mirror of
https://github.com/SunsetMkt/Akebi-GC.git
synced 2025-01-09 02:53:43 +08:00
Merge pull request #131 from Taiga74164/master
Temporary MusicEvent cheese, Added Enable Peaking, Added Alternative God Mode
This commit is contained in:
commit
9350caec4b
@ -52,6 +52,7 @@
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<ClInclude Include="src\user\cheat\teleport\CustomTeleports.h" />
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<ClInclude Include="src\user\cheat\visuals\Browser.h" />
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<ClInclude Include="src\user\cheat\visuals\CameraZoom.h" />
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<ClInclude Include="src\user\cheat\visuals\EnablePeaking.h" />
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<ClInclude Include="src\user\cheat\visuals\FPSUnlock.h" />
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<ClInclude Include="src\user\cheat\visuals\HideUI.h" />
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<ClInclude Include="src\user\cheat\visuals\NoFog.h" />
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@ -122,6 +123,7 @@
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<ClInclude Include="src\user\cheat\world\DumbEnemies.h" />
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<ClInclude Include="src\user\cheat\world\KillAura.h" />
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<ClInclude Include="src\user\cheat\world\MobVacuum.h" />
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<ClInclude Include="src\user\cheat\world\MusicEvent.h" />
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<ClInclude Include="src\user\main.h" />
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</ItemGroup>
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<ItemGroup>
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@ -166,6 +168,7 @@
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<ClCompile Include="src\user\cheat\GenshinCM.cpp" />
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<ClCompile Include="src\user\cheat\visuals\Browser.cpp" />
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<ClCompile Include="src\user\cheat\visuals\CameraZoom.cpp" />
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<ClCompile Include="src\user\cheat\visuals\EnablePeaking.cpp" />
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<ClCompile Include="src\user\cheat\visuals\FPSUnlock.cpp" />
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<ClCompile Include="src\user\cheat\visuals\HideUI.cpp" />
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<ClCompile Include="src\user\cheat\visuals\NoFog.cpp" />
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@ -233,6 +236,7 @@
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<ClCompile Include="src\user\cheat\world\DumbEnemies.cpp" />
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<ClCompile Include="src\user\cheat\world\KillAura.cpp" />
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<ClCompile Include="src\user\cheat\world\MobVacuum.cpp" />
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<ClCompile Include="src\user\cheat\world\MusicEvent.cpp" />
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<ClCompile Include="src\user\main.cpp" />
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</ItemGroup>
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<PropertyGroup>
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@ -925,8 +929,7 @@
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</Command>
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</PostBuildEvent>
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<CustomBuildStep>
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<Command>"$(OutDir)injector.exe"
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powershell -nop -c "& {sleep 15}"</Command>
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<Command>"$(OutDir)injector.exe" powershell -nop -c "&amp; {sleep 15}"</Command>
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<Outputs>$(OutDir)_noexist.nope;%(Outputs)</Outputs>
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<Inputs>$(TargetPath);%(Inputs)</Inputs>
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</CustomBuildStep>
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@ -237,6 +237,12 @@
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<ClInclude Include="src\user\cheat\visuals\Browser.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="src\user\cheat\world\MusicEvent.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="src\user\cheat\visuals\EnablePeaking.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<Font Include="res\Ruda-Bold.ttf" />
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@ -432,6 +438,12 @@
