mirror of
https://github.com/SunsetMkt/Akebi-GC.git
synced 2025-01-10 03:19:02 +08:00
commit
630ccba427
@ -1,13 +1,13 @@
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{
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||||
"game_version": "2.6",
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"game_version": "2.7",
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"modules": {
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"UnityPlayer.dll": {
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||||
"checksum": 1499808152269523874,
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||||
"timestamp": 132918960850629156
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"checksum": 0,
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"timestamp": 0
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},
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"UserAssembly.dll": {
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||||
"checksum": 6469164240778644427,
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"timestamp": 132918960789354191
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||||
"checksum": 0,
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"timestamp": 0
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}
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}
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}
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@ -3987,7 +3987,7 @@
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"sig": "41 8D 51 05 E8 ?? ?? ?? ?? 48 8B 0D ?? ?? ?? ?? F6 81 0A 01 00 00 01 74 0E 83 B9 BC 00 00 00 00 75 05 E8 ?? ?? ?? ?? 48 8B 15"
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}
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],
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"Singleton_1_MBHLOBDPKEC__get_Instance__MethodInfo": [
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"Singleton_1_MapModule__get_Instance__MethodInfo": [
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{
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"offset": 36,
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"sig": "0F 85 B6 00 00 00 48 8B 0D ?? ?? ?? ?? 44 84 A1 0A 01 00 00 74 0E 44 39 A9 BC 00 00 00 75 05 E8 ?? ?? ?? ?? 48 8B 15"
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@ -4875,7 +4875,7 @@
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"sig": "48 8B 0D ?? ?? ?? ?? 0F 85 91 00 00 00"
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}
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],
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"Singleton_1_MBHLOBDPKEC_": [
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"Singleton_1_MapModule_": [
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{
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"offset": 0,
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"sig": "48 8B 0D ?? ?? ?? ?? 44 84 A1 0A 01 00 00 74 0E 44 39 A9 BC 00 00 00 75 05 E8 ?? ?? ?? ?? 48 8B 15 ?? ?? ?? ?? 33 C9 E8 ?? ?? ?? ?? 48 8B E8"
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@ -1,207 +1,253 @@
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// Generated C++ file by Il2CppInspector - http://www.djkaty.com - https://github.com/djkaty
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// Target Unity version: 2017.4.15 - 2017.4.40
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// Target Unity version: 2019.4.21 - 2019.4.24
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// ******************************************************************************
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||||
// * IL2CPP API function pointers
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||||
// ******************************************************************************
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||||
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||||
#define il2cpp_add_internal_call_ptr 0x083FB9B0
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||||
#define il2cpp_alloc_ptr 0x083FB9C0
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||||
#define il2cpp_array_class_get_ptr 0x083FB9D0
|
||||
#define il2cpp_array_element_size_ptr 0x083FB9E0
|
||||
#define il2cpp_array_get_byte_length_ptr 0x08446D30
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||||
#define il2cpp_array_length_ptr 0x083FB9F0
|
||||
#define il2cpp_array_new_ptr 0x083FBA00
|
||||
#define il2cpp_array_new_full_ptr 0x083FBA10
|
||||
#define il2cpp_array_new_specific_ptr 0x083FBA20
|
||||
#define il2cpp_assembly_get_image_ptr 0x083FBA30
|
||||
#define il2cpp_bounded_array_class_get_ptr 0x083FBA40
|
||||
#define il2cpp_capture_memory_snapshot_ptr 0x083FBA50
|
||||
#define il2cpp_class_array_element_size_ptr 0x083FBA60
|
||||
#define il2cpp_class_enum_basetype_ptr 0x083FBA70
|
||||
#define il2cpp_class_from_il2cpp_type_ptr 0x083FBAA0
|
||||
#define il2cpp_class_from_name_ptr 0x083FBA80
|
||||
#define il2cpp_class_from_system_type_ptr 0x083FBA90
|
||||
#define il2cpp_class_from_type_ptr 0x083FBAA0
|
||||
#define il2cpp_class_get_assemblyname_ptr 0x083FBAB0
|
||||
#define il2cpp_class_get_bitmap_ptr 0x083FBAC0
|
||||
#define il2cpp_class_get_bitmap_size_ptr 0x083FBAE0
|
||||
#define il2cpp_class_get_declaring_type_ptr 0x083FBAF0
|
||||
#define il2cpp_class_get_element_class_ptr 0x083FBB00
|
||||
#define il2cpp_class_get_events_ptr 0x083FBB10
|
||||
#define il2cpp_class_get_field_from_name_ptr 0x083FBB20
|
||||
#define il2cpp_class_get_fields_ptr 0x083FBB30
|
||||
#define il2cpp_class_get_flags_ptr 0x083FBB40
|
||||
#define il2cpp_class_get_image_ptr 0x083FC360
|
||||
#define il2cpp_class_get_interfaces_ptr 0x083FBB50
|
||||
#define il2cpp_class_get_method_from_name_ptr 0x083FBB60
|
||||
#define il2cpp_class_get_methods_ptr 0x083FBB70
|
||||
#define il2cpp_class_get_name_ptr 0x083FBB80
|
||||
#define il2cpp_class_get_namespace_ptr 0x083FBB90
|
||||
#define il2cpp_class_get_nested_types_ptr 0x083FBBA0
|
||||
#define il2cpp_class_get_parent_ptr 0x083FBBB0
|
||||
#define il2cpp_class_get_properties_ptr 0x083FBBC0
|
||||
#define il2cpp_class_get_property_from_name_ptr 0x083FBBD0
|
||||
#define il2cpp_class_get_type_ptr 0x083FBBE0
|
||||
#define il2cpp_class_has_attribute_ptr 0x083FBBF0
|
||||
#define il2cpp_class_has_parent_ptr 0x083FBC00
|
||||
#define il2cpp_class_has_references_ptr 0x083FBC10
|
||||
#define il2cpp_class_instance_size_ptr 0x083FBC20
|
||||
#define il2cpp_class_is_abstract_ptr 0x083FBC30
|
||||
#define il2cpp_class_is_assignable_from_ptr 0x083FBC40
|
||||
#define il2cpp_class_is_blittable_ptr 0x083FBC50
|
||||
#define il2cpp_class_is_enum_ptr 0x083FBC60
|
||||
#define il2cpp_class_is_generic_ptr 0x083FBC70
|
||||
#define il2cpp_class_is_inflated_ptr 0x083FBC80
|
||||
#define il2cpp_class_is_interface_ptr 0x083FBC90
|
||||
#define il2cpp_class_is_subclass_of_ptr 0x083FBCA0
|
||||
#define il2cpp_class_is_valuetype_ptr 0x083FBCB0
|
||||
#define il2cpp_class_num_fields_ptr 0x083FBCC0
|
||||
#define il2cpp_class_value_size_ptr 0x083FBCD0
|
||||
#define il2cpp_current_thread_get_frame_at_ptr 0x083FBCE0
|
||||
#define il2cpp_current_thread_get_stack_depth_ptr 0x083FBCF0
|
||||
#define il2cpp_current_thread_get_top_frame_ptr 0x083FBD10
|
||||
#define il2cpp_current_thread_walk_frame_stack_ptr 0x083FBD20
|
||||
#define il2cpp_domain_assembly_open_ptr 0x083FBD30
|
||||
#define il2cpp_domain_get_ptr 0x083FBD40
|
||||
#define il2cpp_domain_get_assemblies_ptr 0x083FBD50
|
||||
#define il2cpp_enable_object_type_mutex_ptr 0x084D6B40
|
||||
#define il2cpp_exception_from_name_msg_ptr 0x083FBD90
|
||||
#define il2cpp_field_get_flags_ptr 0x083FBDA0
|
||||
#define il2cpp_field_get_name_ptr 0x083FC360
|
||||
#define il2cpp_field_get_offset_ptr 0x083FBDB0
|
||||
#define il2cpp_field_get_parent_ptr 0x083FBB80
|
||||
#define il2cpp_field_get_type_ptr 0x083FBDC0
|
||||
#define il2cpp_field_get_value_ptr 0x083FBDD0
|
||||
#define il2cpp_field_get_value_object_ptr 0x083FBDE0
|
||||
#define il2cpp_field_has_attribute_ptr 0x083FBDF0
|
||||
#define il2cpp_field_set_value_ptr 0x083FBE00
|
||||
#define il2cpp_field_set_value_object_ptr 0x083FBE10
|
||||
#define il2cpp_field_static_get_value_ptr 0x083FBE20
|
||||
#define il2cpp_field_static_set_value_ptr 0x083FBE30
|
||||
#define il2cpp_format_exception_ptr 0x083FBE40
|
||||
#define il2cpp_format_stack_trace_ptr 0x083FBEF0
|
||||
#define il2cpp_free_ptr 0x083FBFA0
|
||||
#define il2cpp_free_captured_memory_snapshot_ptr 0x083FBFB0
|
||||
#define il2cpp_gc_collect_ptr 0x08445BB0
|
||||
#define il2cpp_gc_collect_a_little_ptr 0x083FBFC0
|
||||
#define il2cpp_gc_disable_ptr 0x083FBFD0
|
||||
#define il2cpp_gc_dump_append_text_to_log_ptr 0x084D6DA0
|
||||
#define il2cpp_gc_dump_info_ptr 0x084D6DB0
|
||||
#define il2cpp_gc_dump_set_large_allocated_block_found_callback_ptr 0x084D6DC0
|
||||
#define il2cpp_gc_dump_set_small_allocated_block_found_callback_ptr 0x084D6DD0
|
||||
#define il2cpp_gc_enable_ptr 0x083FC020
|
||||
#define il2cpp_gc_get_heap_size_ptr 0x083FC030
|
||||
#define il2cpp_gc_get_used_size_ptr 0x083FC040
|
||||
#define il2cpp_gc_set_object_malloc_callback_ptr 0x084D6E10
|
||||
#define il2cpp_gc_set_object_return_freelist_callback_ptr 0x084D6E20
|
||||
#define il2cpp_gchandle_free_ptr 0x083EB2A0
|
||||
#define il2cpp_gchandle_get_target_ptr 0x08436D60
|
||||
#define il2cpp_gchandle_new_ptr 0x083FC070
|
||||
#define il2cpp_gchandle_new_weakref_ptr 0x083FC080
|
||||
#define il2cpp_get_committed_memory_size_ptr 0x084D6E60
|
||||
#define il2cpp_get_corlib_ptr 0x083FC0A0
|
||||
#define il2cpp_get_exception_argument_null_ptr 0x083FC0B0
|
||||
#define il2cpp_get_gc_suspend_wait_tick_ptr 0x084D6E90
|
||||
#define il2cpp_get_hash_table_memory_ptr 0x084D6EA0
|
||||
#define il2cpp_get_meta_data_pool_memory_ptr 0x084D6EB0
|
||||
#define il2cpp_image_get_assembly_ptr 0x083FC100
|
||||
#define il2cpp_image_get_entry_point_ptr 0x083FC110
|
||||
#define il2cpp_image_get_filename_ptr 0x083FC360
|
||||
#define il2cpp_image_get_name_ptr 0x083FC360
|
||||
#define il2cpp_init_ptr 0x083FC120
|
||||
#define il2cpp_init_security_ptr 0x084D6F30
|
||||
#define il2cpp_init_utf16_ptr 0x083FC170
|
||||
#define il2cpp_is_vm_thread_ptr 0x083FC220
|
||||
#define il2cpp_method_get_class_ptr 0x083FBB90
|
||||
#define il2cpp_method_get_declaring_type_ptr 0x083FBB90
|
||||
#define il2cpp_method_get_flags_ptr 0x083FC230
|
||||
#define il2cpp_method_get_name_ptr 0x083FBB80
|
||||
#define il2cpp_method_get_object_ptr 0x083FC260
|
||||
#define il2cpp_method_get_param_ptr 0x083FC270
|
||||
#define il2cpp_method_get_param_count_ptr 0x083FC280
|
||||
#define il2cpp_method_get_param_name_ptr 0x083FC290
|
||||
#define il2cpp_method_get_return_type_ptr 0x083FBBE0
|
||||
#define il2cpp_method_get_token_ptr 0x083FC2A0
|
||||
#define il2cpp_method_has_attribute_ptr 0x083FC2B0
|
||||
#define il2cpp_method_is_generic_ptr 0x083FC2C0
|
||||
#define il2cpp_method_is_inflated_ptr 0x083FC2D0
|
||||
#define il2cpp_method_is_instance_ptr 0x083FC2E0
|
||||
#define il2cpp_monitor_enter_ptr 0x083FC2F0
|
||||
#define il2cpp_monitor_exit_ptr 0x083FC300
|
||||
#define il2cpp_monitor_pulse_ptr 0x083FC310
|
||||
#define il2cpp_monitor_pulse_all_ptr 0x083FC320
|
||||
#define il2cpp_monitor_try_enter_ptr 0x083FC330
|
||||
#define il2cpp_monitor_try_wait_ptr 0x083FC340
|
||||
#define il2cpp_monitor_wait_ptr 0x083FC350
|
||||
#define il2cpp_object_get_class_ptr 0x083FC360
|
||||
#define il2cpp_object_get_size_ptr 0x083FC370
|
||||
#define il2cpp_object_get_virtual_method_ptr 0x083FC380
|
||||
#define il2cpp_object_new_ptr 0x083FC390
|
||||
#define il2cpp_object_unbox_ptr 0x083FC3B0
|
||||
#define il2cpp_profiler_install_ptr 0x084D71C0
|
||||
#define il2cpp_profiler_install_allocation_ptr 0x084D71D0
|
||||
#define il2cpp_profiler_install_enter_leave_ptr 0x084D71E0
|
||||
#define il2cpp_profiler_install_fileio_ptr 0x084D71F0
|
||||
#define il2cpp_profiler_install_gc_ptr 0x084D7200
|
||||
#define il2cpp_profiler_set_events_ptr 0x084D7210
|
||||
#define il2cpp_property_get_flags_ptr 0x083FC420
|
||||
#define il2cpp_property_get_get_method_ptr 0x083FBB80
|
||||
#define il2cpp_property_get_name_ptr 0x083FBDC0
|
||||
#define il2cpp_property_get_parent_ptr 0x083FC360
|
||||
#define il2cpp_property_get_set_method_ptr 0x083FBB90
|
||||
#define il2cpp_raise_exception_ptr 0x083FC430
|
||||
#define il2cpp_register_filedelete_callback_ptr 0x084D7240
|
||||
#define il2cpp_register_filemodify_callback_ptr 0x084D7250
|
||||
#define il2cpp_register_log_callback_ptr 0x083FC460
|
||||
#define il2cpp_resolve_icall_ptr 0x083FC470
|
||||
#define il2cpp_runtime_class_init_ptr 0x083FC480
|
||||
#define il2cpp_runtime_invoke_ptr 0x083FC490
|
||||
#define il2cpp_runtime_invoke_convert_args_ptr 0x083FC4B0
|
||||
#define il2cpp_runtime_object_init_ptr 0x083FC4D0
|
||||
#define il2cpp_runtime_object_init_exception_ptr 0x083FC4E0
|
||||
#define il2cpp_runtime_unhandled_exception_policy_set_ptr 0x083FC4F0
|
||||
#define il2cpp_set_commandline_arguments_ptr 0x083FC500
|
||||
#define il2cpp_set_commandline_arguments_utf16_ptr 0x083FC510
|
||||
#define il2cpp_set_config_ptr 0x083FC520
|
||||
#define il2cpp_set_config_dir_ptr 0x083FC530
|
||||
#define il2cpp_set_config_utf16_ptr 0x083FC540
|
||||
#define il2cpp_set_data_dir_ptr 0x083FC550
|
||||
#define il2cpp_set_disable_gc_parallel_mark_ptr 0x084D7360
|
||||
#define il2cpp_set_find_plugin_callback_ptr 0x083FC570
|
||||
#define il2cpp_set_gc_suspend_wait_tick_ptr 0x084D7380
|
||||
#define il2cpp_set_memory_callbacks_ptr 0x083FC590
|
||||
#define il2cpp_set_output_redirected_file_path_ptr 0x084D73A0
|
||||
#define il2cpp_set_parallel_android_affinity_ptr 0x084D73B0
|
||||
#define il2cpp_set_parallel_android_cupcount_ptr 0x084D73C0
|
||||
#define il2cpp_set_temp_dir_ptr 0x083FC5D0
|
||||
#define il2cpp_shutdown_ptr 0x083FC5E0
|
||||
#define il2cpp_stats_dump_to_file_ptr 0x083FC5F0
|
||||
#define il2cpp_stats_get_value_ptr 0x083FC870
|
||||
#define il2cpp_string_chars_ptr 0x083FC8F0
|
||||
#define il2cpp_string_intern_ptr 0x083FC900
|
||||
#define il2cpp_string_is_interned_ptr 0x083FC910
|
||||
#define il2cpp_string_length_ptr 0x083FC920
|
||||
#define il2cpp_string_new_ptr 0x083FC930
|
||||
#define il2cpp_string_new_len_ptr 0x083FC940
|
||||
#define il2cpp_string_new_utf16_ptr 0x083FC950
|
||||
#define il2cpp_string_new_wrapper_ptr 0x083FC930
|
||||
#define il2cpp_thread_attach_ptr 0x083FC960
|
||||
#define il2cpp_thread_current_ptr 0x083FC970
|
||||
#define il2cpp_thread_detach_ptr 0x083FC980
|
||||
#define il2cpp_thread_get_all_attached_threads_ptr 0x083FC990
|
||||
#define il2cpp_thread_get_frame_at_ptr 0x083FC9A0
|
||||
#define il2cpp_thread_get_name_ptr 0x083FC9B0
|
||||
#define il2cpp_thread_get_stack_depth_ptr 0x083FC9C0
|
||||
#define il2cpp_thread_get_top_frame_ptr 0x083FC9D0
|
||||
#define il2cpp_thread_walk_frame_stack_ptr 0x083FC9E0
|
||||
#define il2cpp_type_get_class_or_element_class_ptr 0x083FC9F0
|
||||
#define il2cpp_type_get_name_ptr 0x083FCA00
|
||||
#define il2cpp_type_get_object_ptr 0x083FCAC0
|
||||
#define il2cpp_type_get_type_ptr 0x083FCAD0
|
||||
#define il2cpp_unhandled_exception_ptr 0x083FCAE0
|
||||
#define il2cpp_unity_liveness_calculation_begin_ptr 0x083FCAF0
|
||||
#define il2cpp_unity_liveness_calculation_end_ptr 0x083FCB00
|
||||
#define il2cpp_unity_liveness_calculation_from_root_ptr 0x083FCB10
|
||||
#define il2cpp_unity_liveness_calculation_from_statics_ptr 0x083FCB20
|
||||
#define il2cpp_value_box_ptr 0x083FCB30
|
||||
#define il2cpp_add_internal_call_ptr 0x006CB6F0
|
||||
#define il2cpp_alloc_ptr 0x006CB700
|
||||
#define il2cpp_allocation_granularity_ptr 0x0019E6E0
|
||||
#define il2cpp_array_class_get_ptr 0x006CB710
|
||||
#define il2cpp_array_element_size_ptr 0x006CB720
|
||||
#define il2cpp_array_get_byte_length_ptr 0x006EEA60
|
||||
#define il2cpp_array_length_ptr 0x006CB730
|
||||
#define il2cpp_array_new_ptr 0x006CB740
|
||||
#define il2cpp_array_new_full_ptr 0x006CB750
|
||||
#define il2cpp_array_new_specific_ptr 0x006CB760
|
||||
#define il2cpp_array_object_header_size_ptr 0x006CB770
|
||||
#define il2cpp_assembly_get_image_ptr 0x006CB8B0
|
||||
#define il2cpp_bounded_array_class_get_ptr 0x006CB780
|
||||
#define il2cpp_capture_memory_snapshot_ptr 0x006CB790
|
||||
#define il2cpp_class_array_element_size_ptr 0x006CB7A0
|
||||
#define il2cpp_class_enum_basetype_ptr 0x006CB7B0
|
||||
#define il2cpp_class_for_each_ptr 0x006CB7C0
|
||||
#define il2cpp_class_from_il2cpp_type_ptr 0x006CB7D0
|
||||
#define il2cpp_class_from_name_ptr 0x006CB7E0
|
||||
#define il2cpp_class_from_system_type_ptr 0x006CB7F0
|
||||
#define il2cpp_class_from_type_ptr 0x006CB7D0
|
||||
#define il2cpp_class_get_assemblyname_ptr 0x006CB800
|
||||
#define il2cpp_class_get_bitmap_ptr 0x006CB810
|
||||
#define il2cpp_class_get_bitmap_size_ptr 0x006CB830
|
||||
#define il2cpp_class_get_data_size_ptr 0x006CB840
|
||||
#define il2cpp_class_get_declaring_type_ptr 0x006CB850
|
||||
#define il2cpp_class_get_element_class_ptr 0x006CB860
|
||||
#define il2cpp_class_get_events_ptr 0x006CB870
|
||||
#define il2cpp_class_get_field_from_name_ptr 0x006CB880
|
||||
#define il2cpp_class_get_fields_ptr 0x006CB890
|
||||
#define il2cpp_class_get_flags_ptr 0x006CB8A0
|
||||
#define il2cpp_class_get_image_ptr 0x006CB8B0
|
||||
#define il2cpp_class_get_interfaces_ptr 0x006CB8C0
|
||||
#define il2cpp_class_get_method_from_name_ptr 0x006CB8D0
|
||||
#define il2cpp_class_get_methods_ptr 0x006CB8E0
|
||||
#define il2cpp_class_get_name_ptr 0x006CBFB0
|
||||
#define il2cpp_class_get_namespace_ptr 0x006CC330
|
||||
#define il2cpp_class_get_nested_types_ptr 0x006CB8F0
|
||||
#define il2cpp_class_get_parent_ptr 0x006CB900
|
||||
#define il2cpp_class_get_properties_ptr 0x006CB910
|
||||
#define il2cpp_class_get_property_from_name_ptr 0x006CB920
|
||||
#define il2cpp_class_get_rank_ptr 0x006CB930
|
||||
#define il2cpp_class_get_static_field_data_ptr 0x00129FB0
|
||||
#define il2cpp_class_get_type_ptr 0x006E7340
|
||||
#define il2cpp_class_get_type_token_ptr 0x006CB940
|
||||
#define il2cpp_class_get_userdata_offset_ptr 0x006CB950
|
||||
#define il2cpp_class_has_attribute_ptr 0x006CB960
|
||||
#define il2cpp_class_has_parent_ptr 0x006CB970
|
||||
#define il2cpp_class_has_references_ptr 0x006CB980
|
||||
#define il2cpp_class_instance_size_ptr 0x006CB990
|
||||
#define il2cpp_class_is_abstract_ptr 0x006CB9A0
|
||||
#define il2cpp_class_is_assignable_from_ptr 0x006CB9B0
|
||||
#define il2cpp_class_is_blittable_ptr 0x006CB9C0
|
||||
#define il2cpp_class_is_enum_ptr 0x006CB9D0
|
||||
#define il2cpp_class_is_generic_ptr 0x006CB9E0
|
||||
#define il2cpp_class_is_inflated_ptr 0x006CB9F0
|
||||
#define il2cpp_class_is_interface_ptr 0x006CBA00
|
||||
#define il2cpp_class_is_subclass_of_ptr 0x006CBA10
|
||||
#define il2cpp_class_is_valuetype_ptr 0x006CBA20
|
||||
#define il2cpp_class_num_fields_ptr 0x006CBA30
|
||||
#define il2cpp_class_set_userdata_ptr 0x006CBA40
|
||||
#define il2cpp_class_value_size_ptr 0x006CBA50
|
||||
#define il2cpp_current_thread_get_frame_at_ptr 0x006CBA60
|
||||
#define il2cpp_current_thread_get_stack_depth_ptr 0x006CBA70
|
||||
#define il2cpp_current_thread_get_top_frame_ptr 0x006CBA90
|
||||
#define il2cpp_current_thread_walk_frame_stack_ptr 0x006CBAA0
|
||||
#define il2cpp_custom_attrs_construct_ptr 0x006CBAB0
|
||||
#define il2cpp_custom_attrs_free_ptr 0x001C8D70
|
||||
#define il2cpp_custom_attrs_from_class_ptr 0x006CBAC0
|
||||
#define il2cpp_custom_attrs_from_method_ptr 0x006CBAE0
|
||||
#define il2cpp_custom_attrs_get_attr_ptr 0x006CBB00
|
||||
#define il2cpp_custom_attrs_has_attr_ptr 0x006CBB10
|
||||
#define il2cpp_debug_get_method_info_ptr 0x006CBB20
|
||||
#define il2cpp_debugger_set_agent_options_ptr 0x001C8D70
|
||||
#define il2cpp_domain_assembly_open_ptr 0x006CBB30
|
||||
#define il2cpp_domain_get_ptr 0x006CBB40
|
||||
#define il2cpp_domain_get_assemblies_ptr 0x006CBB50
|
||||
#define il2cpp_enable_object_type_mutex_ptr 0x006CBB80
|
||||
#define il2cpp_exception_from_name_msg_ptr 0x006CBB90
|
||||
#define il2cpp_field_get_flags_ptr 0x006CBBA0
|
||||
#define il2cpp_field_get_name_ptr 0x006CB8B0
|
||||
#define il2cpp_field_get_offset_ptr 0x006CBBB0
|
||||
#define il2cpp_field_get_parent_ptr 0x006CBFB0
|
||||
#define il2cpp_field_get_type_ptr 0x006CBBC0
|
||||
#define il2cpp_field_get_value_ptr 0x006CBBD0
|
||||
#define il2cpp_field_get_value_object_ptr 0x006CBBE0
|
||||
#define il2cpp_field_has_attribute_ptr 0x006CBBF0
|
||||
#define il2cpp_field_is_literal_ptr 0x006CBC00
|
||||
#define il2cpp_field_set_value_ptr 0x006CBC10
|
||||
#define il2cpp_field_set_value_object_ptr 0x006CBC20
|
||||
#define il2cpp_field_static_get_value_ptr 0x006CBC30
|
||||
#define il2cpp_field_static_set_value_ptr 0x006CBC40
|
||||
#define il2cpp_format_exception_ptr 0x006CBC50
|
||||
#define il2cpp_format_stack_trace_ptr 0x006CBD00
|
||||
#define il2cpp_free_ptr 0x006E2A60
|
||||
