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fix interactive map revert latest point completion
It looks like "unordered_set" is in forward order in memory instead of reverse order
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@ -595,7 +595,7 @@ namespace cheat::feature
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if (m_CompletedPoints.empty())
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return;
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PointData* pointData = *m_CompletedPoints.begin();
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PointData* pointData = *--m_CompletedPoints.end();
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pointData->completed = false;
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pointData->completeTimestamp = 0;
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m_ScenesData[pointData->sceneID].labels[pointData->labelID].completedCount--;
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