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<ClCompile Include="src\user\cheat\visuals\Browser.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="src\user\cheat\world\MusicEvent.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="src\user\cheat\visuals\EnablePeaking.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="res\res.rc">
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@ -42,7 +42,8 @@ DO_APP_FUNC(0x016189E0, void, MoleMole_DataItem_HandleNormalProp, (DataItem* __t
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// God mode
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DO_APP_FUNC(0x027DB100, void, VCHumanoidMove_NotifyLandVelocity, (VCHumanoidMove* __this, Vector3 velocity, float reachMaxDownVelocityTime, MethodInfo* method));
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DO_APP_FUNC(0x036889B0, bool, Miscs_CheckTargetAttackable, (BaseEntity* attackerEntity, BaseEntity* targetEntity, MethodInfo* method));
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// DO_APP_FUNC(0x00D0CA90, void, MoleMole_LCBaseCombat_FireBeingHitEvent, (LCBaseCombat* __this, uint32_t attackeeRuntimeID, AttackResult* attackResult, MethodInfo* method));
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DO_APP_FUNC(0x00D0CA90, void, MoleMole_LCBaseCombat_FireBeingHitEvent, (LCBaseCombat* __this, uint32_t attackeeRuntimeID, AttackResult* attackResult, MethodInfo* method));
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DO_APP_FUNC(0x02383880, bool, MoleMole_ActorAbilityPlugin_HanlderModifierThinkTimerUp, (ActorAbilityPlugin* __this, float delay, Object* arg, MethodInfo* method));
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// Cooldown cheats
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@ -138,6 +139,7 @@ DO_APP_FUNC(0x0292C7F0, void, MoleMole_FishingModule_onFishChosenNotify, (void*
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// Visuals
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DO_APP_FUNC(0x013FC090, void, MoleMole_SCameraModuleInitialize_SetWarningLocateRatio, (SCameraModuleInitialize* __this, double deltaTime, CameraShareData* data, MethodInfo* method));
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DO_APP_FUNC(0x01B8DC20, void, MoleMole_VCBaseSetDitherValue_set_ManagerDitherAlphaValue, (MoleMole_VCBaseSetDitherValue* __this, float value, MethodInfo* method));
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// Chest Indicator | RyujinZX#6666
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DO_APP_FUNC(0x04C9B450, bool, MoleMole_LCIndicatorPlugin_DoCheck, (LCIndicatorPlugin* __this, MethodInfo* method));
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@ -163,26 +165,31 @@ DO_APP_FUNC(0x0662F720, void, GameObject_set_active, (GameObject* __this, bool v
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DO_APP_FUNC(0x065546E0, Transform*, Transform_GetChild, (Transform* __this, int32_t index, MethodInfo* method));
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DO_APP_FUNC(0x0652EA10, Component_1*, Component_1_GetComponent_1, (Component_1* __this, String* type, MethodInfo* method));
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DO_APP_FUNC(0x0662F520, void, GameObject_SetActive, (GameObject* __this, bool value, MethodInfo* method));
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// Browser
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DO_APP_FUNC(0x0662F100, GameObject*, GameObject_CreatePrimitive, (PrimitiveType__Enum type, MethodInfo* method));
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DO_APP_FUNC(0x0662F700, Transform*, GameObject_get_transform, (GameObject* __this, MethodInfo* method));
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DO_APP_FUNC(0x06555EF0, void, Transform_set_localRotation, (Transform* __this, Quaternion value, MethodInfo* method));
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DO_APP_FUNC(0x065548E0, void, Transform_set_localScale, (Transform* __this, Vector3 value, MethodInfo* method));
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DO_APP_FUNC(0x06555EE0, void, Transform_set_localPosition, (Transform* __this, Vector3 value, MethodInfo* method));
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DO_APP_FUNC(0x0662F090, Component_1*, GameObject_AddComponentInternal, (GameObject* __this, String* className, MethodInfo* method));
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DO_APP_FUNC(0x064296D0, void, Browser_Show, (Browser* __this, MethodInfo* method));
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DO_APP_FUNC(0x06427060, void, Browser_Hide, (Browser* __this, MethodInfo* method));
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DO_APP_FUNC(0x00C21580, void, Browser_set_EnableRendering, (Browser* __this, bool value, MethodInfo* method));