#define il2cpp_free_captured_memory_snapshot_ptr 0x006CBDB0
|
||||
#define il2cpp_gc_collect_ptr 0x006CBDC0
|
||||
#define il2cpp_gc_collect_a_little_ptr 0x006CBDD0
|
||||
#define il2cpp_gc_disable_ptr 0x006CBDE0
|
||||
#define il2cpp_gc_dump_append_text_to_log_ptr 0x006CBDF0
|
||||
#define il2cpp_gc_dump_info_ptr 0x006CBE00
|
||||
#define il2cpp_gc_dump_set_large_allocated_block_found_callback_ptr 0x006CBE10
|
||||
#define il2cpp_gc_dump_set_small_allocated_block_found_callback_ptr 0x006CBE20
|
||||
#define il2cpp_gc_enable_ptr 0x006CBE30
|
||||
#define il2cpp_gc_foreach_heap_ptr 0x006CBE40
|
||||
#define il2cpp_gc_get_heap_size_ptr 0x006CBE70
|
||||
#define il2cpp_gc_get_max_time_slice_ns_ptr 0x006CBE80
|
||||
#define il2cpp_gc_get_used_size_ptr 0x006CBE90
|
||||
#define il2cpp_gc_has_strict_wbarriers_ptr 0x006D35C0
|
||||
#define il2cpp_gc_is_disabled_ptr 0x006CBEA0
|
||||
#define il2cpp_gc_is_incremental_ptr 0x006CBEB0
|
||||
#define il2cpp_gc_set_external_allocation_tracker_ptr 0x001C8D70
|
||||
#define il2cpp_gc_set_external_wbarrier_tracker_ptr 0x001C8D70
|
||||
#define il2cpp_gc_set_max_time_slice_ns_ptr 0x006CBEC0
|
||||
#define il2cpp_gc_set_object_malloc_callback_ptr 0x006CBED0
|
||||
#define il2cpp_gc_set_object_return_freelist_callback_ptr 0x006CBEE0
|
||||
#define il2cpp_gc_wbarrier_set_field_ptr 0x006CBEF0
|
||||
#define il2cpp_gchandle_foreach_get_target_ptr 0x006CBF00
|
||||
#define il2cpp_gchandle_free_ptr 0x006E2A50
|
||||
#define il2cpp_gchandle_get_target_ptr 0x006CBF30
|
||||
#define il2cpp_gchandle_new_ptr 0x006CBF40
|
||||
#define il2cpp_gchandle_new_weakref_ptr 0x006CBF50
|
||||
#define il2cpp_get_committed_memory_size_ptr 0x006CBF60
|
||||
#define il2cpp_get_corlib_ptr 0x006CBF70
|
||||
#define il2cpp_get_exception_argument_null_ptr 0x00757750
|
||||
#define il2cpp_get_hash_table_memory_ptr 0x006CBF80
|
||||
#define il2cpp_get_meta_data_pool_memory_ptr 0x006CBF90
|
||||
#define il2cpp_image_get_assembly_ptr 0x006CBFB0
|
||||
#define il2cpp_image_get_class_ptr 0x006CBFC0
|
||||
#define il2cpp_image_get_class_count_ptr 0x006CBFD0
|
||||
#define il2cpp_image_get_entry_point_ptr 0x006CBFE0
|
||||
#define il2cpp_image_get_filename_ptr 0x006CB8B0
|
||||
#define il2cpp_image_get_name_ptr 0x006CB8B0
|
||||
#define il2cpp_init_ptr 0x006CBFF0
|
||||
#define il2cpp_init_security_ptr 0x006CC020
|
||||
#define il2cpp_init_utf16_ptr 0x006CC040
|
||||
#define il2cpp_is_debugger_attached_ptr 0x006CC0F0
|
||||
#define il2cpp_is_vm_thread_ptr 0x006CC100
|
||||
#define il2cpp_method_get_class_ptr 0x006CC330
|
||||
#define il2cpp_method_get_declaring_type_ptr 0x006CC330
|
||||
#define il2cpp_method_get_flags_ptr 0x006CC110
|
||||
#define il2cpp_method_get_from_reflection_ptr 0x006CBFB0
|
||||
#define il2cpp_method_get_name_ptr 0x006CBFB0
|
||||
#define il2cpp_method_get_object_ptr 0x006CC140
|
||||
#define il2cpp_method_get_param_ptr 0x006CC150
|
||||
#define il2cpp_method_get_param_count_ptr 0x006CC160
|
||||
#define il2cpp_method_get_param_name_ptr 0x006CC170
|
||||
#define il2cpp_method_get_return_type_ptr 0x006CC180
|
||||
#define il2cpp_method_get_token_ptr 0x006CC190
|
||||
#define il2cpp_method_has_attribute_ptr 0x006CC1A0
|
||||
#define il2cpp_method_is_generic_ptr 0x006CC1B0
|
||||
#define il2cpp_method_is_inflated_ptr 0x006CC1C0
|
||||
#define il2cpp_method_is_instance_ptr 0x006CC1D0
|
||||
#define il2cpp_monitor_enter_ptr 0x006CC1E0
|
||||
#define il2cpp_monitor_exit_ptr 0x006CC1F0
|
||||
#define il2cpp_monitor_pulse_ptr 0x006CC200
|
||||
#define il2cpp_monitor_pulse_all_ptr 0x006CC210
|
||||
#define il2cpp_monitor_try_enter_ptr 0x006CC220
|
||||
#define il2cpp_monitor_try_wait_ptr 0x006CC230
|
||||
#define il2cpp_monitor_wait_ptr 0x006CC240
|
||||
#define il2cpp_object_get_class_ptr 0x006CB8B0
|
||||
#define il2cpp_object_get_size_ptr 0x006CC250
|
||||
#define il2cpp_object_get_virtual_method_ptr 0x006CC260
|
||||
#define il2cpp_object_header_size_ptr 0x0019E6E0
|
||||
#define il2cpp_object_new_ptr 0x006CC270
|
||||
#define il2cpp_object_unbox_ptr 0x006CC290
|
||||
#define il2cpp_offset_of_array_bounds_in_array_object_header_ptr 0x0019E6E0
|
||||
#define il2cpp_offset_of_array_length_in_array_object_header_ptr 0x00121970
|
||||
#define il2cpp_override_stack_backtrace_ptr 0x006CC2A0
|
||||
#define il2cpp_profiler_install_ptr 0x006CC2B0
|
||||
#define il2cpp_profiler_install_allocation_ptr 0x006CC2C0
|
||||
#define il2cpp_profiler_install_enter_leave_ptr 0x006CC2D0
|
||||
#define il2cpp_profiler_install_fileio_ptr 0x006CC2E0
|
||||
#define il2cpp_profiler_install_gc_ptr 0x006CC2F0
|
||||
#define il2cpp_profiler_install_thread_ptr 0x006CC300
|
||||
#define il2cpp_profiler_set_events_ptr 0x006CC310
|
||||
#define il2cpp_property_get_flags_ptr 0x006CC320
|
||||
#define il2cpp_property_get_get_method_ptr 0x006CBFB0
|
||||
#define il2cpp_property_get_name_ptr 0x006CBBC0
|
||||
#define il2cpp_property_get_parent_ptr 0x006CB8B0
|
||||
#define il2cpp_property_get_set_method_ptr 0x006CC330
|
||||
#define il2cpp_raise_exception_ptr 0x006CC340
|
||||
#define il2cpp_register_debugger_agent_transport_ptr 0x001C8D70
|
||||
#define il2cpp_register_filedelete_callback_ptr 0x006CC350
|
||||
#define il2cpp_register_filemodify_callback_ptr 0x006CC360
|
||||
#define il2cpp_register_log_callback_ptr 0x006CC370
|
||||
#define il2cpp_resolve_icall_ptr 0x006CC380
|
||||
#define il2cpp_runtime_class_init_ptr 0x00757A20
|
||||
#define il2cpp_runtime_invoke_ptr 0x006CC390
|
||||
#define il2cpp_runtime_invoke_convert_args_ptr 0x006CC3B0
|
||||
#define il2cpp_runtime_object_init_ptr 0x006CC3D0
|
||||
#define il2cpp_runtime_object_init_exception_ptr 0x006CC3E0
|
||||
#define il2cpp_runtime_unhandled_exception_policy_set_ptr 0x006CC3F0
|
||||
#define il2cpp_set_commandline_arguments_ptr 0x006CC400
|
||||
#define il2cpp_set_commandline_arguments_utf16_ptr 0x006CC410
|
||||
#define il2cpp_set_config_ptr 0x006CC420
|
||||
#define il2cpp_set_config_dir_ptr 0x006CC430
|
||||
#define il2cpp_set_config_utf16_ptr 0x006CC440
|
||||
#define il2cpp_set_data_dir_ptr 0x006CC450
|
||||
#define il2cpp_set_default_thread_affinity_ptr 0x006CC460
|
||||
#define il2cpp_set_disable_gc_parallel_mark_ptr 0x006CC470
|
||||
#define il2cpp_set_find_plugin_callback_ptr 0x006CC480
|
||||
#define il2cpp_set_memory_callbacks_ptr 0x006CC490
|
||||
#define il2cpp_set_output_redirected_file_path_ptr 0x006CC4A0
|
||||
#define il2cpp_set_parallel_android_affinity_ptr 0x006CC4B0
|
||||
#define il2cpp_set_parallel_android_cupcount_ptr 0x006CC4C0
|
||||
#define il2cpp_set_temp_dir_ptr 0x006CC4D0
|
||||
#define il2cpp_shutdown_ptr 0x006CC4E0
|
||||
#define il2cpp_start_gc_world_ptr 0x006CC4F0
|
||||
#define il2cpp_stats_dump_to_file_ptr 0x006D35C0
|
||||
#define il2cpp_stats_get_value_ptr 0x006E2AF0
|
||||
#define il2cpp_stop_gc_world_ptr 0x006CC500
|
||||
#define il2cpp_string_chars_ptr 0x006CC510
|
||||
#define il2cpp_string_intern_ptr 0x006CC520
|
||||
#define il2cpp_string_is_interned_ptr 0x006CC530
|
||||
#define il2cpp_string_length_ptr 0x006CC540
|
||||
#define il2cpp_string_new_ptr 0x00757A30
|
||||
#define il2cpp_string_new_len_ptr 0x006CC550
|
||||
#define il2cpp_string_new_utf16_ptr 0x006CC560
|
||||
#define il2cpp_string_new_wrapper_ptr 0x00757A30
|
||||
#define il2cpp_thread_attach_ptr 0x006CC570
|
||||
#define il2cpp_thread_current_ptr 0x006CC580
|
||||
#define il2cpp_thread_detach_ptr 0x006CC590
|
||||
#define il2cpp_thread_get_all_attached_threads_ptr 0x006CC5A0
|
||||
#define il2cpp_thread_get_frame_at_ptr 0x006CC5B0
|
||||
#define il2cpp_thread_get_stack_depth_ptr 0x006CC5C0
|
||||
#define il2cpp_thread_get_top_frame_ptr 0x006CC5D0
|
||||
#define il2cpp_thread_walk_frame_stack_ptr 0x006CC5E0
|
||||
#define il2cpp_type_equals_ptr 0x006CC5F0
|
||||
#define il2cpp_type_get_assembly_qualified_name_ptr 0x006CC600
|
||||
#define il2cpp_type_get_attrs_ptr 0x006CC6C0
|
||||
#define il2cpp_type_get_class_or_element_class_ptr 0x006CC6D0
|
||||
#define il2cpp_type_get_name_ptr 0x006CC6E0
|
||||
#define il2cpp_type_get_name_chunked_ptr 0x006CC7A0
|
||||
#define il2cpp_type_get_object_ptr 0x00757A50
|
||||
#define il2cpp_type_get_type_ptr 0x006CC7B0
|
||||
#define il2cpp_type_is_byref_ptr 0x006CC7C0
|
||||
#define il2cpp_type_is_pointer_type_ptr 0x006CC7D0
|
||||
#define il2cpp_type_is_static_ptr 0x006CC7E0
|
||||
#define il2cpp_unhandled_exception_ptr 0x006EC170
|
||||
#define il2cpp_unity_install_unitytls_interface_ptr 0x006CC7F0
|
||||
#define il2cpp_unity_liveness_calculation_begin_ptr 0x006CC800
|
||||
#define il2cpp_unity_liveness_calculation_end_ptr 0x006CC810
|
||||
#define il2cpp_unity_liveness_calculation_from_root_ptr 0x006CC820
|
||||
#define il2cpp_unity_liveness_calculation_from_statics_ptr 0x006CC830
|
||||
#define il2cpp_value_box_ptr 0x007575C0
|
||||
|
@ -1,7 +1,5 @@
|
||||
// Generated C++ file by Il2CppInspector - http://www.djkaty.com - https://github.com/djkaty
|
||||
// Target Unity version: 2017.4.15 - 2017.4.40
|
||||
|
||||
#include "il2cpp-appdata.h"
|
||||
// Target Unity version: 2019.4.21 - 2019.4.24
|
||||
|
||||
#ifndef DO_API_NO_RETURN
|
||||
|
||||
@ -9,9 +7,11 @@
|
||||
|
||||
#endif
|
||||
|
||||
DO_API(void, il2cpp_init, (const char* domain_name));
|
||||
|
||||
DO_API(void, il2cpp_init_utf16, (const Il2CppChar * domain_name));
|
||||
|
||||
DO_API(int, il2cpp_init, (const char* domain_name));
|
||||
|
||||
DO_API(int, il2cpp_init_utf16, (const Il2CppChar * domain_name));
|
||||
|
||||
DO_API(void, il2cpp_shutdown, ());
|
||||
|
||||
@ -75,6 +75,8 @@ DO_API(const Il2CppImage*, il2cpp_assembly_get_image, (const Il2CppAssembly * as
|
||||
|
||||
// class
|
||||
|
||||
DO_API(void, il2cpp_class_for_each, (void(*klassReportFunc)(Il2CppClass* klass, void* userData), void* userData));
|
||||
|
||||
DO_API(const Il2CppType*, il2cpp_class_enum_basetype, (Il2CppClass * klass));
|
||||
|
||||
DO_API(bool, il2cpp_class_is_generic, (const Il2CppClass * klass));
|
||||
@ -115,6 +117,8 @@ DO_API(const MethodInfo*, il2cpp_class_get_method_from_name, (Il2CppClass * klas
|
||||
|
||||
DO_API(const char*, il2cpp_class_get_name, (Il2CppClass * klass));
|
||||
|
||||
DO_API(void, il2cpp_type_get_name_chunked, (const Il2CppType * type, void(*chunkReportFunc)(void* data, void* userData), void* userData));
|
||||
|
||||
DO_API(const char*, il2cpp_class_get_namespace, (Il2CppClass * klass));
|
||||
|
||||
DO_API(Il2CppClass*, il2cpp_class_get_parent, (Il2CppClass * klass));
|
||||
@ -143,6 +147,8 @@ DO_API(Il2CppClass*, il2cpp_class_from_type, (const Il2CppType * type));
|
||||
|
||||
DO_API(const Il2CppType*, il2cpp_class_get_type, (Il2CppClass * klass));
|
||||
|
||||
DO_API(uint32_t, il2cpp_class_get_type_token, (Il2CppClass * klass));
|
||||
|
||||
DO_API(bool, il2cpp_class_has_attribute, (Il2CppClass * klass, Il2CppClass * attr_class));
|
||||
|
||||
DO_API(bool, il2cpp_class_has_references, (Il2CppClass * klass));
|
||||
@ -153,6 +159,12 @@ DO_API(const Il2CppImage*, il2cpp_class_get_image, (Il2CppClass * klass));
|
||||
|
||||
DO_API(const char*, il2cpp_class_get_assemblyname, (const Il2CppClass * klass));
|
||||
|
||||
DO_API(int, il2cpp_class_get_rank, (const Il2CppClass * klass));
|
||||
|
||||
DO_API(uint32_t, il2cpp_class_get_data_size, (const Il2CppClass * klass));
|
||||
|
||||
DO_API(void*, il2cpp_class_get_static_field_data, (const Il2CppClass * klass));
|
||||
|
||||
|
||||
|
||||
// testing only
|
||||
@ -223,7 +235,7 @@ DO_API(void, il2cpp_field_static_set_value, (FieldInfo * field, void *value));
|
||||
|
||||
DO_API(void, il2cpp_field_set_value_object, (Il2CppObject * instance, FieldInfo * field, Il2CppObject * value));
|
||||
|
||||
|
||||
DO_API(bool, il2cpp_field_is_literal, (FieldInfo * field));
|
||||
|
||||
// gc
|
||||
|
||||
@ -235,11 +247,31 @@ DO_API(void, il2cpp_gc_disable, ());
|
||||
|
||||
DO_API(void, il2cpp_gc_enable, ());
|
||||
|
||||
DO_API(bool, il2cpp_gc_is_disabled, ());
|
||||
|
||||
DO_API(int64_t, il2cpp_gc_get_max_time_slice_ns, ());
|
||||
|
||||
DO_API(void, il2cpp_gc_set_max_time_slice_ns, (int64_t maxTimeSlice));
|
||||
|
||||
DO_API(bool, il2cpp_gc_is_incremental, ());
|
||||
|
||||
DO_API(int64_t, il2cpp_gc_get_used_size, ());
|
||||
|
||||
DO_API(int64_t, il2cpp_gc_get_heap_size, ());
|
||||
|
||||
DO_API(void, il2cpp_gc_wbarrier_set_field, (Il2CppObject * obj, void **targetAddress, void *object));
|
||||
|
||||
DO_API(bool, il2cpp_gc_has_strict_wbarriers, ());
|
||||
|
||||
DO_API(void, il2cpp_gc_set_external_allocation_tracker, (void(*func)(void*, size_t, int)));
|
||||
|
||||
DO_API(void, il2cpp_gc_set_external_wbarrier_tracker, (void(*func)(void**)));
|
||||
|
||||
DO_API(void, il2cpp_gc_foreach_heap, (void(*func)(void* data, void* userData), void* userData));
|
||||
|
||||
DO_API(void, il2cpp_stop_gc_world, ());
|
||||
|
||||
DO_API(void, il2cpp_start_gc_world, ());
|
||||
|
||||
// gchandle
|
||||
|
||||
@ -251,6 +283,22 @@ DO_API(Il2CppObject*, il2cpp_gchandle_get_target , (uint32_t gchandle));
|
||||
|
||||
DO_API(void, il2cpp_gchandle_free, (uint32_t gchandle));
|
||||
|
||||
DO_API(void , il2cpp_gchandle_foreach_get_target, (void(*func)(void* data, void* userData), void* userData));
|
||||
|
||||
|
||||
|
||||
// vm runtime info
|
||||
|
||||
DO_API(uint32_t, il2cpp_object_header_size, ());
|
||||
|
||||
DO_API(uint32_t, il2cpp_array_object_header_size, ());
|
||||
|
||||
DO_API(uint32_t, il2cpp_offset_of_array_length_in_array_object_header, ());
|
||||
|
||||
DO_API(uint32_t, il2cpp_offset_of_array_bounds_in_array_object_header, ());
|
||||
|
||||
DO_API(uint32_t, il2cpp_allocation_granularity, ());
|
||||
|
||||
|
||||
|
||||
// liveness
|
||||
@ -273,6 +321,8 @@ DO_API(Il2CppClass*, il2cpp_method_get_declaring_type, (const MethodInfo * metho
|
||||
|
||||
DO_API(const char*, il2cpp_method_get_name, (const MethodInfo * method));
|
||||
|
||||
DO_API(const MethodInfo*, il2cpp_method_get_from_reflection, (const Il2CppReflectionMethod * method));
|
||||
|
||||
DO_API(Il2CppReflectionMethod*, il2cpp_method_get_object, (const MethodInfo * method, Il2CppClass * refclass));
|
||||
|
||||
DO_API(bool, il2cpp_method_is_generic, (const MethodInfo * method));
|
||||
@ -401,8 +451,6 @@ DO_API(Il2CppString*, il2cpp_string_is_interned, (Il2CppString * str));
|
||||
|
||||
// thread
|
||||
|
||||
DO_API(char*, il2cpp_thread_get_name, (Il2CppThread * thread, uint32_t * len));
|
||||
|
||||
DO_API(Il2CppThread*, il2cpp_thread_current, ());
|
||||
|
||||
DO_API(Il2CppThread*, il2cpp_thread_attach, (Il2CppDomain * domain));
|
||||
@ -423,18 +471,20 @@ DO_API(void, il2cpp_current_thread_walk_frame_stack, (Il2CppFrameWalkFunc func,
|
||||
|
||||
DO_API(void, il2cpp_thread_walk_frame_stack, (Il2CppThread * thread, Il2CppFrameWalkFunc func, void* user_data));
|
||||
|
||||
DO_API(bool, il2cpp_current_thread_get_top_frame, (Il2CppStackFrameInfo & frame));
|
||||
DO_API(bool, il2cpp_current_thread_get_top_frame, (Il2CppStackFrameInfo * frame));
|
||||
|
||||
DO_API(bool, il2cpp_thread_get_top_frame, (Il2CppThread * thread, Il2CppStackFrameInfo & frame));
|
||||
DO_API(bool, il2cpp_thread_get_top_frame, (Il2CppThread * thread, Il2CppStackFrameInfo * frame));
|
||||
|
||||
DO_API(bool, il2cpp_current_thread_get_frame_at, (int32_t offset, Il2CppStackFrameInfo & frame));
|
||||
DO_API(bool, il2cpp_current_thread_get_frame_at, (int32_t offset, Il2CppStackFrameInfo * frame));
|
||||
|
||||
DO_API(bool, il2cpp_thread_get_frame_at, (Il2CppThread * thread, int32_t offset, Il2CppStackFrameInfo & frame));
|
||||
DO_API(bool, il2cpp_thread_get_frame_at, (Il2CppThread * thread, int32_t offset, Il2CppStackFrameInfo * frame));
|
||||
|
||||
DO_API(int32_t, il2cpp_current_thread_get_stack_depth, ());
|
||||
|
||||
DO_API(int32_t, il2cpp_thread_get_stack_depth, (Il2CppThread * thread));
|
||||
|
||||
DO_API(void, il2cpp_override_stack_backtrace, (Il2CppBacktraceFunc stackBacktraceFunc));
|
||||
|
||||
|
||||
|
||||
// type
|
||||
@ -447,6 +497,18 @@ DO_API(Il2CppClass*, il2cpp_type_get_class_or_element_class, (const Il2CppType *
|
||||
|
||||
DO_API(char*, il2cpp_type_get_name, (const Il2CppType * type));
|
||||
|
||||
DO_API(bool, il2cpp_type_is_byref, (const Il2CppType * type));
|
||||
|
||||
DO_API(uint32_t, il2cpp_type_get_attrs, (const Il2CppType * type));
|
||||
|
||||
DO_API(bool, il2cpp_type_equals, (const Il2CppType * type, const Il2CppType * otherType));
|
||||
|
||||
DO_API(char*, il2cpp_type_get_assembly_qualified_name, (const Il2CppType * type));
|
||||
|
||||
DO_API(bool, il2cpp_type_is_static, (const Il2CppType * type));
|
||||
|
||||
DO_API(bool, il2cpp_type_is_pointer_type, (const Il2CppType * type));
|
||||
|
||||
|
||||
|
||||
// image
|
||||
@ -461,6 +523,12 @@ DO_API(const MethodInfo*, il2cpp_image_get_entry_point, (const Il2CppImage * ima
|
||||
|
||||
|
||||
|
||||
DO_API(size_t, il2cpp_image_get_class_count, (const Il2CppImage * image));
|
||||
|
||||
DO_API(const Il2CppClass*, il2cpp_image_get_class, (const Il2CppImage * image, size_t index));
|
||||
|
||||
|
||||
|
||||
// Memory information
|
||||
|
||||
DO_API(Il2CppManagedMemorySnapshot*, il2cpp_capture_memory_snapshot, ());
|
||||
@ -478,3 +546,57 @@ DO_API(void, il2cpp_set_find_plugin_callback, (Il2CppSetFindPlugInCallback metho
|
||||
DO_API(void, il2cpp_register_log_callback, (Il2CppLogCallback method));
|
||||
|
||||
|
||||
|
||||
// Debugger
|
||||
|
||||
DO_API(void, il2cpp_debugger_set_agent_options, (const char* options));
|
||||
|
||||
DO_API(bool, il2cpp_is_debugger_attached, ());
|
||||
|
||||
DO_API(void, il2cpp_register_debugger_agent_transport, (Il2CppDebuggerTransport * debuggerTransport));
|
||||
|
||||
|
||||
|
||||
// Debug metadata
|
||||
|
||||
DO_API(bool, il2cpp_debug_get_method_info, (const MethodInfo*, Il2CppMethodDebugInfo * methodDebugInfo));
|
||||
|
||||
|
||||
|
||||
// TLS module
|
||||
|
||||
DO_API(void, il2cpp_unity_install_unitytls_interface, (const void* unitytlsInterfaceStruct));
|
||||
|
||||
|
||||
|
||||
// custom attributes
|
||||
|
||||
DO_API(Il2CppCustomAttrInfo*, il2cpp_custom_attrs_from_class, (Il2CppClass * klass));
|
||||
|
||||
DO_API(Il2CppCustomAttrInfo*, il2cpp_custom_attrs_from_method, (const MethodInfo * method));
|
||||
|
||||
|
||||
|
||||
DO_API(Il2CppObject*, il2cpp_custom_attrs_get_attr, (Il2CppCustomAttrInfo * ainfo, Il2CppClass * attr_klass));
|
||||
|
||||
DO_API(bool, il2cpp_custom_attrs_has_attr, (Il2CppCustomAttrInfo * ainfo, Il2CppClass * attr_klass));
|
||||
|
||||
DO_API(Il2CppArray*, il2cpp_custom_attrs_construct, (Il2CppCustomAttrInfo * cinfo));
|
||||
|
||||
|
||||
|
||||
DO_API(void, il2cpp_custom_attrs_free, (Il2CppCustomAttrInfo * ainfo));
|
||||
|
||||
|
||||
|
||||
// Il2CppClass user data for GetComponent optimization
|
||||
|
||||
DO_API(void, il2cpp_class_set_userdata, (Il2CppClass * klass, void* userdata));
|
||||
|
||||
DO_API(int, il2cpp_class_get_userdata_offset, ());
|
||||
|
||||
|
||||
|
||||
DO_API(void, il2cpp_set_default_thread_affinity, (int64_t affinity_mask));
|
||||
|
||||
|
||||
|
@ -8,261 +8,287 @@ using namespace app;
|
||||
|
||||
|
||||
// Map hooks
|
||||
DO_APP_FUNC(0x013815E0, void, InLevelMapPageContext_OnMarkClicked, (InLevelMapPageContext* __this, MonoMapMark* mark, MethodInfo* method));
|
||||
DO_APP_FUNC(0x01390800, void, InLevelMapPageContext_OnMapClicked, (InLevelMapPageContext* __this, Vector2 screenPos, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0158AD40, bool, MapModule_IsAreaUnlock, (MBHLOBDPKEC* __this, uint32_t sceneID, uint32_t areaID, MethodInfo* method));
|
||||
DO_APP_FUNC(0x05036C50, uint16_t, SimpleSafeUInt16_get_Value, (void* __this, LAFKDOLNGNA rawValue, MethodInfo* method));
|
||||
DO_APP_FUNC(0x03427B90, uint32_t, SimpleSafeUInt32_get_Value, (void* __this, app::SimpleSafeUInt32 rawValue, MethodInfo* method));
|
||||
DO_APP_FUNC(0x02E9F9E0, void, MoleMole_InLevelMapPageContext_OnMarkClicked, (InLevelMapPageContext* __this, MonoMapMark* mark, MethodInfo* method));
|
||||
DO_APP_FUNC(0x02E85EC0, void, MoleMole_InLevelMapPageContext_OnMapClicked, (InLevelMapPageContext* __this, Vector2 screenPos, MethodInfo* method));
|
||||
DO_APP_FUNC(0x00F0DCE0, bool, MoleMole_MapModule_IsAreaUnlock, (MoleMole_MapModule* __this, uint32_t sceneID, uint32_t areaID, MethodInfo* method));
|
||||
|
||||
// changed to:
|
||||
// DO_APP_FUNC(0x01B0A910, uint16_t, MoleMole_SimpleSafeUInt16_DBDMOONJALD_1, (MoleMole_SimpleSafeUInt16 v, MethodInfo * method));
|
||||
// DBDMOONJALD => op_Implicit
|
||||
DO_APP_FUNC(0x01B0A910, uint16_t, MoleMole_SimpleSafeUInt16_get_Value, (SimpleSafeUInt16 v, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0400F280, uint32_t, MoleMole_SimpleSafeUInt32_get_Value, (SimpleSafeUInt32 v, MethodInfo* method));
|
||||
|
||||
// Map utility
|
||||
