avatar* value, MethodInfo* method));
DO_APP_FUNC(0x00B9D710, app::Byte__Array*, Unity_RecordUserData, (int32_t nType));
DO_APP_FUNC(0x00B3BAE0, Il2CppClass**, GetIl2Classes, ());
DO_APP_FUNC(0x010C2970, int, CrashReporter, (__int64 a1, __int64 a2, const char* a3));
DO_APP_FUNC(0x00DF6130, void, Animator_set_avatar, (Animator* __this, Avatar* value, MethodInfo* method));

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@ -789,7 +789,7 @@ namespace cheat::feature
ADD_FILTER_FIELD(plant, SweetFlower);
ADD_FILTER_FIELD(plant, Valberry);
ADD_FILTER_FIELD(plant, Violetgrass);
//ADD_FILTER_FIELD(plant, Viparyas);
ADD_FILTER_FIELD(plant, Viparyas);
ADD_FILTER_FIELD(plant, WindwheelAster);
ADD_FILTER_FIELD(plant, Wolfhook);
ADD_FILTER_FIELD(plant, ZaytunPeach);

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@ -24,7 +24,7 @@ namespace cheat::game
entityFilters[filter] = { false, 0 };
auto& entry = entityFilters[filter];
auto timestamp = app::MoleMole_TimeUtil_get_NowTimeStamp(nullptr);
auto timestamp = app::MoleMole_TimeUtil_get_LocalNowMsTimeStamp(nullptr);
if (entry.second + m_LifeTime > timestamp)
return entry.first;

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@ -277,7 +277,7 @@ namespace cheat::game::filters
SimpleFilter Padisarah = { EntityType__Enum_1::GatherObject, "_Pasusalan" };
SimpleFilter RukkhashavaMushrooms = { EntityType__Enum_1::GatherObject, "_HolyMushroom" };
SimpleFilter SumeruRose = { EntityType__Enum_1::GatherObject, "_XumiRose" };
//SimpleFilter Viparyas = { EntityType__Enum_1::GatherObject, "_" };
SimpleFilter Viparyas = { EntityType__Enum_1::GatherObject, "_DreamerPlant" };
SimpleFilter ZaytunPeach = { EntityType__Enum_1::GatherObject, "_Olea" };
}

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@ -277,7 +277,7 @@ namespace cheat::game::filters
extern SimpleFilter Padisarah;
extern SimpleFilter RukkhashavaMushrooms;
extern SimpleFilter SumeruRose;
//extern SimpleFilter Viparyas;
extern SimpleFilter Viparyas;
extern SimpleFilter ZaytunPeach;
}

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@ -45,8 +45,7 @@ namespace cheat::feature
ConfigWidget("Multi-hit Mode", f_MultiHit, "Enables multi-hit.\n" \
"Multiplies your attack count.\n" \
"This is not well tested, and can be detected by anticheat.\n" \
"Not recommended to be used with main accounts or used with high values.\n" \
"Known issues with certain multi-hit attacks, e.g. Xiao E, Ayaka CA, etc.");
"Not recommended to be used with main accounts or used with high values.\n");
ImGui::Indent();
@ -269,7 +268,6 @@ namespace cheat::feature
for (int i = 0; i < attackCount; i++)
app::MoleMole_LCBaseCombat_FireBeingHitEvent(__this, entity->runtimeID(), attackResult, method);
}
else app::MoleMole_LCBaseCombat_FireBeingHitEvent(__this, entity->runtimeID(), attackResult, method);
}
CALL_ORIGIN(LCBaseCombat_DoHitEntity_Hook, __this, targetID, attackResult, ignoreCheckCanBeHitInMP, method);

View File

@ -56,7 +56,7 @@ namespace cheat::feature
void AutoChallenge::OnGameUpdate()
{
static uint64_t lastTime = 0;
auto timestamp = app::MoleMole_TimeUtil_get_NowTimeStamp(nullptr);
auto timestamp = app::MoleMole_TimeUtil_get_LocalNowMsTimeStamp(nullptr);
if (!f_Enabled || lastTime + f_Delay > timestamp)
return;

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@ -91,7 +91,7 @@ namespace cheat::feature
}
std::lock_guard<std::mutex> catchLock(autoFish.m_BattleFinishTimestampMutex);
autoFish.m_BattleFinishTimestamp = app::MoleMole_TimeUtil_get_NowTimeStamp(nullptr) + autoFish.f_DelayBeforeCatch;
autoFish.m_BattleFinishTimestamp = app::MoleMole_TimeUtil_get_LocalNowMsTimeStamp(nullptr) + autoFish.f_DelayBeforeCatch;
}
void AutoFish::FishingModule_OnFishBattleEndRsp_Hook(void* __this, app::FishBattleEndRsp* rsp, MethodInfo* method)
@ -115,7 +115,7 @@ namespace cheat::feature
{
LOG_WARNING("Failed to catch fish, retrying in %u ms", autoFish.f_DelayBeforeCatch);
std::lock_guard<std::mutex> catchLock(autoFish.m_BattleFinishTimestampMutex);
autoFish.m_BattleFinishTimestamp = app::MoleMole_TimeUtil_get_NowTimeStamp(nullptr) + autoFish.f_DelayBeforeCatch;
autoFish.m_BattleFinishTimestamp = app::MoleMole_TimeUtil_get_LocalNowMsTimeStamp(nullptr) + autoFish.f_DelayBeforeCatch;
return;
}
@ -123,7 +123,7 @@ namespace cheat::feature
return;
std::lock_guard<std::mutex> _lock(autoFish.m_RecastTimestampMutex);
autoFish.m_RecastTimestamp = app::MoleMole_TimeUtil_get_NowTimeStamp(nullptr) + autoFish.f_DelayBeforeRecast;
autoFish.m_RecastTimestamp = app::MoleMole_TimeUtil_get_LocalNowMsTimeStamp(nullptr) + autoFish.f_DelayBeforeRecast;
}
void AutoFish::FishingModule_OnExitFishingRsp_Hook(void* __this, void* rsp, MethodInfo* method)
@ -154,7 +154,7 @@ namespace cheat::feature
void AutoFish::OnGameUpdate()
{
auto timestamp = app::MoleMole_TimeUtil_get_NowTimeStamp(nullptr);
auto timestamp = app::MoleMole_TimeUtil_get_LocalNowMsTimeStamp(nullptr);
std::lock_guard<std::mutex> _lock(m_BattleFinishTimestampMutex);
std::lock_guard<std::mutex> _lock2(m_RecastTimestampMutex);

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@ -162,7 +162,7 @@ namespace cheat::feature
static std::unordered_set<app::SceneTreeObject*> s_AttackQueueSet;
static uint64_t s_LastAttackTimestamp = 0;
uint64_t timestamp = app::MoleMole_TimeUtil_get_NowTimeStamp(nullptr);
uint64_t timestamp = app::MoleMole_TimeUtil_get_LocalNowMsTimeStamp(nullptr);
if (!m_Enabled || s_LastAttackTimestamp + m_AttackDelay > timestamp)
return;