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DO_APP_FUNC(0x0642C5D0, void, Browser_set_Url, (Browser* __this, String* value, MethodInfo* method));
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DO_APP_FUNC(0x064273E0, void, Browser_LoadURL, (Browser* __this, String* url, bool force, MethodInfo* method));
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DO_APP_FUNC(0x06427610, void, Browser_OnDestroy, (Browser* __this, MethodInfo* method));
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DO_APP_FUNC(0x0642A200, void, Browser_Update, (Browser* __this, MethodInfo* method));
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DO_APP_FUNC(0x06427100, void, Browser_LateUpdate, (Browser* __this, MethodInfo* method));
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DO_APP_FUNC(0x06429770, void, Browser_Stop, (Browser* __this, MethodInfo* method));
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DO_APP_FUNC(0x06550910, void, Object_1_Destroy_1, (Object_1* obj, MethodInfo* method));
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DO_APP_FUNC(0x0662F0A0, Component_1*, GameObject_AddComponent, (GameObject* __this, Type* componentType, MethodInfo* method));
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DO_APP_FUNC(0x065508C0, void, Object_1_DestroyImmediate_1, (Object_1* obj, MethodInfo* method));
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DO_APP_FUNC(0x06550C00, Object_1*, Object_1_Instantiate_2, (Object_1* original, MethodInfo* method));
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DO_APP_FUNC(0x041B0BB0, Object*, Object_1_Instantiate_5, (Object* original, MethodInfo* method));
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DO_APP_FUNC(0x041B0BB0, GameObject*, Object_1_Instantiate_11, (GameObject* original, MethodInfo* method));
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// Music game event
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DO_APP_FUNC(0x00FFE490, void, MusicGamePlayComponent_OnPlayerUpdate, (MusicGamePlayComponent* __this, MethodInfo* method));
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DO_APP_FUNC(0x00FFE600, void, MusicGamePlayComponent_OnStart, (MusicGamePlayComponent* __this, BeatMapData* beatMapData, MusicMetaInfo* musicMetaInfo, MethodInfo* method));
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DO_APP_FUNC(0x00FFE310, void, MusicGamePlayComponent_OnMiss, (MusicGamePlayComponent* __this, MethodInfo* method));
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DO_APP_FUNC(0x00FFEE40, void, MusicGamePlayComponent_set_combo, (MusicGamePlayComponent* __this, uint32_t value, MethodInfo* method));
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DO_APP_FUNC(0x00FFF050, void, MusicGamePlayComponent_set_score, (MusicGamePlayComponent* __this, float value, MethodInfo* method));
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DO_APP_FUNC(0x01B5AEB0, void, MusicGamePlayComponent_set_maxCombo, (MusicGamePlayComponent* __this, uint32_t value, MethodInfo* method));
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DO_APP_FUNC(0x02C749E0, void, MusicGamePlayComponent_set_perfectCnt, (MusicGamePlayComponent* __this, uint32_t value, MethodInfo* method));
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DO_APP_FUNC(0x035C4E50, void, MusicGamePlayComponent_set_greatCnt, (MusicGamePlayComponent* __this, uint32_t value, MethodInfo* method));
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DO_APP_FUNC(0x017A31C0, void, MusicGamePlayComponent_set_missCnt, (MusicGamePlayComponent* __this, uint32_t value, MethodInfo* method));
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DO_APP_FUNC(0x00FFDE90, void, MusicGamePlayComponent_OnHit, (MusicGamePlayComponent* __this, float score, MethodInfo* method));
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// Utility
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DO_APP_FUNC(0x03551B60, String*, Text_get_text, (Text* __this, MethodInfo* method));
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@ -11651,6 +11651,83 @@ namespace app {
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struct Browser__Fields fields;
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};
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struct __declspec(align(8)) BeatMapData__Fields {
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struct List_1_MoleMole_MusicGame_TrackData_* trackDatas;
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struct POLBDGNBFKM* config;
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};
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struct BeatMapData {
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struct BeatMapData__Class* klass;
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MonitorData* monitor;
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struct BeatMapData__Fields fields;