DO_APP_FUNC(0x04339D30, Rect, MonoInLevelMapPage_get_mapRect, (MonoInLevelMapPage* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x04339D00, Transform*, MonoInLevelMapPage_get_mapBackground, (MonoInLevelMapPage* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x00E866B0, Rect, MonoInLevelMapPage_get_mapRect, (MonoInLevelMapPage* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x00E86680, Transform*, MonoInLevelMapPage_get_mapBackground, (MonoInLevelMapPage* __this, MethodInfo* method));
|
||||
|
||||
|
||||
// Teleport hooks
|
||||
DO_APP_FUNC(0x03253B80, void, GameManager_Update, (GameManager* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x017F49E0, void, LoadingManager_SceneGoto, (LoadingManager* __this, PlayerEnterSceneNotify* notify, MethodInfo* method));
|
||||
DO_APP_FUNC(0x017F1310, void, LoadingManager_PerformPlayerTransmit, (LoadingManager* __this, Vector3 targetPos, EnterType__Enum enterType, uint32_t token, CMHGHBNDBMG_ECPNDLCPDIE__Enum transType, uint32_t BDFOCMLADLB, MethodInfo* method));
|
||||
DO_APP_FUNC(0x017F21F0, void, LoadingManager_RequestSceneTransToPoint, (LoadingManager* __this, uint32_t sceneId, uint32_t pointId, void* finishCallBackInForceDrag, MethodInfo* method));
|
||||
DO_APP_FUNC(0x017F4FE0, bool, LoadingManager_NeedTransByServer, (LoadingManager* __this, uint32_t sceneId, Vector3 position, MethodInfo* method));
|
||||
DO_APP_FUNC(0x07758D10, Vector3, LocalEntityInfoData_GetTargetPos, (LocalEntityInfoData* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x028AD260, void, GameManager_Update, (GameManager* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x01F54110, void, MoleMole_LoadingManager_SceneGoto, (MoleMole_LoadingManager* __this, PlayerEnterSceneNotify* notify, MethodInfo* method));
|
||||
DO_APP_FUNC(0x01F55300, void, MoleMole_LoadingManager_PerformPlayerTransmit, (MoleMole_LoadingManager* __this, Vector3 targetPos, EnterType__Enum enterType, uint32_t token, EvtTransmitAvatar_EvtTransmitAvatar_TransmitType__Enum transType, uint32_t enterReason, MethodInfo* method));
|
||||
DO_APP_FUNC(0x01F563C0, void, MoleMole_LoadingManager_RequestSceneTransToPoint, (MoleMole_LoadingManager* __this, uint32_t sceneId, uint32_t pointId, void* finishCallBackInForceDrag, MethodInfo* method));
|
||||
DO_APP_FUNC(0x01F57E60, bool, MoleMole_LoadingManager_NeedTransByServer, (MoleMole_LoadingManager* __this, uint32_t sceneId, Vector3 position, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0104A6D0, Vector3, MoleMole_LocalEntityInfoData_get_initPos, (LocalEntityInfoData* __this, MethodInfo* method)); // shared offset
|
||||
|
||||
|
||||
// Unlimited stamina
|
||||
DO_APP_FUNC(0x04BDB410, void, LevelSyncCombatPlugin_RequestSceneEntityMoveReq, (BKFGGJFIIKC* __this, uint32_t entityId, MotionInfo* syncInfo, bool isReliable, uint32_t HAOCOEMOMBG, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0186C290, void, DataItem_HandleNormalProp, (DataItem* __this, uint32_t type, int64_t value, DataPropOp__Enum state, MethodInfo* method));
|
||||
DO_APP_FUNC(0x01F17820, void, MoleMole_LevelSyncCombatPlugin_RequestSceneEntityMoveReq, (LevelSyncCombatPlugin* __this, uint32_t entityId, MotionInfo* syncInfo, bool isReliable, uint32_t HAOCOEMOMBG, MethodInfo* method));
|
||||
DO_APP_FUNC(0x016189E0, void, MoleMole_DataItem_HandleNormalProp, (DataItem* __this, uint32_t type, int64_t value, DataPropOp__Enum state, MethodInfo* method));
|
||||
|
||||
|
||||
// God mode
|
||||
DO_APP_FUNC(0x049428D0, void, VCHumanoidMove_NotifyLandVelocity, (VCHumanoidMove* __this, Vector3 velocity, float reachMaxDownVelocityTime, MethodInfo* method));
|
||||
DO_APP_FUNC(0x015E1C90, bool, Miscs_CheckTargetAttackable, (void* __this, BaseEntity* attackerEntity, /* CBIKBDBKLEG */ BaseEntity* targetEntity, MethodInfo* method));
|
||||
// DO_APP_FUNC(0x02ADE320, void, LCBaseCombat_FireBeingHitEvent, (LCBaseCombat* __this, uint32_t attackeeRuntimeID, AttackResult* attackResult, MethodInfo* method));
|
||||
DO_APP_FUNC(0x027DB100, void, VCHumanoidMove_NotifyLandVelocity, (VCHumanoidMove* __this, Vector3 velocity, float reachMaxDownVelocityTime, MethodInfo* method));
|
||||
DO_APP_FUNC(0x036889B0, bool, Miscs_CheckTargetAttackable, (void* __this, BaseEntity* attackerEntity, BaseEntity* targetEntity, MethodInfo* method));
|
||||
// DO_APP_FUNC(0x00D0CA90, void, MoleMole_LCBaseCombat_FireBeingHitEvent, (LCBaseCombat* __this, uint32_t attackeeRuntimeID, AttackResult* attackResult, MethodInfo* method));
|
||||
|
||||
|
||||
// Cooldown cheats
|
||||
DO_APP_FUNC(0x024D5450, bool, HumanoidMoveFSM_CheckSprintCooldown, (/* HumanoidMoveFSM */void* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x02548810, bool, LCAvatarCombat_IsEnergyMax, (void* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0254A170, void, LCAvatarCombat_ChangeEnergy_1, (LCAvatarCombat* __this, ElementType__Enum type, float value, DataPropOp__Enum state, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0254D660, bool, LCAvatarCombat_OnSkillStart, (LCAvatarCombat* __this, uint32_t skillID, float cdMultipler, MethodInfo* method));
|
||||
DO_APP_FUNC(0x02546C10, bool, LCAvatarCombat_IsSkillInCD_1, (LCAvatarCombat* __this, LCAvatarCombat_OMIIMOJOHIP* skillInfo, MethodInfo* method));
|
||||
DO_APP_FUNC(0x00C69910, bool, MoleMole_HumanoidMoveFSM_CheckSprintCooldown, (/* HumanoidMoveFSM */void* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x01530C80, bool, MoleMole_LCAvatarCombat_IsEnergyMax, (void* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x01530480, void, MoleMole_LCAvatarCombat_ChangeEnergy_1, (LCAvatarCombat* __this, ElementType__Enum type, float value, DataPropOp__Enum state, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0152DC10, bool, MoleMole_LCAvatarCombat_OnSkillStart, (LCAvatarCombat* __this, uint32_t skillID, float cdMultipler, MethodInfo* method));
|
||||
DO_APP_FUNC(0x01530210, bool, MoleMole_LCAvatarCombat_IsSkillInCD_1, (LCAvatarCombat* __this, LCAvatarCombat_OMIIMOJOHIP* skillInfo, MethodInfo* method));
|
||||
|
||||
DO_APP_FUNC(0x0112A110, void, ActorAbilityPlugin_AddDynamicFloatWithRange, (void* __this, String* key, float value, float min, float max, bool forceDoAtRemote, MethodInfo* method));
|
||||
DO_APP_FUNC(0x02385800, void, MoleMole_ActorAbilityPlugin_AddDynamicFloatWithRange, (void* __this, String* key, float value, float min, float max, bool forceDoAtRemote, MethodInfo* method));
|
||||
|
||||
// Rapid fire
|
||||
DO_APP_FUNC(0x0318B070, void, LCBaseCombat_DoHitEntity, (LCBaseCombat* __this, uint32_t targetID, AttackResult* attackResult, bool ignoreCheckCanBeHitInMP, MethodInfo* method));
|
||||
DO_APP_FUNC(0x029B4870, void, Formula_CalcAttackResult, (void* __this, CombatProperty* attackCombatProperty, CombatProperty* defenseCombatProperty, AttackResult* attackResult, BaseEntity* attackerEntity, BaseEntity* attackeeEntity, MethodInfo* method));
|
||||
DO_APP_FUNC(0x00D12040, void, MoleMole_LCBaseCombat_DoHitEntity, (LCBaseCombat* __this, uint32_t targetID, AttackResult* attackResult, bool ignoreCheckCanBeHitInMP, MethodInfo* method));
|
||||
DO_APP_FUNC(0x01F0D930, void, MoleMole_Formula_CalcAttackResult, (CombatProperty* attackCombatProperty, CombatProperty* defenseCombatProperty, AttackResult* attackResult, BaseEntity* attackerEntity, BaseEntity* attackeeEntity, MethodInfo* method));
|
||||
|
||||
|
||||
// World cheats
|
||||
DO_APP_FUNC(0x01A56020, void, VCMonsterAIController_TryDoSkill, (/* VCMonsterAIController */ void* __this, uint32_t skillID, MethodInfo* method)); // Manual
|
||||
DO_APP_FUNC(0x0426A900, void, LCSelectPickup_AddInteeBtnByID, (void* __this, BaseEntity* entity, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0426BDA0, bool, LCSelectPickup_IsInPosition, (void* __this, BaseEntity* entity, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0426C350, bool, LCSelectPickup_IsOutPosition, (void* __this, BaseEntity* entity, MethodInfo* method));
|
||||
DO_APP_FUNC(0x03D31930, void, ItemModule_PickItem, (ItemModule* __this, uint32_t entityID, MethodInfo* method));
|
||||
DO_APP_FUNC(0x017B0A10, void, LevelSceneElementViewPlugin_Tick, (LevelSceneElementViewPlugin* __this, float inDeltaTime, MethodInfo* method));
|
||||
DO_APP_FUNC(0x022C3450, void, MoleMole_VCMonsterAIController_TryDoSkill, (/* VCMonsterAIController */ void* __this, uint32_t skillID, MethodInfo* method)); // Manual
|
||||
DO_APP_FUNC(0x020FA730, void, MoleMole_LCSelectPickup_AddInteeBtnByID, (void* __this, BaseEntity* entity, MethodInfo* method));
|
||||
DO_APP_FUNC(0x020FA090, bool, MoleMole_LCSelectPickup_IsInPosition, (void* __this, BaseEntity* entity, MethodInfo* method));
|
||||
DO_APP_FUNC(0x020FC120, bool, MoleMole_LCSelectPickup_IsOutPosition, (void* __this, BaseEntity* entity, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0219B8E0, void, MoleMole_ItemModule_PickItem, (MoleMole_ItemModule* __this, uint32_t entityID, MethodInfo* method));
|
||||
DO_APP_FUNC(0x00C2F710, void, MoleMole_LevelSceneElementViewPlugin_Tick, (LevelSceneElementViewPlugin* __this, float inDeltaTime, MethodInfo* method));
|
||||
|
||||
// Time functions
|
||||
DO_APP_FUNC(0x073D35A0, float, Time_get_timeScale, (void* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x073D3940, void, Time_set_timeScale, (void* __this, float value, MethodInfo* method));
|
||||
|
||||
// Dialog skipping
|
||||
DO_APP_FUNC(0x0204A380, bool, TalkDialogContext_get_canClick, (TalkDialogContext* __this, MethodInfo* method)); // delete
|
||||
DO_APP_FUNC(0x02052990, bool, TalkDialogContext_get_canAutoClick, (TalkDialogContext* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0204E820, void, TalkDialogContext_OnDialogSelectItem, (TalkDialogContext* __this, Notify* notify, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0419D8A0, void, InLevelCutScenePageContext_OnFreeClick, (InLevelCutScenePageContext* __this, MethodInfo* method)); // manual
|
||||
DO_APP_FUNC(0x0419F270, void, InLevelCutScenePageContext_UpdateView, (InLevelCutScenePageContext* __this, MethodInfo* method)); // manual (find by InLevelCutScenePageContext_ShowSkipBtn)
|
||||
DO_APP_FUNC(0x0419BF40, void, InLevelCutScenePageContext_ClearView, (InLevelCutScenePageContext* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x00F95350, bool, MoleMole_TalkDialogContext_get_canClick, (TalkDialogContext* __this, MethodInfo* method)); // delete
|
||||
DO_APP_FUNC(0x00F932D0, bool, MoleMole_TalkDialogContext_get_canAutoClick, (TalkDialogContext* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x00F97D70, void, MoleMole_TalkDialogContext_OnDialogSelectItem, (TalkDialogContext* __this, Notify* notify, MethodInfo* method));
|
||||
DO_APP_FUNC(0x02BF0040, void, MoleMole_InLevelCutScenePageContext_OnFreeClick, (InLevelCutScenePageContext* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x02BF1AC0, void, MoleMole_InLevelCutScenePageContext_UpdateView, (InLevelCutScenePageContext* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x02BEF110, void, MoleMole_InLevelCutScenePageContext_ClearView, (InLevelCutScenePageContext* __this, MethodInfo* method));
|
||||
|
||||
|
||||
// Protection bypass
|
||||
DO_APP_FUNC(0x07435920, Byte__Array*, Application_RecordUserData, (void* __this, int32_t nType, MethodInfo* method));
|
||||
DO_APP_FUNC(0x066218D0, Byte__Array*, Application_RecordUserData, (int32_t nType, MethodInfo* method));
|
||||
|
||||
|
||||
// Networking
|
||||
DO_APP_FUNC(0x02B572B0, int32_t, KcpNative_kcp_client_send_packet, (void* __this, void* kcp_client, KcpPacket_1* packet, MethodInfo* method));
|
||||
DO_APP_FUNC(0x02FDCB30, bool, KcpClient_TryDequeueEvent, (void* __this, ClientKcpEvent* evt, MethodInfo* method));
|
||||
DO_APP_FUNC(0x02663FA0, void, Packet_XorEncrypt, (void* __this, Byte__Array** bytes, int32_t length, MethodInfo* method));
|
||||
DO_APP_FUNC(0x012519C0, int32_t, Kcp_KcpNative_kcp_client_send_packet, (void* kcp_client, KcpPacket_1* packet, MethodInfo* method));
|
||||
DO_APP_FUNC(0x00BD08A0, bool, MoleMole_KcpClient_TryDequeueEvent, (void* __this, ClientKcpEvent* evt, MethodInfo* method));
|
||||
DO_APP_FUNC(0x029C3D60, void, MoleMole_Packet_XorEncrypt, (Byte__Array** bytes, int32_t length, MethodInfo* method));
|
||||
|
||||
|
||||
// Lua functions
|
||||
DO_APP_FUNC(0x04B1C0C0, Byte__Array*, LuaManager_LoadCustomLuaFile, (LuaManager* __this, String** filePath, bool* recycleBytes, MethodInfo* method));
|
||||
DO_APP_FUNC(0x06018660, void, Lua_xlua_pushasciistring, (void* __this, void* L, String* str, MethodInfo* method));
|
||||
DO_APP_FUNC(0x047ADA50, void, LuaShellManager_DoString, (void* __this, Byte__Array* byteArray, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0600E890, void*, LuaEnv_DoString, (void* __this, Byte__Array* chunk, String* chunkName, void* env, MethodInfo* method));
|
||||
DO_APP_FUNC(0x047ACF40, void, LuaShellManager_ReportLuaShellResult, (void* __this, String* type, String* value, MethodInfo* method)); // Anticheat info
|
||||
DO_APP_FUNC(0x02D59730, Byte__Array*, LuaManager_LoadCustomLuaFile, (LuaManager* __this, String** filePath, bool* recycleBytes, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0655E850, void, Lua_xlua_pushasciistring, (void* L, String* str, MethodInfo* method));
|
||||
DO_APP_FUNC(0x01D8D5D0, void, MoleMole_LuaShellManager_DoString, (void* __this, Byte__Array* byteArray, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0600AFF0, void*, LuaEnv_DoString, (void* __this, Byte__Array* chunk, String* chunkName, void* env, MethodInfo* method));
|
||||
DO_APP_FUNC(0x01D8DCA0, void, MoleMole_LuaShellManager_ReportLuaShellResult, (void* __this, String* type, String* value, MethodInfo* method)); // Anticheat info
|
||||
|
||||
|
||||
// Debug hooks
|
||||
DO_APP_FUNC(0x04D07170, AttackResult_1*, AttackResult_FillProtoAttackResult, (AttackResult* __this, uint32_t attackerID, uint32_t defenseId, AttackResult_1* protoAttackResult, MethodInfo* method));
|
||||
DO_APP_FUNC(0x04BDAC80, void, LevelSyncCombatPlugin_SendFaceToDir, (void* __this, uint32_t runtimeID, Vector3 forward, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0163EE90, void, BaseEntity_FireEvent, (BaseEntity* __this, BaseEvent* e, bool immediately, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0116D200, bool, ActorAbilityPlugin_OnEvent, (void* __this, BaseEvent* e, MethodInfo* method));
|
||||
DO_APP_FUNC(0x02D3FA40, AttackResult_1*, MoleMole_AttackResult_FillProtoAttackResult, (AttackResult* __this, uint32_t attackerID, uint32_t defenseId, AttackResult_1* protoAttackResult, MethodInfo* method));
|
||||
DO_APP_FUNC(0x01F16210, void, MoleMole_LevelSyncCombatPlugin_SendFaceToDir, (void* __this, uint32_t runtimeID, Vector3 forward, MethodInfo* method));
|
||||
DO_APP_FUNC(0x035D4180, void, MoleMole_BaseEntity_FireEvent, (BaseEntity* __this, BaseEvent* e, bool immediately, MethodInfo* method));
|
||||
DO_APP_FUNC(0x023D4A90, bool, MoleMole_ActorAbilityPlugin_OnEvent, (void* __this, BaseEvent* e, MethodInfo* method));
|
||||
|
||||
|
||||
// Kill aura
|
||||
DO_APP_FUNC(0x04F8C3A0, void, EvtCrash_Init, (EvtCrash* __this, uint32_t targetID, MethodInfo* method)); // Manual offset
|
||||
DO_APP_FUNC(0x02F3B3D0, void, EventManager_FireEvent, (EventManager* __this, BaseEvent* e, bool immediately, MethodInfo* method));
|
||||
DO_APP_FUNC(0x01C11490, bool, FixedBoolStack_get_value, (FixedBoolStack* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x031ADF70, EvtCrash*, CreateCrashEvent, (void* __this, MethodInfo* method));
|
||||
DO_APP_FUNC_METHODINFO(0x0B381CF8, CreateCrashEvent__MethodInfo);
|
||||
DO_APP_FUNC(0x028DD7F0, void, BaseMoveSyncPlugin_ConvertSyncTaskToMotionInfo, (BaseMoveSyncPlugin* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x00B8EB30, void, MoleMole_EvtCrash_Init, (EvtCrash* __this, uint32_t targetID, MethodInfo* method)); // Manual offset
|
||||
DO_APP_FUNC(0x00941E80, void, MoleMole_EventManager_FireEvent, (MoleMole_EventManager* __this, BaseEvent* e, bool immediately, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0167B1A0, bool, MoleMole_FixedBoolStack_get_value, (FixedBoolStack* __this, MethodInfo* method));
|
||||
|
||||
// cannot find actual function name: MoleMole_EventHelper_Allocate_103
|
||||
// shared offset
|
||||
// possible:
|
||||
// DO_APP_FUNC(0x039E2030, MoleMole_EvtCrash_1 *, EventHelper_Allocate_103, (MethodInfo * method));
|
||||
DO_APP_FUNC(0x039E2030, EvtCrash*, MoleMole_EventHelper_Allocate_103, (MethodInfo* method));
|
||||
DO_APP_FUNC_METHODINFO(0x09723528, MoleMole_EventHelper_Allocate_103__MethodInfo);
|
||||
|
||||
DO_APP_FUNC(0x034BC360, void, MoleMole_BaseMoveSyncPlugin_ConvertSyncTaskToMotionInfo, (BaseMoveSyncPlugin* __this, MethodInfo* method));
|
||||
|
||||
|
||||
// Fishing
|
||||
DO_APP_FUNC(0x036B9B40, void, FishingModule_RequestFishCastRod, (void* __this, uint32_t baitId, uint32_t rodId, Vector3 pos, uint32_t rodEntityId, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0292F8D0, void, MoleMole_FishingModule_RequestFishCastRod, (void* __this, uint32_t baitId, uint32_t rodId, Vector3 pos, uint32_t rodEntityId, MethodInfo* method));
|
||||
|
||||
DO_APP_FUNC(0x036BD030, void, FishingModule_RequestFishBite, (void* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x036B9DB0, void, FishingModule_OnFishBiteRsp, (void* __this, FishBiteRsp* rsp, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0292D6D0, void, MoleMole_FishingModule_RequestFishBite, (void* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x02930440, void, MoleMole_FishingModule_OnFishBiteRsp, (void* __this, FishBiteRsp* rsp, MethodInfo* method));
|
||||
|
||||
DO_APP_FUNC(0x036BD440, void, FishingModule_RequestFishBattleBegin, (void* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x036BACD0, void, FishingModule_OnFishBattleBeginRsp, (void* __this, FishBattleBeginRsp* rsp, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0292F470, void, MoleMole_FishingModule_RequestFishBattleBegin, (void* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0292CAE0, void, MoleMole_FishingModule_OnFishBattleBeginRsp, (void* __this, FishBattleBeginRsp* rsp, MethodInfo* method));
|
||||
|
||||
DO_APP_FUNC(0x036BAB00, void, FishingModule_RequestFishBattleEnd, (void* __this, FishBattleResult__Enum result, bool isAlwaysBonus, float mxBonusTime, MethodInfo* method));
|
||||
DO_APP_FUNC(0x036BC180, void, FishingModule_OnFishBattleEndRsp, (void* __this, FishBattleEndRsp* rsp, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0292D090, void, MoleMole_FishingModule_RequestFishBattleEnd, (void* __this, FishBattleResult__Enum result, bool isAlwaysBonus, float mxBonusTime, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0292DBD0, void, MoleMole_FishingModule_OnFishBattleEndRsp, (void* __this, FishBattleEndRsp* rsp, MethodInfo* method));
|
||||
|
||||
DO_APP_FUNC(0x036B8AA0, void, FishingModule_OnExitFishingRsp, (void* __this, void* rsp, MethodInfo* method));
|
||||
DO_APP_FUNC(0x036BB0B0, void, FishingModule_onFishChosenNotify, (void* __this, void* notify, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0292F190, void, MoleMole_FishingModule_OnExitFishingRsp, (void* __this, void* rsp, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0292C7F0, void, MoleMole_FishingModule_onFishChosenNotify, (void* __this, void* notify, MethodInfo* method));
|
||||
|
||||
|
||||
// Visuals
|
||||
DO_APP_FUNC(0x0289DE30, void, SCameraModuleInitialize_SetWarningLocateRatio, (SCameraModuleInitialize* __this, double deltaTime, CameraShareData* data, MethodInfo* method));
|
||||
DO_APP_FUNC(0x013FC090, void, MoleMole_SCameraModuleInitialize_SetWarningLocateRatio, (SCameraModuleInitialize* __this, double deltaTime, CameraShareData* data, MethodInfo* method));
|
||||
|
||||
// Chest Indicator | RyujinZX#6666
|
||||
DO_APP_FUNC(0x0487E1D0, bool, LCIndicatorPlugin_DoCheck, (LCIndicatorPlugin* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0487F680, void, LCIndicatorPlugin_ShowIcon, (LCIndicatorPlugin* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0487CBF0, void, LCIndicatorPlugin_HideIcon, (LCIndicatorPlugin* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x04C9B450, bool, MoleMole_LCIndicatorPlugin_DoCheck, (LCIndicatorPlugin* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x04C9B830, void, MoleMole_LCIndicatorPlugin_ShowIcon, (LCIndicatorPlugin* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x04C9A750, void, MoleMole_LCIndicatorPlugin_HideIcon, (LCIndicatorPlugin* __this, MethodInfo* method));
|
||||
|
||||
// Auto Cooking | RyujinZX#6666
|
||||
DO_APP_FUNC(0x01B91500, void, PlayerModule_RequestPlayerCook, (PlayerModule* __this, uint32_t recipeId, uint32_t avatarId, uint32_t qteQuality, uint32_t count, MethodInfo* method));
|
||||
DO_APP_FUNC(0x01B9E8F0, void, PlayerModule_OnPlayerCookRsp, (PlayerModule* __this, PlayerCookRsp* rsp, MethodInfo* method));
|
||||
DO_APP_FUNC(0x030E1000, void, CookingQtePageContext_UpdateProficiency, (CookingQtePageContext* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x03AA2920, uint32_t, CookRecipeExcelConfig_get_maxProficiency, (CookRecipeExcelConfig* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x02854E30, void, MoleMole_PlayerModule_RequestPlayerCook, (MoleMole_PlayerModule* __this, uint32_t recipeId, uint32_t avatarId, uint32_t qteQuality, uint32_t count, MethodInfo* method));
|
||||
DO_APP_FUNC(0x02858180, void, MoleMole_PlayerModule_OnPlayerCookRsp, (MoleMole_PlayerModule* __this, PlayerCookRsp* rsp, MethodInfo* method));
|
||||
DO_APP_FUNC(0x033F5820, void, MoleMole_CookingQtePageContext_UpdateProficiency, (CookingQtePageContext* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0116AA10, uint32_t, CookRecipeExcelConfig_get_maxProficiency, (CookRecipeExcelConfig* __this, MethodInfo* method));
|
||||
|
||||
|
||||
// Utility
|
||||
DO_APP_FUNC(0x015DD910, float, Miscs_CalcCurrentGroundWaterHeight, (void* __this, float x, float z, MethodInfo* method));
|
||||
DO_APP_FUNC(0x015DD1D0, float, Miscs_CalcCurrentGroundHeight, (void* __this, float x, float z, MethodInfo* method));
|
||||
DO_APP_FUNC(0x015DCEE0, float, Miscs_CalcCurrentGroundHeight_1, (void* __this, float x, float z, float rayStartHeight, float rayDetectLength, int32_t layer, MethodInfo* method));
|
||||
DO_APP_FUNC(0x015DD370, Vector3, Miscs_CalcCurrentGroundNorm, (void* __this, Vector3 pos, MethodInfo* method));
|
||||
DO_APP_FUNC(0x015E9B40, Vector3, Miscs_GenWorldPos, (void* __this, Vector2 levelMapPos, MethodInfo* method));
|
||||
DO_APP_FUNC(0x015E91A0, Vector2, Miscs_GenLevelPos_1, (void* __this, Vector3 worldPos, MethodInfo* method));
|
||||
DO_APP_FUNC(0x01601D90, int32_t, Miscs_GetSceneGroundLayerMask, (void* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x036865D0, float, Miscs_CalcCurrentGroundWaterHeight, (float x, float z, MethodInfo* method));
|
||||
DO_APP_FUNC(0x03685E00, float, Miscs_CalcCurrentGroundHeight, (float x, float z, MethodInfo* method));
|
||||
DO_APP_FUNC(0x03685F10, float, Miscs_CalcCurrentGroundHeight_1, (float x, float z, float rayStartHeight, float rayDetectLength, int32_t layer, MethodInfo* method));
|
||||
DO_APP_FUNC(0x03686170, Vector3, Miscs_CalcCurrentGroundNorm, (Vector3 pos, MethodInfo* method));
|
||||
DO_APP_FUNC(0x01A4E0E0, Vector3, Miscs_GenWorldPos, (Vector2 levelMapPos, MethodInfo* method));
|
||||
DO_APP_FUNC(0x01A4DA90, Vector2, Miscs_GenLevelPos_1, (Vector3 worldPos, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0369D590, int32_t, Miscs_GetSceneGroundLayerMask, (MethodInfo* method));
|
||||
|
||||
DO_APP_FUNC(0x060F0AA0, Vector3, WorldShiftManager_GetRelativePosition, (void* __this, Vector3 pos, MethodInfo* method));
|
||||
DO_APP_FUNC(0x060F0810, Vector3, WorldShiftManager_GetAbsolutePosition, (void* __this, Vector3 pos, MethodInfo* method));
|
||||
DO_APP_FUNC(0x056202E0, Vector3, WorldShiftManager_GetRelativePosition, (Vector3 pos, MethodInfo* method));
|
||||
DO_APP_FUNC(0x05620130, Vector3, WorldShiftManager_GetAbsolutePosition, (Vector3 pos, MethodInfo* method));
|
||||
|
||||
DO_APP_FUNC(0x014BC6D0, Vector3, ActorUtils_GetAvatarPos, (void* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x014C3BF0, void, ActorUtils_SetAvatarPos, (void* __this, Vector3 pos, MethodInfo* method));
|
||||
DO_APP_FUNC(0x014C88B0, void, ActorUtils_SyncAvatarMotion, (void* __this, int32_t state, MethodInfo* method));
|
||||
DO_APP_FUNC(0x02DAB410, Vector3, ActorUtils_GetAvatarPos, (MethodInfo* method));
|
||||
DO_APP_FUNC(0x02DAF680, void, ActorUtils_SetAvatarPos, (Vector3 pos, MethodInfo* method));
|
||||
DO_APP_FUNC(0x02DB0AF0, void, ActorUtils_SyncAvatarMotion, (int32_t state, MethodInfo* method));
|
||||
|
||||
DO_APP_FUNC(0x02ECCFE0, Notify, Notify_CreateNotify_1, (void* __this, AJAPIFPNFKP__Enum type, Object* body, MethodInfo* method));
|
||||
DO_APP_FUNC(0x01AA5200, Notify, Notify_CreateNotify_1, (MoleMole_NotifyTypes__Enum type, Object* body, MethodInfo* method));
|
||||
|
||||
DO_APP_FUNC(0x04D3A960, float, SafeFloat_GetValue, (void* __this, SafeFloat safeFloat, MethodInfo* method));
|
||||
DO_APP_FUNC(0x04D3A770, SafeFloat, SafeFloat_SetValue, (void* __this, float value, MethodInfo* method));
|
||||
// DO_APP_FUNC(0x020C7AA0, float, MoleMole_SafeFloat_DBDMOONJALD_1, (MoleMole_SafeFloat v, MethodInfo * method));
|
||||
// DBDMOONJALD => op_Implicit
|
||||
DO_APP_FUNC(0x020C7AA0, float, MoleMole_SafeFloat_get_Value, (SafeFloat safeFloat, MethodInfo* method));
|
||||
// DO_APP_FUNC(0x020C7920, MoleMole_SafeFloat, MoleMole_SafeFloat_DBDMOONJALD, (float IGFNEICJINB, MethodInfo * method));
|
||||
DO_APP_FUNC(0x020C7920, SafeFloat, MoleMole_SafeFloat_set_Value, (float value, MethodInfo* method));
|
||||
|
||||
DO_APP_FUNC(0x01645B20, void, Entity_SetPosition, (BaseEntity* __this, Vector3 position, bool someBool, MethodInfo* method));
|
||||
DO_APP_FUNC(0x05102970, LCBaseCombat*, BaseEntity_GetBaseCombat, (BaseEntity* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0164DC50, String*, BaseEntity_ToStringRelease, (BaseEntity* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x01659210, void, BaseEntity_SetRelativePosition, (BaseEntity* __this, Vector3 position, bool forceSyncToRigidbody, MethodInfo* method));
|
||||
DO_APP_FUNC(0x01645B20, void, BaseEntity_SetAbsolutePosition, (BaseEntity* __this, Vector3 abpos, bool forceSyncToRigidbody, MethodInfo* method));
|
||||
DO_APP_FUNC(0x01650C50, Vector3, BaseEntity_GetAbsolutePosition, (BaseEntity* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0164C3F0, Vector3, BaseEntity_GetRelativePosition, (BaseEntity* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0163D480, Vector3, BaseEntity_GetForward, (BaseEntity* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0163F7E0, Vector3, BaseEntity_GetForwardFast, (BaseEntity* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x01655C20, Vector3, BaseEntity_GetRight, (BaseEntity* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x01634200, Vector3, BaseEntity_GetUp, (BaseEntity* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0165E590, bool, BaseEntity_IsActive, (BaseEntity* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x016425C0, Rigidbody*, BaseEntity_GetRigidbody, (BaseEntity* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x05102780, VCBaseMove*, BaseEntity_GetMoveComponent_1, (BaseEntity* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x01659D20, List_1_MoleMole_BaseComponent_*, BaseEntity_GetAllLogicComponents, (BaseEntity* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0163DCF0, GameObject*, BaseEntity_get_gameObject, (BaseEntity* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x013B9810, GameObject*, BaseEntity_get_rootGameObject, (BaseEntity* __this, MethodInfo* method));
|
||||
DO_APP_FUNC_METHODINFO(0x0B2BBB98, BaseEntity_GetMoveComponent_1__MethodInfo);
|
||||
DO_APP_FUNC_METHODINFO(0x0B2DB248, BaseEntity_GetBaseCombat__MethodInfo);
|
||||
//DO_APP_FUNC(0x039E2290, MoleMole_LCBaseCombat *, MoleMole_BaseEntity_GetLogicCombatComponent_1, (MoleMole_BaseEntity * __this, MethodInfo * method));
|
||||
DO_APP_FUNC(0x039E2290, LCBaseCombat*, MoleMole_BaseEntity_GetLogicCombatComponent_1, (BaseEntity* __this, MethodInfo* method));
|
||||
|
||||
DO_APP_FUNC(0x01555150, BaseEntity*, EntityManager_GetCurrentAvatar, (EntityManager* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0155F060, CameraEntity*, EntityManager_GetMainCameraEntity, (EntityManager* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0154A660, BaseEntity*, EntityManager_GetValidEntity, (EntityManager* __this, uint32_t runtimeID, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0155A580, bool, EntityManager_RemoveEntity, (EntityManager* __this, BaseEntity* entity, uint32_t specifiedRuntimeID, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0154F520, bool, EntityManager_IsCachedEntity, (EntityManager* __this, BaseEntity* entity, MethodInfo* method));
|
||||
DO_APP_FUNC(0x01560F70, List_1_MoleMole_BaseEntity_*, EntityManager_GetEntities, (EntityManager* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x035CC430, String*, MoleMole_BaseEntity_ToStringRelease, (BaseEntity* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x035AC7B0, void, MoleMole_BaseEntity_SetRelativePosition, (BaseEntity* __this, Vector3 position, bool forceSyncToRigidbody, MethodInfo* method));
|
||||
DO_APP_FUNC(0x035C0AA0, void, MoleMole_BaseEntity_SetAbsolutePosition, (BaseEntity* __this, Vector3 abpos, bool forceSyncToRigidbody, MethodInfo* method));
|
||||
DO_APP_FUNC(0x035C4B00, Vector3, MoleMole_BaseEntity_GetAbsolutePosition, (BaseEntity* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x035BE810, Vector3, MoleMole_BaseEntity_GetRelativePosition, (BaseEntity* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x035B1EF0, Vector3, MoleMole_BaseEntity_GetForward, (BaseEntity* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x035D4BA0, Vector3, MoleMole_BaseEntity_GetForwardFast, (BaseEntity* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x035C08A0, Vector3, MoleMole_BaseEntity_GetRight, (BaseEntity* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x035CB210, Vector3, MoleMole_BaseEntity_GetUp, (BaseEntity* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x035D5B30, bool, MoleMole_BaseEntity_IsActive, (BaseEntity* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x035C7A50, Rigidbody*, MoleMole_BaseEntity_GetRigidbody, (BaseEntity* __this, MethodInfo* method));
|
||||
|
||||
DO_APP_FUNC(0x05D07B50, Bounds, Utils_1_GetBounds, (void* __this, GameObject* go, MethodInfo* method));
|
||||
//DO_APP_FUNC(0x039E22C0, MoleMole_VCBaseMove_1 *, MoleMole_BaseEntity_GetMoveComponent_1, (MoleMole_BaseEntity * __this, MethodInfo * method));
|
||||
DO_APP_FUNC(0x039E22C0, VCBaseMove*, MoleMole_BaseEntity_GetMoveComponent_1, (BaseEntity* __this, MethodInfo* method)); // double check
|
||||
|
||||
DO_APP_FUNC(0x035C3850, List_1_MoleMole_BaseComponent_*, MoleMole_BaseEntity_GetAllLogicComponents, (BaseEntity* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0187FDC0, GameObject*, MoleMole_BaseEntity_get_gameObject, (BaseEntity* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x035ACC70, GameObject*, MoleMole_BaseEntity_get_rootGameObject, (BaseEntity* __this, MethodInfo* method));
|
||||
DO_APP_FUNC_METHODINFO(0x096EAD20, MoleMole_BaseEntity_GetMoveComponent_1__MethodInfo);
|
||||
|
||||
//DO_APP_FUNC_METHODINFO(0x096EF950, MoleMole_BaseEntity_GetLogicCombatComponent_1__MethodInfo); // double check
|
||||
DO_APP_FUNC_METHODINFO(0x096EC0B8, MoleMole_BaseEntity_GetLogicCombatComponent_1__MethodInfo);
|
||||
|
||||
// check comparison from 2.2 & 2.6
|
||||
// function type & name is wrong
|
||||
// DO_APP_FUNC(0, MoleMole_AvatarEntity *, MoleMole_EntityManager_GetLocalAvatarEntity, (MoleMole_EntityManager * __this, MethodInfo * method));
|
||||
DO_APP_FUNC(0x01BF68A0, BaseEntity*, MoleMole_EntityManager_GetLocalAvatarEntity, (MoleMole_EntityManager* __this, MethodInfo* method));
|
||||
|
||||
DO_APP_FUNC(0x01BF4E50, CameraEntity*, MoleMole_EntityManager_GetMainCameraEntity, (MoleMole_EntityManager* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x01BEB030, BaseEntity*, MoleMole_EntityManager_GetValidEntity, (MoleMole_EntityManager* __this, uint32_t runtimeID, MethodInfo* method));
|
||||
DO_APP_FUNC(0x01BF2D60, bool, MoleMole_EntityManager_RemoveEntity, (MoleMole_EntityManager* __this, BaseEntity* entity, uint32_t specifiedRuntimeID, MethodInfo* method));
|
||||
DO_APP_FUNC(0x01C02800, bool, MoleMole_EntityManager_IsCachedEntity, (MoleMole_EntityManager* __this, BaseEntity* entity, MethodInfo* method));
|
||||
DO_APP_FUNC(0x01BF01F0, List_1_MoleMole_BaseEntity_*, MoleMole_EntityManager_GetEntities, (MoleMole_EntityManager* __this, MethodInfo* method));
|
||||
|
||||
// check comparison with 2.6
|
||||
// function name changed to:
|
||||
// DO_APP_FUNC(0, Bounds, Utils_4_GetBounds, (GameObject * go, MethodInfo * method));
|
||||
DO_APP_FUNC(0x044B8970, Bounds, Utils_4_GetBounds, (GameObject* go, MethodInfo* method));
|
||||
|
||||
// Modify | RyujinZX#6666
|
||||
DO_APP_FUNC(0x024E0BA0, void, HumanoidMoveFSM_LateTick, (app::HumanoidMoveFSM* __this, float deltaTime, MethodInfo* method));
|
||||
DO_APP_FUNC(0x00C6C780, void, MoleMole_HumanoidMoveFSM_LateTick, (HumanoidMoveFSM* __this, float deltaTime, MethodInfo* method));
|
||||
|
||||
DO_APP_FUNC(0x03511760, bool, ScenePropManager_GetTreeTypeByPattern, (ScenePropManager* __this, String* pattern, ECGLPBEEEAA__Enum* treeType, MethodInfo* method));
|
||||
DO_APP_FUNC(0x01DD2070, bool, MoleMole_ScenePropManager_GetTreeTypeByPattern, (MoleMole_ScenePropManager* __this, String* pattern, MoleMole_Config_TreeType__Enum* treeType, MethodInfo* method));
|
||||
|
||||
DO_APP_FUNC(0x01997D90, void, NetworkManager_1_RequestHitTreeDropNotify, (NetworkManager_1* __this, Vector3 position, Vector3 hitPostion, ECGLPBEEEAA__Enum treeType, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0332CD30, uint64_t, GetTimestamp, (void* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x00C3F160, void, MoleMole_NetworkManager_RequestHitTreeDropNotify, (MoleMole_NetworkManager* __this, Vector3 position, Vector3 hitPostion, MoleMole_Config_TreeType__Enum treeType, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0291FEF0, uint64_t, MoleMole_TimeUtil_get_NowTimeStamp, (MethodInfo* method));
|
||||
|
||||
DO_APP_FUNC(0x017F43F0, bool, LoadingManager_IsLoaded, (LoadingManager* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x01F5BA10, bool, MoleMole_LoadingManager_IsLoaded, (MoleMole_LoadingManager* __this, MethodInfo* method));
|
||||
|
||||
// Thanks to | RyujinZX
|
||||
DO_APP_FUNC(0x019C5D50, void, LCAbilityElement_ReduceModifierDurability, (LCAbilityElement* __this, int32_t modifierDurabilityIndex, float reduceDurability, Nullable_1_Single_ deltaTime, MethodInfo* method));
|
||||
DO_APP_FUNC(0x01337F70, void, MoleMole_LCAbilityElement_ReduceModifierDurability, (LCAbilityElement* __this, int32_t modifierDurabilityIndex, float reduceDurability, Nullable_1_Single_ deltaTime, MethodInfo* method));
|
||||
|
||||
DO_APP_FUNC(0x035D8B70, BaseEntity*, GadgetEntity_GetOwnerEntity, (GadgetEntity* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x01FF2880, BaseEntity*, MoleMole_GadgetEntity_GetOwnerEntity, (GadgetEntity* __this, MethodInfo* method));
|
||||
|
||||
DO_APP_FUNC(0x02E826A0, void, MoleMole_InLevelMapPageContext_ZoomMap, (InLevelMapPageContext* __this, float value, MethodInfo* method));
|
||||
DO_APP_FUNC(0x02EC7730, void, MoleMole_InLevelMapPageContext_UpdateView, (InLevelMapPageContext* __this, MethodInfo* method));
|
||||
|
||||
DO_APP_FUNC(0x01A36960, bool, MoleMole_UIManager_HasEnableMapCamera, (MoleMole_UIManager* __this, MethodInfo* method));
|
||||
|
||||
DO_APP_FUNC(0x00E8E700, void, MonoMiniMap_Update, (MonoMiniMap* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0635A470, MonoMiniMap*, MonoInLevelMainPage_get_miniMap, (void* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x024A3570, void, MoleMole_GadgetModule_OnGadgetInteractRsp, (void* __this, GadgetInteractRsp* notify, MethodInfo* method));
|
||||
DO_APP_FUNC(0x00A8D650, float, MoleMole_InLevelMainPageContext_get_miniMapScale, (InLevelMainPageContext* __this, MethodInfo* method));
|
||||
|
||||
DO_APP_FUNC(0x0136FBD0, void, InLevelMapPageContext_ZoomMap, (InLevelMapPageContext* __this, float value, MethodInfo* method));
|
||||
DO_APP_FUNC(0x013B7F90, void, InLevelMapPageContext_UpdateView, (InLevelMapPageContext* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x01C6A530, bool, UIManager_1_HasEnableMapCamera, (UIManager_1* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x03D64A80, void, MonoMiniMap_Update, (MonoMiniMap* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x03992EB0, MonoMiniMap*, MonoInLevelMainPage_get_miniMap, (void* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x02702190, void, GadgetModule_OnGadgetInteractRsp, (void* __this, GadgetInteractRsp* notify, MethodInfo* method));
|
||||
DO_APP_FUNC(0x010A60C0, float, InLevelMainPageContext_get_miniMapScale, (InLevelMainPageContext* __this, MethodInfo* method));
|
||||
|
||||
// UnityEngine
|
||||
DO_APP_FUNC(0x073C1A30, void, RenderSettings_set_fog, (void* __this, bool value, MethodInfo* method));
|
||||
DO_APP_FUNC(0x07436CF0, void, Application_set_targetFrameRate, (void* __this, int32_t value, MethodInfo* method));
|
||||
DO_APP_FUNC(0x07436840, int32_t, Application_get_targetFrameRate, (void* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x065ECB70, void, RenderSettings_set_fog, (void* __this, bool value, MethodInfo* method));
|
||||
DO_APP_FUNC(0x06621FF0, void, Application_set_targetFrameRate, (void* __this, int32_t value, MethodInfo* method));
|
||||
DO_APP_FUNC(0x06621D80, int32_t, Application_get_targetFrameRate, (void* __this, MethodInfo* method));
|
||||
|
||||
DO_APP_FUNC(0x083C28B0, bool, RectTransformUtility_ScreenPointToLocalPointInRectangle, (void* __this, void* rect, Vector2 screenPoint, void* cam, Vector2* localPoint, MethodInfo* method));
|
||||
DO_APP_FUNC(0x06678780, bool, RectTransformUtility_ScreenPointToLocalPointInRectangle, (void* __this, void* rect, Vector2 screenPoint, void* cam, Vector2* localPoint, MethodInfo* method));
|
||||
|
||||
DO_APP_FUNC(0x073D7190, Vector3, Transform_get_position, (Transform* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x073D4A90, void, Transform_set_position, (Transform* __this, Vector3 value, MethodInfo* method));
|
||||
DO_APP_FUNC(0x073DAD90, float, Vector3_Distance, (void* __this, Vector3 a, Vector3 b, MethodInfo* method));
|
||||
DO_APP_FUNC(0x073D8E70, float, Vector2_Distance, (void* __this, Vector2 a, Vector2 b, MethodInfo* method));
|
||||
DO_APP_FUNC(0x06555BA0, Vector3, Transform_get_position, (Transform* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x065548F0, void, Transform_set_position, (Transform* __this, Vector3 value, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0664E3A0, float, Vector3_Distance, (Vector3 a, Vector3 b, MethodInfo* method));
|
||||
DO_APP_FUNC(0x06534FE0, float, Vector2_Distance, (Vector2 a, Vector2 b, MethodInfo* method));
|
||||
|
||||
DO_APP_FUNC(0x074450A0, void, Cursor_set_visible, (void* __this, bool value, MethodInfo* method));
|
||||
DO_APP_FUNC(0x07445050, void, Cursor_set_lockState, (void* __this, CursorLockMode__Enum value, MethodInfo* method));
|
||||
DO_APP_FUNC(0x07445000, bool, Cursor_get_visible, (void* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0658F980, void, Cursor_set_visible, (bool value, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0658F970, void, Cursor_set_lockState, (CursorLockMode__Enum value, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0658F960, bool, Cursor_get_visible, (MethodInfo* method));
|
||||
|
||||
DO_APP_FUNC(0x08334350, void, Rigidbody_set_detectCollisions, (Rigidbody* __this, bool value, MethodInfo* method));
|
||||
DO_APP_FUNC(0x08334530, void, Rigidbody_set_isKinematic, (Rigidbody* __this, bool value, MethodInfo* method));
|
||||
DO_APP_FUNC(0x08333840, void, Rigidbody_set_velocity, (Rigidbody* __this, Vector3 value, MethodInfo * method));
|
||||
DO_APP_FUNC(0x064B3A00, void, Rigidbody_set_detectCollisions, (Rigidbody* __this, bool value, MethodInfo* method));
|
||||
DO_APP_FUNC(0x064B3A40, void, Rigidbody_set_isKinematic, (Rigidbody* __this, bool value, MethodInfo* method));
|
||||
DO_APP_FUNC(0x064B3740, void, Rigidbody_set_velocity, (Rigidbody* __this, Vector3 value, MethodInfo* method));
|
||||
|
||||
DO_APP_FUNC(0x073D3140, float, Time_get_deltaTime, (void* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x06631190, float, Time_get_timeScale, (MethodInfo* method));
|
||||
DO_APP_FUNC(0x06631240, void, Time_set_timeScale, (float value, MethodInfo* method));
|
||||
DO_APP_FUNC(0x066310B0, float, Time_get_deltaTime, (MethodInfo* method));
|
||||
|
||||
DO_APP_FUNC(0x0743D0A0, app::Vector3, Camera_WorldToScreenPoint, (app::Camera* __this, app::Vector3 position, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0743DBF0, Camera*, Camera_get_main, (void* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0743DF30, int32_t, Camera_get_pixelWidth, (Camera* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0743DE60, int32_t, Camera_get_pixelHeight, (Camera* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x06594F40, Vector3, Camera_WorldToScreenPoint, (Camera* __this, Vector3 position, MethodInfo* method));
|
||||
DO_APP_FUNC(0x06595270, Camera*, Camera_get_main, (MethodInfo* method));
|
||||
DO_APP_FUNC(0x065953B0, int32_t, Camera_get_pixelWidth, (Camera* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x06595360, int32_t, Camera_get_pixelHeight, (Camera* __this, MethodInfo* method));
|
||||
|
||||
DO_APP_FUNC(0x073C9A50, int32_t, Screen_get_width, (void* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x073C98F0, int32_t, Screen_get_height, (void* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x06533CA0, int32_t, Screen_get_width, (MethodInfo* method));
|
||||
DO_APP_FUNC(0x06533C30, int32_t, Screen_get_height, (MethodInfo* method));
|
||||
|
||||
DO_APP_FUNC(0x07438F50, bool, Behaviour_get_isActiveAndEnabled, (Behaviour* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0664CF50, bool, Behaviour_get_isActiveAndEnabled, (Behaviour* __this, MethodInfo* method));