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};
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struct __declspec(align(8)) MusicMetaInfo__Fields {
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struct BpmInfo* bpmInfo;
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struct List_1_System_Single_* simpleBeatHintTimeMsList;
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struct List_1_System_Single_* complexBeatHintTimeMsList;
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struct CGDACGGKKNJ* musicConfig;
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struct PMIELLLMJKA* musicInfoConfig;
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struct POLBDGNBFKM* beatMapConfig;
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struct JNEKHDKOKGL* musicInstrumentConfig;
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};
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struct MusicMetaInfo {
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struct MusicMetaInfo__Class* klass;
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MonitorData* monitor;
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struct MusicMetaInfo__Fields fields;
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};
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struct MusicGamePlayComponent__Fields {
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void* _;
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uint32_t _combo;
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float _score_k__BackingField;
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uint32_t _maxCombo_k__BackingField;
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uint32_t _perfectCnt_k__BackingField;
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uint32_t _greatCnt_k__BackingField;
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uint32_t _missCnt_k__BackingField;
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};
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struct MusicGamePlayComponent {
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struct MusicGamePlayComponent__Class* klass;
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MonitorData* monitor;
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struct MusicGamePlayComponent__Fields fields;
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};
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struct MoleMole_VCBaseSetDitherValue__Fields {
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void* _;
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bool _usingDitherAlpha;
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float _ditherAlphaValue;
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float _managerDitherAlphaValue;
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float _localDitherAlphaValue;
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bool IBKAJMBMGAE;
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struct MoleMole_VCBaseModel* _modelComponent;
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float _showStartDitherDuration;
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bool _needStartDitherAction;
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float _detectDitherRangeBetweenCameraAndAvatar;
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float _detectDitherRangeNormalBetweenCamera;
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float _detectDitherRangeNormalBetweenCameraInTimeLine;
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bool GCEGGKLBFPG;
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struct List_1_MoleMole_BaseDither_* _dithers;
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bool _isDitherChangeStarted;
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float _spd;
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float _fromValue;
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float _toValue;
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struct Action* _changeFinishHandler;
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bool _triggerUpdateDitherShow;
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bool _prevUsingDitherAlpha;
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float _prevDitherAlphaValue;
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float _prevTextureBias;
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bool _prevInMotionVectorMode;
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bool _isVisible;
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};
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struct MoleMole_VCBaseSetDitherValue {
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struct MoleMole_VCBaseSetDitherValue__Class* klass;