|
||||
|
||||
DO_APP_FUNC(0x066309A0, Vector3, Quaternion_get_eulerAngles, (Quaternion__Boxed* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x06555C70, Quaternion, Transform_get_rotation, (Transform* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x06552F50, Rect, RectTransform_get_rect, (RectTransform* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x06677BD0, float, Canvas_get_scaleFactor, (/*Canvas**/void* __this, MethodInfo* method));
|
||||
|
||||
DO_APP_FUNC(0x074E9960, Vector3, Quaternion_get_eulerAngles, (Quaternion__Boxed* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x073D73E0, Quaternion, Transform_get_rotation, (Transform* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x073BFD20, Rect, RectTransform_get_rect, (RectTransform* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x083C1430, float, Canvas_get_scaleFactor, (void* __this, MethodInfo* method));
|
||||
|
||||
// Singletons
|
||||
DO_APP_FUNC(0x07626D40, void*, Singleton_GetInstance, (void* __this, MethodInfo* method));
|
||||
DO_APP_FUNC_METHODINFO(0x0B327AD0, Singleton_1_MBHLOBDPKEC__get_Instance__MethodInfo);
|
||||
DO_APP_FUNC_METHODINFO(0x0B2C2AC0, Singleton_1_LoadingManager__get_Instance__MethodInfo);
|
||||
DO_APP_FUNC_METHODINFO(0x0B2B2A80, Singleton_1_EntityManager__get_Instance__MethodInfo);
|
||||
DO_APP_FUNC_METHODINFO(0x0B2B4FC8, Singleton_1_InteractionManager__get_Instance__MethodInfo);
|
||||
DO_APP_FUNC_METHODINFO(0x0B37C078, Singleton_1_MessageInfo__get_Instance__MethodInfo);
|
||||
DO_APP_FUNC_METHODINFO(0x0B29F2D8, Singleton_1_UIManager_1__get_Instance__MethodInfo);
|
||||
DO_APP_FUNC_METHODINFO(0x0B2ACD50, Singleton_1_ItemModule__get_Instance__MethodInfo);
|
||||
DO_APP_FUNC_METHODINFO(0x0B2B3818, Singleton_1_EventManager__get_Instance__MethodInfo);
|
||||
|
||||
// 2.6
|
||||
DO_APP_FUNC_METHODINFO(0x0B2EC728, Singleton_1_PlayerModule__get_Instance__MethodInfo);
|
||||
DO_APP_FUNC_METHODINFO(0x0B2FD3D0, Singleton_1_MapManager__get_Instance__MethodInfo);
|
||||
DO_APP_FUNC_METHODINFO(0x0B321D50, Singleton_1_ScenePropManager__get_Instance__MethodInfo);
|
||||
DO_APP_FUNC_METHODINFO(0x0B3A9738, Singleton_1_NetworkManager_1__get_Instance__MethodInfo);
|
||||
DO_APP_FUNC(0x05189A90, void*, Singleton_GetInstance, (MethodInfo* method));
|
||||
DO_APP_FUNC_METHODINFO(0x096EA3B0, Singleton_1_MoleMole_MapModule__get_Instance__MethodInfo);
|
||||
DO_APP_FUNC_METHODINFO(0x096EA470, Singleton_1_MoleMole_LoadingManager__get_Instance__MethodInfo);
|
||||
DO_APP_FUNC_METHODINFO(0x096E5D68, Singleton_1_MoleMole_EntityManager__get_Instance__MethodInfo);
|
||||
DO_APP_FUNC_METHODINFO(0x096E6D98, Singleton_1_InteractionManager__get_Instance__MethodInfo);
|
||||
DO_APP_FUNC_METHODINFO(0x096E5C20, Singleton_1_MoleMole_UIManager__get_Instance__MethodInfo);
|
||||
DO_APP_FUNC_METHODINFO(0x096E9868, Singleton_1_MoleMole_ItemModule__get_Instance__MethodInfo);
|
||||
DO_APP_FUNC_METHODINFO(0x096E7148, Singleton_1_MoleMole_EventManager__get_Instance__MethodInfo);
|
||||
DO_APP_FUNC_METHODINFO(0x096E5C58, Singleton_1_MoleMole_PlayerModule__get_Instance__MethodInfo);
|
||||
DO_APP_FUNC_METHODINFO(0x096E5EE8, Singleton_1_MoleMole_MapManager__get_Instance__MethodInfo);
|
||||
DO_APP_FUNC_METHODINFO(0x096E8A10, Singleton_1_MoleMole_ScenePropManager__get_Instance__MethodInfo);
|
||||
DO_APP_FUNC_METHODINFO(0x096E63A0, Singleton_1_MoleMole_NetworkManager__get_Instance__MethodInfo);
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
// Generated C++ file by Il2CppInspector - http://www.djkaty.com - https://github.com/djkaty
|
||||
// Target Unity version: 2017.4.15 - 2017.4.40
|
||||
// Target Unity version: 2019.4.21 - 2019.4.24
|
||||
|
||||
#define __IL2CPP_METADATA_VERSION 240
|
||||
#define __IL2CPP_METADATA_VERSION 245
|
||||
|
@ -5,23 +5,23 @@
|
||||
// * IL2CPP application-specific type definition addresses
|
||||
// ******************************************************************************
|
||||
|
||||
DO_TYPEDEF(0x0B224E28, Byte);
|
||||
DO_TYPEDEF(0x0B3117B8, GameManager);
|
||||
DO_TYPEDEF(0x0B38FF20, Int32);
|
||||
DO_TYPEDEF(0x0967B618, Byte);
|
||||
DO_TYPEDEF(0x09688C08, GameManager);
|
||||
DO_TYPEDEF(0x0967B508, Int32);
|
||||
|
||||
// v 2.6
|
||||
DO_TYPEDEF(0x0B39D338, LCChestPlugin);
|
||||
DO_TYPEDEF(0x0B2BC988, SceneTreeObject);
|
||||
// v 2.7
|
||||
DO_TYPEDEF(0x0968AD88, LCChestPlugin);
|
||||
DO_TYPEDEF(0x09688FD8, SceneTreeObject);
|
||||
|
||||
DO_SINGLETONEDEF(0x0B3442D8, Singleton_1_MBHLOBDPKEC_);
|
||||
DO_SINGLETONEDEF(0x0B308870, Singleton_1_EntityManager_);
|
||||
DO_SINGLETONEDEF(0x0B316A68, Singleton_1_LoadingManager_);
|
||||
DO_SINGLETONEDEF(0x0B30BD10, Singleton_1_InteractionManager_);
|
||||
DO_SINGLETONEDEF(0x0B2F8038, Singleton_1_UIManager_1_);
|
||||
DO_SINGLETONEDEF(0x0B291838, Singleton_1_ItemModule_);
|
||||
DO_SINGLETONEDEF(0x0B309120, Singleton_1_EventManager_);
|
||||
// v 2.6
|
||||
DO_SINGLETONEDEF(0x0B326FF8, Singleton_1_PlayerModule_);
|
||||
DO_SINGLETONEDEF(0x0B2F2A38, Singleton_1_MapManager_);
|
||||
DO_SINGLETONEDEF(0x0B399890, Singleton_1_NetworkManager_1_);
|
||||
DO_SINGLETONEDEF(0x0B2227B8, Singleton_1_ScenePropManager_);
|
||||
//// v 2.6
|
||||
//DO_SINGLETONEDEF(0x0B3442D8, Singleton_1_MoleMole_MapModule_);
|
||||
//DO_SINGLETONEDEF(0x0B308870, Singleton_1_MoleMole_EntityManager_);
|
||||
//DO_SINGLETONEDEF(0x0B316A68, Singleton_1_MoleMole_LoadingManager_);
|
||||
//DO_SINGLETONEDEF(0x0B30BD10, Singleton_1_InteractionManager_);
|
||||
//DO_SINGLETONEDEF(0x0B2F8038, Singleton_1_MoleMole_UIManager_);
|
||||
//DO_SINGLETONEDEF(0x0B291838, Singleton_1_MoleMole_ItemModule_);
|
||||
//DO_SINGLETONEDEF(0x0B309120, Singleton_1_MoleMole_EventManager_);
|
||||
//DO_SINGLETONEDEF(0x0B326FF8, Singleton_1_MoleMole_PlayerModule_);
|
||||
//DO_SINGLETONEDEF(0x0B2F2A38, Singleton_1_MoleMole_MapManager_);
|
||||
//DO_SINGLETONEDEF(0x0B399890, Singleton_1_MoleMole_NetworkManager_);
|
||||
//DO_SINGLETONEDEF(0x0B2227B8, Singleton_1_MoleMole_ScenePropManager_);
|
File diff suppressed because it is too large
Load Diff
@ -1,4 +1,4 @@
|
||||
using namespace app;
|
||||
|
||||
DO_APP_FUNC(0x00AE5AD0, app::Byte__Array*, Unity_RecordUserData, (int32_t nType));
|
||||
DO_APP_FUNC(0x00A80580, Il2CppClass**, GetIl2Classes, ());
|
||||
DO_APP_FUNC(0x00B64280, app::Byte__Array*, Unity_RecordUserData, (int32_t nType));
|
||||
DO_APP_FUNC(0x00AFCB60, Il2CppClass**, GetIl2Classes, ());
|
@ -13,8 +13,8 @@
|
||||
|
||||
#include "il2cpp-metadata-version.h"
|
||||
|
||||
#define IS_SINGLETON_LOADED(className) (*app::Singleton_1_## className ##___TypeInfo != nullptr && *app::Singleton_1_ ## className ## __get_Instance__MethodInfo != nullptr)
|
||||
#define GET_SINGLETON(tpname) IS_SINGLETON_LOADED(tpname) ? reinterpret_cast<app:: ## tpname ## *>(app::Singleton_GetInstance(nullptr, *app::Singleton_1_ ## tpname ## __get_Instance__MethodInfo)) : nullptr
|
||||
#define IS_SINGLETON_LOADED(className) (/**app::Singleton_1_## className ##___TypeInfo != nullptr &&*/ *app::Singleton_1_ ## className ## __get_Instance__MethodInfo != nullptr)
|
||||
#define GET_SINGLETON(tpname) IS_SINGLETON_LOADED(tpname) ? reinterpret_cast<app:: ## tpname ## *>(app::Singleton_GetInstance(*app::Singleton_1_ ## tpname ## __get_Instance__MethodInfo)) : nullptr
|
||||
|
||||
#define INIT_ILCPP_CLASS(className, expr) (il2cpp_runtime_class_init(reinterpret_cast<Il2CppClass*>(*app::## className ##__TypeInfo)), expr)
|
||||
#define GET_STATIC_FIELDS(tpname) INIT_ILCPP_CLASS(tpname, (*app::## tpname ##__TypeInfo)->static_fields)
|
||||
|
@ -15,13 +15,13 @@ cheat::GenshinCM& cheat::GenshinCM::instance()
|
||||
|
||||
void cheat::GenshinCM::CursorSetVisibility(bool visibility)
|
||||
{
|
||||
app::Cursor_set_visible(nullptr, visibility, nullptr);
|
||||
app::Cursor_set_lockState(nullptr, visibility ? app::CursorLockMode__Enum::None : app::CursorLockMode__Enum::Locked, nullptr);
|
||||
app::Cursor_set_visible(visibility, nullptr);
|
||||
app::Cursor_set_lockState(visibility ? app::CursorLockMode__Enum::None : app::CursorLockMode__Enum::Locked, nullptr);
|
||||
}
|
||||
|
||||
bool cheat::GenshinCM::CursorGetVisibility()
|
||||
{
|
||||
return app::Cursor_get_visible(nullptr, nullptr);
|
||||
return app::Cursor_get_visible(nullptr);
|
||||
}
|
||||
|
||||
cheat::GenshinCM::GenshinCM() :
|
||||
|
@ -343,6 +343,7 @@ uintptr_t ILPatternScanner::FindFunctionEntry(uintptr_t address)
|
||||
|
||||
void ILPatternScanner::LoadMethodPointers()
|
||||
{
|
||||
/* Outdated. Need update to version 2.7
|
||||
auto info = GetMetadataInfo();
|
||||
|
||||
#define LOAD_METHOD_POINTERS(countField, field) LOG_DEBUG( #field ": %d", info->codeRegistration->##countField); \
|
||||
@ -359,6 +360,7 @@ void ILPatternScanner::LoadMethodPointers()
|
||||
|
||||
std::sort(m_MethodPointers.begin(), m_MethodPointers.end());
|
||||
LOG_DEBUG("Loaded %llu method pointers.", m_MethodPointers.size());
|
||||
*/
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
@ -369,6 +371,7 @@ static T MetadataOffset(void* metadata, size_t sectionOffset, size_t itemIndex)
|
||||
|
||||
const MethodInfo* ILPatternScanner::GetMethodInfoFromIndex(uint32_t methodIndex)
|
||||
{
|
||||
/* Outdated. Need update to version 2.7
|
||||
SET_API_FUNC_P(Il2CppGenericMethod*, GetGenericMethodFromIndex, (uint32_t index), "40 53 48 83 EC 20 48 8B 05 ?? ?? ?? ?? 48 63");
|
||||
|
||||
GET_FUNC_BY_XREF(MethodInfo*, GetMethod, (const Il2CppGenericMethod * gmethod), "E8 ?? ?? ?? ?? 48 8B C8 0F B7 FE", 1);
|
||||
@ -383,6 +386,8 @@ const MethodInfo* ILPatternScanner::GetMethodInfoFromIndex(uint32_t methodIndex)
|
||||
return GetMethod(GetGenericMethodFromIndex(index));
|
||||
else
|
||||
return GetMethodInfoFromMethodDefinitionIndex(index);
|
||||
*/
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
std::string ILPatternScanner::ComputeGenericParamsPrefix(const Il2CppGenericInst* inst)
|
||||
@ -466,6 +471,7 @@ std::string ILPatternScanner::ComputeInspectorMethodName(const MethodInfo* metho
|
||||
|
||||
void ILPatternScanner::LoadUsage()
|
||||
{
|
||||
/* Outdated. Need update to version 2.7.
|
||||
SET_API_FUNC_P(Il2CppClass*, GetTypeInfoFromTypeIndex, (uint32_t index), "48 83 EC 28 83 F9 FF 75");
|
||||
|
||||
auto info = GetMetadataInfo();
|
||||
@ -533,7 +539,7 @@ void ILPatternScanner::LoadUsage()
|
||||
}
|
||||
}
|
||||
}
|
||||
LoadMetadata();
|
||||
LoadMetadata();*/
|
||||
}
|
||||
|
||||
void ILPatternScanner::LoadMetadata()
|
||||
|
@ -127,7 +127,7 @@ namespace cheat
|
||||
|
||||
static uint32_t _lastUserID = 0;
|
||||
|
||||
auto playerModule = GET_SINGLETON(PlayerModule);
|
||||
auto playerModule = GET_SINGLETON(MoleMole_PlayerModule);
|
||||
if (playerModule == nullptr || playerModule->fields._accountData_k__BackingField == nullptr)
|
||||
return;
|
||||
|
||||
@ -148,7 +148,7 @@ namespace cheat
|
||||
CALL_ORIGIN(GameManager_Update_Hook, __this, method);
|
||||
}
|
||||
|
||||
static void LevelSyncCombatPlugin_RequestSceneEntityMoveReq_Hook(app::BKFGGJFIIKC* __this, uint32_t entityId, app::MotionInfo* syncInfo,
|
||||
static void LevelSyncCombatPlugin_RequestSceneEntityMoveReq_Hook(app::LevelSyncCombatPlugin* __this, uint32_t entityId, app::MotionInfo* syncInfo,
|
||||
bool isReliable, uint32_t relseq, MethodInfo* method)
|
||||
{
|
||||
events::MoveSyncEvent(entityId, syncInfo);
|
||||
@ -158,7 +158,7 @@ namespace cheat
|
||||
static void InstallEventHooks()
|
||||
{
|
||||
HookManager::install(app::GameManager_Update, GameManager_Update_Hook);
|
||||
HookManager::install(app::LevelSyncCombatPlugin_RequestSceneEntityMoveReq, LevelSyncCombatPlugin_RequestSceneEntityMoveReq_Hook);
|
||||
HookManager::install(app::MoleMole_LevelSyncCombatPlugin_RequestSceneEntityMoveReq, LevelSyncCombatPlugin_RequestSceneEntityMoveReq_Hook);
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -26,12 +26,12 @@ namespace cheat::feature::esp::render
|
||||
|
||||
s_Camera = nullptr;
|
||||
|
||||
auto loadingManager = GET_SINGLETON(LoadingManager);
|
||||
if (loadingManager == nullptr || !app::LoadingManager_IsLoaded(loadingManager, nullptr))
|
||||
auto loadingManager = GET_SINGLETON(MoleMole_LoadingManager);
|
||||
if (loadingManager == nullptr || !app::MoleMole_LoadingManager_IsLoaded(loadingManager, nullptr))
|
||||
return;
|
||||
|
||||
SAFE_BEGIN();
|
||||
auto camera = app::Camera_get_main(nullptr, nullptr);
|
||||
auto camera = app::Camera_get_main(nullptr);
|
||||
if (camera == nullptr)
|
||||
return;
|
||||
|
||||
@ -58,8 +58,8 @@ namespace cheat::feature::esp::render
|
||||
if (pixelWidth == 0 || pixelHeight == 0)
|
||||
return;
|
||||
|
||||
auto screenWidth = app::Screen_get_width(nullptr, nullptr);
|
||||
auto screenHeight = app::Screen_get_height(nullptr, nullptr);
|
||||
auto screenWidth = app::Screen_get_width(nullptr);
|
||||
auto screenHeight = app::Screen_get_height(nullptr);
|
||||
|
||||
if (screenWidth == 0 || screenHeight == 0)
|
||||
return;
|
||||
@ -88,7 +88,7 @@ namespace cheat::feature::esp::render
|
||||
screenPos.y *= s_ResolutionScale.y;
|
||||
}
|
||||
|
||||
screenPos.y = app::Screen_get_height(nullptr, nullptr) - screenPos.y;
|
||||
screenPos.y = app::Screen_get_height(nullptr) - screenPos.y;
|
||||
return screenPos;
|
||||
}
|
||||
|
||||
@ -141,7 +141,7 @@ namespace cheat::feature::esp::render
|
||||
|
||||
// Sometimes occurs access violation in UnityPlayer.dll
|
||||
// Callow: Have no idea what to do with it unless just catch exception
|
||||
auto bounds = app::Utils_1_GetBounds(nullptr, gameObject, nullptr);
|
||||
auto bounds = app::Utils_4_GetBounds(gameObject, nullptr);
|
||||
if (bounds.m_Extents.x < esp.f_MinSize &&
|
||||
bounds.m_Extents.y < esp.f_MinSize &&
|
||||
bounds.m_Extents.z < esp.f_MinSize)
|
||||
@ -216,7 +216,7 @@ namespace cheat::feature::esp::render
|
||||
|
||||
}
|
||||
|
||||
auto screenHeight = app::Screen_get_height(nullptr, nullptr);
|
||||
auto screenHeight = app::Screen_get_height(nullptr);
|
||||
|
||||
#define FIX_Y(field) boxScreen.##field##.y = screenHeight - boxScreen.##field##.y
|
||||
|
||||
@ -263,7 +263,7 @@ namespace cheat::feature::esp::render
|
||||
boxRect.yMax *= s_ResolutionScale.y;
|
||||
}
|
||||
|
||||
auto screenHeight = app::Screen_get_height(nullptr, nullptr);
|
||||
auto screenHeight = app::Screen_get_height(nullptr);
|
||||
boxRect.yMin = screenHeight - boxRect.yMin;
|
||||
boxRect.yMax = screenHeight - boxRect.yMax;
|
||||
return boxRect;
|
||||
|
@ -24,7 +24,7 @@ namespace cheat::game
|
||||
entityFilters[filter] = { false, 0 };
|
||||
|
||||
auto& entry = entityFilters[filter];
|
||||
auto timestamp = app::GetTimestamp(nullptr, nullptr);
|
||||
auto timestamp = app::MoleMole_TimeUtil_get_NowTimeStamp(nullptr);
|
||||
if (entry.second + m_LifeTime > timestamp)
|
||||
return entry.first;
|
||||
|
||||
|
@ -14,7 +14,7 @@ namespace cheat::game
|
||||
app::String* GetRawName(game::Entity* entity)
|
||||
{
|
||||
SAFE_BEGIN();
|
||||
return app::BaseEntity_ToStringRelease(entity->raw(), nullptr);
|
||||
return app::MoleMole_BaseEntity_ToStringRelease(entity->raw(), nullptr);
|
||||
SAFE_ERROR();
|
||||
return nullptr;
|
||||
SAFE_END();
|
||||
@ -61,7 +61,7 @@ namespace cheat::game
|
||||
if (m_RawEntity == nullptr)
|
||||
return {};
|
||||
|
||||
return app::BaseEntity_GetRelativePosition(m_RawEntity, nullptr);
|
||||
return app::MoleMole_BaseEntity_GetRelativePosition(m_RawEntity, nullptr);
|
||||
}
|
||||
|
||||
app::Vector3 Entity::absolutePosition()
|
||||
@ -69,7 +69,7 @@ namespace cheat::game
|
||||
if (m_RawEntity == nullptr)
|
||||
return {};
|
||||
|
||||
return app::BaseEntity_GetAbsolutePosition(m_RawEntity, nullptr);
|
||||
return app::MoleMole_BaseEntity_GetAbsolutePosition(m_RawEntity, nullptr);
|
||||
}
|
||||
|
||||
app::Vector2 Entity::levelPosition()
|
||||
@ -77,7 +77,7 @@ namespace cheat::game
|
||||
if (m_RawEntity == nullptr)
|
||||
return {};
|
||||
|
||||
return app::Miscs_GenLevelPos_1(nullptr, absolutePosition(), nullptr);
|
||||
return app::Miscs_GenLevelPos_1(absolutePosition(), nullptr);
|
||||
}
|
||||
|
||||
float Entity::distance(Entity* entity)
|
||||
@ -93,7 +93,7 @@ namespace cheat::game
|
||||
if (rawEntity == nullptr)
|
||||
return 10000;
|
||||
|
||||
auto point = app::BaseEntity_GetRelativePosition(rawEntity, nullptr);
|
||||
auto point = app::MoleMole_BaseEntity_GetRelativePosition(rawEntity, nullptr);
|
||||
return distance(point);
|
||||
}
|
||||
|
||||
@ -102,7 +102,7 @@ namespace cheat::game
|
||||
if (m_RawEntity == nullptr)
|
||||
return 10000;
|
||||
|
||||
auto dist = app::Vector3_Distance(nullptr, relativePosition(), point, nullptr);
|
||||
auto dist = app::Vector3_Distance(relativePosition(), point, nullptr);
|
||||
return dist;
|
||||
}
|
||||
|
||||
@ -111,7 +111,7 @@ namespace cheat::game
|
||||
if (m_RawEntity == nullptr)
|
||||
return 10000;
|
||||
|
||||
return app::Vector2_Distance(nullptr, levelPosition(), levelPoint, nullptr);
|
||||
return app::Vector2_Distance(levelPosition(), levelPoint, nullptr);
|
||||
}
|
||||
|
||||
bool Entity::isGadget()
|
||||
@ -149,7 +149,7 @@ namespace cheat::game
|
||||
if (m_RawEntity == nullptr)
|
||||
return;
|
||||
|
||||
app::BaseEntity_SetRelativePosition(m_RawEntity, value, true, nullptr);
|
||||
app::MoleMole_BaseEntity_SetRelativePosition(m_RawEntity, value, true, nullptr);
|
||||
}
|
||||
|
||||
void Entity::setAbsolutePosition(const app::Vector3& value)
|
||||
@ -157,15 +157,15 @@ namespace cheat::game
|
||||
if (m_RawEntity == nullptr)
|
||||
return;
|
||||
|
||||
app::BaseEntity_SetAbsolutePosition(m_RawEntity, value, true, nullptr);
|
||||
app::MoleMole_BaseEntity_SetAbsolutePosition(m_RawEntity, value, true, nullptr);
|
||||
}
|
||||
|
||||
bool Entity::isLoaded()
|
||||
{
|
||||
if (m_RawEntity == nullptr || !app::BaseEntity_IsActive(m_RawEntity, nullptr))
|
||||
if (m_RawEntity == nullptr || !app::MoleMole_BaseEntity_IsActive(m_RawEntity, nullptr))
|
||||
return false;
|
||||
|
||||
m_IsLoaded = m_IsLoaded || app::BaseEntity_get_rootGameObject(m_RawEntity, nullptr);
|
||||
m_IsLoaded = m_IsLoaded || app::MoleMole_BaseEntity_get_rootGameObject(m_RawEntity, nullptr);
|
||||
return m_IsLoaded;
|
||||
}
|
||||
|
||||
@ -175,7 +175,7 @@ namespace cheat::game
|
||||
return nullptr;
|
||||
|
||||
SAFE_BEGIN();
|
||||
return app::BaseEntity_GetMoveComponent_1(m_RawEntity, *app::BaseEntity_GetMoveComponent_1__MethodInfo);
|
||||
return app::MoleMole_BaseEntity_GetMoveComponent_1(m_RawEntity, *app::MoleMole_BaseEntity_GetMoveComponent_1__MethodInfo);
|
||||
SAFE_ERROR();
|
||||
return nullptr;
|
||||
SAFE_END();
|
||||
@ -187,7 +187,7 @@ namespace cheat::game
|
||||
return nullptr;
|
||||
|
||||
SAFE_BEGIN();
|
||||
return app::BaseEntity_GetBaseCombat(m_RawEntity, *app::BaseEntity_GetBaseCombat__MethodInfo);
|
||||
return app::MoleMole_BaseEntity_GetLogicCombatComponent_1(m_RawEntity, *app::MoleMole_BaseEntity_GetLogicCombatComponent_1__MethodInfo);
|
||||
SAFE_ERROR();
|
||||
return nullptr;
|
||||
SAFE_END();
|
||||
@ -199,7 +199,7 @@ namespace cheat::game
|
||||
return nullptr;
|
||||
|
||||
SAFE_BEGIN();
|
||||
return app::BaseEntity_GetRigidbody(m_RawEntity, nullptr);
|
||||
return app::MoleMole_BaseEntity_GetRigidbody(m_RawEntity, nullptr);
|
||||
SAFE_ERROR();
|
||||
return nullptr;
|
||||
SAFE_END();
|
||||
@ -211,7 +211,7 @@ namespace cheat::game
|
||||
return nullptr;
|
||||
|
||||
SAFE_BEGIN();
|
||||
return app::BaseEntity_get_gameObject(m_RawEntity, nullptr);
|
||||
return app::MoleMole_BaseEntity_get_gameObject(m_RawEntity, nullptr);
|
||||
SAFE_ERROR();
|
||||
return nullptr;
|
||||
SAFE_END();
|
||||
@ -222,7 +222,7 @@ namespace cheat::game
|
||||
if (m_RawEntity == nullptr)
|
||||
return {};
|
||||
|
||||
return app::BaseEntity_GetForward(m_RawEntity, nullptr);
|
||||
return app::MoleMole_BaseEntity_GetForward(m_RawEntity, nullptr);
|
||||
}
|
||||
|
||||
app::Vector3 Entity::back()
|
||||
@ -235,7 +235,7 @@ namespace cheat::game
|
||||
if (m_RawEntity == nullptr)
|
||||
return {};
|
||||
|
||||
return app::BaseEntity_GetRight(m_RawEntity, nullptr);
|
||||
return app::MoleMole_BaseEntity_GetRight(m_RawEntity, nullptr);
|
||||
}
|
||||
|
||||
app::Vector3 Entity::left()
|
||||
@ -248,7 +248,7 @@ namespace cheat::game
|
||||
if (m_RawEntity == nullptr)
|
||||
return {};
|
||||
|
||||
return app::BaseEntity_GetUp(m_RawEntity, nullptr);
|
||||
return app::MoleMole_BaseEntity_GetUp(m_RawEntity, nullptr);
|
||||
}
|
||||
|
||||
app::Vector3 Entity::down()
|
||||
|
@ -53,7 +53,7 @@ namespace cheat::game
|
||||
|
||||
SAFE_BEGIN();
|
||||
|
||||
auto logicComponentsRaw = app::BaseEntity_GetAllLogicComponents(m_RawEntity, nullptr);
|
||||
auto logicComponentsRaw = app::MoleMole_BaseEntity_GetAllLogicComponents(m_RawEntity, nullptr);
|
||||
auto logicComponents = TO_UNI_LIST(logicComponentsRaw, app::BaseComponent*);
|
||||
if (logicComponents == nullptr)
|
||||