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MonitorData* monitor;
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struct MoleMole_VCBaseSetDitherValue__Fields fields;
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};
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#if !defined(_GHIDRA_) && !defined(_IDA_)
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}
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#endif
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@ -37,6 +37,7 @@
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#include <cheat/world/AutoFish.h>
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#include <cheat/world/AutoCook.h>
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#include <cheat/world/MusicEvent.h>
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#include <cheat/visuals/NoFog.h>
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#include <cheat/visuals/FPSUnlock.h>
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@ -46,6 +47,7 @@
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#include <cheat/visuals/PaimonFollow.h>
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#include <cheat/visuals/HideUI.h>
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#include <cheat/visuals/Browser.h>
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#include <cheat/visuals/EnablePeaking.h>
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#include "GenshinCM.h"
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@ -95,6 +97,7 @@ namespace cheat
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FEAT_INST(AutoFish),
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FEAT_INST(AutoCook),
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FEAT_INST(MusicEvent),
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FEAT_INST(NoFog),
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FEAT_INST(FPSUnlock),
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@ -103,7 +106,8 @@ namespace cheat
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FEAT_INST(ProfileChanger),
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FEAT_INST(PaimonFollow),
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FEAT_INST(HideUI),
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FEAT_INST(Browser)
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FEAT_INST(Browser),
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FEAT_INST(EnablePeaking)
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});
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#undef FEAT_INST
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@ -8,13 +8,17 @@ namespace cheat::feature
|
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{
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static bool Miscs_CheckTargetAttackable_Hook(app::BaseEntity* attacker, app::BaseEntity* target, MethodInfo* method);
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static void VCHumanoidMove_NotifyLandVelocity_Hook(app::VCHumanoidMove* __this, app::Vector3 velocity, float reachMaxDownVelocityTime, MethodInfo* method);
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static void LCBaseCombat_FireBeingHitEvent_Hook(app::LCBaseCombat* __this, uint32_t attackeeRuntimeID, app::AttackResult* attackResult, MethodInfo* method);
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static bool MoleMole_ActorAbilityPlugin_HanlderModifierThinkTimerUp_Hook(app::ActorAbilityPlugin* __this, float delay, app::Object* arg, MethodInfo* method);
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|
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GodMode::GodMode() : Feature(),
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NFEX(f_Enabled, "God mode", "m_GodMode", "Player", false, false)
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NFEX(f_Enabled, "God mode", "m_GodMode", "Player", false, false),
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NF(f_AltGodMode, "Alternative God Mode", "Player", false)
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{
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// HookManager::install(app::MoleMole_LCBaseCombat_FireBeingHitEvent, LCBaseCombat_FireBeingHitEvent_Hook);
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HookManager::install(app::VCHumanoidMove_NotifyLandVelocity, VCHumanoidMove_NotifyLandVelocity_Hook);
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HookManager::install(app::Miscs_CheckTargetAttackable, Miscs_CheckTargetAttackable_Hook);
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HookManager::install(app::MoleMole_LCBaseCombat_FireBeingHitEvent, LCBaseCombat_FireBeingHitEvent_Hook);
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HookManager::install(app::MoleMole_ActorAbilityPlugin_HanlderModifierThinkTimerUp, MoleMole_ActorAbilityPlugin_HanlderModifierThinkTimerUp_Hook);
|
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}
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const FeatureGUIInfo& GodMode::GetGUIInfo() const
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@ -28,16 +32,21 @@ namespace cheat::feature
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ConfigWidget("God Mode", f_Enabled,
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"Enables god mode, i.e. no incoming damage.\n" \
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"May not work with some types of damage.");
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ImGui::Indent();
|
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ConfigWidget("Alternative God Mode", f_AltGodMode,
|
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"Alternative god mode that ignores incoming damage\n" \
|
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"including environmental damage.");
|
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ImGui::Unindent();
|
||||
}
|
||||
|
||||
bool GodMode::NeedStatusDraw() const
|
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{
|
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return f_Enabled;
|
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{
|
||||
return f_Enabled || f_AltGodMode;
|
||||
}
|
||||
|
||||
void GodMode::DrawStatus()
|
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{
|
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ImGui::Text("God Mode");
|
||||
ImGui::Text("God Mode%s", f_AltGodMode ? "+Alt " : " ");
|
||||
}
|
||||
|
||||
GodMode& GodMode::GetInstance()
|
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@ -64,7 +73,7 @@ namespace cheat::feature
|
||||
static void VCHumanoidMove_NotifyLandVelocity_Hook(app::VCHumanoidMove* __this, app::Vector3 velocity, float reachMaxDownVelocityTime, MethodInfo* method)
|
||||
{
|
||||
auto& gm = GodMode::GetInstance();
|
||||
if (gm.f_Enabled && -velocity.y > 13)
|
||||
if ((gm.f_Enabled || gm.f_AltGodMode) && -velocity.y > 13)
|
||||
{
|
||||
float randAdd = (float)(std::rand() % 1000) / 1000;
|
||||
velocity.y = -8 - randAdd;
|
||||
@ -75,13 +84,24 @@ namespace cheat::feature
|
||||
}
|
||||
|
||||
// Analog function for disable attack damage (Thanks to Taiga74164)
|
||||
//void LCBaseCombat_FireBeingHitEvent_Hook(app::LCBaseCombat* __this, uint32_t attackeeRuntimeID, app::AttackResult* attackResult, MethodInfo* method)
|
||||
//{
|
||||
// auto avatarEntity = GetAvatarEntity();
|
||||
// if (avatarEntity != nullptr && Config::cfgGodModEnable.GetValue() && avatarEntity->fields._runtimeID_k__BackingField == attackeeRuntimeID)
|
||||
// return;
|
||||
//
|
||||
// return callOrigin(LCBaseCombat_FireBeingHitEvent_Hook, __this, attackeeRuntimeID, attackResult, method);
|
||||
//}
|
||||
static void LCBaseCombat_FireBeingHitEvent_Hook(app::LCBaseCombat* __this, uint32_t attackeeRuntimeID, app::AttackResult* attackResult, MethodInfo* method)
|
||||
{
|
||||
auto& gm = GodMode::GetInstance();
|
||||
auto& manager = game::EntityManager::instance();
|
||||
if (gm.f_AltGodMode && manager.avatar()->runtimeID() == attackeeRuntimeID)
|
||||
return;
|
||||
|
||||
CALL_ORIGIN(LCBaseCombat_FireBeingHitEvent_Hook, __this, attackeeRuntimeID, attackResult, method);
|
||||
}
|
||||
|
||||
// Environmental damage immunity (Thanks to RELOADED#7236 / GitHub: @34736384)
|
||||
static bool MoleMole_ActorAbilityPlugin_HanlderModifierThinkTimerUp_Hook(app::ActorAbilityPlugin* __this, float delay, app::Object* arg, MethodInfo* method)
|
||||
{
|
||||
auto& gm = GodMode::GetInstance();
|
||||
if (gm.f_AltGodMode/* || gm.f_Enabled*/)
|
||||
return FALSE;
|
||||
|
||||
return CALL_ORIGIN(MoleMole_ActorAbilityPlugin_HanlderModifierThinkTimerUp_Hook, __this, delay, arg, method);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -9,6 +9,7 @@ namespace cheat::feature
|
||||
{
|
||||
public:
|
||||
config::Field<config::Toggle<Hotkey>> f_Enabled;
|
||||
config::Field<config::Toggle<Hotkey>> f_AltGodMode;
|
||||
|
||||
static GodMode& GetInstance();
|
||||
|
||||
|
52
cheat-library/src/user/cheat/visuals/EnablePeaking.cpp
Normal file
52
cheat-library/src/user/cheat/visuals/EnablePeaking.cpp
Normal file
@ -0,0 +1,52 @@
|
||||
#include "pch-il2cpp.h"
|
||||
#include "EnablePeaking.h"
|
||||
|
||||
#include <helpers.h>
|
||||
|
||||
namespace cheat::feature
|
||||
{
|
||||
static void MoleMole_VCBaseSetDitherValue_set_ManagerDitherAlphaValue_Hook(app::MoleMole_VCBaseSetDitherValue* __this, float value, MethodInfo* method);
|
||||
|
||||
EnablePeaking::EnablePeaking() : Feature(),
|
||||
NF(f_Enabled, "Enable Peaking", "Visuals::EnablePeaking", false)
|
||||
{
|
||||
HookManager::install(app::MoleMole_VCBaseSetDitherValue_set_ManagerDitherAlphaValue, MoleMole_VCBaseSetDitherValue_set_ManagerDitherAlphaValue_Hook);