return nullptr;
|
||||
|
@ -16,11 +16,11 @@ namespace cheat::game
|
||||
|
||||
std::vector<app::BaseEntity*> EntityManager::rawEntities()
|
||||
{
|
||||
auto entityManager = GET_SINGLETON(EntityManager);
|
||||
auto entityManager = GET_SINGLETON(MoleMole_EntityManager);
|
||||
if (entityManager == nullptr)
|
||||
return {};
|
||||
|
||||
auto entities = TO_UNI_LIST(app::EntityManager_GetEntities(entityManager, nullptr), app::BaseEntity*);
|
||||
auto entities = TO_UNI_LIST(app::MoleMole_EntityManager_GetEntities(entityManager, nullptr), app::BaseEntity*);
|
||||
if (entities == nullptr)
|
||||
return {};
|
||||
|
||||
@ -29,7 +29,7 @@ namespace cheat::game
|
||||
|
||||
for (const auto& entity : *entities)
|
||||
{
|
||||
if (entity != nullptr && app::BaseEntity_IsActive(entity, nullptr))
|
||||
if (entity != nullptr && app::MoleMole_BaseEntity_IsActive(entity, nullptr))
|
||||
aliveEntities.push_back(entity);
|
||||
}
|
||||
return aliveEntities;
|
||||
@ -73,11 +73,11 @@ namespace cheat::game
|
||||
|
||||
cheat::game::Entity* EntityManager::entity(uint32_t runtimeID, bool unsafe)
|
||||
{
|
||||
auto entityManager = GET_SINGLETON(EntityManager);
|
||||
auto entityManager = GET_SINGLETON(MoleMole_EntityManager);
|
||||
if (entityManager == nullptr)
|
||||
return nullptr;
|
||||
|
||||
auto rawEntity = app::EntityManager_GetValidEntity(entityManager, runtimeID, nullptr);
|
||||
auto rawEntity = app::MoleMole_EntityManager_GetValidEntity(entityManager, runtimeID, nullptr);
|
||||
if (unsafe)
|
||||
return new Entity(rawEntity);
|
||||
|
||||
@ -86,18 +86,18 @@ namespace cheat::game
|
||||
|
||||
cheat::game::Entity* EntityManager::avatar()
|
||||
{
|
||||
auto entityManager = GET_SINGLETON(EntityManager);
|
||||
auto entityManager = GET_SINGLETON(MoleMole_EntityManager);
|
||||
if (entityManager == nullptr)
|
||||
return s_EmptyEntity;
|
||||
|
||||
auto avatarRaw = app::EntityManager_GetCurrentAvatar(entityManager, nullptr);
|
||||
auto avatarRaw = app::MoleMole_EntityManager_GetLocalAvatarEntity(entityManager, nullptr);
|
||||
if (m_AvatarEntity.raw() != avatarRaw)
|
||||
m_AvatarEntity = Entity(avatarRaw);
|
||||
|
||||
return &m_AvatarEntity;
|
||||
}
|
||||
|
||||
bool EntityManager_RemoveEntity_Hook(app::EntityManager* __this, app::BaseEntity* entity, uint32_t specifiedRuntimeID, MethodInfo* method)
|
||||
bool EntityManager_RemoveEntity_Hook(app::MoleMole_EntityManager* __this, app::BaseEntity* entity, uint32_t specifiedRuntimeID, MethodInfo* method)
|
||||
{
|
||||
EntityManager::instance().OnRawEntityDestroy(entity);
|
||||
return CALL_ORIGIN(EntityManager_RemoveEntity_Hook, __this, entity, specifiedRuntimeID, method);
|
||||
@ -121,12 +121,12 @@ namespace cheat::game
|
||||
|
||||
EntityManager::EntityManager() : m_AvatarEntity(nullptr)
|
||||
{
|
||||
HookManager::install(app::EntityManager_RemoveEntity, EntityManager_RemoveEntity_Hook);
|
||||
HookManager::install(app::MoleMole_EntityManager_RemoveEntity, EntityManager_RemoveEntity_Hook);
|
||||
}
|
||||
|
||||
cheat::game::Entity* EntityManager::entity(app::BaseEntity* rawEntity)
|
||||
{
|
||||
if (rawEntity == nullptr || !app::BaseEntity_IsActive(rawEntity, nullptr))
|
||||
if (rawEntity == nullptr || !app::MoleMole_BaseEntity_IsActive(rawEntity, nullptr))
|
||||
return s_EmptyEntity;
|
||||
|
||||
std::lock_guard<std::mutex> lock(m_EntityCacheLock);
|
||||
@ -142,7 +142,7 @@ namespace cheat::game
|
||||
entityDestroyEvent(entry.first);
|
||||
}
|
||||
|
||||
if (app::BaseEntity_get_rootGameObject(rawEntity, nullptr) == nullptr)
|
||||
if (app::MoleMole_BaseEntity_get_rootGameObject(rawEntity, nullptr) == nullptr)
|
||||
return s_EmptyEntity;
|
||||
|
||||
Entity* ent = new Entity(rawEntity);
|
||||
@ -158,11 +158,11 @@ namespace cheat::game
|
||||
|
||||
app::CameraEntity* EntityManager::mainCamera()
|
||||
{
|
||||
auto entityManager = GET_SINGLETON(EntityManager);
|
||||
auto entityManager = GET_SINGLETON(MoleMole_EntityManager);
|
||||
if (entityManager == nullptr)
|
||||
return nullptr;
|
||||
|
||||
auto cameraEntity = app::EntityManager_GetMainCameraEntity(entityManager, nullptr);
|
||||
auto cameraEntity = app::MoleMole_EntityManager_GetMainCameraEntity(entityManager, nullptr);
|
||||
return cameraEntity;
|
||||
}
|
||||
}
|
@ -8,7 +8,7 @@ namespace cheat::game
|
||||
{
|
||||
std::vector<WaypointInfo> GetUnlockedWaypoints(uint32_t targetSceneId)
|
||||
{
|
||||
auto mapModule = GET_SINGLETON(MBHLOBDPKEC);
|
||||
auto mapModule = GET_SINGLETON(MoleMole_MapModule);
|
||||
if (mapModule == nullptr)
|
||||
return {};
|
||||
|
||||
@ -29,8 +29,8 @@ namespace cheat::game
|
||||
continue;
|
||||
|
||||
auto& config = waypoint.config->fields;
|
||||
uint16_t areaId = app::SimpleSafeUInt16_get_Value(nullptr, config.areaIdRawNum, nullptr);
|
||||
bool isAreaUnlocked = app::MapModule_IsAreaUnlock(mapModule, sceneId, areaId, nullptr);
|
||||
uint16_t areaId = app::MoleMole_SimpleSafeUInt16_get_Value(config.areaIdRawNum, nullptr);
|
||||
bool isAreaUnlocked = app::MoleMole_MapModule_IsAreaUnlock(mapModule, sceneId, areaId, nullptr);
|
||||
|
||||
if (waypoint.isUnlocked && isAreaUnlocked && !config._unlocked && !waypoint.isGroupLimit && !waypoint.isModelHidden)
|
||||
result.push_back(WaypointInfo{ sceneId, waypointId, waypoint.config->fields._tranPos, (app::MapModule_ScenePointData*)&waypoint });
|
||||
@ -45,7 +45,7 @@ namespace cheat::game
|
||||
float minDistance = -1;
|
||||
WaypointInfo result{};
|
||||
for (const auto& info : GetUnlockedWaypoints(targetSceneId)) {
|
||||
float distance = app::Vector3_Distance(nullptr, position, info.position, nullptr);
|
||||
float distance = app::Vector3_Distance(position, info.position, nullptr);
|
||||
if (minDistance < 0 || distance < minDistance)
|
||||
{
|
||||
minDistance = distance;
|
||||
@ -57,7 +57,7 @@ namespace cheat::game
|
||||
|
||||
uint32_t GetCurrentPlayerSceneID()
|
||||
{
|
||||
auto playerModule = GET_SINGLETON(PlayerModule);
|
||||
auto playerModule = GET_SINGLETON(MoleMole_PlayerModule);
|
||||
if (playerModule == nullptr)
|
||||
return 0;
|
||||
|
||||
@ -66,7 +66,7 @@ namespace cheat::game
|
||||
|
||||
uint32_t GetCurrentMapSceneID()
|
||||
{
|
||||
auto mapManager = GET_SINGLETON(MapManager);
|
||||
auto mapManager = GET_SINGLETON(MoleMole_MapManager);
|
||||
if (mapManager == nullptr)
|
||||
return 0;
|
||||
|
||||
@ -118,7 +118,7 @@ namespace cheat::game
|
||||
|
||||
app::AccountDataItem* GetAccountData()
|
||||
{
|
||||
auto playerModule = GET_SINGLETON(PlayerModule);
|
||||
auto playerModule = GET_SINGLETON(MoleMole_PlayerModule);
|
||||
if (playerModule == nullptr || playerModule->fields._accountData_k__BackingField == nullptr)
|
||||
return nullptr;
|
||||
|
||||
|
@ -97,9 +97,9 @@ namespace cheat::feature
|
||||
|
||||
// Hooking
|
||||
HookManager::install(app::MonoMiniMap_Update, InteractiveMap::MonoMiniMap_Update_Hook);
|
||||
HookManager::install(app::GadgetModule_OnGadgetInteractRsp, InteractiveMap::GadgetModule_OnGadgetInteractRsp_Hook);
|
||||
HookManager::install(app::InLevelMapPageContext_UpdateView, InteractiveMap::InLevelMapPageContext_UpdateView_Hook);
|
||||
HookManager::install(app::InLevelMapPageContext_ZoomMap, InteractiveMap::InLevelMapPageContext_ZoomMap_Hook);
|
||||
HookManager::install(app::MoleMole_GadgetModule_OnGadgetInteractRsp, InteractiveMap::GadgetModule_OnGadgetInteractRsp_Hook);
|
||||
HookManager::install(app::MoleMole_InLevelMapPageContext_UpdateView, InteractiveMap::InLevelMapPageContext_UpdateView_Hook);
|
||||
HookManager::install(app::MoleMole_InLevelMapPageContext_ZoomMap, InteractiveMap::InLevelMapPageContext_ZoomMap_Hook);
|
||||
}
|
||||
|
||||
const FeatureGUIInfo& InteractiveMap::GetGUIInfo() const
|
||||
@ -483,7 +483,7 @@ namespace cheat::feature
|
||||
if (nearestLabelPoint == nullptr)
|
||||
continue;
|
||||
|
||||
float distance = app::Vector2_Distance(nullptr, levelPosition, nearestLabelPoint->levelPosition, nullptr);
|
||||
float distance = app::Vector2_Distance(levelPosition, nearestLabelPoint->levelPosition, nullptr);
|
||||
if (distance < minDistance || minDistancePoint == nullptr)
|
||||
{
|
||||
minDistance = distance;
|
||||
@ -506,7 +506,7 @@ namespace cheat::feature
|
||||
if (!completed && point.completed)
|
||||
continue;
|
||||
|
||||
float distance = app::Vector2_Distance(nullptr, levelPosition, point.levelPosition, nullptr);
|
||||
float distance = app::Vector2_Distance(levelPosition, point.levelPosition, nullptr);
|
||||
if (distance < minDistance || minDistancePoint == nullptr)
|
||||
{
|
||||
minDistance = distance;
|
||||
@ -1274,11 +1274,11 @@ namespace cheat::feature
|
||||
|
||||
static bool IsMapActive()
|
||||
{
|
||||
auto uimanager = GET_SINGLETON(UIManager_1);
|
||||
auto uimanager = GET_SINGLETON(MoleMole_UIManager);
|
||||
if (uimanager == nullptr)
|
||||
return false;
|
||||
|
||||
return app::UIManager_1_HasEnableMapCamera(uimanager, nullptr);
|
||||
return app::MoleMole_UIManager_HasEnableMapCamera(uimanager, nullptr);
|
||||
}
|
||||
|
||||
static app::Rect s_MapViewRect = { 0, 0, 1, 1 };
|
||||
@ -1300,8 +1300,8 @@ namespace cheat::feature
|
||||
screenPosition.y = (levelPosition.y - s_MapViewRect.m_YMin) / s_MapViewRect.m_Height;
|
||||
|
||||
// Scaling to screen position
|
||||
screenPosition.x = screenPosition.x * app::Screen_get_width(nullptr, nullptr);
|
||||
screenPosition.y = (1.0f - screenPosition.y) * app::Screen_get_height(nullptr, nullptr);
|
||||
screenPosition.x = screenPosition.x * app::Screen_get_width(nullptr);
|
||||
screenPosition.y = (1.0f - screenPosition.y) * app::Screen_get_height(nullptr);
|
||||
|
||||
return screenPosition;
|
||||
}
|
||||
@ -1382,7 +1382,7 @@ namespace cheat::feature
|
||||
if (!mapActive)
|
||||
return;
|
||||
|
||||
auto mapManager = GET_SINGLETON(MapManager);
|
||||
auto mapManager = GET_SINGLETON(MoleMole_MapManager);
|
||||
if (mapManager == nullptr)
|
||||
return;
|
||||
|
||||
@ -1491,8 +1491,8 @@ namespace cheat::feature
|
||||
if (m_ScenesData.count(sceneID) == 0)
|
||||
return;
|
||||
|
||||
ImVec2 screenSize = { static_cast<float>(app::Screen_get_width(nullptr, nullptr)),
|
||||
static_cast<float>(app::Screen_get_height(nullptr, nullptr)) };
|
||||
ImVec2 screenSize = { static_cast<float>(app::Screen_get_width(nullptr)),
|
||||
static_cast<float>(app::Screen_get_height(nullptr)) };
|
||||
|
||||
|
||||
auto iconSize = (f_DynamicSize && s_MapViewRect.m_Width != 0.0f) ? f_IconSize * (relativeSizeX / s_MapViewRect.m_Width) : f_IconSize;
|
||||
@ -1549,7 +1549,7 @@ namespace cheat::feature
|
||||
|
||||
UPDATE_DELAY_VAR(ImCircle, _miniMapCircle, 2000);
|
||||
|
||||
auto uiManager = GET_SINGLETON(UIManager_1);
|
||||
auto uiManager = GET_SINGLETON(MoleMole_UIManager);
|
||||
if (uiManager == nullptr || uiManager->fields._sceneCanvas == nullptr)
|
||||
return {};
|
||||
|
||||
@ -1559,7 +1559,7 @@ namespace cheat::feature
|
||||
|
||||
auto mapPos = app::Transform_get_position(reinterpret_cast<app::Transform*>(back), nullptr);
|
||||
auto center = app::Camera_WorldToScreenPoint(uiManager->fields._uiCamera, mapPos, nullptr);
|
||||
center.y = app::Screen_get_height(nullptr, nullptr) - center.y;
|
||||
center.y = app::Screen_get_height(nullptr) - center.y;
|
||||
|
||||
auto mapRect = app::RectTransform_get_rect(back, nullptr);
|
||||
float scaleFactor = app::Canvas_get_scaleFactor(uiManager->fields._sceneCanvas, nullptr);
|
||||
@ -1576,7 +1576,7 @@ namespace cheat::feature
|
||||
if (_monoMiniMap == nullptr || _monoMiniMap->fields.context == nullptr)
|
||||
return 1.0f;
|
||||
|
||||
return app::InLevelMainPageContext_get_miniMapScale(_monoMiniMap->fields.context, nullptr);
|
||||
return app::MoleMole_InLevelMainPageContext_get_miniMapScale(_monoMiniMap->fields.context, nullptr);
|
||||
}
|
||||
|
||||
static float GetMinimapRotation()
|
||||
|
@ -28,9 +28,9 @@ namespace cheat::feature
|
||||
Debug::Debug() : Feature()
|
||||
{
|
||||
events::GameUpdateEvent += FUNCTION_HANDLER(OnGameUpdate);
|
||||
HookManager::install(app::ActorAbilityPlugin_OnEvent, ActorAbilityPlugin_OnEvent_Hook);
|
||||
// HookManager::install(app::LuaShellManager_ReportLuaShellResult, LuaShellManager_ReportLuaShellResult_Hook);
|
||||
// HookManager::install(app::LuaShellManager_DoString, LuaShellManager_DoString_Hook);
|
||||
HookManager::install(app::MoleMole_ActorAbilityPlugin_OnEvent, ActorAbilityPlugin_OnEvent_Hook);
|
||||
// HookManager::install(app::MoleMole_LuaShellManager_ReportLuaShellResult, LuaShellManager_ReportLuaShellResult_Hook);
|
||||
// HookManager::install(app::MoleMole_LuaShellManager_DoString, LuaShellManager_DoString_Hook);
|
||||
// HookManager::install(app::LuaEnv_DoString, LuaEnv_DoString_Hook);
|
||||
// HookManager::install(app::Lua_xlua_pushasciistring, Lua_xlua_pushasciistring_Hook);
|
||||
|
||||
@ -53,7 +53,7 @@ namespace cheat::feature
|
||||
|
||||
// Raise when player start game log in (after press a door)
|
||||
// Contains information about player system and game integrity
|
||||
static void SendInfo_Hook(app::NetworkManager_1* __this, app::GKOJAICIOPA* info, MethodInfo* method)
|
||||
static void SendInfo_Hook(app::MoleMole_NetworkManager* __this, app::GKOJAICIOPA* info, MethodInfo* method)
|
||||
{
|
||||
LOG_TRACE("Game sending game info to server.");
|
||||
LOG_TRACE("Content: ");
|
||||
@ -128,7 +128,7 @@ namespace cheat::feature
|
||||
return;
|
||||
}
|
||||
|
||||
auto singleton = GET_SINGLETON(MBHLOBDPKEC);
|
||||
auto singleton = GET_SINGLETON(MoleMole_MapModule);
|
||||
|
||||
for (const auto& [sceneId, waypoints] : waypointsGrops->pairs())
|
||||
{
|
||||
@ -152,9 +152,9 @@ namespace cheat::feature
|
||||
ImGui::Text("Object position: %s", il2cppi_to_string(location._pos).c_str());
|
||||
ImGui::Text("_unlocked: %s", location._unlocked ? "true" : "false");
|
||||
ImGui::Text("_groupLimit: %s", location._groupLimit ? "true" : "false");
|
||||
uint16_t areaId = app::SimpleSafeUInt16_get_Value(nullptr, location.areaIdRawNum, nullptr);
|
||||
uint16_t areaId = app::MoleMole_SimpleSafeUInt16_get_Value(location.areaIdRawNum, nullptr);
|
||||
ImGui::Text("areaId: %u", areaId);
|
||||
ImGui::Text("areaUnlocked: %s", app::MapModule_IsAreaUnlock(singleton, sceneId, areaId, nullptr) ? "true" : "false");
|
||||
ImGui::Text("areaUnlocked: %s", app::MoleMole_MapModule_IsAreaUnlock(singleton, sceneId, areaId, nullptr) ? "true" : "false");
|
||||
ImGui::Text("gadgetIdRawNum: %u", location.gadgetIdRawNum);
|
||||
}
|
||||
|
||||
@ -169,7 +169,7 @@ namespace cheat::feature
|
||||
|
||||
void DrawManagerData()
|
||||
{
|
||||
auto singleton = GET_SINGLETON(MBHLOBDPKEC);
|
||||
auto singleton = GET_SINGLETON(MoleMole_MapModule);
|
||||
if (singleton == nullptr)
|
||||
{
|
||||
ImGui::Text("Manager not initialized.");
|
||||
@ -236,10 +236,10 @@ namespace cheat::feature
|
||||
auto combat = entity->combat();
|
||||
if (combat != nullptr) {
|
||||
auto combatProp = combat->fields._combatProperty_k__BackingField;
|
||||
auto maxHP = app::SafeFloat_GetValue(nullptr, combatProp->fields.maxHP, nullptr);
|
||||
auto HP = app::SafeFloat_GetValue(nullptr, combatProp->fields.HP, nullptr);
|
||||
auto isLockHp = combatProp->fields.islockHP == nullptr || app::FixedBoolStack_get_value(combatProp->fields.islockHP, nullptr);
|
||||
auto isInvincible = combatProp->fields.isInvincible == nullptr || app::FixedBoolStack_get_value(combatProp->fields.isInvincible, nullptr);
|
||||
auto maxHP = app::MoleMole_SafeFloat_get_Value(combatProp->fields.maxHP, nullptr);
|
||||
auto HP = app::MoleMole_SafeFloat_get_Value(combatProp->fields.HP, nullptr);
|
||||
auto isLockHp = combatProp->fields.islockHP == nullptr || app::MoleMole_FixedBoolStack_get_value(combatProp->fields.islockHP, nullptr);
|
||||
auto isInvincible = combatProp->fields.isInvincible == nullptr || app::MoleMole_FixedBoolStack_get_value(combatProp->fields.isInvincible, nullptr);
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::Text("Combat: %s", combat == nullptr ? "No" : "Yes");
|
||||
ImGui::Text("Combat Prop: %s", combatProp == nullptr ? "No" : "Yes");
|
||||
@ -767,13 +767,13 @@ namespace cheat::feature
|
||||
|
||||
void DrawPositionInfo()
|
||||
{
|
||||
auto avatarPos = app::ActorUtils_GetAvatarPos(nullptr, nullptr);
|
||||
auto avatarPos = app::ActorUtils_GetAvatarPos(nullptr);
|
||||
ImGui::Text("Avatar position: %s", il2cppi_to_string(avatarPos).c_str());
|
||||
|
||||
auto relativePos = app::WorldShiftManager_GetRelativePosition(nullptr, avatarPos, nullptr);
|
||||
auto relativePos = app::WorldShiftManager_GetRelativePosition(avatarPos, nullptr);
|
||||
ImGui::Text("Relative position: %s", il2cppi_to_string(relativePos).c_str());
|
||||
|
||||
auto levelPos = app::Miscs_GenLevelPos_1(nullptr, avatarPos, nullptr);
|
||||
auto levelPos = app::Miscs_GenLevelPos_1(avatarPos, nullptr);
|
||||
ImGui::Text("Level position: %s", il2cppi_to_string(levelPos).c_str());
|
||||
|
||||
|
||||
@ -791,7 +791,7 @@ namespace cheat::feature
|
||||
|
||||
if (ImGui::TreeNode("Ground pos info"))
|
||||
{
|
||||
auto groundNormal = app::Miscs_CalcCurrentGroundNorm(nullptr, avatarPos, nullptr);
|
||||
auto groundNormal = app::Miscs_CalcCurrentGroundNorm(avatarPos, nullptr);
|
||||
ImGui::Text("Ground normal: %s", il2cppi_to_string(groundNormal).c_str());
|
||||
|
||||
static app::Vector3 pos{};
|
||||
@ -807,7 +807,7 @@ namespace cheat::feature
|
||||
static float length = 1000;
|
||||
ImGui::DragFloat("Raycast length", &length, 1.0f, -2000.0f, 2000.0f);
|
||||
|
||||
ImGui::Text("All: %f", app::Miscs_CalcCurrentGroundHeight_1(nullptr, avatarPos.x, avatarPos.z, avatarPos.y, length, 0xFFFFFFFF, nullptr));
|
||||
ImGui::Text("All: %f", app::Miscs_CalcCurrentGroundHeight_1(avatarPos.x, avatarPos.z, avatarPos.y, length, 0xFFFFFFFF, nullptr));
|
||||
|
||||
ImGui::TreePop();
|
||||
}
|
||||
@ -819,7 +819,7 @@ namespace cheat::feature
|
||||
ImGui::SameLine();
|
||||
if (ImGui::Button("Copy All Info"))
|
||||
{
|
||||
auto text = il2cppi_to_string(avatarPos) + "\n" + il2cppi_to_string(relativePos) + "\n" + il2cppi_to_string(levelPos) + "\n" + il2cppi_to_string(app::Miscs_CalcCurrentGroundNorm(nullptr, avatarPos, nullptr));
|
||||
auto text = il2cppi_to_string(avatarPos) + "\n" + il2cppi_to_string(relativePos) + "\n" + il2cppi_to_string(levelPos) + "\n" + il2cppi_to_string(app::Miscs_CalcCurrentGroundNorm(avatarPos, nullptr));
|
||||
ImGui::SetClipboardText(text.c_str());
|
||||
}
|
||||
ImGui::SameLine();
|
||||
@ -841,7 +841,7 @@ namespace cheat::feature
|
||||
|
||||
void DrawMapManager()
|
||||
{
|
||||
auto mapManager = GET_SINGLETON(MapManager);
|
||||
auto mapManager = GET_SINGLETON(MoleMole_MapManager);
|
||||
if (mapManager == nullptr)
|
||||
return;
|
||||
|
||||
@ -952,7 +952,7 @@ namespace cheat::feature
|
||||
|
||||
void DrawScenePropManager()
|
||||
{
|
||||
auto scenePropManager = GET_SINGLETON(ScenePropManager);
|
||||
auto scenePropManager = GET_SINGLETON(MoleMole_ScenePropManager);
|
||||
if (scenePropManager == nullptr)
|
||||
{
|
||||
ImGui::Text("Scene prop manager not loaded.");
|
||||
@ -979,13 +979,13 @@ namespace cheat::feature
|
||||
auto config = tree->fields._config->fields;
|
||||
|
||||
auto pattern = config._._.scenePropPatternName;
|
||||
app::ECGLPBEEEAA__Enum value;
|
||||
bool result = app::ScenePropManager_GetTreeTypeByPattern(scenePropManager, pattern, &value, nullptr);
|
||||
app::MoleMole_Config_TreeType__Enum value;
|
||||
bool result = app::MoleMole_ScenePropManager_GetTreeTypeByPattern(scenePropManager, pattern, &value, nullptr);
|
||||
if (!result)
|
||||
continue;
|
||||
|
||||
ImGui::Text("Tree at %s, type: %s, distance %0.3f", il2cppi_to_string(pos).c_str(), magic_enum::enum_name(value).data(),
|
||||
manager.avatar()->distance(app::WorldShiftManager_GetRelativePosition(nullptr, pos, nullptr)));
|
||||
manager.avatar()->distance(app::WorldShiftManager_GetRelativePosition(pos, nullptr)));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -24,7 +24,7 @@ namespace cheat::feature
|
||||
{
|
||||
for (int i = 0; i < 4; i++) {
|
||||
LOG_TRACE("Emulating call of RecordUserData with type %d", i);
|
||||
app::Application_RecordUserData(nullptr, i, nullptr);
|
||||
app::Application_RecordUserData(i, nullptr);
|
||||
}
|
||||
|
||||
// if (m_Enabled) {
|
||||
|
@ -24,8 +24,8 @@ namespace cheat::feature
|
||||
{
|
||||
sniffer::MessageManager::Connect("genshin_packet_pipe");
|
||||
|
||||
HookManager::install(app::KcpNative_kcp_client_send_packet, KcpNative_kcp_client_send_packet_Hook);
|
||||
HookManager::install(app::KcpClient_TryDequeueEvent, KcpClient_TryDequeueEvent_Hook);
|
||||
HookManager::install(app::Kcp_KcpNative_kcp_client_send_packet, KcpNative_kcp_client_send_packet_Hook);
|
||||
HookManager::install(app::MoleMole_KcpClient_TryDequeueEvent, KcpClient_TryDequeueEvent_Hook);
|
||||
}
|
||||
|
||||
const FeatureGUIInfo& PacketSniffer::GetGUIInfo() const
|
||||
@ -183,7 +183,7 @@ namespace cheat::feature
|
||||
byteArray->max_length = length;