|
||||
}
|
||||
|
||||
const FeatureGUIInfo& EnablePeaking::GetGUIInfo() const
|
||||
{
|
||||
static const FeatureGUIInfo info{ "EnablePeaking", "Visuals", false };
|
||||
return info;
|
||||
}
|
||||
|
||||
void EnablePeaking::DrawMain()
|
||||
{
|
||||
ConfigWidget(f_Enabled, ";)");
|
||||
}
|
||||
|
||||
bool EnablePeaking::NeedStatusDraw() const
|
||||
{
|
||||
return f_Enabled;
|
||||
}
|
||||
|
||||
void EnablePeaking::DrawStatus()
|
||||
{
|
||||
ImGui::Text("Enable Peaking");
|
||||
}
|
||||
|
||||
EnablePeaking& EnablePeaking::GetInstance()
|
||||
{
|
||||
static EnablePeaking instance;
|
||||
return instance;
|
||||
}
|
||||
|
||||
static void MoleMole_VCBaseSetDitherValue_set_ManagerDitherAlphaValue_Hook(app::MoleMole_VCBaseSetDitherValue* __this, float value, MethodInfo* method)
|
||||
{
|
||||
EnablePeaking& EnablePeaking = EnablePeaking::GetInstance();
|
||||
if (EnablePeaking.f_Enabled)
|
||||
value = 1;
|
||||
|
||||
CALL_ORIGIN(MoleMole_VCBaseSetDitherValue_set_ManagerDitherAlphaValue_Hook, __this, value, method);
|
||||
}
|
||||
}
|
||||
|
25
cheat-library/src/user/cheat/visuals/EnablePeaking.h
Normal file
25
cheat-library/src/user/cheat/visuals/EnablePeaking.h
Normal file
@ -0,0 +1,25 @@
|
||||
#pragma once
|
||||
#include <cheat-base/cheat/Feature.h>
|
||||
#include <cheat-base/config/config.h>
|
||||
|
||||
namespace cheat::feature
|
||||
{
|
||||
|
||||
class EnablePeaking : public Feature
|
||||
{
|
||||
public:
|
||||
config::Field<config::Toggle<Hotkey>> f_Enabled;
|
||||
|
||||
static EnablePeaking& GetInstance();
|
||||
|
||||
const FeatureGUIInfo& GetGUIInfo() const override;
|
||||
void DrawMain() override;
|
||||
|
||||
virtual bool NeedStatusDraw() const override;
|
||||
void DrawStatus() override;
|
||||
|
||||
private:
|
||||
EnablePeaking();
|
||||
};
|
||||
}
|
||||
|
152
cheat-library/src/user/cheat/world/MusicEvent.cpp
Normal file
152
cheat-library/src/user/cheat/world/MusicEvent.cpp
Normal file
@ -0,0 +1,152 @@
|
||||
#include "pch-il2cpp.h"
|
||||
#include "MusicEvent.h"
|
||||
|
||||
#include <helpers.h>
|
||||
#include <cheat/events.h>
|
||||
|
||||
namespace cheat::feature
|
||||
{
|
||||
|
||||
static void MusicGamePlayComponent_OnStart_Hook(app::MusicGamePlayComponent* __this, app::BeatMapData* beatMapData, app::MusicMetaInfo* musicMetaInfo, MethodInfo* method);
|
||||
static void MusicGamePlayComponent_OnMiss_Hook(app::MusicGamePlayComponent* __this, MethodInfo* method);
|
||||
static void MusicGamePlayComponent_set_combo_Hook(app::MusicGamePlayComponent* __this, uint32_t value, MethodInfo* method);
|
||||
static void MusicGamePlayComponent_set_score_Hook(app::MusicGamePlayComponent* __this, float value, MethodInfo* method);
|
||||
static void MusicGamePlayComponent_set_maxCombo_Hook(app::MusicGamePlayComponent* __this, uint32_t value, MethodInfo* method);
|
||||
static void MusicGamePlayComponent_set_perfectCnt_Hook(app::MusicGamePlayComponent* __this, uint32_t value, MethodInfo* method);
|
||||
static void MusicGamePlayComponent_set_greatCnt_Hook(app::MusicGamePlayComponent* __this, uint32_t value, MethodInfo* method);
|
||||
static void MusicGamePlayComponent_set_missCnt_Hook(app::MusicGamePlayComponent* __this, uint32_t value, MethodInfo* method);
|
||||
static void MusicGamePlayComponent_OnHit_Hook(app::MusicGamePlayComponent* __this, float score, MethodInfo* method);
|
||||
|
||||
MusicEvent::MusicEvent() : Feature(),
|
||||
NF(f_Enabled, "Music Event", "MusicEvent", false)
|
||||
{
|
||||
//HookManager::install(app::MusicGamePlayComponent_OnStart, MusicGamePlayComponent_OnStart_Hook);
|
||||
HookManager::install(app::MusicGamePlayComponent_OnMiss, MusicGamePlayComponent_OnMiss_Hook);
|
||||
HookManager::install(app::MusicGamePlayComponent_set_combo, MusicGamePlayComponent_set_combo_Hook);
|
||||
HookManager::install(app::MusicGamePlayComponent_set_score, MusicGamePlayComponent_set_score_Hook);
|
||||
HookManager::install(app::MusicGamePlayComponent_set_maxCombo, MusicGamePlayComponent_set_maxCombo_Hook);
|
||||
HookManager::install(app::MusicGamePlayComponent_set_perfectCnt, MusicGamePlayComponent_set_perfectCnt_Hook);
|
||||
HookManager::install(app::MusicGamePlayComponent_set_greatCnt, MusicGamePlayComponent_set_greatCnt_Hook);
|
||||
HookManager::install(app::MusicGamePlayComponent_set_missCnt, MusicGamePlayComponent_set_missCnt_Hook);
|
||||
HookManager::install(app::MusicGamePlayComponent_OnHit, MusicGamePlayComponent_OnHit_Hook);
|
||||
}
|
||||
|
||||
const FeatureGUIInfo& MusicEvent::GetGUIInfo() const
|
||||
{
|
||||
static const FeatureGUIInfo info{ "", "World", false };
|
||||
return info;
|
||||
}
|
||||
|
||||
void MusicEvent::DrawMain()
|
||||
{
|
||||
ConfigWidget(f_Enabled, "Enemies don't attack or use abilities against player. \n"
|
||||