|
||||
memcpy_s(byteArray->vector, length, content, length);
|
||||
|
||||
app::Packet_XorEncrypt(nullptr, &byteArray, length, nullptr);
|
||||
app::MoleMole_Packet_XorEncrypt(&byteArray, length, nullptr);
|
||||
|
||||
auto result = new char[length];
|
||||
memcpy_s(result, length, byteArray->vector, length);
|
||||
@ -249,13 +249,13 @@ namespace cheat::feature
|
||||
return sniffer.OnPacketIO(evt->_evt.packet, PacketIOType::Receive);
|
||||
}
|
||||
|
||||
int32_t PacketSniffer::KcpNative_kcp_client_send_packet_Hook(void* __this, void* kcp_client, app::KcpPacket_1* packet, MethodInfo* method)
|
||||
int32_t PacketSniffer::KcpNative_kcp_client_send_packet_Hook(void* kcp_client, app::KcpPacket_1* packet, MethodInfo* method)
|
||||
{
|
||||
auto& sniffer = GetInstance();
|
||||
if (!sniffer.OnPacketIO(packet, PacketIOType::Send))
|
||||
return 0;
|
||||
|
||||
return CALL_ORIGIN(KcpNative_kcp_client_send_packet_Hook, __this, kcp_client, packet, method);
|
||||
return CALL_ORIGIN(KcpNative_kcp_client_send_packet_Hook, kcp_client, packet, method);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -49,7 +49,7 @@ namespace cheat::feature
|
||||
|
||||
static char* EncryptXor(void* content, uint32_t length);
|
||||
static bool KcpClient_TryDequeueEvent_Hook(void* __this, app::ClientKcpEvent* evt, MethodInfo* method);
|
||||
static int32_t KcpNative_kcp_client_send_packet_Hook(void* __this, void* kcp_client, app::KcpPacket_1* packet, MethodInfo* method);
|
||||
static int32_t KcpNative_kcp_client_send_packet_Hook(void* kcp_client, app::KcpPacket_1* packet, MethodInfo* method);
|
||||
|
||||
bool OnPacketIO(app::KcpPacket_1* packet, PacketIOType type);
|
||||
};
|
||||
|
@ -12,7 +12,7 @@ namespace cheat::feature
|
||||
GodMode::GodMode() : Feature(),
|
||||
NFEX(f_Enabled, "God mode", "m_GodMode", "Player", false, false)
|
||||
{
|
||||
// HookManager::install(app::LCBaseCombat_FireBeingHitEvent, LCBaseCombat_FireBeingHitEvent_Hook);
|
||||
// HookManager::install(app::MoleMole_LCBaseCombat_FireBeingHitEvent, LCBaseCombat_FireBeingHitEvent_Hook);
|
||||
HookManager::install(app::VCHumanoidMove_NotifyLandVelocity, VCHumanoidMove_NotifyLandVelocity_Hook);
|
||||
HookManager::install(app::Miscs_CheckTargetAttackable, Miscs_CheckTargetAttackable_Hook);
|
||||
}
|
||||
|
@ -11,7 +11,7 @@ namespace cheat::feature
|
||||
NF(f_Enabled, "Infinite stamina", "InfiniteStamina", false),
|
||||
NF(f_PacketReplacement, "Move sync packet replacement", "InfiniteStamina", false)
|
||||
{
|
||||
HookManager::install(app::DataItem_HandleNormalProp, DataItem_HandleNormalProp_Hook);
|
||||
HookManager::install(app::MoleMole_DataItem_HandleNormalProp, DataItem_HandleNormalProp_Hook);
|
||||
|
||||
events::MoveSyncEvent += MY_METHOD_HANDLER(InfiniteStamina::OnMoveSync);
|
||||
}
|
||||
|
@ -23,11 +23,11 @@ namespace cheat::feature
|
||||
NF(f_Sprint, "No Sprint Cooldown", "NoCD", false),
|
||||
NF(f_InstantBow, "Instant bow", "NoCD", false)
|
||||
{
|
||||
HookManager::install(app::LCAvatarCombat_IsEnergyMax, LCAvatarCombat_IsEnergyMax_Hook);
|
||||
HookManager::install(app::LCAvatarCombat_IsSkillInCD_1, LCAvatarCombat_IsSkillInCD_1);
|
||||
HookManager::install(app::MoleMole_LCAvatarCombat_IsEnergyMax, LCAvatarCombat_IsEnergyMax_Hook);
|
||||
HookManager::install(app::MoleMole_LCAvatarCombat_IsSkillInCD_1, LCAvatarCombat_IsSkillInCD_1);
|
||||
|
||||
HookManager::install(app::HumanoidMoveFSM_CheckSprintCooldown, HumanoidMoveFSM_CheckSprintCooldown_Hook);
|
||||
HookManager::install(app::ActorAbilityPlugin_AddDynamicFloatWithRange, ActorAbilityPlugin_AddDynamicFloatWithRange_Hook);
|
||||
HookManager::install(app::MoleMole_HumanoidMoveFSM_CheckSprintCooldown, HumanoidMoveFSM_CheckSprintCooldown_Hook);
|
||||
HookManager::install(app::MoleMole_ActorAbilityPlugin_AddDynamicFloatWithRange, ActorAbilityPlugin_AddDynamicFloatWithRange_Hook);
|
||||
}
|
||||
|
||||
const FeatureGUIInfo& NoCD::GetGUIInfo() const
|
||||
@ -128,11 +128,11 @@ namespace cheat::feature
|
||||
NoCD& noCD = NoCD::GetInstance();
|
||||
if (noCD.f_AbilityReduce)
|
||||
{
|
||||
auto cdTimer = app::SafeFloat_GetValue(nullptr, skillInfo->fields.cdTimer, nullptr);
|
||||
auto cdTimer = app::MoleMole_SafeFloat_get_Value(skillInfo->fields.cdTimer, nullptr);
|
||||
|
||||
if (cdTimer > noCD.f_TimerReduce * 5.0f)
|
||||
{
|
||||
struct app::SafeFloat MyValueProtect = app::SafeFloat_SetValue(nullptr, noCD.f_TimerReduce * 5.0f, nullptr);
|
||||
struct app::SafeFloat MyValueProtect = app::MoleMole_SafeFloat_set_Value(noCD.f_TimerReduce * 5.0f, nullptr);
|
||||
skillInfo->fields.cdTimer = MyValueProtect;
|
||||
}
|
||||
}
|
||||
|
@ -22,7 +22,7 @@ namespace cheat::feature
|
||||
NF(f_AltSpeedEnabled, "Alt speed enabled", "NoClip", false),
|
||||
NF(f_AltSpeed, "Alt speed", "NoClip", 1.0f)
|
||||
{
|
||||
HookManager::install(app::HumanoidMoveFSM_LateTick, HumanoidMoveFSM_LateTick_Hook);
|
||||
HookManager::install(app::MoleMole_HumanoidMoveFSM_LateTick, HumanoidMoveFSM_LateTick_Hook);
|
||||
|
||||
events::GameUpdateEvent += MY_METHOD_HANDLER(NoClip::OnGameUpdate);
|
||||
events::MoveSyncEvent += MY_METHOD_HANDLER(NoClip::OnMoveSync);
|
||||
@ -154,7 +154,7 @@ namespace cheat::feature
|
||||
if (IsVectorZero(prevPos))
|
||||
return;
|
||||
|
||||
float deltaTime = app::Time_get_deltaTime(nullptr, nullptr);
|
||||
float deltaTime = app::Time_get_deltaTime(nullptr);
|
||||
|
||||
app::Vector3 newPos = prevPos + dir * speed * deltaTime;
|
||||
if (!f_VelocityMode)
|
||||
|
@ -22,7 +22,7 @@ namespace cheat::feature
|
||||
NF(f_MultiTarget, "Multi-target", "RapidFire", false),
|
||||
NF(f_MultiTargetRadius, "Multi-target Radius", "RapidFire", 20.0f)
|
||||
{
|
||||
HookManager::install(app::LCBaseCombat_DoHitEntity, LCBaseCombat_DoHitEntity_Hook);
|
||||
HookManager::install(app::MoleMole_LCBaseCombat_DoHitEntity, LCBaseCombat_DoHitEntity_Hook);
|
||||
}
|
||||
|
||||
const FeatureGUIInfo& RapidFire::GetGUIInfo() const
|
||||
@ -121,7 +121,7 @@ namespace cheat::feature
|
||||
return f_Multiplier;
|
||||
|
||||
auto safeHP = baseCombat->fields._combatProperty_k__BackingField->fields.HP;
|
||||
auto HP = app::SafeFloat_GetValue(nullptr, safeHP, nullptr);
|
||||
auto HP = app::MoleMole_SafeFloat_get_Value(safeHP, nullptr);
|
||||
int attackCount = (int)ceil(HP / attackDamage);
|
||||
return std::clamp(attackCount, 1, 200);
|
||||
}
|
||||
@ -140,7 +140,7 @@ namespace cheat::feature
|
||||
int countOfAttacks = f_Multiplier;
|
||||
if (f_OnePunch)
|
||||
{
|
||||
app::Formula_CalcAttackResult(targetEntity, combat->fields._combatProperty_k__BackingField,
|
||||
app::MoleMole_Formula_CalcAttackResult(combat->fields._combatProperty_k__BackingField,
|
||||
baseCombat->fields._combatProperty_k__BackingField,
|
||||
attackResult, manager.avatar()->raw(), targetEntity->raw(), nullptr);
|
||||
countOfAttacks = CalcCountToKill(attackResult->fields.damage, targetID);
|
||||
@ -162,7 +162,7 @@ namespace cheat::feature
|
||||
while (entity.isGadget())
|
||||
{
|
||||
game::Entity temp = entity;
|
||||
entity = game::Entity(app::GadgetEntity_GetOwnerEntity(reinterpret_cast<app::GadgetEntity*>(entity.raw()), nullptr));
|
||||
entity = game::Entity(app::MoleMole_GadgetEntity_GetOwnerEntity(reinterpret_cast<app::GadgetEntity*>(entity.raw()), nullptr));
|
||||
if (entity.runtimeID() == avatarID)
|
||||
return true;
|
||||
}
|
||||
|
@ -30,7 +30,7 @@ namespace cheat::feature
|
||||
static std::string teleportName;
|
||||
ImGui::InputText("Teleport name", &teleportName);
|
||||
static std::vector<std::pair<std::string, app::Vector3>> teleports;
|
||||
app::Vector3 pos = app::ActorUtils_GetAvatarPos(nullptr, nullptr);
|
||||
app::Vector3 pos = app::ActorUtils_GetAvatarPos(nullptr);
|
||||
if (ImGui::Button("Add teleport"))
|
||||
{
|
||||
// check if already added
|
||||
|
@ -10,12 +10,12 @@ namespace cheat::feature
|
||||
{
|
||||
static void InLevelMapPageContext_OnMapClicked_Hook(app::InLevelMapPageContext* __this, app::Vector2 screenPos, MethodInfo* method);
|
||||
static void InLevelMapPageContext_OnMarkClicked_Hook(app::InLevelMapPageContext* __this, app::MonoMapMark* mark, MethodInfo* method);
|
||||
static app::Vector3 LocalEntityInfoData_GetTargetPos_Hook(app::LocalEntityInfoData* __this, MethodInfo* method);
|
||||
static app::Vector3 LocalEntityInfoData_get_initPos_Hook(app::LocalEntityInfoData* __this, MethodInfo* method);
|
||||
|
||||
static bool LoadingManager_NeedTransByServer_Hook(app::LoadingManager* __this, uint32_t sceneId, app::Vector3 position, MethodInfo* method);
|
||||
static void LoadingManager_PerformPlayerTransmit_Hook(app::LoadingManager* __this, app::Vector3 position, app::EnterType__Enum someEnum,
|
||||
uint32_t someUint1, app::CMHGHBNDBMG_ECPNDLCPDIE__Enum teleportType, uint32_t someUint2, MethodInfo* method);
|
||||
static void Entity_SetPosition_Hook(app::BaseEntity* __this, app::Vector3 position, bool someBool, MethodInfo* method);
|
||||
static bool LoadingManager_NeedTransByServer_Hook(app::MoleMole_LoadingManager* __this, uint32_t sceneId, app::Vector3 position, MethodInfo* method);
|
||||
static void LoadingManager_PerformPlayerTransmit_Hook(app::MoleMole_LoadingManager* __this, app::Vector3 position, app::EnterType__Enum someEnum,
|
||||
uint32_t someUint1, app::EvtTransmitAvatar_EvtTransmitAvatar_TransmitType__Enum teleportType, uint32_t someUint2, MethodInfo* method);
|
||||
static void Entity_SetRelativePosition_Hook(app::BaseEntity* __this, app::Vector3 position, bool someBool, MethodInfo* method);
|
||||
|
||||
MapTeleport::MapTeleport() : Feature(),
|
||||
NF(f_Enabled, "Map teleport", "MapTeleport", false),
|
||||
@ -24,18 +24,18 @@ namespace cheat::feature
|
||||
NF(f_Key, "Teleport key", "MapTeleport", Hotkey('T'))
|
||||
{
|
||||
// Map touch
|
||||
HookManager::install(app::InLevelMapPageContext_OnMarkClicked, InLevelMapPageContext_OnMarkClicked_Hook);
|
||||
HookManager::install(app::InLevelMapPageContext_OnMapClicked, InLevelMapPageContext_OnMapClicked_Hook);
|
||||
HookManager::install(app::MoleMole_InLevelMapPageContext_OnMarkClicked, InLevelMapPageContext_OnMarkClicked_Hook);
|
||||
HookManager::install(app::MoleMole_InLevelMapPageContext_OnMapClicked, InLevelMapPageContext_OnMapClicked_Hook);
|
||||
|
||||
// Stage 1
|
||||
HookManager::install(app::LocalEntityInfoData_GetTargetPos, LocalEntityInfoData_GetTargetPos_Hook);
|
||||
HookManager::install(app::LoadingManager_NeedTransByServer, LoadingManager_NeedTransByServer_Hook);
|
||||
HookManager::install(app::MoleMole_LocalEntityInfoData_get_initPos, LocalEntityInfoData_get_initPos_Hook);
|
||||
HookManager::install(app::MoleMole_LoadingManager_NeedTransByServer, LoadingManager_NeedTransByServer_Hook);
|
||||
|
||||
// Stage 2
|
||||
HookManager::install(app::LoadingManager_PerformPlayerTransmit, LoadingManager_PerformPlayerTransmit_Hook);
|
||||
HookManager::install(app::MoleMole_LoadingManager_PerformPlayerTransmit, LoadingManager_PerformPlayerTransmit_Hook);
|
||||
|
||||
// Stage 3
|
||||
HookManager::install(app::Entity_SetPosition, Entity_SetPosition_Hook);
|
||||
HookManager::install(app::MoleMole_BaseEntity_SetRelativePosition, Entity_SetRelativePosition_Hook);
|
||||
|
||||
events::GameUpdateEvent += MY_METHOD_HANDLER(MapTeleport::OnGameUpdate);
|
||||
}
|
||||
@ -88,8 +88,8 @@ namespace cheat::feature
|
||||
if (taskInfo.waitingThread)
|
||||
{
|
||||
taskInfo.waitingThread = false;
|
||||
auto someSingleton = GET_SINGLETON(LoadingManager);
|
||||
app::LoadingManager_RequestSceneTransToPoint(someSingleton, taskInfo.sceneId, taskInfo.waypointId, nullptr, nullptr);
|
||||
auto someSingleton = GET_SINGLETON(MoleMole_LoadingManager);
|
||||
app::MoleMole_LoadingManager_RequestSceneTransToPoint(someSingleton, taskInfo.sceneId, taskInfo.waypointId, nullptr, nullptr);
|
||||
}
|
||||
}
|
||||
|
||||
@ -99,7 +99,7 @@ namespace cheat::feature
|
||||
{
|
||||
LOG_DEBUG("Stage 0. Target location at %s", il2cppi_to_string(position).c_str());
|
||||
|
||||
auto avatarPosition = app::ActorUtils_GetAvatarPos(nullptr, nullptr);
|
||||
auto avatarPosition = app::ActorUtils_GetAvatarPos(nullptr);
|
||||
auto nearestWaypoint = game::FindNearestWaypoint(position, sceneId);
|
||||
|
||||
if (nearestWaypoint.data == nullptr)
|
||||
@ -109,7 +109,7 @@ namespace cheat::feature
|
||||
}
|
||||
else
|
||||
{
|
||||
float dist = app::Vector3_Distance(nullptr, position, nearestWaypoint.position, nullptr);
|
||||
float dist = app::Vector3_Distance(position, nearestWaypoint.position, nullptr);
|
||||
LOG_DEBUG("Stage 0. Found nearest waypoint { sceneId: %d; waypointId: %d } with distance %fm.",
|
||||
nearestWaypoint.sceneId, nearestWaypoint.waypointId, dist);
|
||||
}
|
||||
@ -122,7 +122,7 @@ namespace cheat::feature
|
||||
if (!mapBackground)
|
||||
return false;
|
||||
|
||||
auto uimanager = GET_SINGLETON(UIManager_1);
|
||||
auto uimanager = GET_SINGLETON(MoleMole_UIManager);
|
||||
if (uimanager == nullptr)
|
||||
return false;
|
||||
|
||||
@ -149,10 +149,10 @@ namespace cheat::feature
|
||||
|
||||
void MapTeleport::TeleportTo(app::Vector2 mapPosition)
|
||||
{
|
||||
auto worldPosition = app::Miscs_GenWorldPos(nullptr, mapPosition, nullptr);
|
||||
auto worldPosition = app::Miscs_GenWorldPos(mapPosition, nullptr);
|
||||
|
||||
auto relativePos = app::WorldShiftManager_GetRelativePosition(nullptr, worldPosition, nullptr);
|
||||
auto groundHeight = app::Miscs_CalcCurrentGroundHeight(nullptr, relativePos.x, relativePos.z, nullptr);
|
||||
auto relativePos = app::WorldShiftManager_GetRelativePosition(worldPosition, nullptr);
|
||||
auto groundHeight = app::Miscs_CalcCurrentGroundHeight(relativePos.x, relativePos.z, nullptr);
|
||||
|
||||
TeleportTo({ worldPosition.x, groundHeight > 0 ? groundHeight + 5 : f_DefaultHeight, worldPosition.z }, true, game::GetCurrentMapSceneID());
|
||||
}
|
||||
@ -232,17 +232,17 @@ namespace cheat::feature
|
||||
|
||||
if (taskInfo.needHeightCalculation)
|
||||
{
|
||||
auto relativePos = app::WorldShiftManager_GetRelativePosition(nullptr, position, nullptr);
|
||||
auto relativePos = app::WorldShiftManager_GetRelativePosition(position, nullptr);
|
||||
float groundHeight;
|
||||
switch (taskInfo.sceneId)
|
||||
{
|
||||
// Underground mines has tunnel structure, so we need to calculate height from waypoint height to prevent tp above world.
|
||||
case 6: // Underground mines scene id, if it was changed, please create issue
|
||||
groundHeight = app::Miscs_CalcCurrentGroundHeight_1(nullptr, relativePos.x, relativePos.z, originPosition.y, 100,
|
||||
app::Miscs_GetSceneGroundLayerMask(nullptr, nullptr), nullptr);
|
||||
groundHeight = app::Miscs_CalcCurrentGroundHeight_1(relativePos.x, relativePos.z, originPosition.y, 100,
|
||||
app::Miscs_GetSceneGroundLayerMask(nullptr), nullptr);
|
||||
break;
|
||||
default:
|
||||
groundHeight = app::Miscs_CalcCurrentGroundWaterHeight(nullptr, relativePos.x, relativePos.z, nullptr);
|
||||
groundHeight = app::Miscs_CalcCurrentGroundWaterHeight(relativePos.x, relativePos.z, nullptr);
|
||||
break;
|
||||
}
|
||||
if (groundHeight > 0 && position.y != groundHeight)
|
||||
@ -257,9 +257,9 @@ namespace cheat::feature
|
||||
}
|
||||
}
|
||||
|
||||
static app::Vector3 LocalEntityInfoData_GetTargetPos_Hook(app::LocalEntityInfoData* __this, MethodInfo* method)
|
||||
static app::Vector3 LocalEntityInfoData_get_initPos_Hook(app::LocalEntityInfoData* __this, MethodInfo* method)
|
||||
{
|
||||
auto result = CALL_ORIGIN(LocalEntityInfoData_GetTargetPos_Hook, __this, method);
|
||||
auto result = CALL_ORIGIN(LocalEntityInfoData_get_initPos_Hook, __this, method);
|
||||
|
||||
MapTeleport& mapTeleport = MapTeleport::GetInstance();
|
||||
mapTeleport.OnGetTargetPos(result);
|
||||
@ -267,7 +267,7 @@ namespace cheat::feature
|
||||
return result;
|
||||
}
|
||||
|
||||
static bool LoadingManager_NeedTransByServer_Hook(app::LoadingManager* __this, uint32_t sceneId, app::Vector3 position, MethodInfo* method)
|
||||
static bool LoadingManager_NeedTransByServer_Hook(app::MoleMole_LoadingManager* __this, uint32_t sceneId, app::Vector3 position, MethodInfo* method)
|
||||
{
|
||||
auto result = CALL_ORIGIN(LoadingManager_NeedTransByServer_Hook, __this, sceneId, position, method);
|
||||
|
||||
@ -278,8 +278,8 @@ namespace cheat::feature
|
||||
}
|
||||
|
||||
|
||||
static void LoadingManager_PerformPlayerTransmit_Hook(app::LoadingManager* __this, app::Vector3 position, app::EnterType__Enum someEnum,
|
||||
uint32_t someUint1, app::CMHGHBNDBMG_ECPNDLCPDIE__Enum teleportType, uint32_t someUint2, MethodInfo* method)
|
||||
static void LoadingManager_PerformPlayerTransmit_Hook(app::MoleMole_LoadingManager* __this, app::Vector3 position, app::EnterType__Enum someEnum,
|
||||
uint32_t someUint1, app::EvtTransmitAvatar_EvtTransmitAvatar_TransmitType__Enum teleportType, uint32_t someUint2, MethodInfo* method)
|
||||
{
|
||||
MapTeleport& mapTeleport = MapTeleport::GetInstance();
|
||||
mapTeleport.OnPerformPlayerTransmit(position);
|
||||
@ -288,7 +288,7 @@ namespace cheat::feature
|
||||
}
|
||||
|
||||
|
||||
static void Entity_SetPosition_Hook(app::BaseEntity* __this, app::Vector3 position, bool someBool, MethodInfo* method)
|
||||
static void Entity_SetRelativePosition_Hook(app::BaseEntity* __this, app::Vector3 position, bool someBool, MethodInfo* method)
|
||||
{
|
||||
auto& manager = game::EntityManager::instance();
|
||||
if (manager.avatar()->raw() == __this)
|
||||
@ -297,7 +297,7 @@ namespace cheat::feature
|
||||
mapTeleport.OnSetAvatarPosition(position);
|
||||
}
|
||||
|
||||
CALL_ORIGIN(Entity_SetPosition_Hook, __this, position, someBool, method);
|
||||
CALL_ORIGIN(Entity_SetRelativePosition_Hook, __this, position, someBool, method);
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -12,7 +12,7 @@ namespace cheat::feature
|
||||
NFEX(f_Enabled, "Camera Zoom", "CameraZoom", "Visuals", false, false),
|
||||
NF(f_Zoom, "Zoom", "CameraZoom", 200)
|
||||
{
|
||||
HookManager::install(app::SCameraModuleInitialize_SetWarningLocateRatio, SCameraModuleInitialize_SetWarningLocateRatio_Hook);
|
||||
HookManager::install(app::MoleMole_SCameraModuleInitialize_SetWarningLocateRatio, SCameraModuleInitialize_SetWarningLocateRatio_Hook);
|
||||
}
|
||||
|
||||
const FeatureGUIInfo& CameraZoom::GetGUIInfo() const
|
||||
|
@ -11,7 +11,7 @@ namespace cheat::feature
|
||||
ChestIndicator::ChestIndicator() : Feature(),
|
||||
NF(f_Enabled, "Show Chest Indicator", "ShowChest", false)
|
||||
{
|
||||
HookManager::install(app::LCIndicatorPlugin_DoCheck, IndicatorPlugin_DoCheck);
|
||||
HookManager::install(app::MoleMole_LCIndicatorPlugin_DoCheck, IndicatorPlugin_DoCheck);
|
||||
}
|
||||
|
||||
const FeatureGUIInfo& ChestIndicator::GetGUIInfo() const
|
||||
@ -48,7 +48,7 @@ namespace cheat::feature
|
||||
if (__this->fields._dataItem != nullptr)
|
||||
{
|
||||
// Base Chest not found, try improve
|
||||
app::LCIndicatorPlugin_ShowIcon(__this, nullptr);
|
||||
app::MoleMole_LCIndicatorPlugin_ShowIcon(__this, nullptr);
|
||||
}
|
||||
}
|
||||
return CALL_ORIGIN(IndicatorPlugin_DoCheck, __this, method);
|
||||
|
@ -6,8 +6,8 @@
|
||||
|
||||
namespace cheat::feature
|
||||
{
|
||||
static void PlayerModule_RequestPlayerCook(app::PlayerModule* __this, uint32_t recipeId, uint32_t avatarId, uint32_t qteQuality, uint32_t count, MethodInfo* method);
|
||||
static void PlayerModule_OnPlayerCookRsp(app::PlayerModule* __this, app::PlayerCookRsp* rsp, MethodInfo* method);
|
||||
static void PlayerModule_RequestPlayerCook(app::MoleMole_PlayerModule* __this, uint32_t recipeId, uint32_t avatarId, uint32_t qteQuality, uint32_t count, MethodInfo* method);
|
||||
static void PlayerModule_OnPlayerCookRsp(app::MoleMole_PlayerModule* __this, app::PlayerCookRsp* rsp, MethodInfo* method);
|
||||
|
||||
static void CookingQtePageContext_UpdateProficiency(app::CookingQtePageContext* __this, MethodInfo* method);
|
||||
static void CookingQtePageContext_SetProficiencyInfo(app::CookingQtePageContext* __this, MethodInfo* method);
|
||||
@ -18,9 +18,9 @@ namespace cheat::feature
|
||||
NF(f_Count, "Count Item", "AutoCook", 1),
|
||||
NF(f_Quality, "Quality", "AutoCook", 1)
|
||||
{
|
||||
HookManager::install(app::PlayerModule_RequestPlayerCook, PlayerModule_RequestPlayerCook);
|
||||
HookManager::install(app::PlayerModule_OnPlayerCookRsp, PlayerModule_OnPlayerCookRsp);
|
||||
HookManager::install(app::CookingQtePageContext_UpdateProficiency, CookingQtePageContext_UpdateProficiency);
|
||||
HookManager::install(app::MoleMole_PlayerModule_RequestPlayerCook, PlayerModule_RequestPlayerCook);
|
||||
HookManager::install(app::MoleMole_PlayerModule_OnPlayerCookRsp, PlayerModule_OnPlayerCookRsp);
|
||||
HookManager::install(app::MoleMole_CookingQtePageContext_UpdateProficiency, CookingQtePageContext_UpdateProficiency);
|
||||
HookManager::install(app::CookRecipeExcelConfig_get_maxProficiency, CookRecipeExcelConfig_get_maxProficiency);
|
||||
}
|
||||
|
||||