"May not work with some enemies or enemy abilites.");
|
||||
}
|
||||
|
||||
bool MusicEvent::NeedStatusDraw() const
|
||||
{
|
||||
return f_Enabled;
|
||||
}
|
||||
|
||||
void MusicEvent::DrawStatus()
|
||||
{
|
||||
ImGui::Text("Music Event");
|
||||
}
|
||||
|
||||
MusicEvent& MusicEvent::GetInstance()
|
||||
{
|
||||
static MusicEvent instance;
|
||||
return instance;
|
||||
}
|
||||
|
||||
static void MusicGamePlayComponent_OnStart_Hook(app::MusicGamePlayComponent * __this, app::BeatMapData* beatMapData, app::MusicMetaInfo* musicMetaInfo, MethodInfo* method)
|
||||
{
|
||||
MusicEvent& MusicEvent = MusicEvent::GetInstance();
|
||||
if (MusicEvent.f_Enabled)
|
||||
{
|
||||
__this->fields._combo = 9999999;
|
||||
__this->fields._score_k__BackingField = 9999999;
|
||||
__this->fields._maxCombo_k__BackingField = 9999999;
|
||||
__this->fields._perfectCnt_k__BackingField = 9999999;
|
||||
__this->fields._greatCnt_k__BackingField = 9999999;
|
||||
__this->fields._missCnt_k__BackingField = 0;
|
||||
}
|
||||
CALL_ORIGIN(MusicGamePlayComponent_OnStart_Hook, __this, beatMapData, musicMetaInfo, method);
|
||||
}
|
||||
|
||||
static void MusicGamePlayComponent_OnMiss_Hook(app::MusicGamePlayComponent* __this, MethodInfo* method)
|
||||
{
|
||||
MusicEvent& MusicEvent = MusicEvent::GetInstance();
|
||||
if (MusicEvent.f_Enabled)
|
||||
{
|
||||
return;
|
||||
}
|
||||
CALL_ORIGIN(MusicGamePlayComponent_OnMiss_Hook, __this, method);
|
||||
}
|
||||
|
||||
static void MusicGamePlayComponent_set_combo_Hook(app::MusicGamePlayComponent* __this, uint32_t value, MethodInfo* method)
|
||||
{
|
||||
MusicEvent& MusicEvent = MusicEvent::GetInstance();
|
||||
if (MusicEvent.f_Enabled)
|
||||
{
|
||||
value = 999999999;
|
||||
}
|
||||
CALL_ORIGIN(MusicGamePlayComponent_set_combo_Hook, __this, value, method);
|
||||
}
|
||||
|
||||
static void MusicGamePlayComponent_set_score_Hook(app::MusicGamePlayComponent* __this, float value, MethodInfo* method)
|
||||
{
|
||||
MusicEvent& MusicEvent = MusicEvent::GetInstance();
|
||||
if (MusicEvent.f_Enabled)
|
||||
{
|
||||
value = 999999999;
|
||||
}
|
||||
CALL_ORIGIN(MusicGamePlayComponent_set_score_Hook, __this, value, method);
|
||||
}
|
||||
static void MusicGamePlayComponent_set_maxCombo_Hook(app::MusicGamePlayComponent* __this, uint32_t value, MethodInfo* method)
|
||||
{
|
||||
MusicEvent& MusicEvent = MusicEvent::GetInstance();
|
||||
if (MusicEvent.f_Enabled)
|
||||
{
|
||||
value = 999999999;
|
||||
}
|
||||
CALL_ORIGIN(MusicGamePlayComponent_set_maxCombo_Hook, __this, value, method);
|
||||
}
|
||||
static void MusicGamePlayComponent_set_perfectCnt_Hook(app::MusicGamePlayComponent* __this, uint32_t value, MethodInfo* method)
|
||||
{
|
||||
MusicEvent& MusicEvent = MusicEvent::GetInstance();
|
||||
if (MusicEvent.f_Enabled)
|
||||
{
|
||||
value = 999999999;
|
||||
}
|
||||
CALL_ORIGIN(MusicGamePlayComponent_set_perfectCnt_Hook, __this, value, method);
|
||||
}
|
||||
static void MusicGamePlayComponent_set_greatCnt_Hook(app::MusicGamePlayComponent* __this, uint32_t value, MethodInfo* method)
|
||||
{
|
||||
MusicEvent& MusicEvent = MusicEvent::GetInstance();
|
||||
if (MusicEvent.f_Enabled)
|
||||
{
|
||||
value = 999999999;
|
||||
}
|
||||
CALL_ORIGIN(MusicGamePlayComponent_set_greatCnt_Hook, __this, value, method);
|
||||
}
|
||||
static void MusicGamePlayComponent_set_missCnt_Hook(app::MusicGamePlayComponent* __this, uint32_t value, MethodInfo* method)
|
||||
{
|
||||
MusicEvent& MusicEvent = MusicEvent::GetInstance();
|
||||
if (MusicEvent.f_Enabled)
|
||||
{
|
||||
value = 0;
|
||||
}
|
||||
CALL_ORIGIN(MusicGamePlayComponent_set_missCnt_Hook, __this, value, method);
|
||||
}
|
||||
static void MusicGamePlayComponent_OnHit_Hook(app::MusicGamePlayComponent* __this, float score, MethodInfo* method)
|
||||
{
|
||||
MusicEvent& MusicEvent = MusicEvent::GetInstance();
|
||||
if (MusicEvent.f_Enabled)
|
||||
{
|
||||
score = 999999999;
|
||||
}
|
||||
CALL_ORIGIN(MusicGamePlayComponent_OnHit_Hook, __this, score, method);
|
||||
}
|
||||
}
|
||||
|
25
cheat-library/src/user/cheat/world/MusicEvent.h
Normal file
25
cheat-library/src/user/cheat/world/MusicEvent.h
Normal file
@ -0,0 +1,25 @@
|
||||
#pragma once
|
||||
#include <cheat-base/cheat/Feature.h>
|
||||
#include <cheat-base/config/config.h>
|
||||
|
||||
namespace cheat::feature
|
||||
{
|
||||
|
||||
class MusicEvent : public Feature
|
||||
{
|
||||
public:
|
||||
config::Field<config::Toggle<Hotkey>> f_Enabled;
|
||||
|
||||
static MusicEvent& GetInstance();
|
||||
|
||||
const FeatureGUIInfo& GetGUIInfo() const override;
|
||||
void DrawMain() override;
|
||||
|
||||
virtual bool NeedStatusDraw() const override;
|
||||
void DrawStatus() override;
|
||||
|
||||
private:
|
||||
MusicEvent();
|
||||
};
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user