@ -57,7 +57,7 @@ namespace cheat::feature
|
||||
|
||||
// Auto Cooking | RyujinZX#6666
|
||||
|
||||
static void PlayerModule_RequestPlayerCook(app::PlayerModule* __this, uint32_t recipeId, uint32_t avatarId, uint32_t qteQuality, uint32_t count, MethodInfo* method)
|
||||
static void PlayerModule_RequestPlayerCook(app::MoleMole_PlayerModule* __this, uint32_t recipeId, uint32_t avatarId, uint32_t qteQuality, uint32_t count, MethodInfo* method)
|
||||
{
|
||||
AutoCook& autoCook = AutoCook::GetInstance();
|
||||
if (autoCook.f_Enabled)
|
||||
@ -69,7 +69,7 @@ namespace cheat::feature
|
||||
return CALL_ORIGIN(PlayerModule_RequestPlayerCook, __this, recipeId, avatarId, qteQuality, count, method);
|
||||
}
|
||||
|
||||
static void PlayerModule_OnPlayerCookRsp(app::PlayerModule* __this, app::PlayerCookRsp* rsp, MethodInfo* method) {
|
||||
static void PlayerModule_OnPlayerCookRsp(app::MoleMole_PlayerModule* __this, app::PlayerCookRsp* rsp, MethodInfo* method) {
|
||||
AutoCook& autoCook = AutoCook::GetInstance();
|
||||
if (autoCook.f_Enabled)
|
||||
{
|
||||
@ -99,7 +99,7 @@ namespace cheat::feature
|
||||
AutoCook& autoCook = AutoCook::GetInstance();
|
||||
if (autoCook.f_Enabled)
|
||||
{
|
||||
uint32_t maxCount = app::SimpleSafeUInt32_get_Value(nullptr, __this->fields.maxProficiencyRawNum, nullptr);
|
||||
uint32_t maxCount = app::MoleMole_SimpleSafeUInt32_get_Value(__this->fields.maxProficiencyRawNum, nullptr);
|
||||
autoCook.CookCount = maxCount;
|
||||
}
|
||||
return CALL_ORIGIN(CookRecipeExcelConfig_get_maxProficiency, __this, method);
|
||||
|
@ -20,7 +20,7 @@ namespace cheat::feature
|
||||
NF(f_DestroyDoodads, "Destroy Doodads", "AutoDestroy", false),
|
||||
NF(f_Range, "Range", "AutoDestroy", 10.0f)
|
||||
{
|
||||
HookManager::install(app::LCAbilityElement_ReduceModifierDurability, LCAbilityElement_ReduceModifierDurability_Hook);
|
||||
HookManager::install(app::MoleMole_LCAbilityElement_ReduceModifierDurability, LCAbilityElement_ReduceModifierDurability_Hook);
|
||||
}
|
||||
|
||||
const FeatureGUIInfo& AutoDestroy::GetGUIInfo() const
|
||||
|
@ -17,12 +17,12 @@ namespace cheat::feature
|
||||
{
|
||||
events::GameUpdateEvent += MY_METHOD_HANDLER(AutoFish::OnGameUpdate);
|
||||
|
||||
HookManager::install(app::FishingModule_RequestFishCastRod, FishingModule_RequestFishCastRod_Hook);
|
||||
HookManager::install(app::FishingModule_onFishChosenNotify, FishingModule_onFishChosenNotify_Hook);
|
||||
HookManager::install(app::FishingModule_OnFishBiteRsp, FishingModule_OnFishBiteRsp_Hook);
|
||||
HookManager::install(app::FishingModule_OnFishBattleBeginRsp, FishingModule_OnFishBattleBeginRsp_Hook);
|
||||
HookManager::install(app::FishingModule_OnFishBattleEndRsp, FishingModule_OnFishBattleEndRsp_Hook);
|
||||
HookManager::install(app::FishingModule_OnExitFishingRsp, FishingModule_OnExitFishingRsp_Hook);
|
||||
HookManager::install(app::MoleMole_FishingModule_RequestFishCastRod, FishingModule_RequestFishCastRod_Hook);
|
||||
HookManager::install(app::MoleMole_FishingModule_onFishChosenNotify, FishingModule_onFishChosenNotify_Hook);
|
||||
HookManager::install(app::MoleMole_FishingModule_OnFishBiteRsp, FishingModule_OnFishBiteRsp_Hook);
|
||||
HookManager::install(app::MoleMole_FishingModule_OnFishBattleBeginRsp, FishingModule_OnFishBattleBeginRsp_Hook);
|
||||
HookManager::install(app::MoleMole_FishingModule_OnFishBattleEndRsp, FishingModule_OnFishBattleEndRsp_Hook);
|
||||
HookManager::install(app::MoleMole_FishingModule_OnExitFishingRsp, FishingModule_OnExitFishingRsp_Hook);
|
||||
}
|
||||
|
||||
const FeatureGUIInfo& AutoFish::GetGUIInfo() const
|
||||
@ -66,7 +66,7 @@ namespace cheat::feature
|
||||
if (!autoFish.f_Enabled)
|
||||
return;
|
||||
|
||||
app::FishingModule_RequestFishBite(__this, nullptr);
|
||||
app::MoleMole_FishingModule_RequestFishBite(__this, nullptr);
|
||||
}
|
||||
|
||||
void AutoFish::FishingModule_OnFishBiteRsp_Hook(void* __this, app::FishBiteRsp* rsp, MethodInfo* method)
|
||||
@ -78,7 +78,7 @@ namespace cheat::feature
|
||||
return;
|
||||
}
|
||||
|
||||
app::FishingModule_RequestFishBattleBegin(__this, nullptr);
|
||||
app::MoleMole_FishingModule_RequestFishBattleBegin(__this, nullptr);
|
||||
}
|
||||
|
||||
void AutoFish::FishingModule_OnFishBattleBeginRsp_Hook(void* __this, app::FishBattleBeginRsp* rsp, MethodInfo* method)
|
||||
@ -91,7 +91,7 @@ namespace cheat::feature
|
||||
}
|
||||
|
||||
std::lock_guard<std::mutex> catchLock(autoFish.m_BattleFinishTimestampMutex);
|
||||
autoFish.m_BattleFinishTimestamp = app::GetTimestamp(nullptr, nullptr) + autoFish.f_DelayBeforeCatch;
|
||||
autoFish.m_BattleFinishTimestamp = app::MoleMole_TimeUtil_get_NowTimeStamp(nullptr) + autoFish.f_DelayBeforeCatch;
|
||||
}
|
||||
|
||||
void AutoFish::FishingModule_OnFishBattleEndRsp_Hook(void* __this, app::FishBattleEndRsp* rsp, MethodInfo* method)
|
||||
@ -115,7 +115,7 @@ namespace cheat::feature
|
||||
{
|
||||
LOG_WARNING("Failed to catch fish, retrying in %u ms", autoFish.f_DelayBeforeCatch);
|
||||
std::lock_guard<std::mutex> catchLock(autoFish.m_BattleFinishTimestampMutex);
|
||||
autoFish.m_BattleFinishTimestamp = app::GetTimestamp(nullptr, nullptr) + autoFish.f_DelayBeforeCatch;
|
||||
autoFish.m_BattleFinishTimestamp = app::MoleMole_TimeUtil_get_NowTimeStamp(nullptr) + autoFish.f_DelayBeforeCatch;
|
||||
return;
|
||||
}
|
||||
|
||||
@ -123,7 +123,7 @@ namespace cheat::feature
|
||||
return;
|
||||
|
||||
std::lock_guard<std::mutex> _lock(autoFish.m_RecastTimestampMutex);
|
||||
autoFish.m_RecastTimestamp = app::GetTimestamp(nullptr, nullptr) + autoFish.f_DelayBeforeRecast;
|
||||
autoFish.m_RecastTimestamp = app::MoleMole_TimeUtil_get_NowTimeStamp(nullptr) + autoFish.f_DelayBeforeRecast;
|
||||
}
|
||||
|
||||
void AutoFish::FishingModule_OnExitFishingRsp_Hook(void* __this, void* rsp, MethodInfo* method)
|
||||
@ -154,7 +154,7 @@ namespace cheat::feature
|
||||
|
||||
void AutoFish::OnGameUpdate()
|
||||
{
|
||||
auto timestamp = app::GetTimestamp(nullptr, nullptr);
|
||||
auto timestamp = app::MoleMole_TimeUtil_get_NowTimeStamp(nullptr);
|
||||
|
||||
std::lock_guard<std::mutex> _lock(m_BattleFinishTimestampMutex);
|
||||
std::lock_guard<std::mutex> _lock2(m_RecastTimestampMutex);
|
||||
@ -166,7 +166,7 @@ namespace cheat::feature
|
||||
{
|
||||
m_BattleFinishTimestamp = 0;
|
||||
|
||||
app::FishingModule_RequestFishBattleEnd(m_LastCastData.fishingModule, app::FishBattleResult__Enum::Succ, f_DelayBeforeCatch == 4.0f,
|
||||
app::MoleMole_FishingModule_RequestFishBattleEnd(m_LastCastData.fishingModule, app::FishBattleResult__Enum::Succ, f_DelayBeforeCatch == 4.0f,
|
||||
static_cast<float>(f_DelayBeforeCatch / 1000), nullptr);
|
||||
}
|
||||
|
||||
@ -174,7 +174,7 @@ namespace cheat::feature
|
||||
{
|
||||
m_RecastTimestamp = 0;
|
||||
|
||||
app::FishingModule_RequestFishCastRod(m_LastCastData.fishingModule, m_LastCastData.baitId,
|
||||
app::MoleMole_FishingModule_RequestFishCastRod(m_LastCastData.fishingModule, m_LastCastData.baitId,
|
||||
m_LastCastData.rodId, m_LastCastData.pos, m_LastCastData.rodEntityId, nullptr);
|
||||
}
|
||||
}
|
||||
|
@ -27,9 +27,9 @@ namespace cheat::feature
|
||||
toBeLootedItems(), nextLootTime(0)
|
||||
{
|
||||
// Auto loot
|
||||
HookManager::install(app::LCSelectPickup_AddInteeBtnByID, LCSelectPickup_AddInteeBtnByID_Hook);
|
||||
HookManager::install(app::LCSelectPickup_IsInPosition, LCSelectPickup_IsInPosition_Hook);
|
||||
HookManager::install(app::LCSelectPickup_IsOutPosition, LCSelectPickup_IsOutPosition_Hook);
|
||||
HookManager::install(app::MoleMole_LCSelectPickup_AddInteeBtnByID, LCSelectPickup_AddInteeBtnByID_Hook);
|
||||
HookManager::install(app::MoleMole_LCSelectPickup_IsInPosition, LCSelectPickup_IsInPosition_Hook);
|
||||
HookManager::install(app::MoleMole_LCSelectPickup_IsOutPosition, LCSelectPickup_IsOutPosition_Hook);
|
||||
|
||||
events::GameUpdateEvent += MY_METHOD_HANDLER(AutoLoot::OnGameUpdate);
|
||||
}
|
||||
@ -128,14 +128,14 @@ namespace cheat::feature
|
||||
if (!f_AutoPickup)
|
||||
return false;
|
||||
|
||||
auto itemModule = GET_SINGLETON(ItemModule);
|
||||
auto itemModule = GET_SINGLETON(MoleMole_ItemModule);
|
||||
if (itemModule == nullptr)
|
||||
return false;
|
||||
|
||||
auto entityId = entity->fields._runtimeID_k__BackingField;
|
||||
if (f_DelayTime == 0)
|
||||
{
|
||||
app::ItemModule_PickItem(itemModule, entityId, nullptr);
|
||||
app::MoleMole_ItemModule_PickItem(itemModule, entityId, nullptr);
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -149,7 +149,7 @@ namespace cheat::feature
|
||||
if (currentTime < nextLootTime)
|
||||
return;
|
||||
|
||||
auto entityManager = GET_SINGLETON(EntityManager);
|
||||
auto entityManager = GET_SINGLETON(MoleMole_EntityManager);
|
||||
if (entityManager == nullptr)
|
||||
return;
|
||||
|
||||
@ -199,15 +199,15 @@ namespace cheat::feature
|
||||
if (!entityId)
|
||||
return;
|
||||
|
||||
auto itemModule = GET_SINGLETON(ItemModule);
|
||||
auto itemModule = GET_SINGLETON(MoleMole_ItemModule);
|
||||
if (itemModule == nullptr)
|
||||
return;
|
||||
|
||||
auto entity = app::EntityManager_GetValidEntity(entityManager, *entityId, nullptr);
|
||||
auto entity = app::MoleMole_EntityManager_GetValidEntity(entityManager, *entityId, nullptr);
|
||||
if (entity == nullptr)
|
||||
return;
|
||||
|
||||
app::ItemModule_PickItem(itemModule, *entityId, nullptr);
|
||||
app::MoleMole_ItemModule_PickItem(itemModule, *entityId, nullptr);
|
||||
nextLootTime = currentTime + (int)f_DelayTime;
|
||||
}
|
||||
|
||||
|
@ -68,7 +68,7 @@ namespace cheat::feature
|
||||
|
||||
std::unordered_set<app::SceneTreeObject*> GetTreeSet()
|
||||
{
|
||||
auto scenePropManager = GET_SINGLETON(ScenePropManager);
|
||||
auto scenePropManager = GET_SINGLETON(MoleMole_ScenePropManager);
|
||||
if (scenePropManager == nullptr)
|
||||
return {};
|
||||
|
||||
@ -126,13 +126,13 @@ namespace cheat::feature
|
||||
static std::unordered_set<app::SceneTreeObject*> s_AttackQueueSet;
|
||||
static uint64_t s_LastAttackTimestamp = 0;
|
||||
|
||||
uint64_t timestamp = app::GetTimestamp(nullptr, nullptr);
|
||||
uint64_t timestamp = app::MoleMole_TimeUtil_get_NowTimeStamp(nullptr);
|
||||
if (!m_Enabled || s_LastAttackTimestamp + m_AttackDelay > timestamp)
|
||||
return;
|
||||
|
||||
auto& manager = game::EntityManager::instance();
|
||||
auto scenePropManager = GET_SINGLETON(ScenePropManager);
|
||||
auto networkManager = GET_SINGLETON(NetworkManager_1);
|
||||
auto scenePropManager = GET_SINGLETON(MoleMole_ScenePropManager);
|
||||
auto networkManager = GET_SINGLETON(MoleMole_NetworkManager);
|
||||
if (networkManager == nullptr || scenePropManager == nullptr)
|
||||
return;
|
||||
|
||||
@ -146,7 +146,7 @@ namespace cheat::feature
|
||||
continue;
|
||||
|
||||
auto position = tree->fields._.realBounds.m_Center;
|
||||
if (manager.avatar()->distance(app::WorldShiftManager_GetRelativePosition(nullptr, position, nullptr)) > m_Range)
|
||||
if (manager.avatar()->distance(app::WorldShiftManager_GetRelativePosition(position, nullptr)) > m_Range)
|
||||
continue;
|
||||
|
||||
s_AttackQueueSet.insert(tree);
|
||||
@ -163,12 +163,12 @@ namespace cheat::feature
|
||||
continue;
|
||||
|
||||
auto position = tree->fields._.realBounds.m_Center;
|
||||
if (manager.avatar()->distance(app::WorldShiftManager_GetRelativePosition(nullptr, position, nullptr)) > m_Range)
|
||||
if (manager.avatar()->distance(app::WorldShiftManager_GetRelativePosition(position, nullptr)) > m_Range)
|
||||
continue;
|
||||
|
||||
app::ECGLPBEEEAA__Enum treeType;
|
||||
app::MoleMole_Config_TreeType__Enum treeType;
|
||||
auto pattern = tree->fields._config->fields._._.scenePropPatternName;
|
||||
if (!app::ScenePropManager_GetTreeTypeByPattern(scenePropManager, pattern, &treeType, nullptr))
|
||||
if (!app::MoleMole_ScenePropManager_GetTreeTypeByPattern(scenePropManager, pattern, &treeType, nullptr))
|
||||
continue;
|
||||
|
||||
if (m_AttackPerTree > 0)
|
||||
@ -183,7 +183,7 @@ namespace cheat::feature
|
||||
}
|
||||
|
||||
tree->fields._lastTreeDropTimeStamp = timestamp;
|
||||
app::NetworkManager_1_RequestHitTreeDropNotify(networkManager, position, position, treeType, nullptr);
|
||||
app::MoleMole_NetworkManager_RequestHitTreeDropNotify(networkManager, position, position, treeType, nullptr);
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -16,8 +16,8 @@ namespace cheat::feature
|
||||
NF(f_FastDialog, "Fast dialog", "AutoTalk", false),
|
||||
NF(f_TimeSpeedup, "Time Speed", "AutoTalk", 5.0f)
|
||||
{
|
||||
HookManager::install(app::InLevelCutScenePageContext_UpdateView, InLevelCutScenePageContext_UpdateView_Hook);
|
||||
HookManager::install(app::InLevelCutScenePageContext_ClearView, InLevelCutScenePageContext_ClearView_Hook);
|
||||
HookManager::install(app::MoleMole_InLevelCutScenePageContext_UpdateView, InLevelCutScenePageContext_UpdateView_Hook);
|
||||
HookManager::install(app::MoleMole_InLevelCutScenePageContext_ClearView, InLevelCutScenePageContext_ClearView_Hook);
|
||||
}
|
||||
|
||||
const FeatureGUIInfo& DialogSkip::GetGUIInfo() const
|
||||
@ -77,7 +77,7 @@ namespace cheat::feature
|
||||
return;
|
||||
|
||||
if (f_FastDialog)
|
||||
app::Time_set_timeScale(nullptr, f_TimeSpeedup, nullptr);
|
||||
app::Time_set_timeScale(f_TimeSpeedup, nullptr);
|
||||
|
||||
bool isImportant = false;
|
||||
if (f_ExcludeImportant)
|
||||
@ -107,11 +107,11 @@ namespace cheat::feature
|
||||
{
|
||||
int32_t value = 0;
|
||||
auto object = il2cpp_value_box((Il2CppClass*)*app::Int32__TypeInfo, &value);
|
||||
auto notify = app::Notify_CreateNotify_1(nullptr, app::AJAPIFPNFKP__Enum::DialogSelectItemNotify, (app::Object*)object, nullptr);
|
||||
app::TalkDialogContext_OnDialogSelectItem(talkDialog, ¬ify, nullptr);
|
||||
auto notify = app::Notify_CreateNotify_1(app::MoleMole_NotifyTypes__Enum::DialogSelectItemNotify, (app::Object*)object, nullptr);
|
||||
app::MoleMole_TalkDialogContext_OnDialogSelectItem(talkDialog, ¬ify, nullptr);
|
||||
}
|
||||
else if (!talkDialog->fields._inSelect)
|
||||
app::InLevelCutScenePageContext_OnFreeClick(context, nullptr);
|
||||
app::MoleMole_InLevelCutScenePageContext_OnFreeClick(context, nullptr);
|
||||
}
|
||||
|
||||
static void InLevelCutScenePageContext_UpdateView_Hook(app::InLevelCutScenePageContext* __this, MethodInfo* method)
|
||||
@ -126,9 +126,9 @@ namespace cheat::feature
|
||||
// Should be a better way to store the pre-dialog speed using Time_get_timeScale.
|
||||
static void InLevelCutScenePageContext_ClearView_Hook(app::InLevelCutScenePageContext* __this, MethodInfo* method)
|
||||
{
|
||||
float gameSpeed = app::Time_get_timeScale(nullptr, nullptr);
|
||||
float gameSpeed = app::Time_get_timeScale(nullptr);
|
||||
if (gameSpeed > 1.0f)
|
||||
app::Time_set_timeScale(nullptr, 1.0f, nullptr);
|
||||
app::Time_set_timeScale(1.0f, nullptr);
|
||||
CALL_ORIGIN(InLevelCutScenePageContext_ClearView_Hook, __this, method);
|
||||
}
|
||||
}
|
||||
|
@ -10,7 +10,7 @@ namespace cheat::feature
|
||||
DumbEnemies::DumbEnemies() : Feature(),
|
||||
NF(f_Enabled, "Dumb Enemies", "DumbEnemies", false)
|
||||
{
|
||||
HookManager::install(app::VCMonsterAIController_TryDoSkill, VCMonsterAIController_TryDoSkill_Hook);
|
||||
HookManager::install(app::MoleMole_VCMonsterAIController_TryDoSkill, VCMonsterAIController_TryDoSkill_Hook);
|
||||
}
|
||||
|
||||
const FeatureGUIInfo& DumbEnemies::GetGUIInfo() const
|
||||
|
@ -10,7 +10,7 @@ namespace cheat::feature
|
||||
ElementalSight::ElementalSight() : Feature(),
|
||||
NF(f_Enabled, "Permanent Elemental Sight", "ElementalSight", false)
|
||||
{
|
||||
HookManager::install(app::LevelSceneElementViewPlugin_Tick, LevelSceneElementViewPlugin_Tick_Hook);
|
||||
HookManager::install(app::MoleMole_LevelSceneElementViewPlugin_Tick, LevelSceneElementViewPlugin_Tick_Hook);
|
||||
}
|
||||
|
||||
const FeatureGUIInfo& ElementalSight::GetGUIInfo() const
|
||||
@ -45,7 +45,7 @@ namespace cheat::feature
|
||||
{
|
||||
ElementalSight& ElementalSight = ElementalSight::GetInstance();
|
||||
if (ElementalSight.f_Enabled)
|
||||
__this->fields.elementalSightActivated = true;
|
||||
__this->fields._triggerElementView = true;
|
||||
CALL_ORIGIN(LevelSceneElementViewPlugin_Tick_Hook, __this, inDeltaTime, method);
|
||||
}
|
||||
}
|
||||
|
@ -23,7 +23,7 @@ namespace cheat::feature
|
||||
NF(f_RepeatDelay, "Repeat delay time (in ms)", "KillAura", 1000)
|
||||
{
|
||||
events::GameUpdateEvent += MY_METHOD_HANDLER(KillAura::OnGameUpdate);
|
||||
HookManager::install(app::BaseMoveSyncPlugin_ConvertSyncTaskToMotionInfo, BaseMoveSyncPlugin_ConvertSyncTaskToMotionInfo_Hook);
|
||||
HookManager::install(app::MoleMole_BaseMoveSyncPlugin_ConvertSyncTaskToMotionInfo, BaseMoveSyncPlugin_ConvertSyncTaskToMotionInfo_Hook);
|
||||
}
|
||||
|
||||
const FeatureGUIInfo& KillAura::GetGUIInfo() const
|
||||
@ -84,8 +84,8 @@ namespace cheat::feature
|
||||
if (!f_Enabled || !f_DamageMode)
|
||||
return;
|
||||
|
||||
auto eventManager = GET_SINGLETON(EventManager);
|
||||
if (eventManager == nullptr || *app::CreateCrashEvent__MethodInfo == nullptr)
|
||||
auto eventManager = GET_SINGLETON(MoleMole_EventManager);
|
||||
if (eventManager == nullptr || *app::MoleMole_EventHelper_Allocate_103__MethodInfo == nullptr)
|
||||
return;
|
||||
|
||||
auto currentTime = util::GetCurrentTimeMillisec();
|
||||
@ -112,10 +112,10 @@ namespace cheat::feature
|
||||
if (combatProp == nullptr)
|
||||
continue;
|
||||
|
||||
auto maxHP = app::SafeFloat_GetValue(nullptr, combatProp->fields.maxHP, nullptr);
|
||||
auto isLockHp = combatProp->fields.islockHP == nullptr || app::FixedBoolStack_get_value(combatProp->fields.islockHP, nullptr);
|
||||
auto isInvincible = combatProp->fields.isInvincible == nullptr || app::FixedBoolStack_get_value(combatProp->fields.isInvincible, nullptr);
|
||||
auto HP = app::SafeFloat_GetValue(nullptr, combatProp->fields.HP, nullptr);
|
||||
auto maxHP = app::MoleMole_SafeFloat_get_Value(combatProp->fields.maxHP, nullptr);
|
||||
auto isLockHp = combatProp->fields.islockHP == nullptr || app::MoleMole_FixedBoolStack_get_value(combatProp->fields.islockHP, nullptr);
|
||||
auto isInvincible = combatProp->fields.isInvincible == nullptr || app::MoleMole_FixedBoolStack_get_value(combatProp->fields.isInvincible, nullptr);
|
||||
auto HP = app::MoleMole_SafeFloat_get_Value(combatProp->fields.HP, nullptr);
|
||||
if (maxHP < 10 || HP < 2 || isLockHp || isInvincible)
|
||||
continue;
|
||||
|
||||
@ -151,15 +151,15 @@ namespace cheat::feature
|
||||
attackSet.erase(monster->runtimeID());
|
||||
|
||||
auto combat = monster->combat();
|
||||
auto maxHP = app::SafeFloat_GetValue(nullptr, combat->fields._combatProperty_k__BackingField->fields.maxHP, nullptr);
|
||||
auto maxHP = app::MoleMole_SafeFloat_get_Value(combat->fields._combatProperty_k__BackingField->fields.maxHP, nullptr);
|
||||
|
||||
auto crashEvt = app::CreateCrashEvent(nullptr, *app::CreateCrashEvent__MethodInfo);
|
||||
app::EvtCrash_Init(crashEvt, monster->runtimeID(), nullptr);
|
||||
auto crashEvt = app::MoleMole_EventHelper_Allocate_103(*app::MoleMole_EventHelper_Allocate_103__MethodInfo);
|
||||
app::MoleMole_EvtCrash_Init(crashEvt, monster->runtimeID(), nullptr);
|
||||
crashEvt->fields.maxHp = maxHP;
|
||||
crashEvt->fields.velChange = 1000;
|
||||
crashEvt->fields.hitPos = monster->absolutePosition();
|
||||
|
||||
app::EventManager_FireEvent(eventManager, reinterpret_cast<app::BaseEvent*>(crashEvt), false, nullptr);
|
||||
app::MoleMole_EventManager_FireEvent(eventManager, reinterpret_cast<app::BaseEvent*>(crashEvt), false, nullptr);
|
||||
|
||||
monsterRepeatTimeMap[monster->runtimeID()] = currentTime + (int)f_RepeatDelay + distribution(generator);
|
||||
|
||||
|
@ -178,14 +178,14 @@ namespace cheat::feature
|
||||
uint32_t entityId = entity->runtimeID();
|
||||
app::Vector3 entityRelPos = positions->count(entityId) ? (*positions)[entityId] : entity->relativePosition();
|
||||
app::Vector3 newPosition = {};
|
||||
if (app::Vector3_Distance(nullptr, entityRelPos, targetPos, nullptr) < 0.1)
|
||||
if (app::Vector3_Distance(entityRelPos, targetPos, nullptr) < 0.1)
|
||||
{
|
||||
newPosition = targetPos;
|
||||
}
|
||||
else
|
||||
{
|
||||
app::Vector3 dir = GetVectorDirection(entityRelPos, targetPos);
|
||||
float deltaTime = app::Time_get_deltaTime(nullptr, nullptr);
|
||||
float deltaTime = app::Time_get_deltaTime(nullptr);
|
||||
newPosition = entityRelPos + dir * f_Speed * deltaTime;
|
||||
}
|
||||
|
||||
@ -213,7 +213,7 @@ namespace cheat::feature
|
||||
|
||||
app::Vector3 targetPos = CalcMobVacTargetPos();
|
||||
app::Vector3 entityPos = entity->relativePosition();
|
||||
if (app::Vector3_Distance(nullptr, targetPos, entityPos, nullptr) < 0.2)
|
||||
if (app::Vector3_Distance(targetPos, entityPos, nullptr) < 0.2)
|
||||
return;
|
||||
|
||||
app::Vector3 dir = GetVectorDirection(targetPos, entityPos);
|
||||
|
Loading…
x
Reference in New Issue
Block a user